ArcAngel Posted August 31, 2025 Report Posted August 31, 2025 Civilian Improvement Superpost Custom Recipes for businesses This is something i’ve already spoken at length about with devs. Essentially, it’s an expansion on pre-existing scripts (Farming, Fishing, Harvesting, Cooking). You can create custom recipes (Which you’ll need to figure out yourself). Each recipe has pro’s/con’s. I.E Big meal = Quick refill of food and helps health but may slow you down in the long run. This is ideal for people who have wanted or currently do own business, such as coffee shops/restaurants etc. The hope is, to expand if successful, to Breweries for alcoholic drinks, specialty tobaccos etc. This opens up SO many opportunities! Firstly for business (No more /anim dance4, you can actually interact, sell, advertise) Harvesting - You can either harvest items yourself, or hire someone to do it, or someone freelance could collect items and barter prices. Alternatively, you could sell them to a wholesaler for a set amount of money (Similar to drop off points for farming/butchers). Cooking - You’ll have to get the experience in cooking to cook certain meals, or look to hire someone who has the skills to cook a certain meal. Sandwiches are easy peasy, but a full roast dinner? You have to be REAL experienced to know how to cook it! Selling - Businesses can finally sell lore specific items. No more Tacos and Burgers at an italian joint. You can be a seafood restaurant, a chinese restaurant, an ice-cream store! And if we expand to alcohol and specialty tobaccos, the sky is the limit! Business Status in the U Menu Once the recipe script is implemented, you should be able to navigate to the U menu to a section called “Business Opening Times” - In this menu, you’ll see the names of all registered businesses and it’ll either say OPEN or CLOSED - To allow players to see whom is operating business and where they can get food. This could be managed by the BPB (GOV), where you must apply for a business, then, once you own a business BPB can create an F4 for you. (This would all be ICly processed along with OOC, documented and as such, players would be subject to BPB guidelines/policies). To save constant scrolling, I feel the F4 menu should be reorganised into three sections, it should be Legal Factions Illegal Factions Business Factions Once you have an F4 status, it allows you the ability to do /openbusiness /closebusiness Which will trigger a change in the U menu. We could potentially make it to show how many employees are on shift too! We can expand upon perks of this method in the future, potentially faction chat if needed/necessary, treasury, invoice sheets etc. Additionally, if you are a private business, monitored by BPB, they should have an option on the F4 menu to select “Suspend business” if they are pending investigation or have violated the terms of use (This would mean they cannot /openbusiness or /closebusiness and their treasury funds are frozen until it’s unsuspended). Private Security Again, in collaboration with BPB (GOV), they could have the ability to register security companies. This would allow them to be able to generate badges (/showbadge [factionID]) which allows more realism and regulation IC! We could provide perks of holding this badge, such as discounts on items needed for the job, such as zipties, weaponry etc. Of course, this would be in line with regulations set by the BPB & LEO, but would provide great in depth RP for people wanting to expand their ideas. Mining for gold/gems It would be a freelance job, you must be employed with SAMA (San Andreas Mining Association) where you clock on at the refinery). If you are found with items on you, and you are not employed/endorsed by SAMA, you could be liable for arrest. We could add specific spots in the mine shaft that generate a chance defined probability of collecting Gem Ores/Gold Ores. We can then open the opportunity to buy machinery to refine ores obtained into things that can be sold. For example, the process to mine and refine could be as follows; Head to mining area. Begin mining in specific area. Higher mining level = higher chance of obtaining ores. Once pockets are full of ores, you head back to the refinery area (Public) (Mining drop off) You begin, you put it into a pulveriser (Where the rock is crushed to get the item inside). If you have gold, it’s smelted. You can either smelt gold flakes into Nuggets or bars. If you have 5 nuggets, you can make a bar. The price of selling gold should fluctuate depending on market value (People selling, time of