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Posts
890 -
Joined
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Days Won
27
Everything posted by Paulius
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Aim at the clerk not at the bulletproof glass
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Already fixed
- 1 reply
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- 1
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Fixed in the upcoming patch
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Fixed in the upcoming patch
- 1 reply
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- 1
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[Doors] Fixed vehicle doors being jittery when closed (fixed some doors being left open) [Vehicles] Fixed engine state sync [Vehicles] Fixed roof state sync [Vehicles] Improved popped tyres sync
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[Weazel] Added new whitelisted blips ( 93 , 304 , 439 , 487 , 488 , 605 , 679 ) [Banks] Adjusted how much cash pile size varies depending on online law enforcement
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[Drugs] Replaced /checkheat command with new interaction system [Drugs] Replaced /pourwater command with new interaction system [Drugs] Replaced /dismantlelab and /dismantlevent command with new interaction system [Fleeca] Clerk door will now require bolt cutter [Fleeca] After server restart, the heist availability will be randomized [Fleeca] The reward of the robbery will depend on the amount of police officers online at that time [Fleeca] Added ability to check if bank can be robbed without the chance of triggering the alarm [Fleeca] Added messages informing player why bank can't be robbed.
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[Items] Added drill item to the general stores (item code DRILL) [Bank] Added Fleeca Bank Robberies (only one bank in chumash is active)
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[Misc] Fixed one server crash [Death] Players will no longer appear standing up when they are injured [WI] Reliability improvements [Taxes] Added apartments, properties and islands to player wealth calculation
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[Applications] Fixed an issue that did not allow players to join with a failed open question application (if MCQ is disabled). [Apartments] Added notification when a player does not have permission to (un)lock an apartment door. [Apartments] Added a check to prevent players from selling an apartment with vehicles parked in it's garage spaces. [Apartments] Added a check to prevent players from locking an apartment that is available for purchase. [Apartments] Added apartment garage size to count towards the maximum number of vehicles owned. [Apartments] Added permission management to the apartment UI. [Apartments] Made some visual changes and added additional information to the apartment UI. [Auction] Fixed an issue that prevented auctions from being initialized. [Authentication] Fixed a login issue that caused the server to crash. [Authentication] Fixed an issue where the UI would disappear after successful registration. [Credit Store] Added a vehicle refund notification with instructions and timer on player enter a refundable vehicle. [Furniture] Fixed an issue that caused the server to crash once a drug table furniture explodes. [Tutorial] Fixed the new player tutorial UI not being displayed. [Tutorial] Fixed ECRP logo not being displayed in the DMV theory tutorial. [PD/SD/MD] /calls will only show calls related to the faction you are currently on duty [CharacterSelection] Fixes [Newspaper] Fixed typo [Misc] Optimizations
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/calls will only show calls that are for the faction you are currently on duty in in the upcoming patch
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It won't be brought back. The current system will be worked on and improved.
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[Fireplace] Fixed fireplace crafting menu not being openable [Fireplace] Added dismantle option [StaticDrugLabs] Switched to WI system [CharacterSelection] Bug Fixes / Optimizations
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Put your tables so you can access them next time instead of stacking them next to each other
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Fixed in the upcoming patch
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[Exteriors] Fixed exterior not working [Items] Fixed logs and branches not being pickable [Dimension] Fixed dimension not resetting after death [Gunstores] Fixed gunstores throwing error messages [Gunstores] Fixed gunstores not being able to import melee [Vehicles] Fixed key owners not being reset after buying a vehicle from other people [Vehicles] Added /removeallkeys for vehicles [Voice] Push to talk keys M and N are now rebindable in GTA V settings [Speakers] /takespeaker no longer requires for person to be the owner of it [Weazel] Renamed /wr to /wro and added new /wr command
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Car keys given from previous owners still active
Paulius replied to Jake Hellerman's topic in Archive
Fixed in the upcoming patch -
Fixed in the upcoming patch
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Fixed in the upcoming patch
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Fixed in the upcoming patch
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[MDC] Disabled player lookup by ID [QOL] Introduced new WorldInteraction system for interacting with different objects on the map [Criminals] Added chance for other criminal gangs to be informed when one gang makes an order [LaptopOrders] Added 14 more pickup points [Drugs] Dismantling drug tables won't work if table is not cold [Drugs] Added /dismantlevent command for dismantling ventilators [Mechanics] Fixed some vehicle details not being synchronized after mechanic order is applied [PaletoVehicleMarket] Moved to a larger area [Market] Potential fix to cars being placed inorderly [Vehicle] Added mileage to vehicles (/mileage) [Weapons] Melee weapons and such won't have serial number anymore and won't be registered in the weapons database [Apartments] Added apartment complexes. [Apartments] Added shared apartment garage parking. [Apartments] Added apartment interior styles. [Apartments] Added apartment corridor and lockable door. [Apartments] Disabled certain map objects to improve the view out the windows. [Credit Store] Reorganized the credit store menu. [Credit Store] Fixed the vehicle preview images. [Credit Store] Added pets to the credit store. [Credit Store] Added credit vehicle transfers (within the same account) for a fraction of it's original value. [Credit Store] VIP is now global and will work on both (EN/LT) servers. [Credit Store] Movement animations are now account wide (any purchased movement styles will work on all characters of an account). [Credit Store] Added the ability to refund a credit store vehicle within 24 hours of purchase. [Credit Store] Added the ability to change the name of all characters that belong to the current account. [Pets] Added different pet color variations. [Pets] Changed pet prices and added a few new pets to the pet store. [Misc] Bug fixes
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