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Paulius

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  2. Paulius

    Building Rules

    Building Rules - Overview Ever since the release of the building script on Eclipse Roleplay, there has been a lot of excitement and opportunities to allow players to customize both their houses and properties how they wish. While this does give everyone a lot of freedom, it is important to remember that this is a roleplay server, so it is crucial to note that consideration needs to be taken into consideration when building in the sense of what looks good and realistic, whilst also taking the building rules that we have in place into account. In an easy way of explaining it, think of what you would see on a day-to-day basis if you were to go for a walk or a ride in the car. Would you see a house with a staircase leading to the roof with no support? Would you see gates blocking off alleyways that are publicly owned? Would you see a large wall that is 30 feet high without any structure that would keep it standing? You would not, which is why it's important to take these rules into consideration when you begin building. 0. Staff Discretion Rule 0 is in place to allow players to understand what "Staff Discretion" is in relation to building, as well as explain the normal process that happens when a staff member deems a build to be Non-Roleplay or a breach of the building rules. Staff Discretion - "What is this?" Staff discretion with building can come in many forms, but the main form is when it's decided if a build should be removed or not. When a staff member finds a build that is improper or not realistic the normal process is to inquire with other staff members to get second opinions on the build. A staff member can deem a build to be Non-RP or in violation of the rules at any time, and it can be subject to removal with or without notice depending on the severity of the build. Removal Process - "How does it work?" The handling staff member will begin by placing an admin marker on the property explaining that something that was built needs to be removed. If possible, the next step would be to find the owner of the property so that the staff member can notify them. If the property owner fails to remove/amend the build in question, then a senior staff member will go to the property and remove any of the conflicting furniture items. Following the build being marked, you will have 48 hours to make the necessary changes. If you fail to do so it can result in some or all of the build being removed. Important! If a build is found to be breaching a rule to the severity that it is/has the possibility of negatively affecting another player's experience it may be removed without any notice per discretion. 1. Realistic Building (Physics, Item Clipping, Realism) All player-built structures must be realistic and follow the concept of real-world physics. In an easier way of putting it, what you build must have realistic support and not be floating or unattached to the 'main structure' that you are building in or around. When placing items players must ensure that they are not clipping through the default furniture in the property (this mainly applies to houses/apartments) and what is built must be realistic or make sense. A few examples of what not to do can be seen below; A staircase that does not have realistic support or is not attached to anything that would support a staircase (within reason) A floating roof or floor that is not attached to another structure such as a wall or support pillar Floating items that are not attached to a floor, roof, or wall as they should be to be properly supported Placing a raised floor in an apartment/house to gain more space in the interior, which realistically would not be done to an expensive property Placing a drug table inside of another drug table to save space Placing a large storage container inside of a pre-existing furniture item to avoid taking up space in a room Placing multiple doorways with doors inside of each other to create an airlock that players cannot get through Punishment: If a build is found to be unrealistically supported, it can be subject to removal at staff's discretion. If there are repeat encounters with the said player or build/property, a Non-Roleplay punishment can be issued. 2. Public Building Player-built structures cannot block public accessways such as roads, sidewalks, or waterways. Additionally, buildings cannot block large alleyways or public gathering areas such as a park or gateway to a public area. Finally, player-built structures cannot block public parking areas that would be considered 'shared parking'. Below are a few examples of incorrect builds; Building a fence on a sidewalk that would obstruct foot traffic Building a covered parking area in an alleyway on the side of an owned property Placing a fence/gate on an opening that leads into a public space Building parking spaces on the side of a shared apartment building and taking up spots for other residents It is important to note that when you purchase a property you are purchasing the building, not the public sidewalk or alleyway nearby. Just because you own a property and you have the ability to block something off (such as an alleyway), it does not mean that you are necessarily allowed to. Punishment: If a build is found to be blocking a public access point, it can be subject to removal at staff's discretion. If there are repeat encounters with the said player or build/property, a Non-Roleplay punishment can be issued. 3. Utilizing Furniture During Active RP Players may not utilize the building script whilst actively engaging in active RP such as (but not limited to) a shootout, chase, raid, or kidnapping(s). A couple of examples of what a breach of this rule would look like can be seen listed below; Creating cover whilst actively being shot at Adding additional furniture to a pre-existing property interior whilst a robbery/raid is happening Creating cover in preparation for an impending shootout Creating a blockade to prevent traffic whilst being in an active chase Punishment: If found to have breached this rule, the build will be removed and Non-Roleplay punishments or warnings can be issued to any involved player(s). 4. Building Permissions Players are only allowed to build on properties that they would realistically own. With how the building range script currently works, there is a chance that a player may own a property and have conflicting build 'zones' with another player's property. Below are a few examples of how you should not build when near another player's property; Placing or removing items within another player's property range without permission Placing an item on another player's driveway, or blocking a driveway that would be realistically shared Placing a staircase on another player's house so you can get to the roof of yours Adding fences or gates within another player's property's build range so you can have larger private parking It is permissible to build on another player's property only if the other player has given you permission to do so. Punishment: If furniture items are found to be built on a property that is not owned by the player that placed the item it can be subject to removal at staff's discretion. If there are repeat encounters with the same player or build/property, a Non-Roleplay punishment or warning can be issued. 5. Building Shapes Players may not create buildings that recreate or replicate an obscene shape or image such as (but not limited to) genitalia, hate symbols, etc. Below are a couple of examples of what is disallowed; Creating a building that recreates a hate symbol or other offensive symbol Creating a building that replicates genitalia Punishment: If a build is found to be a breach of this rule, it can be subject to removal at staff's discretion. Additionally, a Non-Roleplay punishment can be issued depending on severity. 5. Blocking Entry Points Players may not block entry/exit points of their property(ies), ATMs, Public Scripted Businesses, Chopshops, Drug Labs, or Drug Drop-Off points. Below are a couple of examples of what not to do; Placing a doorway and a locked door at your house so only you (the property owner) can access it Creating a small shell around an ATM that is on a property in an attempt to "claim" it Blocking off a general store and only giving specific players access to open the doors Fencing in a drop-off location, NPC, drug lab, or chop shop to prevent other players from accessing them The reason for this rule is due to the fact that all of the listed things are key to player interaction or required for a scripted job and we do not want possible interactions to be cut off or prevented. Punishment: If a build is found to be blocking a public access point, it can be subject to removal at staff's discretion. If there are repeat encounters with the said build, a Non-Roleplay punishment can be warranted. 6. Storage Accessibility Storage containers or other furniture items that can be interacted with must be accessible without needing to remove a piece of furniture. Additionally, storage containers (cabinets & safes) should not be hidden from plain view and should only be placed in a realistic position. Below are examples of what not to do; Placing a safe or cabinet inside of a wall to the extent that only the UI is visible Creating a room full of safes or cabinets with items in them and blocking entry with a wall, painting, or another furniture item that only players with build permissions at the property or house can (re)move Placing a safe inside of a bed without any supporting roleplay Placing a wall in a doorway to block access to a drug lab Exceptions can be made for creating storage out of a non-container type of furniture items, such as making a large wooden box have a safe in it to RP storing items in the box. If a player wishes to roleplay a hidden storage container (such as a safe inside of a couch), detailed roleplay should be done for setting up the storage, and proof of RP should be readily available in the situation that staff requests it. Punishment: If a build is found to be blocking access to storage or other relevant interactable furniture items, it can be subject to removal at staff's discretion. If there are repeat encounters with the said player or build/property, a Non-Roleplay punishment can be warranted. 7. Aesthetics Players are expected to follow the visual aesthetics of the surrounding area when building on the exterior of their property. What this means is that players must take into account how the build looks, if it visually fits the surrounding area it's in and if it makes sense to use certain furniture items. Below are a couple of examples of what not to do; Using a gate that you would see in vinewood to create a small parking area in a trailer park Using marble flooring to create a garage shop floor in downtown Los Santos Placing an orange tree outside of a property in the desert Using a brick wall to make a parking structure where the base game map design utilizes chain link fences Converting a broken-down house into a new home whilst being surrounded by other broken-down houses Punishment: If a build is found to be in breach of this it can be subject to removal at staff's discretion. If there are repeat encounters with the said build, a Non-Roleplay punishment can be warranted.
  3. Paulius