day, etc). For Gems (Rubies, Diamonds, Sapphires, Opal, Emerald), you’d pulverise and then take it to the refinery area, where impurities are removed. It would have a value (Low/Medium/High) dictated by chance and skill level. You can then sell the gems/gold at the jewellery store on Portolla dr. Additionally, when in the mining area, if you stay in there too long, it will start to tick away at your health due to the air quality. So ensure you take food/cigarettes with you to relieve your stress (Cigarette script will need to be slightly adjusted). This is something we can expand on in the future too! Hair/Clothing Presets We can make it so that you can as standard have 2 presets, however, the clothes must be present on you inside a bag. If you are Silver VIP, you can have 3 Presets Gold 4 and 5 Presets for Diamond. You can either do this via the U menu or by typing /changeclothes 0/5 (Depending on vip status and clothing in pockets). This prevents purchasing the same items over and over, encourages people to carry clothing on them inside a bag and allows people to change quickly. There should be some restrictions added however 1. You cannot do this whilst cuffed/tazed 2. You cannot do this whilst inside a car/trunk 3. You cannot do this whilst injured/knocked out 4. There is a 3 minute cooldown between usage (To prevent abuse). 5. The clothing must be on your person, either in a bag or in your direct inventory. Hair: You should be able to do /tiehair /untie hair - All this would do is apply a default hairstyle to your head so that you can wear masks and your hair not clip through. (Female, default ponytail) (Males, Default buzzcut) This should have a timer also, to prevent abuse. BAG changes Bags should have a slot in the left hand side, rather than being in your pocket, you should also be able to right click on it, whilst using the I menu, and selecting “Open bag” which opens another inventory at the top. So you don’t have to put the bag on the floor to access it and it doesn’t take a slot in your inventory. It should be the same when looting someone. (weight of the bag should still affect pocket weight). Beards If beards are to remain an item, there needs to be a facial accessory slot added, so that people can have holsters AND beards. Tattoo removal Add the option to go to the tattoo parlor and remove tattoos rather than replace to cover up! Rings It’d be great if we could ice our players, especially with the revamp to mining! I’ve seen a few mods on GTA5mods, similar to this one. We could start off with basic engagement rings/wedding bands and if they work as expected, expand. They would be purchased from the jewellery store and if he’s up to it, Bala could work on variations for addition! It’d be great if we didn’t limit players to choosing between a watch or a ring, or a radio or earings so ideally, a ring slot would be ideal. Hygiene degradation Basically, the longer you go without showering, the more you smell and if you get to less than 10% flies appear around your character and an /ame appears permanently above your head to say you have body odour. You can clean yourself a number of ways. Shower in your apartment (Anyone that has an apartment/house will be able to do it when inside an interior) Shower in the river/sea At a sink object (In furniture store) Wet wipes To shower, you must have soap in your pocket, you right click and select “Wash self” It will only work with the above items/locations ^ This should also tie in with GSR. You should be able to wash GSR off using soap, but it must be good or excellent quality soap. LEO should then be given an actual script to test for GSR /gsrtest [ID] Logic: Player A SHOOTS GUN - ADD INVISIBLE GSR ITEM TO INVENTORY/PLAYER that has expiry of 60 minutes PLAYER A does not wash and LEO uses /GSRtest [ID] (Response would be; player A shot a weapon approximately 0-60 minutes ago OR PLAYER A takes good quality soap, washes TWICE with the soap, GSR is removed. OR Player A takes excellent quality soap and washes ONCE with the soap, GSR is removed. Soap Manufactorer Will work along side the recipe script and is something that is created with the use of a pot and an oven. This opens up business opportunities for players again! Soap types would include: Mint Soap Honey Soap Strawberry Soap ETC ETC We could expand and make it a skill and the higher the skill the higher quality soap you produce, the higher the quality soap, the longer it lasts. (You can use 1 bar of soap 3 times as standard, 5 for medium quality soap, 7 for good quality soap and 10 for excellent quality