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Everything posted by Pazz
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Fix/Change Vehicle Cleaning Prices (visual-repair)
Pazz replied to Sara Wilford's topic in Game Suggestions
Vehicle dirt sync and "washes" shouldn't have been added as a half-assed feature and should've only been implemented in conjunction with actually functioning car washes for reasonable prices. Controversial opinion, I know. I'll do you one better, too. They could've been a new player-owned business. -
Applications take under 24 hours to be processed. Generally 24 to 48 hours. You should receive a response within 24 hours!
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This is not necessarily true. I can do with or without the "monopolies" in the server, but some points might need clarification here. Yes, Weazel News did start out as a group of players that came together and decided to make it a reality, and it was turned into a recognized legal faction of Eclipse in some point of 2017, but I think it is important to remember that the server environment was inherently different, as well as the focus of development and faction management (or the lack thereof that existed at the time). Is it difficult to do what was done in a matter of.. two months, at best, in 2017? Yeah, and it is most certainly not achievable in a time-frame that is anywhere close to the time in which Weazel News appeared as an organization and then became a recognized faction. Is it impossible? No, not really, but the server doesn't really allow for it in most cases. Yes, the argument can be made that at the end of the day it is roleplay, which it is, but that's a very easy cop-out when you consider the changes that have been made to the server and the environment since the establishment of the faction and the evolvement thereof in terms of how the server favors it. The vast difference for i.e. Weazel News is that the arguments made do not hold up in 2022 as they did in 2017, and I don't think it should really be used for argument's sake; Weazel News did not have an in-game newspaper, correct. That said, they had the classifieds forum section that allowed for them to post their newspaper. It was done through i.e. pasting screenshots of an enormous word document together. I should know, I ran Weazel News for several months back in the summer of 2017. However, this has only just recently become available again to the playerbase, as for whatever the reason or poor justification may have been, someone along the way decided to forcefully move all IC means of advertising or posting on the forums to the LifeInvader platform which died out immediately, meaning that there was no proper platform for a competitor to arise until a couple of months back, at best. Weazel News had the upperhand in that regard in 2017, and continued to hold the upperhand in 2022, although not through means of healthy competition, but by indirectly being favored by the server. This circles back to the IC boards on the main forums; Weazel News did have a place to post their articles, and they did. They made use of the IC boards that, again, were removed by server management in favor of a poorer and significantly slower platform used by a fraction of the active players on the server, if that, which effectively eliminated any proper opportunity for any individual(s) to establish themselves as a competitor to a news agency that has the ability to sell newspapers in-game and post them in a dedicated forum section. Weazel News did have ads to run, because when they started, VIP players and Donators had access to /vnn and /dnn respectively. The players behind Weazel News (who were Donators, may I add), instead of utilizing these ads (which for the record to those who do not know, were unlimited, cost-free, and unregulated for the most part, bar criminal advertisements) for themselves, advertised on behalf of other players, either those that did not have access to such features (as they were behind a paywall) or those that wanted their advertisements to continue in timezones they didn't cover. Currently, the only type of advertisement that a competitor could do would be advertising on someone else's behalf on the forums through the classifieds, but that is by no means any competition to the server-enforced "monopoly" of in-game advertisements which is entirely in the hand of the already established faction. Competition is healthy, and the possibility to establish a competitor or a legal business/company that may become an officially recognized faction (with a salary, if we want to compare it to the mentioned businesses in the OP) is very much present. That said, while people have paved the way for others to go down this path too, I do not think it is fair to not recognize the significant changes that have been made over the last half decade and how they affect the potential of a competitor. In that sense, competition to DCC is much more likely than competition to Weazel News, but even then a player will have to compete with an in-game app that comes on every single phone and a company that pays their drivers at an hourly rate with funding from the State Government, which one player cannot sustain a network of, unless they're one of the three richest players on the server. Basically, it's entirely possible to pave the way for a new roleplay- or character-based job that earns you loads more than any other paying job would, whether that be something you can put your artistic skills to use for, i.e. Kellie's drawings, or something else. It is also possible to establish yourself as competition, but a very small possibility at that, and whether that'll be fruitful in the end, who's to say.