    Discord Rules

    Discord Rules Nudity or explicit content of any kind is not allowed. Offensive language or content that can offend someone else is not allowed. Spam in general is not allowed. Complaints must be posted on the forums with the correct form, not on discord. Cyber threats, or threats in general will be taken very seriously. Harassment, excessively targeting a player or staff member or excessively messaging a player or staff member will not be tolerated. Server advertisement of any sort is not allowed. Discussions about politics or religions are not allowed. This is an English-speaking community, therefore only English is allowed in our channels. Do not advertise other Discord servers without ECRP owner approval. Keep in mind that we also expect all members of the Discord to follow Discord's ToS. Punishment: Server Staff may kick, timeout, ban, or add read-only/no-fashion/no-NSFW roles to members who act disorderly and jeopardize the general health of our community discord. Depending on the severity of said rulebreach staff also reserve the ability to issue a server punishment.
  4. Paulius

    Forum Rules

    Overview Thank you for participating in our community. The Eclipse Roleplay Forums is intended to be a place of communication, discussion, sharing suggestions and ideas as well as connecting with other users of this community. In order to ensure that everyone has an enjoyable time, we have created a series of different rules. We ask that all members of this community follow these simple rules in order to create a better player experience as well as an atmosphere where everyone feels safe and comfortable. By using and participating in this forum, you agree that you have read and familiarized yourself with the below forum rules. You also agree that you will follow the aforementioned forum rules to the best of your ability. Please take note that Eclipse Roleplay Staff reserve the right to remove, edit, close, and or lock any forum post which is not in accordance with the forum rules without prior notice or warning. If you observe another community member breaking a rule or displaying problematic behavior, please utilize the “Report Post” button which can be found at the top right of every submitted post in order to alert a member of staff. Please take a moment to familiarize yourself with the following rules listed down below. 1. Harassment and Remaining Respectful Creating posts that attack, insult, flame, defame, or abuse members of the community is not permitted. Members are expected to remain respectful which involves not belittling, making fun off or insulting another fellow member. Members are not always going to share their own point of view, so agree to disagree. 2. Explicit Content Any content that is considered unacceptable by the general public is not permitted. This includes but is not limited to Gory/graphic images of families, or children, and pornography. This rule also encompasses any content that may offend a race, religion, or a member of the community. 3. Spamming and Trolling Spamming and trolling are not permitted. This includes excessively communicating nonsense, the same phrase, or similar phrases in a short amount of time as well as creating threads for the sole purpose of causing agitation or disruption within the forums. In addition to this, please refrain from bumping threads or creating non-constructive posts which contain no thoughtful meaning (i.e -1 or +1 without further information or context). 4. Plagiarism Plagiarism is not permitted under any circumstances. This involves copying someone else's words and using them as your own to benefit yourself. 5. Promoting Illegal Activity The promotion of mods, trainers, and or any type of software that provides players with any type of advantage is not permitted under any circumstances. This rule also encompasses inciting and or encouraging any type of violence or criminal act pertaining to the community, another community member, or in general. 6. Server Advertising Advertisements of non-beneficial and or non-related websites and communities is not allowed under any circumstances. In addition to this, players should refrain from releasing or discussing other communities as well as posting IP addresses or links. 7. Disclosing Private or Personal Information The safety and privacy of all players is something that should be respected at all times, and players may not post or message others to disclose private or personal information about another member of the community. 8. Creating Accounts to Break Rules and Ban Evading Creating forum accounts with the sole purpose of breaking forum rules and creating agitation and disruption within the forums is not permitted under any circumstances. In addition to this, members may not create a forum account to use after being banned from the forums. 9. Cyber Threats Any type of cyber threat such as DDOS'ing will be taken seriously. We do not joke when it comes to cyber threats and attacks. It is important to note that a punishment resulting in a breach of one of these rules is up to the discretion of the handling staff member. This can be in the form of a forum punishment such as an account suspension or a forum ban, or a punishment in accordance to Rule 7. IC and OOC Interactions which can range from a warning, admin jail, to an indefinite ban depending on the severity and the context of said breach.
  5. Paulius

