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Posts
890 -
Joined
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Days Won
27
Everything posted by Paulius
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[Commands] Added /FactionVehicleColor (/fvcolor) command permissions for MD and SADOC. [Commands] Added livery selection support to the /fspawn command for MD and SADOC. [EvidenceLockers] Fixed misc. bugs [Finance] Fixed loan company bugs [Items] Re-enabled speakers in general store [PlasticSurgery] Fixed text label and markers [Police] Removed the portal inside PD [Portal] Disabled wineyard portal [Trunk] Added help notification when entering trunk [Vehicles] Added a Police Jugular performance-wise identical to the civilian Jugular. [Vehicles] Added custom animation support for vehicle bodies and enabled trunk bodies for the Romero and the Lurcher. [Vehicles] Added new liveries for the DLC PD/SD/MD/SADOC vehicles. [Vehicles] Fixed stall issue related to freeze [Vehicles] Re-balanced the performance of the Police Vacca to match the civilian Vacca.
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[Admin] Admin markers are now dimension dependant [DLC] Reduced the file size of Bayview MLO interior. [DLC] Updated the text color of the Police TARV for the CIC. [Furniture] Disabled furniture placement restrictions for custom interior properties. [Interiors] Added command /SetInteriorTime [Items] All items are now saveable (meaning they wont be lost on server restart). Each dropped item now has a timer after which that item will be deleted [Items] Disabled restriction on dropping more than 5 persistent items on the ground. [Items] Fixed dropped items having collisions [Markers] Markers across the server now use the same style [Misc] Property optimizations [TextLabels] Labels across the server now use the same style [Vehicles] Improved vehicle spawn logic [Vehicles] Potentially fixed random freezing issue
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[Camera] Disabled the idle camera. [Character Selection] Fixed a bug that caused players to spawn in the corridor of an apartment with a functional exit (not related to spawning in an apartment with no functional exit). [Character Selection] Fixed a bug that caused players to spawn in an apartment without a functional exit. [Charges] Fixed a bug that caused some charges to become active again when the charges are added while in prison or jail. [Entity Manipulator] Created an improved entity manipulator and furniture placement script. [Misc] Fixed an issue with the modal teleport that caused players to teleport incorrectly when inside in an interior. [Misc] Miscellaneous optimizations to improve the server performance. [Phone] Phones of imprisoned players will be automatically disabled. [Police] Evidence Lockers now use user input UI. [Properties] Fixed pet store generating exterior properties (stability improvement). [Properties] Custom property script will check whether there's a floor loaded underneath the player, before unfreezing them. [Properties] Added additional measures to check whether player has fallen through the ground of a custom property. [Properties] Changed custom property interior time from 12:00 AM to 5:00 AM. [Vehicles] Changed how vehicles submerged (under water) are deleted. [Vehicles] Vehicles will automatically lock whenever the driver disconnects. [Vehicles] Disabled the VIP autolock and locking with "K" for market vehicles. [Vehicles] Slightly reduced damage taken by vehicles, and normalized the damage taken by bikes. [Vehicles] Fixed an issue with vehicle trunks that caused players inside to teleport to the center of the map at random.
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[Police] Fixed spike strips [Boats] Added /dropanchor /raiseanchor [Police] Fixed CTRL+R [Police] Fixed /setcall -1 [Police] Fixed PD jail release position [Police] Fixed sheriff jails [Visuals] Nights are now darker
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[Bans] Changed the ban information UI to display an administrator alias instead of their account name. [Charges] Updated some criminal charges/fine ticket messages. [Commands] Added /unbanli and /banli for moderators+ (to ban users on Life Invader). [Commands] Changed permissions of /getglobalveh, /getbody and /settime administrator commands. [Commands] Added a "free mors" parameter to the /delveh administrator command. [Commands] Fixed the /AdminAlias command as it caused the server to crash. [Commands] Updated the /AMembers command to display the status of chat and visibility. [Commands] Changed the permissions of the /GetDrug command to head administrator. [DLC] Added an MLO Church interior at LS (near the cemetery). [Government] Added multiple /DonateGovernment locations. [Properties] Fixed /CreateProperty command assigning duplicate property street numbers.