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Date and time (provide timezone): 09/NOV/2022, 18:06 UTC. Character name: Elena_Blake Issue/bug you are reporting: When a player enters a faction vehicle assigned to a unit without being in a unit themselves, the printed message in chat that is supposed to inform you which unit a cruiser belongs to instead prints "{}". Expected behavior: For the message to inform you of which unit the cruiser belongs to, as opposed to "{}". Evidence, notes worth mentioning, steps to replicate: When in a faction with a unit and MDC system, as well as assigned vehicles (at the very least the LSPD faction), enter a vehicle which is assigned to a unit without creating or joining a unit yourself. Furthermore, I would like to note that I have reported this before, quickly approaching what is now three years ago, and it was archived without a single response. In the event that it was a duplicate bug report, it is still not fixed after three years, and no response was provided to indicate that it was indeed a duplicate report. Vehicle license plate number*: N/A
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Way back when, the ability was available for every player to create an organization in the F4 menu for the price of (if I recall correctly) $10,000, which would allow them a faction-based treasury. Now, this would automatically assign the created faction the label of "Criminal", because truthfully that is what 99% of the feature was used for, but, in essence, it allowed for players to have a separate shared "pile of funds" from their own bank account(s). That said, this option was then phased out to allow for recognition and "awarding" of official groups, legal and illegal, which of course took that ability of having a treasury away. If management wishes to maintain F4 as an "award" for legal and illegal groups (gangs, businesses, etc.) that put heaps of effort into their roleplay and representation, then (for the purposes of this suggestion) I am inclined to say that it should stay as restricted as it currently is. However, an alternative should be provided for businesses, somehow. It is hard for players to truly realize a "business" with funds and expenses through the server itself without adding unnecessary effort to separating profits and expenses from personal bank accounts which in turn encourages the use of options outside of the server and game to track these things. Being perfectly candid, I don't think adding some sort of treasury system for businesses that aren't in F4 discourages the use of i.e. spreadsheets to track profits and expenses, but I'm certain that it would help with separating personal and business funds significantly, so I support that. With that, though... something was supposedly in the making, so there is hope yet, though this is now two weeks away from being two years ago, and it hasn't seen its implementation yet, similar to i.e. the teased and supposedly finished garage properties with housing.
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this has aged like fine wine
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Law enforcement is able to see the list of vehicles belonging to a specified player that are currently in impound, but the list does not give any indication of how much the release fee will be. I think the best approach would be to allow players to view this list for their own character, and then to add the release fee to the list so that both parties are aware of the fee. Currently, neither party is able to see the fee before releasing the vehicle is attempted. Having someone wait at the impound for sometimes extended periods only to be informed that they do not have enough funds in the bank to release their car is wonky at best and could be easily avoided.
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The concept is pretty straightforward and insignificant, and it comes down to adding an additional (realistic and affordable) fee to the vehicle impound upon release for vehicles that are permanently stalled, which in turn would repair the vehicle to just enough health points to be able to drive to a mechanic workshop for a proper repair. This could be incorporated into the already-existing release fee. Not only do I highly doubt that any players on the server get enjoyment out of waiting for mechanics at a place as populated as the impound to fix the vehicle they had already spent a good chunk of time waiting for, but it also creates a logistical problem where the impound has limited space and release points that are occupied by permanently stalled vehicles. It is more or less a minor quality of life change that would solve a logistical issue with occupied spaces at the impound, as well as make it so that players do not have to wait at the impound with their vehicle after spending time waiting for it to be released, to begin with. Perhaps the consensus may be that this takes away the responsibility or roleplay opportunity of mechanics, but I think that based on the environment, it is probably better for mechanics to service a vehicle at their own workshop as opposed to at impound lots, which are smaller in space, and often also densely populated with players, more so than the interior of the mechanic garages. TLDR; introducing an insignificant fee of a couple hundred dollars to the impound to repair vehicles that are permanently stalled enough to make their way to a mechanic workshop to avoid perma-stalled vehicles occupying slots.