    Prison Rules

    Overview In the prison, all of our general rules apply to everyone just as much as they do outside. These prison rules aim to highlight widespread issues and provide more in-depth clarifications relevant to the prison environment. The content in this thread revolves around the only prison in our server, Bolingbroke Penitentiary (also referred to as DoC). Prison Break for example does not apply to jail as you cannot break out from jail (Mission Row or Paleto Sheriff's Station). 1. Prison Roleplay Environment The prison exterior is considered public and therefore should be acted as such unless valid RP reasoning justifies any form of escalation (e.g. an approved prison break). Have realistic expectations upon entering the property of the prison. Attempting a robbery or crime in the parking lot of a federal prison is considered NRP unless the justified means are met. 2. Deathmatching All normal deathmatching rules (Rule 14, Deathmatch) apply within the prison as they do outside. To attack a prison guard, there needs to be proper escalation and reason. You cannot attack prison guards for minor and petty reasons, or for simply being bored. To attack another inmate, this also applies. Remember that any crime within the prison can be met by extended prison sentences. You should not deliberately insert yourself into or initiate hostile roleplay when your prison sentence is about to expire. Inmates should not bait reactions from prison guards in order to attack them. This falls under DM and also ruleplaying. (Example, baiting a prison guard to tase them whilst other inmates are waiting to attack for that reason). 3. Prison Break Prison Breaks are very influential to roleplay development, as becoming a prisoner is a part of your character's development and a deterrent for constant criminal roleplay. Prison time is meant as a tool to promote that actions have consequences, and it's also a tool to teach people to become better at their roleplay, and being more inconspicuous. However, breaking in or out from prison could be a part of someone's character development, but it needs to be regulated so that it does not happen too often, and if it does happen, that it is filled with roleplay and free from rule violations from all sides. Prison breaks are not light and casual RP that is a frequent occurrence, but instead a heavy roleplay scenario that involves a lot of people and should have the highest standard of roleplay when being executed. Once an inmate is behind the gates or a locked door, breaking in or out requires prison break permissions. Do not initiate any RP for a prison break without approval. To seek approval, submit a report in-game. You must have a plan before you make the report and can work with other inmates on a plan but the prison break RP should not be initiated. Since prison break RP is something not taken lightly, it is usually observed by several staff members to ensure rules are being followed and a high standard of RP is being met on all sides. Attempting a prison break without permission will result in a voided situation by staff and a warning being placed on your record. If you have any questions regarding what RP you can do during an approved prison break, you should consult the supervising staff member. Prison Break RP can be extensive and take time to conduct, so it's important to note that staff will not accept prison break requests from those who have lower sentences or those that are in for minor offenses. 4. Smuggling & Concealing Roleplay If successfully done, then smuggling small amounts of money, drugs, or other smaller items that would be realistic to conceal is allowed. Trying to smuggle in larger items such as weapons or radios on your own body would not be realistic and considered as powergaming. You must give the guard a realistic chance to find the item if it’s somewhere that would be discovered during a normal pat-down or visible when changing clothes, failing to provide a realistic chance would be considered as powergaming. You must transfer the item(s) over to the prison guard when getting changed if hidden in clothes. Failing to do so would be considered as powergaming. A screenshot of the RP with /time or UNIX timestamp should be shown to the processing guards, in accordance with 7. IC and OOC Interactions. Smuggling in a phone is not allowed as the script does not support this. 5. Taking Hostages In order to take someone hostage, you must have proper reasoning and escalation as per 15. Player Theft, Prison Breakout, and Kidnapping. Remember that if you take a guard hostage (or directly involve yourself in such a situation), you are naturally involving the police and should thus only do it once per week. There is no way to ask for “consent” to take someone hostage. To take someone hostage the Roleplay must escalate to that point naturally. 6. Player Theft on Guards / Inmates Robbery Rules apply in the prison. There should be proper reasoning for wanting to rob another inmate or guard, and it should be done at a proper location within the prison itself (e.g. away from cameras and guards). Refer to 15. Player Theft, Prison Breakout, and Kidnapping in our General Rules. 7. Sexual, Torture, and Disgusting Roleplay The prison is a small area where it’s easy to see other people’s roleplay. Sexual, torture, or disgusting roleplay is not allowed without the prior OOC consent of all individuals in the vicinity. It's advised not to attempt to perform this type of roleplay within the prison as many players come and go, and thus you could violate this rule. See Rule 7. IC and OOC Interactions. 8. Guard Baiting Prison Guards like any other government employee should not be baited without proper roleplay reason. For example, the DOC track is not a race track and guards should not be baited to chase you around the prison. Read 9. Non-Roleplay (NRP) for more.
  6. Paulius