soap). Sickness I’d like to start this off by saying i wouldn’t want it to affect players TOO much, due to knowing how annoying maintenance of your character can be when you want to focus on something else. I think if this was implemented, it needs to be a LOWER chance type situation. It’d be a great expansion and something great for MD to be able to interact with, if people could get sick and it would tie in with other scripts (Such as hygiene, hunger etc) Sickness type examples: Infection from wound If you get stabbed/shot and you are not /cpred /stabilized within a certain period of time, there could be a chance you could develop an infection, which would require antibiotics. It would work similar to the drunk & OD script combined. FIRST you’d begin to feel dizzy, so blurry vision etc. Then, if your health drops below a certain level due to not treating the illness, you’d pass out every so often until treated. Treatment would obviously be antibiotics. Common Cold If you swim in water for longer than a certain period of time, you are liable to get a cold. It requires a saline drip that takes 2 minutes (2 minute timer). Salmonella From eating poor quality food or raw meat! Treatment would be immodium. Commands could include things like /examine [playerID] PLAYER NAME appears to be suffering with ‘illness name’ /prescribe [playerID] [drugname] (antibiotics/immodium/saline) Paintball Arena I’m aware there is a script around of this nature, which would be a great addition for those who enjoy this type of RP. If you’re hit with more than 3 paintballs, you are teleported to the start/entrance of the paintball arena and get a notification [You have been eliminated from this round] UberEats This would be two part freelance job. Initially, every 3 minutes there is a delivery job that will pop up at peoples houses. You deliver food and get money. If you deliver within a certain time period, you get a bonus ‘tip’ from the recipient. If/when recipes are added, we could make this an ACTUAL interactive job, where players, similar to the taxi job can request an ubereats driver, it then opens up a text message where you can advise what you’d like to order. Player whom accepts the order will get a base amount for delivery and players can choose to tip if they would like. Freelance Landscaper Certain locations on the map would have areas you can go and ‘landscape’ where you mow the grass with a mower. You would get your equipment and uniform from the start location (TBD) and then head to the location on your mower) Places would include: University Golf Course Dog Park North Sheldon Ave Park Observatory walking paths Baytree canyon walking paths Casino Grass Mirror Park (It would be a nice and simple, point to point system). Custom Engraving You'll head to the jewellers in Los Santos, and upon entry you'll see UI by the engraving machine. When you press E on the "Engrave Object" prompt, it tells you to put the object into the engraver (You can use the crafting script for this part). Once inside, you select "Engrave" and a box will pop up to allow you to enter your chosen text. Then when you press enter, it takes 1 minute to engrave your object. Once engraved, your item description will change; STEP 1 Step 2 Step 3 Step 4 Step 5 Finished product Engraving should cost 10K per item. You should only be able to engrave items that make sense, so for the sake of realism, i've listed them to make a start: Watches Rings (If they're added) Necklaces Bracelets Guns Melee Weapons MORE TO COME! 4 1 20 1 Quote
Ash Posted August 31, 2025 Report Posted August 31, 2025 Civilian changes affect everyone, would be good for civ focused stuff 3 Quote
Daxu Posted August 31, 2025 Report Posted August 31, 2025 Giant +1 this stuff would be revolutionary for the server. 1 Quote
DEFCON Posted August 31, 2025 Report Posted August 31, 2025 This is amazing and really opens up enormous amount of roleplay opportunities. If this gets agreed upon, I want to see the day it gets implemented. Huge +1 for this. 1 Quote
britbritxo Posted August 31, 2025 Report Posted August 31, 2025 Massive +1! There are ways to help support those who have put time and effort into businesses and cool interiors and help support RP by showcasing what businesses are open. It would also be helpful to be able to use the U menu to show what businesses are open by allowing players to open them and have a waypoint set to it (especially for new players to the community). As we've lost social hubs like the pier and burgershot, it would be great to create these again for RP. Something like below. Maybe you can also run a single ad that is paid to Weazel (regardless of if a Weazel member is online or not) so that it can alert the player base that a business is open. Possibly make a pop up ad restricted to those with plat VIP. Restrict it so that they can only be open so many times per week. Make it so you have to have someone clocked on working at it possibly or in a faction to open it. Would be a cool legal tier benefit for player owned factions. 1 1 Quote