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While I have always been an avid fan of using the forums, and I still am, I'm not necessarily against the idea of using LifeInvader's marketplace feature. That said, the removal of the classifieds section on the forums was rushed significantly, and in my honest opinion unnecessarily, when there were (and still are) issues to work on for LifeInvader, such as the speed or, right now, the complete inability to edit your profile information. The platform is a nice idea in itself, and I understand the want to incentivize the use more by removing the classifieds section, it was just done much too early into the stages of the website. Disregarding the speed of the website, as it is a known issue well across the board, there's also more minor details that need to be worked out; as it stands, for example, the standard (and unalterable, might I add) currency used by LifeInvader is euros when the game is set in the United States and even the server uses dollars as its currency Minor detail that probably doesn't affect anyone? Maybe, but it's the little things that create inconsistencies that make me do a double-take on whether I believe in its current state it is good enough to be forced as the only option for sales besides in-game Weazel advertisements.
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I think that the script preventing players from taking the battery of a phone belonging to a handcuffed player is likely an oversight, as I see no valid justification that could back it from a balancing perspective. I'm personally not of the opinion that a handcuffed player should be able to very easily turn their phone off by themselves, but it makes no sense to me that another player would not be able to do so for them. Be that by means of battery removal, or by making the phone an inventory item that can be turned on and off inside of the inventory. Lifting the restriction that bars players from removing the battery of a handcuffed player's phone I imagine is easier than introducing it as a new inventory item with the option to toggle it on and off, though.
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Date and time (provide timezone): 16/MAR/2022, 12:57 UTC Character name: Elena_Blake Issue/bug you are reporting: The ability to stack decayed food items with items of a higher (and lower) percentage. To specify; all food items in the inventory will stack to the percentage of the item the "STACK" option is used on, as can be seen in the video. Expected behavior: To not be able to stack items of different percentages and to not be able to turn decayed items into items of a 100% value again. Evidence, notes worth mentioning, steps to replicate: https://streamable.com/nxg787 Obtain two food items, store one in a refrigerator and keep the other in your inventory. Wait for one to decay below the value of the other, then hold both items in your inventory and stack them. Vehicle license plate number*: N/A
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Important information regarding James Eriksen and Jonas Eriksen
Pazz replied to TeamSpeakUser's topic in Archive
this is all true the eriksen brothers ascend beyond anything we know of humanity and its possibilities & capabilities thus far thank you for shining a light on this @TeamSpeakUser -
this is fantastic... and code is even included! wow!! thank you Thang!
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whom'st've
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Either or, I just figured it'd be best to report this since the notification gives this command specifically and is not included in the auto-fill. For the sake of simplicity, it is probably best to rely on /stoprefuel solely and to indeed replace the command in the notification.
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Date and time (provide timezone): 10/NOV/2021, 16:27 UTC Character name: Elena_Blake Issue/bug you are reporting: An existing command (/finishRefueling) is not being recommended for auto-fill in the chat, unlike other commands. Expected behavior: For the auto-fill of the command to be recommended in chat like other commands are. Evidence, notes worth mentioning, steps to replicate: Begin typing /finishRefueling in the chat as a command, and you will not get any auto-fill recommendations. Type in any other command, and you will. Vehicle license plate number*: N/A
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Weazel News, many years ago, was not an official government faction by any means and simply did not exist, but player-duo took it upon themselves to start up this entertainment company in-character and continued to put efforts in over the course of several months. After their continued efforts of development of this in-character entertainment company, they were given the chance to turn Weazel News into a properly established faction, which it has remained and is known as today. Important to note, of course, is that the server, at the time of this occurrence, was significantly smaller in terms of player base and by proxy factions and corporations. That is not to say that it is impossible to achieve in the current environment of the server, but it will certainly require a significant level of effort and dedication over what can be expected to be a prolonged period of time, given the systems currently in place surrounding government factions, IC and OOC.
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Repairing a car you have perm keys to thats not yours
Pazz replied to Midorina's topic in Implemented Suggestions
This should have been implemented years ago, it would make the lives of not only friends with access to a vehicle easier, but also that of those who rent out their vehicles. -
@Vixey, please see if you can access this toggle in your account settings. Click on the dropdown menu in the top left with your profile picture and name, then under "Settings", go to "Account Settings". Here, you will then have to go to the "Security and Privacy" settings. Under the "Privacy" section, at least for me, it displays and offers the option to toggle your online status.
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number one supporter
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Hello @BatiManBen, your government forum account name has been changed to "Tj Sanders". Please use this to log in on those forums moving forward.
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good stuff
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It seems that this has been added. I'll archive this, thanks!