    Faction Rules

    1. General Rules Non-Gov Factions have a faction member limit of 30 people. If you obtain official status as a legal faction you cannot switch to being a criminal faction without approval from Faction Management. You must roleplay within your faction lore. Tazers should not be used on players that are moving in a vehicle (e.g. motorcycle) or from a moving vehicle (e.g. police car). Players that are tazed off an e.g. motorcycle at the same point where they begin accelerating away does not apply to this. 2. Backup Rules Factions may not seek assistance/backup from other factions outside of a pre-established and organized activity. With proper IC reasoning, individual(s) who naturally stumble upon a situation may interject but cannot call their own faction for additional backup. Players are expected to consider the risk vs reward in relation to their interjection. The use of joint frequencies is prohibited outside of a coordinated activity taking place. Activities are intended to be majority stationary and do not include travel from location to location. They must have a specific accomplishable purpose and may not include hunting other factions (ie: ‘rolling labs’ is not an activity). In the event of chain activities (ie: robbing stores) the activity is considered a specific robbery. All parties on a joint frequency must be in the same location (surrounding areas apply should the activity require it ie: scouting). Engagements that take place while enroute to an activity location are permitted to be responded to only by the singular associated faction. Calling and texting others with information about an active situation needing backup will be considered an attempt to bypass the rule. Having members of different factions in a vehicle for the purpose of being able to utilize both factions during a need for backup is prohibited. Punishment: Anything from a warning, admin jail, to an indefinite ban, punished under Non-Roleplay (NRP).
  7. Paulius