gassertop Posted August 31, 2025 Report Posted August 31, 2025 +1 every impressive idea, should be considered. 1 Quote
PompeyLeon Posted August 31, 2025 Report Posted August 31, 2025 Massive +1 This would help to increase my immersion W ArcAngel Thanks Leon. 1 Quote
punched Posted August 31, 2025 Report Posted August 31, 2025 Big +1, this would create alot of RP opportunities. The paintball arena would be a godsend... An outlet for PVP with no fear of a report or punishment! 2 Quote
vZelfeR Posted August 31, 2025 Report Posted August 31, 2025 Huge +1 I have seen a similar 'businesses open' menu system before and it works amazingly! Really opens up player owned businesses within the city and creates amazing immersion for both business owners and customers. 1 Quote
astrx Posted August 31, 2025 Report Posted August 31, 2025 Could not have worded this better myself. Massive +1, civ updates are needed as all dev updates as of late have bee catered towards crim. 1 Quote
Carl Vespucci Posted August 31, 2025 Report Posted August 31, 2025 Huge +1s I might be overcooking here but what if the gem stones/jewelries came with buffs ex. 25 mining Sapphire jewelry = mines/cooks/chops trees/ 5% faster 50 mining Emerald jewelry = Carries 10 more volume 75 mining Ruby jewelry = ??? Could help create a trading economy if mining is made super hard to level up and the people who put time into mining will be able to sell to people who can't make the stuff. 1 1 Quote
MateiC Posted August 31, 2025 Report Posted August 31, 2025 Big +1, would be so cool to have to actually take car of your character's health and getting more opportunities for Civ RP for people, but also for anyone else who wants to do those type of jobs too. Quote
omar Posted September 1, 2025 Report Posted September 1, 2025 massive +1 i liked all the ideas..... Quote
TheRealFixer Posted September 1, 2025 Report Posted September 1, 2025 +1 I love every single bit of this. So well put together and worded, well done Arc. Quote
Ms.Somebody Posted September 1, 2025 Report Posted September 1, 2025 (edited) I will give this a big +1 but I do see some issues with the suggesting businesses being added to the F4 along with the /openbusiness /closebusiness commands along with the sicknesses as someone who is former BPB government employee and current ems. How would this exactly be regulated? Would it be a requirement to open the business a certain amount of times? What constitutes or counts as your business being open? What about people who register businesses that don’t exactly “open”(ie event businesses etc.)? There’s also the well known fact that you can only be in 3 factions at the same time as of this current time, I do not want to have to decide between quitting one of my jobs just to try my hand at running a business that I might not even open or operate at a consistent rate. Onto the sicknesses, I would love to see a more incorporated and developed health and wellness system personally, but not every EMT is AMU, not every medic is a doctor, most of the medics are trained to give first aid or life saving aid, not to diagnose and treat illnesses. If you want to rp your character having an illness you are more than welcome to fill out an AMU appointment request on the gov site, go and see an AMU doctor and go through that rp, but as it stands it all relies on roleplay between two players. If a sickness system were implemented it would need to have an automated system for players if they don’t want to have to deal with the rp, can’t get an AMU appointment in time, or have an extended script time of presenting symptoms to lethality, since an AMU appointment can’t be guaranteed to be made the same day. And once again, sickness isn’t something your every day EMT generally or realistically are expected to know how to cure, they can treat the symptoms but they can’t cure it like AMU doctors can. Those are the only two things I have questions or concerns about, everything else I am in big favor of.(Give my husband a ring damnit! I had to give him a watch for our wedding.) Edited September 1, 2025 by Ms.Somebody 2 Quote