Xoza Posted May 24, 2019 Report Share Posted May 24, 2019 (edited) Suggesting more dead body ideas. /bagbody - move the body into a bodybag so it can be carried or not visible. Bags would show in the trunk instead. /trashbody - move the body to a large trash bag, of which is marked on the map and could be picked up by garbage job. May need to add the ability for everyone to be able to move garbage bags. When garbage truck is dumped, there is a chance the body would fall out instead of get 'deleted'. /recoverbody - remove a body from a bag. Make the foundry double as an incinerator where you can drop items or bodies to dispose of them. Only allow government workers to enter MD while carrying a 'dead' body. Allow the Hearse to carry a body. (does it? I actually haven't tried.) Allow the grainger the ability to carry up to 5 bodies +1 driver (depending on occupancy?) Since the grainger has various government vehicle variations already in-game in addition to civilian, this would support 'coroner's'. Add the cemetery as a body dropoff (dead bodies only). Add a body dropoff/revival at Sandy. Add more information to dead body examination. "You would find identification of <name>" or "((This body belongs to ###))" Maybe only IDs for /ldo's. Edited June 27, 2020 by Xoza 1 4 Link to comment Share on other sites More sharing options...
MSJC Posted May 24, 2019 Report Share Posted May 24, 2019 (edited) +1 I could then fit a body in a car that "apparently cant fit one in its boot" or back seats. I would imagine it might be a bit hard to code, as even the trunk body storage is a little dodgy. Edited May 24, 2019 by MSJC Link to comment Share on other sites More sharing options...
billzachos Posted May 25, 2019 Report Share Posted May 25, 2019 +1 Link to comment Share on other sites More sharing options...
Yputi Posted May 25, 2019 Report Share Posted May 25, 2019 +1 I do think it is indeed kinda unrealistic civilians can just dump cadavers in MD. Link to comment Share on other sites More sharing options...
Conderoii Posted May 25, 2019 Report Share Posted May 25, 2019 +1 Link to comment Share on other sites More sharing options...
Xoza Posted June 14, 2019 Author Report Share Posted June 14, 2019 (edited) Added to the list Allow the grainger the ability to carry up to 5 bodies +1 driver (depending on occupancy?) Since the grainger has various government vehicle variations already in-game in addition to civilian, this would support 'coroner's'. Edited August 8, 2019 by Xoza Link to comment Share on other sites More sharing options...
John_MacAleese Posted June 16, 2019 Report Share Posted June 16, 2019 +1 Link to comment Share on other sites More sharing options...
Stan Abaddon Posted July 17, 2019 Report Share Posted July 17, 2019 As a medic, I have a different view of this, one that would create another civilian job. Medics are already busy enough and to require them to deal with bodies on top of the load we already have would not be an improvement for the community, as people would waiting longer than they sometimes do today, or we would get to less people who require medical attention due to time taken to deal with bodies. Instead, create a coroner "civ" job, with a hearse as the job vehicle, and have the player's GPS ping whenever someone dies (goes into a coma, killed and respawns at hospital). Coroner would then drive to the location of the body, pick it up, and have to drop it off at the coroner's office, located beside Central MD. They would have the choice, especially when it is at active PD scenes, to RP with PD and Medics, actually creating a civilian job that is more than just a grind. When dropping a body off at the coroner's office, they would get paid a set fee per body. Possibly allow the hearse to carry more than one body at a time, so coroners can manage multiple bodies before having to drive back downtown. To be clear, this is a job, not a faction, just like postman or garbage man. Anyone, including new players, would be eligible for this job. 4 Link to comment Share on other sites More sharing options...
AEEKAY Posted July 18, 2019 Report Share Posted July 18, 2019 +1 Link to comment Share on other sites More sharing options...
Marca Posted July 18, 2019 Report Share Posted July 18, 2019 I agree with all, except with the foundry part for disposing bodies. There is a cemetery in Vinewood, which I think would be a more suitable location. Link to comment Share on other sites More sharing options...
Stan Abaddon Posted July 18, 2019 Report Share Posted July 18, 2019 Drop them off at the coroner, then have separate job tasks to take loads from the coroner to the cemetery. . 1 Link to comment Share on other sites More sharing options...
Brandon Powers Posted July 19, 2019 Report Share Posted July 19, 2019 1+ Especially for the coroner idea, i like the sound of the government having to deal with body flow from crimes. Link to comment Share on other sites More sharing options...
Xoza Posted August 8, 2019 Author Report Share Posted August 8, 2019 (edited) Bumping because some of the ideas from are partially relevant. Added to the list. Add the cemetery as a body dropoff (dead bodies only). Add a body dropoff/revival at Sandy. Edited August 8, 2019 by Xoza Link to comment Share on other sites More sharing options...
JAziz Posted August 23, 2019 Report Share Posted August 23, 2019 +1 Link to comment Share on other sites More sharing options...
kenichis Posted August 26, 2019 Report Share Posted August 26, 2019 I don't understand why there should be an option to dump it at the foundry. Its already a feature to be able to gut bodies and sell it to the butcher, it doesn't make much sense either cause its a metallurgy plant not just any furnace. Link to comment Share on other sites More sharing options...
UrbanAwsomeman Posted August 26, 2019 Report Share Posted August 26, 2019 Another thing they could do to make people want to get rid of dead bodies instead of just leaving them is to allow detectives to examine the body to figure out information about how they died. Such as a rough time of death and what weapon killed him. Link to comment Share on other sites More sharing options...
Xoza Posted August 26, 2019 Author Report Share Posted August 26, 2019 2 hours ago, kenichis said: I don't understand why there should be an option to dump it at the foundry. Its already a feature to be able to gut bodies and sell it to the butcher, it doesn't make much sense either cause its a metallurgy plant not just any furnace. You only harvest the meat, body is still there and when examined says it's been gutted. Link to comment Share on other sites More sharing options...
Xoza Posted August 26, 2019 Author Report Share Posted August 26, 2019 2 minutes ago, UrbanAwsomeman said: Another thing they could do to make people want to get rid of dead bodies instead of just leaving them is to allow detectives to examine the body to figure out information about how they died. Such as a rough time of death and what weapon killed him. There should actually be more information about bodies. When examined it only show's injuries. It should give an ID of the individual so they can be /ldo 'd. Link to comment Share on other sites More sharing options...
Xoza Posted June 27, 2020 Author Report Share Posted June 27, 2020 Reviving because still relevant! Link to comment Share on other sites More sharing options...
p0lar Posted July 7, 2020 Report Share Posted July 7, 2020 Quote +1 Link to comment Share on other sites More sharing options...
NeganTrueSavior Posted September 6, 2020 Report Share Posted September 6, 2020 +1 i love this ideas but what if there was a shovel in game that u can buy say i killed 3 guys who are my rivals but taking them to a foundry no take them to MD nah why not ok ok u can Bury Them your self your own dumping grounds be cool tho got dead bodys hidden than one day someone ends up some how finding the place and the bodys can cops can investiage them to determine who they are. how they died and try to figure out who killed them to charge them with murder of how many bodys be like a killer ass RP where one guy is Random Murdering people like the shovel could take like 60 seconds to dig a grave than another 60 seconds to refill the grave and u can put as many bodys as u want in a grave. Link to comment Share on other sites More sharing options...