    General Rules

    Are you looking for specific guidance in regards to for example roleplay commands such as /me and /do? Click the link below! 1. Account Ownership and Responsibility All players are expected to ensure that their account, IP address, Social Club, and hardware are not used to break the server rules. In cases where an Internet network or hardware is shared between multiple players (ex.: family members, friends), and one player breaks the server rules, it can cause the entire shared network and hardware to be banned until the banned player successfully appeals their punishment. Game accounts for Eclipse Roleplay cannot have their ownership transferred through either trade or gifting. Players may not share their accounts with others under any circumstances. Players are responsible for what occurs on their accounts. Punishment: Anything from a warning to a permanent ban depending on the context and severity of the situation. For linked accounts, if it can be proven that two or more individuals are different, unban is possible if the initial ban did not occur automatically. 2. Donations and Refunds Donations & Refunds Eclipse Roleplay does not refund donations. Items gained via credits are non-refundable or non-transferable unless the script permits such refund or transfer to occur. For example, players have 24 hours to refund a vehicle for credits through the F6 menu in-game, which will also refund game money for any potential modifications done to the vehicle. Because of our no-refund policy, players may not attempt to chargeback donations. Punishment: Chargebacks will result in a permanent ban and removal of any assets linked to the donation(s). 3. Deathmatching (DM) Deathmatching is the act of attacking a player without proper IC motive and/or interaction. Prior interaction should include escalation such as a robbery or a report to the police. Players on foot should only be attempted to be hit by a vehicle once with a valid motive. Vehicles cannot be used as weapons in active shootouts unless where unavoidable. Players must be able to explain their reason and provide proof of prior reasoning if requested. If a player informs you that your VOIP isn't working, you must either fix your VOIP using appropriate commands (/vr 1) or use text to deliver your demands and RP. Purpose: This rule is here to make sure that when players fight each other in the game, it happens in a way that makes sense and is fair. Everyone involved should know why the fight is happening. Also, this rule helps protect players from being attacked for no good reason. Before any fight starts, there should be enough talking and/or action that leads up to it, so everyone knows why it's happening. Punishment: Anything from an admin jail to an indefinite ban. 4. Fear Roleplay (FRP) Fear Roleplay is the concept of showing appropriate care and concern to preserve your character's safety and life. We aim for balanced gameplay through this rule, and it may not be representative of real life at times. Players whose life is in direct danger must RP adequate fear and comply with demands given to them. Direct danger could mean, for example, a gun aimed at your head or at you from close vicinity, by any player. If an attacker lowers their weapon to type, victims who were under fear RP remain as so. A player is not showing proper fear if they run while on foot/bike or in an unpowered vehicle and a weapon is aimed at them at close range, or if they drive into an active shootout more than once without the intent of providing cover or fleeing with it. A player has the option to react if they are in a powered vehicle, if they already have a weapon drawn facing their attacker, or if their attacker's view is obstructed by an object. Punishment: Anything from an admin jail to an indefinite ban. Punished under Non-Roleplay. 5. Character Creation and Property Character Names Character names must be realistic, must not resemble real-world names or famous people. For example, James_Smith would be an acceptable name, and Brad_Pitt would not. This also applies to troll names, such as Ben_Dover. Adding random characters to an existing name in order for you to use a similar name is not acceptable, for example, if James_Smith exists, you should not create James_Smiith. Punishment: Anything from a verbal warning to an indefinite ban depending on the number of occurrences, the willingness to understand from the player, and the context of the situation. The player will also be given a name change for free by the handling staff member. Scamming & Deception Players are allowed to scam and deceive each other In-Character as there are In-Character consequences that can be explored through Law Enforcement. In the event that a player is caught by Law Enforcement, they may have debt imposed on them by the San Andreas State Government and/or have assets removed. Players are not allowed to scam or deceive players Out-of-Character for their assets. For example, a player cannot deceive a player in an Out-of-Character chat by claiming that they are not going to scam them, or by telling them to test a command to knowingly steal assets from them. Players should however not try to reaffirm Out-of-Character that a player won't scam them, as this would be an insinuation of metagaming. Punishment: Anything from a verbal warning to an indefinite ban and removal of the involved assets, depending on the context of the situation, the severity of it, and the willingness of the player to understand the issue. Transfer of Assets Between Own Characters Players are not allowed to transfer any assets of any value between their own characters without an approved transfer request. Information about transfer requests can be found here: https://forum.eclipse-rp.net/forum/70-refund-and-transfer-requests/ Players should also not assist with transferring assets without making sure that the player they are helping has a transfer request approved. They can get such confirmation by asking a staff member or by asking the player for a screenshot. Punishment: Anything from a verbal warning to an indefinite ban and removal of account assets, depending on the context of the situation, the severity of it, and the willingness of the player to understand the issue. Transfer of Assets to Other Players Players are not allowed to transfer assets to other players without proper In-Character motive, whether the transfer is a trade or loan. This means that you for example cannot gift all of your account assets away because you're taking a break and/or leaving the community. Players are not allowed to gift away the majority of their assets. This does not include such as event raffles, event giveaways, or giveaways in general, as these situations will not involve the majority of one's assets. Punishment: Anything from a verbal warning to an indefinite ban and removal of account assets, depending on the context of the situation, the severity of it, and the willingness of the player to understand the issue. Real World Trading Players are under no circumstances allowed to attempt or otherwise insinuate the trade of game assets for assets outside of the server, such as real-life money, games, game skins, and more. This includes Eclipse Roleplay store credits; players cannot gift players credit and receive game assets in return for those credits. Punishment: Indefinite Ban + Full Account Assets Wipe upon successful ban appeal. 