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Osvaldon

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Everything posted by Osvaldon

  1. @justpositivity hello, thank you for your bug report. The furniture placement script tries to prevent players from blocking the entrance, however, the restricted radius is unintentionally larger than it used to be before the update. This will be corrected in the upcoming server update due to tomorrow.
  2. @XxTheIrishGuyxX hello again, I've asked administrator MrSilky to spawn your car in-game and test it. The headlights didn't work at first, but changing the mod "Fender (Right)" to 0/9 helped as I said earlier, please change this mod in order for the headlights to start working. You can use other values too, but beware that some disable lights and others do not, it's a design choice made by Rockstar Games.
  3. @Arrta hello, thank you for your bug report, this issue has been resolved.
  4. @Swattpup1989 hello, thank you for your bug report, this issue has been resolved.
  5. @Skeesmokeshash hello, thank you for your bug report, this issue has been resolved in a recent server update.
  6. @GigiTheHost hello, thank you for your bug report, this issue has been resolved in a recent server update.
  7. Hello, thank you for your bug report, this issue has been resolved in a recent server update.
  8. @Makkel hello, thank you for your bug report, this issue has been resolved in a recent server update.
  9. @Caperr28 hello, thank you for your bug report, this issue has been resolved.
  10. @TBC hello, thank you for your bug report, this issue has been resolved in a recent server update.
  11. @Sweetdew hello, thank you for your bug report, this issue has been resolved in a recent server update.
  12. @TBC hello, thank you for your bug report. This issue has been resolved in a recent server update.
  13. @JakeInnit_ hello, thank you for your bug report, this issue has been resolved in a recent server update.
  14. @Luke Raven hello, this seems to be a RAGE or GTA issue, but it had been a lot more noticeable after the update that increased vehicle damage. This damaged has been reduced for bikes in the latest update, so it should not be such a huge issue anymore.
  15. @Henry Goodman hello, thank you for your bug report, however, this is not a bug, you can change your dashboard color with /modview
  16. @DrPathetic hello, thank you for your bug report. This issue has been resolved in the latest update.
  17. It doesn't seem that your vehicle uses the default modification for "Fender (Right)" at the moment.
  18. @XxTheIrishGuyxX hello, please try to reset your "Fender (Right)" mod in /modview, some mods are intended to disable the headlights.
  19. @XxTheIrishGuyxX hello, thank you for your bug report. Have you tried another vehicle of the same model? Have you asked other people whether they can see your headlights or not?
  20. [Doors] Fixed a RAGE compatibility issue that had prevented the door script from working in some interiors. [Mods] Added the new "Track" wheel type to the /modview menu. [Mods] Added new liveries to the Kuruma and Banshee vehicles. [Truckers] Due to business feedback, changed the static $5.000 minimum trucker payment to a dynamic minimum that scales from $1.000. Vehicles Added new vehicles to the dealerships for import prices of: Growler - $1.000.000 Comet S2 - $900.000 Jester RR - $850.000 Sultan RS Classic - $750.000 Vectre - $500.000 Calico GTF - $450.000 RT3000 - $350.000 ZR350 - $300.000 Cypher - $250.000 Euros - $200.000 Tailgater S - $200.000 Dominator ASP - $175.000 Dominator GTT - $125.000 Futo GTX - $100.000 Remus - $90.000 Previon - $80.000 Warrener HKR - $75.000
  21. @Awan hello, thank you for your bug report. This is due to a bug in the RAGE Multiplayer code, however, it has already been fixed with a workaround.
  22. [Character Selection] Fixed a bug that caused the character creation to be come unresponsive in case of errors (ex.: player name already taken error). [Charges] Fixed an issue jail/prison time to be added in seconds instead of minutes for players already in jail/prison. [Commands] Added a /VoteBan command for support staff members (similar to /VoteKick). [Commands] Updated the /Ban command to work better on offline characters (while their account is online). [Credit Store] Added an image of the Revolter in the vehicle import menu. [Factions] Fixed a server crash issue related to faction member management. [Factions] Fixed a server crash issue related to faction vehicles. [Factions] Fixed an issue that forced the player off-duty when attempting to kick another member from their faction. [Factions] Increased the range of the /FactionVehicleColor command (or /fvcolor). [Factions] Faction vehicles will automatically spawn in a locked state. [Factions] Faction members will no longer get automatically teleported into their cars on vehicle spawn. [General Stores] Fixed a server crash issue related to general store management. [Keys] Added key press event optimizations to improve the client/server performance. [MDC] Fixed mini-MDC not working (RAGE compatibility update). [RV Interiors] Fixed an RV issue that caused certain RVs to teleport players to incorrect exit locations. [Truckers] Increased the minimum order payment from $1.000 to $5.000. [Vehicles] Fixed vehicle entrance issues caused by the update released earlier (ex.: not being able to enter a car if the driver's door is blocked). [Vehicles] Updated the Scout performance to be more effective off-road. [Vehicles] Fixed the vehicle mods of Bifta and Rapid GT Classic. [Vehicles] Fixed an issue with Taxi Moonbeam where a fallen off bumper would use an incorrect vehicle part model. [Vehicles] Added the "chassis_dummy" bone to each Alamo vehicle model. [Voice Chat] Added potential voice chat fixes and optimizations to reduce screen freezes. Vehicles Jugular - added to the dealerships for an import price of $2.000.000; Coquette BlackFin - increased the fuel capacity from 24 liters to 62 liters. Furia - increased the fuel capacity from 27 liters to 72 liters. Nightblade - reduced fuel consumption by 33%.
  23. @NeganTrueSavior hello, thank you for your bug report. It looks like there are a total of 6 RV vehicles that could be affected by this bug. The bug has been fixed and this issue will be fully resolved in the next server update.
  24. @FroggyTonic hello, thank you for your bug report. Please try to select a different top for your character or cancel and restart the character creation to get a new torso. As for the female features, you might want to restart the character creation to see if it gives you less female like facial features. The character creation is somewhat outdated and I intend to make a major update to it and I will make sure to address the issues mentioned in this thread.
  25. @Umbra_Smith hello, as Aieos had explained, the house boundaries are simply a global radius from the front door. Some houses will have larger boundaries than they should and some will have smaller ones, however, that's just the limitation of the current algorithm and it's not considered to be a bug as the script is working as intended. To make custom boundaries for each home, we'd need to update the system and manually assign the boundaries for each home on the map.
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