Pazz Posted April 14, 2021 Report Posted April 14, 2021 Changing an already existing script that is in place to revitalize it to serve a bigger purpose and actually allow more player interaction to get from point A to point B is a big plus. If the bus routes exist already but serve no purpose to the server besides that, I do not see how it would negatively impact anything to have them be moved to serve a better purpose while maintaining the job that has been in place for years. 2 1 1
Alexander Zhao Posted April 14, 2021 Report Posted April 14, 2021 +1 I think it can help the server greatly
Nick_Smokerson Posted April 29, 2021 Report Posted April 29, 2021 Big +1 Bala. This is an excellent suggestion, i myself have crashed into several buses because they went from 100 km/h to 0 in a split second, making it impossible to react in time, which in turn is really annoying to be fair. I hope the bus job gets this well deserved update, then you might even find me driving the buses at times!
Kjaer Posted April 29, 2021 Report Posted April 29, 2021 On 4/11/2021 at 12:23 AM, Xoza said: Here are the official Cannon routes the game has and they include bus stop areas and huts that are clearly marked. Any adaptation or variations would be amazing. First of all +1 to the major suggestion and agree that the job needs all this fine tuning. Bu also would love to either see bus shelters implemented at the current bustops or the routes modified to use existing shelters in LS so people can actually see where to wait for buses. 1
Xoza Posted April 29, 2021 Report Posted April 29, 2021 21 minutes ago, Kjaer said: First of all +1 to the major suggestion and agree that the job needs all this fine tuning. Bu also would love to either see bus shelters implemented at the current bustops or the routes modified to use existing shelters in LS so people can actually see where to wait for buses. These bus stops in the canon image, include all stop/shelters that exist. 1
Percival Posted April 30, 2021 Report Posted April 30, 2021 ++11 A year ago, I made a detailed bus revamp suggestion as well. This adds more detail to it with the uniform, and customized bus stops.
AJJones Posted May 6, 2021 Report Posted May 6, 2021 (edited) + 1 This is a amazing idea! As someone who does the bus job daily, I NEED THIS. Edited May 6, 2021 by AJJones
TheCactus Posted June 15, 2021 Report Posted June 15, 2021 Maybe increase the timer for bus stops. Most drivers don't even give you the time to sit down. They will take off as soon as they can, you bug out the bus and it injures you.
Havana Posted August 17, 2021 Report Posted August 17, 2021 (edited) +1 Hope to see some of this implemented. Here were my suggestions: - Ability to select routes, or an algorithm that selects routes in a rotation so multiple buses aren't on the same route - Make the bus stops work like loading a truck, so they don't freeze your bus. You stop over them and wait for a timer once you're stopped - New bus route from the terminal to Paleto Bay via Sandy Shores and Grapeseed using the Dashound bus - Big ask: AI driven buses. People won't take a bus when they can't rely on it, so if they only run when people are online to drive, no one will use them. If there are no players on a given route, have AI spawn in to replace them Edited August 17, 2021 by Havana
Puzzling Posted January 2, 2022 Report Posted January 2, 2022 This is very well thought out and big +1
Eliza Posted October 24, 2025 Report Posted October 24, 2025 The bus job has since been completely revamped which has added new routes and buses to unlock