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Bala's ECRP Map Showcase II

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Bala's ECRP Map Showcase II

Since the last showcase was received so positively by the community, I figured I would do another but also, unfortunately, it seems increasingly likely that this will be my final contributions to the server in terms of modding. The reason for that is long and not appropriate to discuss on an open-forum but suffice to say, all parties involved have differing opinions on how things should be delivered and those differences are likely irreconcilable (not fixable) at this point, which while unfortunate, is as they say, what it is.

My understanding that previous projects such as the uniforms and such that I've finished will still be implemented at some point, I don't want the server to go without things but it's unsure at this point whether there will be any new developments from me beyond those. I'd like to thank everyone that has worked with me to this point on the modifications as part of the mod team, as well as those that shared their feedbacks positive and negative as they've helped shape the work. While I think we could have done more and gone further with it, I'm really proud of where we've got to and also that I got to share my creativity with the community in this way. I hope that even in some small significant way, the things that I've done have made you love the server just that little bit more.

That said, I should point out that the inclusion of any project featured here is subject to review so don't take the inclusion of certain maps as a promise that they will be included, merely that they have been created.

With that in mind, let's take a look shall we?

Twust.

Los Santos Customs
An update on the current LSC interior, which darkened the tones making it feel less like a empty warehouse with splashes of the LSC logo colours through to give it a regal and custom theme. The addition of a desking area, custom signs for the building, the establishment of a one-way road system through LSC, lifts for the vehicles and other minor customisations.

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Los Santos Pier
Taking everyone's favourite or least favourite place on the map and adding some new life to it. Adding barriers so players can fish without the chance of getting VDMed, speed bumps to encourage reasonable speed, a market/fair at the end of the pier's road to discourage vehicles from entering and also, fill out the space a little more. Different stalls and attractions to make one of our server hotspots feel unique to us.

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Sandy Pet and Hunting Store
Taking something that is just money sink and adding a little more detail to it. A pet store that people can go inside. Featuring pets from real community members (with their permission) as well as a number of different pet related items. Given the location, it was also in my opinion, a natural place to be able to deliver fish / meat to.

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County Billboards
Four different billboards, two for the city, two for the county. Featuring the LSPD, Bayview and LSSD. My head has never looked so big.

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Los Santos Bank
A simple reimagination of the LS Bank with less barriers but focusing on the area that matters. Also removed the scaffolding from the side of the bank.

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La Mesa Pub
Envisioned this as an alternative location to Burger Shot but for alcohol and such. While players will host events at their properties, that is not always regularly available and often those properties are closed for most of the week. Having a guaranteed location where people can work serving drinks as well as players being able to congregate and RP together seemed like a good idea. Obviously if club owners are putting on events, there is a different reason to go there.

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Paul's Gym
Just a free interior that I picked up and I thought if we ever decide to expand on the health aspect of our characters, going to the gym would be a good way.

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Burger Shot
A more-modern take on the current Burger Shot. Separate area for going on duty, a separate area for trucks to refill, clear of the parking lot at Burger Shot. Seats you can actually sit in and you can simply watch people work looking in and the world go by looking out.

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Vangelico Jewellery Store and Low End Dealership Relocation
Vangelico Jewellery would be a different take on the heist activities we do in the server. Hold up the clerk and security guard inside, then have your associates smash and grab the jewels. As for Low End, moving it from Maze Bank Arena which is a random parking lot to an area by the Airport (closer to DMV) which makes more sense and shows a level of realism/detail particularly to new players.

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Los Santos City Impound and LSPD Metropolitan Division Headquarters Building
METRO on top, we all know this. But they'd have the location to prove it.
Additionally, moving Mors Insurance closer to Legion Square and adding the larger City Impound closer to the centre of the city makes it more convenient for cops, mechanics and civilians alike to get their car out.

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The Great San Andreas Treasure Hunt
Basically, a treasure hunt that will lead the player across the state of San Andreas. You'll swim the oceans, climb the mountains, run the desert.. all in the name of finding the end location which is a trove of memes and easter eggs for the community. Each location will have a different hint (20 in total) before reaching your final destination.

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Official Faction Custom Mapping
One of the biggest things I wanted to do with the mods was custom items for the factions of our server. It can be a complex and difficult job running or being in a faction in ECRP, particularly for those factions that have been here a number of years. I wanted to give them the environment to be able to take their roleplay to the next step but also, reward them for their patient, loyalty and dedication to ECRP even in a small way like this.

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Also, someone complained I didn't include a song last time. I couldn't be arsed to make one this time so I'll share with you my favourite one at the moment.

 

 

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