6. Disrupting Server Operations and Knowledge of Rule Breaches Disrupting Server Operations Disrupting Server Operations is a broad term used for several rules that affect the general operation of the community, its staff, and players. Players are expected to always strive to be positive community members who remain respectful to everyone at all times. With positivity, we mean that players should strive to adhere to rules, strive to become better roleplayers, strive to help others, and not maliciously go out of their way to ruin somebody's experience in the community, whether it's a staff member or player. Eclipse Roleplay does not condone any form of Out of Character intimidation to keep players from playing on our server through e.g., OOC harassment or through other means with the focus of making one's experience poor. Players are not allowed to: Directly or knowingly involve themselves in situations where doxxing (leak of personal information) or harassment is occurring of community members/staff. Directly or knowingly involve themselves in situations where cyber threats such as DDoS of ECRP Platforms and/or community members/staff and account thefts are occurring Directly or knowingly involve themselves in situations where cheats or malicious media content is being distributed. Directly or knowingly involve themselves in situations where severe rule breaks such as Mass Deathmatching, Mass Metagaming, Cheating, etc, are occurring. Failure to Report Rule breaks Players are expected to report severe rule breaks that they witness and/or have information of, failing to do so may make them complicit in the rule breaks. Eclipse Roleplay is not out to ruin friendships; however, players have a choice on what they involve themselves in and a choice of what information they withhold, but that choice may also have consequences. Players are expected to report severe rule breaks such as: Cheating Ban Evading Mass Metagaming/DM Harassment of Community Members/Staff Cyber-threats/attacks And other malicious and intentional rule breaks that are normally planned in e.g., private chats. Both Disrupting Server Operations and Failure to Report Rule Breaks involve a lot of common sense, if a player deems a situation to be bad, it'd be in their best interest to potentially involve staff than ignore it. Having e.g., knowledge of a potential staff security issue should be reported and not ignored. Punishment: Anything from a verbal warning to a permanent ban. These situations are not black and white and there is often a lengthy staff investigation into them. The severity of the punishment will primarily revolve around the context and severity of the situation, the occurrences, and other factors will be taken into account such as the individual's standing in the community and so forth. Circumventing Bans (Ban Evading) Bans from community areas such as discord, game, and forums, should not be circumvented in any way. Players are expected to submit ban appeals if they have an active ban that they wish to appeal. Punishment: Indefinite or Permanent Ban depending on the context and severity of the situation, number of occurrences, the player's willingness to cooperate, and the player's standing in the community prior. Server Advertising Players are not allowed to advertise other roleplay communities/servers on any of Eclipse Roleplay's platforms, this also includes discussing them as that could be considered indirectly advertising. Punishment: Indefinite or Permanent Ban depending on the context and severity of the situation, and the number of occurrences. These situations will be investigated by staff and players who are deemed to have no malicious intent or intent to directly advertise will simply be spoken to initially. 7. Ruleplaying Ruleplaying is a term used when players are using, manipulating, or interpreting rules or rulings falsely or outside of their intention, in an unrealistic or unintended way that does not constitute quality or realistic RP standards. Some examples of ruleplaying: In a criminal chase, driving at slow speeds knowing that your pursuers are unable to attack you because they can't deliver demands. Walking into a hostile situation with your hands up, knowing your backup is hiding, in order to bait deathmatching rights. Taunting e.g., an enemy at a public place (e.g. fishing pier) knowing that they can't retaliate at said public location, effectively showing no fear for your safety. Each situation will be reviewed and dealt with as case by case basis by staff, the examples above are not precise and there could be realistic context to someone's actions. Punishment: Anything from an admin jail to an indefinite ban. 8. IC and OOC Interactions Offensive Language, Sexual, Torture, or Disgusting Roleplay Players are only allowed to engage in sexual, torture, or disgusting roleplay if all players involved including witnesses give prior OOC consent. Such roleplay should therefore not be held in public areas or areas where players commonly visit, e.g., prison/jail. Usage of ethnic and/or LGBT+ related slurs is considered disgusting roleplay and all parties involved must give prior OOC consent before it can be done. In addition, it must make roleplay sense for your character to want to use any racial slurs In Character. Racism Out-of-Character is strictly forbidden. Players using offensive language excessively In-Character through text or VOIP must stop if a player asks for it Out-of-Character. Players are not permitted to use offensive language Out-of-Character to others. Punishment: Anything from a warning to a permanent ban, depending on the context, severity, and occurrences. Communication & Foreign Languages Players must be able to communicate in English and In-Character chat (such as VOIP or text) must be English only. We do not forbid players from using words/slang of different languages to define their characters. Players that wish to roleplay speaking a foreign language in In-Character text chat can do so by using "[Language] Text Chat", e.g., "[Spanish] Rob him." In-Character Content must not contain acronyms like "lol" or "u" or smiley faces excluding through In-Character phone messages. Text chat, VOIP, radio, phone, and commands like /me or /do are for In-Character content only. Mixing Out-of-Character content into these areas is considered metagaming. Players are expected to use VOIP respectfully. Spamming VOIP excessively without roleplay sense to cause distress is not acceptable. For Out-of-Character content in In-Character chats e.g., links in Weazel Ads, the OOC content must be encased in brackets, (( As an example, this would be OOC content. )) Players are expected to use our Out-of-Character chat commands when communicating Out-of-Character with players or staff. OOC Chat commands are: /ooc, /o, /b, /pm, /vpm, and /f. Punishment: Anything from a warning, admin jail, and an indefinite ban, punished under Metagaming. Using Out-of-Character Footage In-Character Players may use out-of-character videos or screenshots in roleplay if the footage depicts the character using the /record command or has roleplayed a camera. Roleplay of a non-visible camera object such as a body cam is only valid for 48 hours, or until your character gets killed, until it breaks through RP, or until the player loses IC access to the device realistically e.g., being jailed/prisoned, going off-duty and changing out of your uniform etc. If you are put in jail/prison, it does not invalidate any previously recorded footage, you just need to re-do the RP for further footage to be valid. If players do not have a screenshot of the RP with (/time) then it must be validated by a staff member. Roleplaying footage from a CCTV or other forms of cameras can only be done if the location has either a furniture CCTV/camera object, or if the location has a camera object by default in GTA 5. If there are no out-of-character videos or screenshots to support the roleplay of what a player would see as they review footage, it can be roleplayed in /do but all parties involved must agree to the description given. If no agreement can be met, the footage should be considered corrupted in-character. Punishment: Anything from a warning, admin jail, to an indefinite ban, punished under Powergaming. Respecting Staff Rulings Please be respectful of our staff members, even in cases where you disagree with their decisions. Our staff members are volunteers who wish to help players such as yourself, but in order to enforce the server rules, they may also issue punishments or make decisions that may not favor you. They are humans and, admittedly, can make mistakes that could make you feel mistreated and spark a conflict, however, even when you are upset, please refrain from further escalation and we expect the same from our staff. As mistakes do happen, all players are welcome to submit punishment appeals and report cases of abuse on our forums where your concerns will be reviewed by a different staff member, and any potential mistakes will be corrected. Punishment: Anything from a warning, admin jail, to an indefinite ban. 9. Metagaming (MG) Metagaming is the act of relaying In-Character (IC) information through any method not considered IC which has the potential to change the current or future roleplay scenarios, or for the potential for the information to be used. It's also considered metagaming to mix IC and Out-of-Character (OOC) information. Examples of MG: Calling players out by the ID above their head. Communicating In-Character events, actions, and decisions, with another player on a 3rd party software e.g. discord. For example: "Let's