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Posts
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Joined
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Days Won
29
Everything posted by Paulius
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[WI] Fixed visual bug when hovering over several items at the same time [Trucking] Fixed bug that allowed player to do trucker job as a passenger [EntityManipulator] Added safety check in order to prevent errors if the object model hash is incorrect [StoreRobberies] Misc. text fix [NCZ] Added notification when entering NCZ for new players [NewPlayers] An automatic communication medium (via /report system) will be opened when user finishes tutorial.
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Fixed
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It never was supposed to
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[Bank] Fixed wire transfer not working at the bank [ContextMenu] Fixed incorrect player name being displayed when player is selected [Furniture] Added ability to remove or edit property furniture with CTRL + X menu [Inventory] Fixed bug which caused certain items to disappear on player death if player inventory is full [Inventory] UI will now show only 1 decimal place for volume [Prison/Jail] Incorporated PD/SD New Player leniency into the script. New Players will get jail time and fine reduction. [Prison] Fixed phones not being turned off [Property] Permissions will be automatically updated when person changes their name [VOIP] Fixed incorrect player names being displayed on the right side of the screen when player is talking.
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[Quiz] Added additional logging for quiz [VIP] Added free 14 days VIP when finishing the tutorial [Phone] Added government app [SpeedCamera] Adjusted fines for new players [Mors] Clicking on unavailable vehicle will say the time left for it to become available. [Mors] Adjusted fees and waiting times for new players [CityBee] Car rent will always be available for new players [Items] Added help notification when carrying item [Items] Added newspaper, battery and briefcase items to new players inventories [NewPlayers] Changed the initial money to 12k in bank and 1k in hands. [Apartments] Players will now be able to leave apartments if they are locked [Properties] Players without AccessProperty permissions will not be able to lock doors [Inventory] Fixed inventory total volume being calculated incorrectly (ignoring decimal places) [Vehicles] Misc. logic improvements
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[Commands] Added /FactionVehicleColor (/fvcolor) command permissions for MD and SADOC. [Commands] Added livery selection support to the /fspawn command for MD and SADOC. [EvidenceLockers] Fixed misc. bugs [Finance] Fixed loan company bugs [Items] Re-enabled speakers in general store [PlasticSurgery] Fixed text label and markers [Police] Removed the portal inside PD [Portal] Disabled wineyard portal [Trunk] Added help notification when entering trunk [Vehicles] Added a Police Jugular performance-wise identical to the civilian Jugular. [Vehicles] Added custom animation support for vehicle bodies and enabled trunk bodies for the Romero and the Lurcher. [Vehicles] Added new liveries for the DLC PD/SD/MD/SADOC vehicles. [Vehicles] Fixed stall issue related to freeze [Vehicles] Re-balanced the performance of the Police Vacca to match the civilian Vacca.
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[Admin] Admin markers are now dimension dependant [DLC] Reduced the file size of Bayview MLO interior. [DLC] Updated the text color of the Police TARV for the CIC. [Furniture] Disabled furniture placement restrictions for custom interior properties. [Interiors] Added command /SetInteriorTime [Items] All items are now saveable (meaning they wont be lost on server restart). Each dropped item now has a timer after which that item will be deleted [Items] Disabled restriction on dropping more than 5 persistent items on the ground. [Items] Fixed dropped items having collisions [Markers] Markers across the server now use the same style [Misc] Property optimizations [TextLabels] Labels across the server now use the same style [Vehicles] Improved vehicle spawn logic [Vehicles] Potentially fixed random freezing issue
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[Camera] Disabled the idle camera. [Character Selection] Fixed a bug that caused players to spawn in the corridor of an apartment with a functional exit (not related to spawning in an apartment with no functional exit). [Character Selection] Fixed a bug that caused players to spawn in an apartment without a functional exit. [Charges] Fixed a bug that caused some charges to become active again when the charges are added while in prison or jail. [Entity Manipulator] Created an improved entity manipulator and furniture placement script. [Misc] Fixed an issue with the modal teleport that caused players to teleport incorrectly when inside in an interior. [Misc] Miscellaneous optimizations to improve the server performance. [Phone] Phones of imprisoned players will be automatically disabled. [Police] Evidence Lockers now use user input UI. [Properties] Fixed pet store generating exterior properties (stability improvement). [Properties] Custom property script will check whether there's a floor loaded underneath the player, before unfreezing them. [Properties] Added additional measures to check whether player has fallen through the ground of a custom property. [Properties] Changed custom property interior time from 12:00 AM to 5:00 AM. [Vehicles] Changed how vehicles submerged (under water) are deleted. [Vehicles] Vehicles will automatically lock whenever the driver disconnects. [Vehicles] Disabled the VIP autolock and locking with "K" for market vehicles. [Vehicles] Slightly reduced damage taken by vehicles, and normalized the damage taken by bikes. [Vehicles] Fixed an issue with vehicle trunks that caused players inside to teleport to the center of the map at random.
