Jump to content

Lewis

Head Administrator
  • Posts

    1,281
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by Lewis

  1. As said above it was removed because of how OP it is. Sorry, I also miss the revolver. Thanks, Lewis
  2. Thanks for your comments. ;] This is currently a work in progress and changes have not been finalised.
  3. Nice to see you here @Dom McFliesWelcome to Eclipse!
  4. Welcome to Eclipse @Reynolds - its good to have you here!
  5. Thanks for the discussion. If you have an issue with a gang's RP demeanour you should contact Faction Management with relevant evidence/examples, if you're unsure who you should contact within Faction Management please contact @Archaeah. If you have evidence of a particular person within a gang violating server rules, please make a player report in the usual way. We will not tolerate witch hunting against specific factions. This is not a healthy discussion to be had. - Lewis
  6. Hello. We think that the majority of posters on this thread have been civil and sharing their opinions, however, there have been some insinuating that the police is somehow above server rules, and some comment(s) about police being "butthurt" etc. Either way, we feel that this discussion has run its course and I am going to give a short breakdown; We've got no interest in lowering prison times or inserting a cap. This has been said several times by us on community suggestions, and quite frankly, our stance hasn't changed in regards to this. Prison times for each individual charge on the penal code were lowered, some more significant than others (e.g. murder had almost a 50% decrease). This is to teach that the more severe your actions are, the more severe the IC consequences are going to be. You don't have to turn a Reckless Operation charge to a Felony Evading, or a Grand Theft Auto to an Attempted Murder (or Murder), however, if your character decides to do that, it will also face the harsher consequences. We encourage members to post suggestions about what improvements can be made to the prison to make your STAY more enjoyable, the less action RP they involve, the more interested we'll be to actually push for implementation. We also have no interest in making Police Officers lootable, this is also something that have been covered in several suggestions in the past. Our stance on this hasn't changed. Many roleplay servers these days purposely do not make cops lootable for the sole reason of not making them targets. Police Officers in a first world country do not get robbed in real life, or maybe it has happened once or twice in the past, but it's certainly something very unique - Unfortunately, regardless of what rules we implement, this will happen - and it'll open up an easy and cheap way of obtaining guns (and heavier guns). We have no interest in making this a possibility. In terms of the /pw system that Police Cruisers have, we have brought up potential changes, one which will add ammunition to the guns that they have, and when they run out of ammunition, they will need to refill. In terms of budgeting, we feel as if this would be redundant development because although an IC topic, the Government would increase funding for the department to make sure that they remain equipped and can enforce laws in San Andreas. This is also slightly controversial because how do you determine a good police budget in the current environment on the server with mass shootouts everyday? The rules on our server rules apply for Police Officers as much as anyone else. If a Police Officer in a regular police cruiser deliberately rams a vehicle unrealistically, they will should receive the same treatment as anyone else. We've even punished past and current staff members in Law Enforcement factions for performing unrealistic maneuvers. We are not interested in implementing a limit to how many faction members can be in PD or SD at this moment. People seem to forget that this is a 24/7 server with players in various roles. PD/SD is not here to focus on one or two criminals groups, they are here to serve the entire community with Police RP, from civilians at the fishing pier, the mines, to the criminals shooting each other at a drug lab, to the people calling 911 about being lost etc. You also have to take into account that these factions have members from all over the world in various time zones, and who play various hours/week - Due to this inconsistency, they need to ensure that they can staff their factions properly to try and provide most of the server with Police RP, not just one group at the time. As for other development suggestions brought up in here, there have been continuous talks about changing and adding more realistic features, however, our sever development is currently focused on criminal and civilian features, and a Police Officer having to refuel their car is not a direct benefit for either group. With that being said, if you have any OOC complaints about legal factions that does not pertain to server rules, you should try and resolve it with the relevant faction leadership first. As a last resort, you can always reach out to legal faction management, @Archaeah, @BallinByNature or myself. - Lewis.
  7. Hello! The cap of 240 was introduced due to certain cars being able to exceed 300+ with the exploitation of game bugs or by having a higher FPS than others. We are not going to remove this cap for said reason. This cap did not introduce a nerf for super cars as super cars weren't able to go over their current top speed pre-240 cap implementation, no vehicles had their top speed lowered other than those affected by these broken game mechanics. I will not lock this suggestion, however, if it continues derail into another topic that promotes the attack on a faction in terms of "nerfing" them, when the original poster has nothing in their suggestion to suggest that was their goal, then I will. The original poster wants to increase the speed of supers and sports cars (those that don't go much over 200 by default) to be in their own opinion, more realistic. Again, the cap of 240 will not be removed as the only vehicles that can achieve that speed or higher (currently) are those affected by broken game mechanics, such as bumps - swerving - tire kicking or higher FPS.
  8. Welcome! I hope that you enjoy your stay!
  9. Welcome to EclipseRP! You will receive an email with your application status, I hope that you enjoy your stay!
  10. Thank you for your suggestion. We are not interested in increasing the cap at this time after discussing it among Senior Staff a while back. With how things are right now, we'd rather see more diversity among gangs than to increase the members in the small amount that we currently have. - Lewis.
  11. Date and time (provide timezone): 31/DEC/2019 Character name: Lewis Langley Issue/bug you are reporting: When an on duty LSPD Lieutenant+ uses /clearunit it deletes the vehicle if in a helicopter Expected behavior: It should clear the unit but not delete/despawn the vehicle Evidence, notes worth mentioning, steps to replicate: type /clearunit (UNIT NAME) when someone is in the unit with a polmav or any vehicle spawned Vehicle license plate number*: N/A
  12. Pretty much sums it up - staff members who are in a particular faction/gang are encouraged not to put themselves in a position where a conflict of interest could occur. If you have any evidence where you feel a staff member acted in a manner which was a conflict of interest, please feel free to make a Player Report. Thanks, Lewis
  13. Hey guys! I've been following this thread for a while, and I think we can end it here. First of all, as Head of Legal Factions, I've not received any messages of valid concerns that leadership isn't working in a faction. It's not healthy as a community to point fingers at one faction, when in reality, the burden of improving the general quality of life isn't one faction's alone. Both sides have valid concerns and outstanding issues, and as a community, we should work towards fixing them together. So instead of picking up pitchforks and starting threads such as these, you should make attempts to hold constructive conversations with leadership of the faction and/or Legal Faction Management. Do keep in mind that a lot regulations and procedures that is being thrown around in the community is created and enforced by PD/SD/MD etc. themselves. Contact Details: Lewis#9962 Archaeah#6920 Thank you all! - Lewis
  14. I agree with Osborn. I do not support this.
  15. Lewis

    Prison

    Thanks for the suggestion, unfortunately this is a duplicate! - Archived.
  16. Hey @Beattie are you still experiencing this issue?
  17. Real world trading is against our rules, it is unfair for people to be able to pay to skip the queue and is not something we would consider. Thanks for the suggestion!
  18. Lewis

    Theme Park NCZ.

    Really like this.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.