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[Commands] Removed the /globalban command and changed /ban to ban players globally by default. [Commands] /GetItem and /MoveHouse are now accessible to on duty head administrators. [Commands] Minor text changes to administrator commands. [Commands] Added id support to administrator commands that work on both online and offline players. [Commands] /GetVehicle (/GetVeh) now supports both ids and plate numbers which are also case insensitive. [DLC] Reduced the file size of the city hall DLC as well as added an NCZ and lockable doors for the city hall interior. [DLC] Added a new Bayview interior and updated Gabz 24/7 store (for compability with the Bayview interior). [DLC] Updated the custom mapping at Bayview Paleto. [Factions] Added a "Pay All" button which pays every faction member their standard salary (hours times rank salary). [Food/Drink] Made food and beverages consumable even when at full hunger/thirst bars. [Houses] Changed an outdated house purchase message. [NCZ] /NCZCreate and /NCZDelete commands are now accessible to senior administrators. [Properties/Islands] Added sales tax to properties and islands which is similar to the house sale tax. [Warehouses] Added street address and property number to warehouse properties that are for sale.
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[Bicycles] Fixed bicycles using fuel [Bullet] Fixed bulletcasings and bullets appearing from weapons that shouldn't spawn those [Bodies] Disabled carrying your own dead body [PostOP] Fixed incorrect delivery locations [Coroner] Fixes [Spawn] Fixed apartament spawn bug [Admins] Misc changes. [Nametags] Reenabled nametags, made them a bit transparent [Attachment] Fixes [Commands] /amembers is now restricted to support+
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Fixed in the upcoming patch
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Fixed in the upcoming patch
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Fixed in the upcoming patch
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Fixed in the upcoming patch
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Fixed in the upcoming patch
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Fixed in the upcoming patch
- 1 reply
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- 1
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Fixed in the upcoming patch
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[Jobs] Added coroner (HQ at paleto, call 6666 to request coroner). Coroners get money for picking up dead bodies. [Fishing] Added fishing drop off at paleto [Trucker] Moved freight depot to paleto [Bus] Added bus HQ in paleto and added paleto bus route [Bus] Increased salary [Mining] Added dropoff at paleto, increased salary [Hunting] Added dropoff at paleto [Medics] On death, players will either respawn on paleto or pillbox hospitals [Tollbooths] Misc fixes. [Bodies] Increased despawn timer to 60min. [Stamps] Lowered amount of stamps needed to remove one second from prison time from 10 to 7 [Stamps] Stamp to money ratio is now 1 stamp = 3 dollars instead of 1:1
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I will change the map to a slightly different version that has less trees, lets check how that works
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[Interior] Added pillbox interior [Interior] Added misson row interior [Police] CTRL + R will respond to the last call [Garbage Job] Increased payment. Garbage objects will respawn faster [Admins] Added the government faction member count command for admins (/FactionMemberCount or /FMC). [Inventories] Fixed offline player clothing/loadout inventory synchornization issues. [Wellness] Halved the wellness increase rate over time and from food. [Wellness] Reduced the minimum wellness to 10. [Vehicles] Increased the time needed to despawn a player owned vehicle from 2 hours to 8 hours. [Inventories/Clothes] Added restrictions for changing clothes (injured, handcuffed, holding items, driving, etc.). [Taxi] Updated the female high command uniform. [Health] Changed the elderly animation to a regular injured animation on hospital revive/respawn. [Animations] Added an animation for changing clothes and custom duration support. [Inventories] Added automated /ame on player put/take/switch items in the vehicle compartment. [Police] Hidden felonies and misdemeanors from /payticket [Inventories] Added an automated /ame on vehicle compartment inventory open/close. [Admin] Added admin commands /GetWellness, /SetRecovery, /GetRecovery [Wellness] Added wellness loss on injury, but reduced wellness loss on full death.
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Please read this https://ico.org.uk/for-organisations/guide-to-data-protection/guide-to-the-general-data-protection-regulation-gdpr/legitimate-interests/what-is-the-legitimate-interests-basis/ As an example, you can try to get banned from a game like DayZ, and then go and ask for BattleEye anti-cheat to delete your data. That is not going to work. But I am going to deactivate your accounts and delete all the data that is not required for us to pursue our legitimate interests like ban evading checks.
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[Admins] Added a command to fetch dead bodies. /GetBody [Admins] Added a command to delete dead bodies. /DeleteBody [Police] Fine tickets cannot be paid near police officers anymore. [Economy] Disabled additional welfare bonuses that players with high experience received. [Economy] Misc changes. [Misc] Bug fixes
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Moreover, I would be interested to know why MD and DOC were excluded from this suggestion as they also use teamspeak.
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I have informed you about 24 hours for providing evidence for the claim, I will have to treat it as spreading misinformation on purpose if you fail to do so.
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Please provide them, thanks.