rob this player", "I'm being robbed at City Parking, help me". Players may sit in voice chat and communicate with one another whilst playing the game, however, they need to be careful of unintentional/passive metagaming as that can be acted on either unintentionally or intentionally. For example, telling your friend "Hold on, I'm being robbed right now" could cause them to act on that and start looking for you In-Character. Players may not have any interaction or knowledge from their alternate characters. They should not refer to their alternate characters as their "cousin", "sibling" etc. In general, players should avoid speaking of their characters unless they are inserted into roleplay where someone is. Players should not intentionally base their actions and/or words based on how another player sounds, as their voice may not reflect their character. For example, a male character with a female voice does not automatically mean they are a trans man or vice versa. Punishment: Anything from a warning, admin jail, to an indefinite ban. 10. Non-Roleplay (Non-RP) Non-Roleplay Non-Roleplay behavior is considered as actions that are unrealistic or promote poor quality roleplay. It's difficult to interpret or understand what good roleplay can be sometimes, and we aim to steer players in the direction we want them to go through our server rules. Players are welcome to speak to staff for guidance in regard to roleplay. Some examples (not exhaustive) of Non-RP: Ignoring Roleplay such as Doing wheelies on motorcycles in chases or in other situations where the speed grants an advantage over others. (The speed boost from doing wheelies in GTA 5 is unrealistic thus it's not allowed in situations where the speed is an advantage over others). Leaning forward is fine. Asking to be killed or forcing your own death. (Players are not allowed to force their death, they only die when they bleed out by the script). Unrealistic Stunt Jumping Misusing Expensive Vehicles Using Script Work Vehicles for other purposes than the intended job. Swimming during an active chase. Exemptions include crossing a small body of water (such as a river) or to an escape vehicle (such as a boat). Stealing from / tampering with an OOC F4 Menu. Using a vehicle to block one-way entry/exits of e.g., banks and stores. Government-funded faction members must go off duty when not performing faction duties IC. Breaching the building rules intentionally. Climbing steep hills and/or mountains in non-appropriate vehicles, mechanics and LSEMS vehicles are exempt. Appropriate vehicles are for example; Kamacho, Contender, Caracara, Scout, Brawler, BF-400,, Non-Appropriate Vehicles are for example; Novak, Rebla, Shinobi, Hakuchou, Warrener, Exemplar, Elegy, Drafter. In roleplay scenarios, players are required to remain In-Character all times. Roleplay can only be paused or voided by admin staff. This means that if for example, a player feels that another player has broken a server rule, they should not stop roleplaying and argue in an OOC chat, instead, they should submit a report, document the situation, and continue to roleplay. Punishment: Anything from a warning, an admin jail, to an indefinite ban. Disconnecting/Crashing from Active Roleplay Scenarios - Combat Logging When a game crash/disconnect occurs, players must make an effort to contact the involved players or staff. Most commonly, this is done on Eclipse RP's official discord server, in the #crash-reports channel. If players do not have access to discord, they should try to contact the staff through the forums, or the players involved if they know them. Players who crash from a police situation such as a chase will be charged and put in prison by admin staff. When a player returns from a game crash/disconnect, all players involved must be given the same opportunities they held prior. Players should not instigate situations they do not have time to play through. If a player is chased, they must wait 15 minutes before they can log out of the game. This does not apply if the player chasing is aware of the location of the chased player, thus it may be in the best interest of the player to submit an in-game report to get staff confirmation on whether they can log out or not. Punishment: Anything from an admin jail to an indefinite ban. 11. Powergaming (PG) Powergaming is defined as inserting unrealistic actions into a character's actions that would otherwise not be possible in real life, providing non-factual statements in /do, or not allowing other players a chance to roleplay responses and their own actions to your roleplay. Some examples of powergaming: If you want to break a person's leg, you should not go up to the player and type /me breaks Player_Name's leg, and then expect them to roleplay a broken leg, that is forced roleplay and stops them from reacting to it. Roleplaying superhuman strength or abilities, by performing unrealistic actions such as breaking cuffs with raw strength. Roleplaying camera footage from a camera that does not exist either as an object or through roleplay. Players should also not type several character actions into a single /me when it's aimed at another player, as that stops the player from roleplaying a proper response. For example, you should not roleplay instantaneously withdrawing an object and then using the object to hold the player hostage, as their chances of reacting to the initial withdrawal are eliminated. Players may use forceful commands such as /frisk, /cuff, /drag, /cpr, /stabilize after RP, or if the party is unresponsive for 30 seconds. Punishment: Anything from a warning, an admin jail, to an indefinite ban. 12. New Life Rule (NLR) Upon a player's death, all parties involved in the death should forget the memory of all information and any negative interactions and events leading up to the death. Information prior to the death should be completely forgotten and is no longer a valid justification for any future hostile action against those involved. Players can't return to the area of death until the prior RP is finished, and 30 minutes Out-of-Character has passed. Government faction members may return to their HQ and resume unrelated faction duties. Punishment: Anything from an admin jail to an indefinite ban. Punished under Non-Roleplay. 13. No Crime Zones (NCZ) No Crime Zones (NCZs) are indicated by the HUD (bottom left) or through the /NCZ chat command. These are areas that are considered populated, extremely public, and areas that would have ample security measures such as cameras, staff, and so forth. In these areas, players may not commit any crime, but are allowed to flee, lie, or scam In-Character. If a player uses the NCZ for protection the attacker must wait for that player to leave the area. However, players may not go to a NCZ within 15 minutes after engaging in criminal activity or a resulting chase, unless they are turning themselves in to law enforcement. NCZs should not be used to safekeep illegal items and staff will occasionally check vehicles inside of NCZs and confiscate any illegal items from vehicles. No Crime Zones are listed below. Tequila La La & Yellow Jack Inn Los Santos Bank Paleto Bay Bank Punishment: Anything from an admin jail to an indefinite ban. Punished under Non-Roleplay. 14. Player Theft, Prison Breakout, and Kidnapping Player Theft Robberies should be conducted in a realistic manner with a reasonable in-character motive. Location, time of day, and realistic population should all be considered prior to a robbery. Players should not conduct minor robberies in situations with high risk. Players should consider the risk vs reward of the robbery and utilize secluded areas where necessary to avoid witnesses. One cannot force victims to withdraw money, sell script assets, or give assets not present IC. One cannot steal from players with a NEW PLAYER tag above their head unless they have deliberately taken part in an active crime scene in which protection is temporarily lost. Players may not steal from their faction treasury as the F4 menu is OOC. Prison Breakout Prison break-in and break-out requests must be approved by a Senior Moderator+ prior to the RP being initiated. Players may also not participate in more than 1 prison break attempt within 1 OOC week. For more detailed prison rules, read our Prison Rules. Kidnapping & Hostage Roleplay Players are allowed to kidnap or take other players hostage within the context of reasonable escalation. Your escalation and reason behind the kidnapping should be able to be easily documented and explained if required by server staff. If your intention is to harm another player (e.g., injuring or killing them), then you need to refer to our DM rules. The situation can of course naturally develop into one where the player gets harmed. You are for example not allowed to kidnap random players off the streets to use them for other roleplay such as bank or store robberies, this must happen naturally at the locations you intend to perform a robbery on. If you attempt to commit robbery of a property, you are allowed to hold the players within that property until you have finished the robbery. An NPC is not a valid hostage. "Within that property" means either directly inside of the property, or in the immediate surrounding (e.g. by the doors) where you'd realistically be able to just push them in, not a street across. All included players may not take another hostage for 1 OOC week if police are involved. Punishment: Anything from an admin jail to an indefinite ban. Punished under Non-Roleplay. 