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Xoza

Automated Interactive /ame /me /do Suggestions

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Posted

Some additions, modifications and suggestions of the many /ames we have or don't have we could use.

  • VEHICLES
    • Vehicle On - "/ame turns on the vehicle." (remove the name of the vehicle, identity of a vehicle should be based on knowledge of said vehicle.)
    • Vehicle Off - "/ame turns off the vehicle."
    • /togglewindow # - "/ame adjusts a window."
    • O - "/ame maneuver the <door name>."
    • /refuel - "/ame starts refueling the vehicle."
    • /stoprefuel - "/ame stops refueling the vehicle."
    • /siren - "/ame attaches a flashing emergency light to the vehicle."
    • /checkparkingpay - "/ame checks the windshield for a parking permit."
    • /eject - "/ame releases the door pushing <name/ID> out of the vehicle."
    • /dragout - "/ame pulls <name/ID> out of the vehicle."
    • Interacts with locked door "/ame checks the <door name> door."
    • Interacts with an unlocked door. "/ame <opens/closes> <door name> door."
  • BODIES
    • /carrybody - "/ame lifts the body."
    • /dropbody - "/ame puts down the body."
    • /storebody - "/ame stores the body."
    • /analysewounds - "/ame inspects (<name/ID>/ the deceased body's) injuries."
  • SERVICES
    • /newsagency - "/ame calls a news agency."
    • /mechanic - "/ame calls a mechanic."
    • CTRL+D - "/ame changes their uniform."
  • OTHER
    • /cuff - "/ame secures <name/ID> wrists behind their back."
    • /uncuff - "/ame lossens the cuffs from <name/ID>." (loosen for RP universality)
    • /drag - "/ame guides <name/ID> with them."
    • /undrag - "/ame releases <name/ID>."
  • TOOLS
    • /voicereset - "/ame clears their throat."
  • MEDICAL
    • MD Dropoff - "/do <name/ID> is rushed inside for treatment."
    • MD Spawn - "/do <name/ID> is released from the hospital."
    • MD Spawn (cuffs) - "/do <name/ID> is release from the hospital cuffed to the bench."
    • MD Spawn (death) - "/me awakes from the hospital unsure of what happened."
  • -

I know there are a ton more I can't think of right this second. Add your own below and I'll add it to the list!

Things that have clear visual indications of what's happening, don't usually need an '/ame'.

  • Like 4
  • Upvote 3
Posted (edited)

I think you made a typo at the engine off part 🙂

for Newsagency and Mechanic I sometimes already use a /me for this, but I rather see a phone number added for those like DCC, PD/MD have instead of an ame pretending to call a number.

 

for the rest I like the idea. I also once said that /voicereset should have an ame "takes a cough drop", but maybe that's a bit too much xD

also maybe ame's for opening vehicle doors/trunks, getting on duty and refueling?

Edited by Yputi
Posted
3 minutes ago, Yputi said:

I think you made a typo at the engine off part 🙂

for Newsagency and Mechanic I sometimes already use a /me for this, but I rather see a phone number added for those like DCC, PD/MD have instead of an ame pretending to call a number.

 

for the rest I like the idea. I also once said that /voicereset should have an ame "takes a cough drop", but maybe that's a bit too much xD

also maybe ame's for opening vehicle doors/trunks, getting on duty and refueling?

Yep, fixed, thanks!

Agreed, news and mechanics should have phone numbers, but this would give a quick and easy development fix.

Not a huge fan of the whole cough drop thing, but I like the idea.

I thought of the doors one, but not sure how that could be coded. I wonder if vehicles could have their own ame. If so, that whole thing could be expanded on and respond to who opens or interacts with the vehicle.

Posted

Another one that jumps to mind for the mechanic side is that when you /checkparkingpay the automatic /ame only shows up if the vehicle has a ticket of any form.   If there's no parking pay at all then no /ame is shown

Posted
5 hours ago, Chris Bluestone said:
  • BODIES
    • /carrybody - "/ame lifts the body."
    • /dropbody - "/ame puts down the body."
    • /storebody - "/ame stores the body."

We could use this so people don’t get ban for making Powergame 

Massive +1 as sometimes you don’t have time to do /me picks up body 

Posted
On 1/13/2020 at 3:38 AM, Xoza said:

Some additions, modifications and suggestions of the many /ames we have or don't have we could use.

  • VEHICLES
    • Vehicle On - "/ame turns on the vehicle." (remove the name of the vehicle, identity of a vehicle should be based on knowledge of said vehicle.)
    • Vehicle Off - "/ame turns off the vehicle."
    • /togglewindow # - "/ame adjusts a window."
    • O - "/ame maneuver the <door name>."
    • /refuel - "/ame starts refueling the vehicle."
    • /stoprefuel - "/ame stops refueling the vehicle."
    • /siren - "/ame attaches a flashing emergency light to the vehicle."
  • BODIES
    • /carrybody - "/ame lifts the body."
    • /dropbody - "/ame puts down the body."
    • /storebody - "/ame stores the body."
  • SERVICES
    • /newsagency - "/ame calls a news agency."
    • /mechanic - "/ame calls a mechanic."
    • CTRL+D - "/ame changes their uniform."
  • TOOLS
    • /voicereset - "/ame clears their throat."
  • MEDICAL
    • MD Dropoff - "/do <name/ID> is rushed inside for treatment."
    • MD Spawn - "/do <name/ID> is released from the hospital."
    • MD Spawn (cuffs) - "/do <name/ID> is release from the hospital cuffed to the bench."
    • MD Spawn (death) - "/me awakes from the hospital unsure of what happened."
  • -

I know there are a ton more I can't think of right this second. Add your own below and I'll add it to the list!

Things that have clear visual indications of what's happening, don't usually need an '/ame'.

+1 to all these too

Posted (edited)
On 1/13/2020 at 11:28 PM, Mattch said:

Another one that jumps to mind for the mechanic side is that when you /checkparkingpay the automatic /ame only shows up if the vehicle has a ticket of any form.   If there's no parking pay at all then no /ame is shown

ADDED - /checkparkingpay - "/ame checks the windshield for parking."

and a few others.

On 1/13/2020 at 11:59 PM, Chris Bluestone said:
  • BODIES
    • /carrybody - "/ame lifts the body."
    • /dropbody - "/ame puts down the body."
    • /storebody - "/ame stores the body."

We could use this so people don’t get ban for making Powergame 

These commands SHOULD still have timers, but that's a different suggestion already.

These /ame's aren't intended to skip /me /do's only provide a little bit more to an action especially actions that don't have physical animations or clear indications of what you're doing as well as some universality and rewording..

Edited by Xoza
Posted (edited)
12 hours ago, ThatOneZoey said:

The ability to set your own auto /ame for different commands would be nice, and it would let you add more character to your... character

Hmm interesting idea.

/<command>ame <what you want it to say>.

Edited by Xoza
Posted
3 hours ago, Xoza said:

Hmm interesting idea.

/<command>ame <what you want it to say>.

Yeah, we at PD already kinda do that with macros for things like stowing and drawing heavys from our cruisers and that sort of thing as you know. Could be nice to have a system like that for everyone

  • Like 1
Posted

Very good suggestion +1. Also the part of /carrybody will be so helpful during the shootout. I can understand how people need to stop and RP that, but stopping during and active shootout gives advantage to the other party since typing will take a while + the /do of the injured individual could lead to your death for no reason

Posted

+1 Great suggestion, especially with this additional idea:

On 1/16/2020 at 8:10 PM, ThatOneZoey said:

The ability to set your own auto /ame for different commands would be nice, and it would let you add more character to your... character

 



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