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Pazz

Retired Administration Staff
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Everything posted by Pazz

  1. The thing with the entire update for darker nights is that not only did it ruin interiors, before the update, players would be able to choose and use graphic overhaul mods such as NVE. This would make their nights darker than those of the average player, but that was a "disadvantage" you would willingly sign up for with the installation of the mod, and it did not at all affect the experience of other players. Now with the forced and arguably overdone darker nights, instead of allowing players to choose to have their nights be darker, it is forced upon them and with how incredibly dark it gets it feels that the general idea of accepting a disadvantage to have your game look subjectively better is gone and was instead replaced by a forced dark night which instead encourages players to bump their brightness up significantly to be able to see half properly in interiors or to lessen the strain on the eyes when driving in the county at night. Basically, I feel that instead of allowing players to use mods that would put themselves at a disadvantage in terms of vision during the night, we have shifted to where we will now have players bumping their brightness whether that be through in-game settings or mods to be able to see better which in turn gives them an advantage. I honestly personally wish the change was reverted in its entirety and left alone, instead of "fixed". The cons most definitely outweigh the pros with this.
  2. I could support this. Even the addition of new games such as blackjack to other areas in itself is something I could support, as opposed to only having poker.
  3. Changing an already existing script that is in place to revitalize it to serve a bigger purpose and actually allow more player interaction to get from point A to point B is a big plus. If the bus routes exist already but serve no purpose to the server besides that, I do not see how it would negatively impact anything to have them be moved to serve a better purpose while maintaining the job that has been in place for years.
  4. Pazz

    New Vehicles

    Always in support of more variety in vehicles, whether that be through high-end vehicles or medium- and lower-end vehicles. This is a good combination of the two, I probably like the Sadler the most.
  5. The houses and businesses on Route 68 seem very cozy now and it seems like a whole different area altogether, very cool!!
  6. I wouldn't be opposed to modded vehicles that fit into the game itself being added. There is a plethora of modded yet lore-friendly vehicles available on a variety of modding websites, these vehicles will still be lore-friendly in the sense of their manufacturer still being a manufacturer within the GTA universe. A good example would be the civilian variant of the Vapid Scout, which does exist, or Declasse vehicles. https://www.gta5-mods.com/vehicles/vapid-scout-add-on-replace https://www.gta5-mods.com/vehicles/declasse-granger-retro-add-on-replace Obviously they wouldn't necessarily be the best vehicles, so it's probably unlikely for the above to be popular, but there's plenty of options to look into without moving away from the lore into real-life vehicle manufacturers.
  7. It wouldn't even necessarily be with ill intent, either. I personally tend to tab out of the game and shift the focus to another window on another monitor just so I can hear VOIP better over in-game sound and actually pay more attention than before while tabbed in, but if I were to do this now, I would come across as uninterested in roleplay and give off the wrong impression.
  8. I dislike the addition. It's none of anyone's business if I want to answer a Discord message for a second or two, check a notification on a forum, or try to Google things while roleplaying things unfamiliar to me. The command to check is fine, so I support that.
  9. Activity on LifeInvader has decreased significantly since it was opened, and understandably so as it was a hype thing at the time, but there is still a fair share of people using it in-character. You likely saw an older boosted post and no other posts due to the account being newly created and lacking friends because of that. There are sections on the website to specifically see most recent and newly submitted posts which can reaffirm that it is still being used.
  10. Yes, and not just with the uniform.
  11. With the most recent update to the game server, the standard uniform no longer has the clipping issues on the upper arm area with its torso, however, now the torso for the gloves with the uniform has these clipping issues -- these are very minor compared to the issues before, though. See images below.
  12. Date and time (provide timezone): 31/JUL/2020, 13:51 UTC Character name: Elena_Blake Issue/bug you are reporting: The names of the clothing items in the inventory both overlap with other slots, and make the clothing inventory scrollable to the right side. Expected behavior: For the item names to not overlap with each other in different slots, and for the inventory to not be scrollable out of place. Evidence, notes worth mentioning, steps to replicate: Vehicle license plate number*: N/A
  13. +1, it'd be much better to be able to select a specific piece of furniture through the interaction menu as opposed to taking chances with the command, hoping to remove the right piece of furniture so that you don't have to spend 20 minutes fixing the accidentally created issue.
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