15. Lifeinvader Lifeinvader is an In-Character platform available to the players of Eclipse Roleplay. It is important to note that all server rules apply on the platform as they do whilst playing on the actual server. No illegal activities can be conducted in private groups on Lifeinvader such as requesting backup and/or selling/buying weapons/drugs. Photos uploaded on Lifeinvader must have been taken with /record, or with /me’s. This does not apply to photos taken with hidden equipment that is in accordance with server rules. Players may not use real-world images depicted as their character or post in-game images not possible to be taken from Eclipse RP. A few examples of improper photos can be seen in the bullet points below; Photos of a celebrity being depicted as your own character. Photos of an unrealistic scenario created in single-player or on a private modded server. Posing with weapons/vehicles that you do not have access to on the live server. Punishment: Anything from a server warning/punishment to a ban from LifeInvader. 16. Hacking and Exploits Hacking/Cheating Players are not allowed to have and/or use mods, trainers, or any kind of software that gives them an advantage, also known as 3rd party modifications. For example, players should not use aim cheats or visual cheats, Punishment: Indefinite to Permanent Ban. Modifying Game Files to Gain Unfair Advantages Players are not allowed to modify their game files to gain unfair advantages over other players. Such as (but not limited to): removing graphical aspects of the game which you otherwise can't remove through the game settings, which allows you to e.g. see players better. You can't for example remove vegetation/other objects outside of what the in-game settings allow, or remove shadows completely. In other terms, we do not allow PVP graphic settings, it is an RP server. GTA 5 has a vast selection of graphic settings for players to optimize their game to ensure a smooth gameplay experience. Visual Enhancement Mods such as QuantV and NVE are not disallowed if you want to increase your graphics beyond what the game allows, as this does not provide any unfair advantages. modifying handling files of cars to make them handle differently than intended, whether it's speed, acceleration, turning, etc. replacing e.g. vehicles and weapons with mods that directly give you an unfair advantage, e.g. enlarged weapons, vehicles, etc. Punishment: Anything from a verbal warning, to an indefinite/permanent ban depending on the severity of the modifications, and the context of it. Exploiting Players may not abuse server bugs or unintended server mechanics to their own advantage, it should be reported as a Server Bug in the Bug Reports section: https://forum.eclipse-rp.net/forum/5-bug-reports/. For more sensitive server bugs, such as potential money exploits, players may want to report the bug to a staff member directly at their own discretion. Example of unintended mechanics/bugs: Robbing ATMs through walls. Glitching through objects using animations. Glitching out of the world. Etc. Punishment: Anything from a warning to a permanent ban depending on the severity and context of the situation, as well as the number of occurrences. Exploits involving assets will also result in said assets being removed from the account(s) involved. Macroing Players may not exploit server scripts in any way, such as circumventing our AFK timer through the use of macros and/or other conventional methods such as applying a rubber band to a controller. In general, players may not automate actions through the use of a macro unless it's specifically approved by staff, examples of approved use of macros: Text Macros for Roleplay that do not affect others. Note Drawing script. Punishment: Anything from a warning to a permanent ban depending on the severity and context of the situation, as well as the number of occurrences. Macroing involving assets will also result in said assets being removed from the account(s) involved. Indefinite Bans: Bans that are issued in-game without a time are considered indefinite unless otherwise specified. Such bans are indefinite until appealed in the decision appeals section: https://forum.eclipse-rp.net/forum/3-decision-appeals/. Punishment Expiration: Punishments of non-severe nature (e.g., roleplay punishments such as PG, MG, DM) are considered old after 1 year and will not by default be taken into consideration when a potential punishment is issued. This does not apply to more serious punishments such as cheating, bug abusing, ban evading, server advertising, real-world trading, harassment, chargebacks, OOC Racism/Homophobia Deviation: Staff reserves the right to deviate from established guidelines for more severe situations.
  8. stop resisting man.... marriage when...
  9. [Vehicles] Vehicles will drop their inventory if destroyed or chopshopped. [Vehicles] Adjusted cycles and motorcycles inventory volume to 15 from 20 [Vehicles] Carrying a bag or a briefcase and driving over 50km/h on a bike will automatically drop the items [Weapons] SniperRifle volume increased to 10->20, Heavy to 10->15, Shotgun 10 -> 15, AssaultRifle 10 -> 15 [Vehicles] Increased the amount of damage vehicles take on impact, damage no longer depends on engine location [Vehicles] Adjusted hakuchou2 handling, it will now burnout a bit more when accelarating from 0 and the braking speed has been lowered. [Bags/Briefcases] These items will no longer magically lower the volume by 10 percent
  10. [Voice] Fixed speaking players indicators bugging out on the right side of screen [Misc] TABBED OUT will appear above players when player is tabbed out [Misc] Optimizations [Misc] Crash Fix [Misc] Disabled oneshot-headshots. [Misc] Fixed red crosshair appearing when hovering over players
  11. [RageMP] Updated to 1.1 version of RageMP [Sheriff] Updated the SED hats and masks. [HUD] Added text shadows for better contrast on light surfaces. [Shipments] Increased the chances of illegal shipment interception. [Factions] Replaced /PW and /MW with /FactionLoadout (or /FL) [Uniforms] Added new uniforms, headware, gloves, armor, decals, weapons and equipment to the new /FactionLoadout command. [Misc] Fixed dropped objects not being collisionless [Map] Changed the map texture [Death] Fixed time not being set correctly after death [Death] If player dies in a vehicle, they will stay in a vehicle [Death] Improved and added more variations to death anims [Sheriff] Added paleto sheriff interior [Misc] Removed unneccasry elements from main menu [Misc] Added vehicle trails and ped footsteps for snow effect [Weapons] Decreased damage of non-melee weapons [Recoil] Modified default weapon recoild [Weapons] Added missing weapons to server [Misc] Added more additional free character slots [DLC Packs] Added a new SUV the Vapid Scout (Police). [Map] Added courthouse interior [Apartments] Fixed an issue that prevented the /ram command from working properly on apartment doors. [Prison] Added new prison [Prison] Changed minimal prison currency required for poker to 300 [Objects] /createobject and /removemapaddition commands is now for head administrators [Objects] Changed visuals of object manipulator [Clothes] Added additional clothes for SADOC and Weazel News. [Fuel] Adjusted fuel consumption and fuel tank sizes to be more realistic
  12. Paulius

    /trace issue.

    Fixed in the upcoming patch
  13. [Furniture] Added furniture store to Paleto [Misc] Bug fixes
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