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[Police] Fixed spike strips [Boats] Added /dropanchor /raiseanchor [Police] Fixed CTRL+R [Police] Fixed /setcall -1 [Police] Fixed PD jail release position [Police] Fixed sheriff jails [Visuals] Nights are now darker
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[Bans] Changed the ban information UI to display an administrator alias instead of their account name. [Charges] Updated some criminal charges/fine ticket messages. [Commands] Added /unbanli and /banli for moderators+ (to ban users on Life Invader). [Commands] Changed permissions of /getglobalveh, /getbody and /settime administrator commands. [Commands] Added a "free mors" parameter to the /delveh administrator command. [Commands] Fixed the /AdminAlias command as it caused the server to crash. [Commands] Updated the /AMembers command to display the status of chat and visibility. [Commands] Changed the permissions of the /GetDrug command to head administrator. [DLC] Added an MLO Church interior at LS (near the cemetery). [Government] Added multiple /DonateGovernment locations. [Properties] Fixed /CreateProperty command assigning duplicate property street numbers.
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[Commands] Removed the /globalban command and changed /ban to ban players globally by default. [Commands] /GetItem and /MoveHouse are now accessible to on duty head administrators. [Commands] Minor text changes to administrator commands. [Commands] Added id support to administrator commands that work on both online and offline players. [Commands] /GetVehicle (/GetVeh) now supports both ids and plate numbers which are also case insensitive. [DLC] Reduced the file size of the city hall DLC as well as added an NCZ and lockable doors for the city hall interior. [DLC] Added a new Bayview interior and updated Gabz 24/7 store (for compability with the Bayview interior). [DLC] Updated the custom mapping at Bayview Paleto. [Factions] Added a "Pay All" button which pays every faction member their standard salary (hours times rank salary). [Food/Drink] Made food and beverages consumable even when at full hunger/thirst bars. [Houses] Changed an outdated house purchase message. [NCZ] /NCZCreate and /NCZDelete commands are now accessible to senior administrators. [Properties/Islands] Added sales tax to properties and islands which is similar to the house sale tax. [Warehouses] Added street address and property number to warehouse properties that are for sale.
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[Bicycles] Fixed bicycles using fuel [Bullet] Fixed bulletcasings and bullets appearing from weapons that shouldn't spawn those [Bodies] Disabled carrying your own dead body [PostOP] Fixed incorrect delivery locations [Coroner] Fixes [Spawn] Fixed apartament spawn bug [Admins] Misc changes. [Nametags] Reenabled nametags, made them a bit transparent [Attachment] Fixes [Commands] /amembers is now restricted to support+
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Fixed in the upcoming patch
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Fixed in the upcoming patch
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Fixed in the upcoming patch
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Fixed in the upcoming patch
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Fixed in the upcoming patch
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Fixed in the upcoming patch
- 1 reply
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Fixed in the upcoming patch
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[Jobs] Added coroner (HQ at paleto, call 6666 to request coroner). Coroners get money for picking up dead bodies. [Fishing] Added fishing drop off at paleto [Trucker] Moved freight depot to paleto [Bus] Added bus HQ in paleto and added paleto bus route [Bus] Increased salary [Mining] Added dropoff at paleto, increased salary [Hunting] Added dropoff at paleto [Medics] On death, players will either respawn on paleto or pillbox hospitals [Tollbooths] Misc fixes. [Bodies] Increased despawn timer to 60min. [Stamps] Lowered amount of stamps needed to remove one second from prison time from 10 to 7 [Stamps] Stamp to money ratio is now 1 stamp = 3 dollars instead of 1:1
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I will change the map to a slightly different version that has less trees, lets check how that works