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Celestial

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Everything posted by Celestial

  1. I've had an issue where I couldn't push my perma-stalled car from an NCZ to the mechanic workshop. Suggestion: Allow pushing your own vehicle at NCZ as its a huge limitation. I understand that people can push their vehicle to push others vehicles out of NCZ in order to chop it, but that should be reportable. Players shouldn't be restricted to push their vehicles inside NCZs at all, that is apparently too much, especially when admins cannot teleport it out of the NCZ boundaries to allow you to push it. I was told to deal with it ICly and only two mechanics were available and they didn't assist me in my situation, so I don't understand why restrict players to do something you're able to do in real life.
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  2. I believe the purpose of the (/Vol) command is so that a player could adjust the volume based on their personal preference or needs, sometimes to even work and be compatible with their headset set-up (my case). It works similar to the Windows Audio Mixer CP. I support your suggestion. But perhaps make it a separate command (/VehSpeakerVol [0-100]) to adjust the actual acoustic hearing for the players, and have (Vol Speaker) work as a personal user modification over the other command to not put the purpose of (/Vol) as an Audio Mixer to waste.
  3. I think the need to be in a car to give someone keys is not really needed and limits rp in certain cases. I suggest allowing players to hand out keys in any state and place. It can be /GiveKey [PlayerID] [License Plate/Slot Number] [True/False], or instead of License Plate, vehicles can be numbered in /VehicleStats as in: Scout [LicensePlate] [Location/State] Warrener [LicensePlate] [Location/State] And so on. Perhaps this could be implemented to houses/properties as well in a way, numbering slots would be great and addition of a /MyHouses command to show your house numbered and their info. Procopio Dr. 1 Wild Oats Dr. 7 Tinsel Apartment 247 Command to be used /GiveHouseKey [PlayerID] [Slot Number] (for apartments, it would only give ACCESS permissions) Let me know about your opinions! It just gets so frustrating when you don't have the vehicle with you or if you're injured and you want someone to access your vehicle or if you can't get to your house and want someone to get something from it for you.
  4. Date and time (provide timezone): GMT+3 | 17/MAY/2022 - 2:12 A.M. Character name: Ivy Finnegan Issue/bug you are reporting: NPC Vehicles are spawning at houses, specifically the yards. Expected behavior: They shouldn't be spawning at house yards. I've seen it in different houses too. Evidence, notes worth mentioning, steps to replicate: https://streamable.com/itocwz https://streamable.com/icrb0a They spawn unlocked and with engine on. I was told that people stash these cars in people's houses so they can chop them later. Vehicle license plate number*: Multiple NPC Vehicles
  5. There is one.
  6. Furniture Store Vents were recently patched to not work forth with Drug Tables. Suggesting a return to the functionality of furniture store vents and removal of vents from import. VENTS ARE VENTS, THERE IS LITERALLY NO DIFFERENCE BETWEEN THE ITEMS. You could make it reasonable and raise the price of furniture store vents to 5-10k.
  7. Welcome back !
  8. People have worked hard in the past and present to get to where they are now, and taking anything away just because a player is inactive implies that all of their hard work has been rendered ineffective. If a player logs in to restock their business, they show interest towards it. Taking it away for that specific reason is a punishment for not playing which doesn't seem wise or right. It will be more like faction termination due to inactivity, which is entirely different and should not be applied to assets. In comparison, house removal due to inactivity is for players who haven't played in a particular length of time, not even logging in to check on their houses. Owners of businesses login to restock their stores/dealerships, that's the difference - doesn't matter how often they play.
  9. +1, brilliant idea !
  10. Celestial

    Creed

  11. Currently: You can issue a global order to any player on the map using the order menu, no matter how far the parties are without any cooldown or limits. Suggestion: Add a radius check after submitting an order to the player (to check whether the player is in range to the person who's issuing the order), similar to the one when you attempt to follow a player using /Follow.
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      • polarcop
  12. You just can't use/handover/drop Burgershot items, that's why its disabled and considered script abuse. You're only allowed to use the items for Burgershot purposes. The workaround is to place the items in the fridge into an empty slot in order to get rid of them. Try asking people for assistance if the fridge is full or cook some items to make some space for yourself and put the items away.
  13. Celestial

    Creed

  14. Date and time (provide timezone): 16:21:12 UTC (when I logged in) | 3/MAR/2022 (happens sometimes after login) Character name: Ivy Finnegan Issue/bug you are reporting: Messages double up after submitting them, and no I didn't smash enter so fast to make it send twice. It happens sometimes after logging in. Expected behavior: Messages should only be sent once and the 'Welcome to ECLIPSE Roleplay' greeting gets removed after successfully logging in. Evidence, notes worth mentioning, steps to replicate: I have not been able to replicate that but I have evidence of it: https://streamable.com/oq1n3c I was not able to test it in in-character chat but I however did in /B and /Anim. In the evidence video, you'll see me scrolling up and notice in-character messages being sent twice after submitting them. A player who was around me noticed it and asked me why I am speaking twice. The spam warning can also be noticed in the video. Vehicle license plate number*: N/A
  15. -1, feels a bit unnecessary. It's basically a /Pay [ID] [Amount] with a timer of when the keys should be automatically taken away from the other party without any interaction after the deadline. You can already hand out keys to players for rental purposes. It's just that some optimizations are needed regarding the vehicle despawn timer, repairs and the house parking script and I believe there are already suggestions about them. Altogether, a contract can be rply set-up for rental purposes with the specifications which opens up more doors for roleplay and the intentions cannot always be 'renting the vehicle'.
  16. +1
  17. Date and time (provide timezone): 9:37 UTC | 28/FEB/2022 (it happens all the time though ) Character name: Ivy Finnegan Issue/bug you are reporting: You can add an additional single furniture item above the capacity. Expected behavior: It should be limited to a specific and fixed quantity. Evidence, notes worth mentioning, steps to replicate: https://streamable.com/nh7j5d Fill the exterior with furniture Hit the maximum capacity CTRL+X a random object, then edit it Open the inventory and add another furniture item An additional furniture item can now be placed Vehicle license plate number*: N/A
  18. +1
  19. Date and time (provide timezone): 27/FEB/2022 | 16:15 UTC Character name: Ivy Finnegan Issue/bug you are reporting: I've had the AFKMath passively going on me even after previously getting out of it, the command was still usable and it stayed active and didn't inform me that I kicked out of AFKMath. I remained in place for a minute, the second AFKMath attempt was sent to me. Expected behavior: Evidence, notes worth mentioning, steps to replicate: https://streamable.com/py0olf (No clue how to replicate. It was very random.) - After giving an answer, command is still usable but it was no longer active this time. Vehicle license plate number*: N/A
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