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Teenyinnit

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About Teenyinnit

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  1. outstanding. all of this.
  2. We have the cartel, how about an infamous Underlord! The underload puts a "hit" out on someone who is in hiding and each gang gets this info fed to them, the Underlord is promising a great reward for whichever group brings the body to him. Gang must find, assassinate and bring the body to a pre-determined location. To encourage roleplay: You can only find out who the person is by RPing with them, they'll be masked or un-aliased and will be "nervous". They could be eating at a random restaurant, or trying to make a cash deposit at the bank, they could even be standing in the lobby of an apartment because they forgot what floor their girlfriend lives on, or just looking at cars to buy. If the person playing the target does not feel like adequate RP has been given, he doesn't give his name. (and he isn't carrying ID) To discourage DM: Gangs who just start shooting randoms or try to ruin this experience for others receive a demotion.
  3. Hello! To keep people relatively accountable, me these events a PER gang thing. 1: Gangs can activate these events by paying for "Intel" as a drop item form their dealer. Obviously these are only available when it's their turn to buy it. This intel will give a time and place and type of event that will happen and the Gang needs to keep it between themselves, and work out a way to act upon the intel as quickly as possible. 2. there maybe be a floating drop in the ocean, the crims would have to find/buy a boat and look for the drop in an approximate area, the police will receive the same intel as soon as the package has been touched. 3. The crims then need to race to secure the package either by deploying multiple boats/ jetskis etc to race back. Inside the package is the Vault number they need to drill under a bank which will give them a packed cash worth 200k/ an illegal rare item such as Molotov's/ Tasers etc. The cops will not receive intel as to which bank. Behaviour on these will be filtered down from the admin monitoring to FM who will use the information, how they prepared and organised, how well they followed their hierarchy etc to give them bonus points towards their next promotion.
  4. I think it would be cool to get 30-40 minutes for evading and not a full hour
  5. - restrict each gang to 1 of each class of gun and not multiple. - make the heavies heavier. They cost more to import and so become less common.
  6. I think it should stay the same. The pagers are used because they are reacting to something crims are doing and it is realistic in response
  7. So obviously we’ve recently had a large discussion recently about QOL in the server. can I suggest that punishments come in the form of fines OR jail time and not both? If it’s a crime that deserves jail time, do the jail time. If it’s a speeding ticket - it’s a fine etc. jail is an OOC punishment as well as IC, I get the crims do crime, but losing 12k and then spending 3hours in jail after losing illegal items can be disheartening. it would be great to be punished a little less by not being fined out the ass as well as spending 3 hours in jail on my day off! Especially as someone who does their best to provide interesting and good RP to cops!
  8. Honestly I fucking love this idea. its RP focussed, it feels really dystopian which is awesome and you’d have police trying to shut down the illegal events or trying to join gangs/get CIs to FIND the next event. You could make it like the illegal racing where we all found out via text through our leaders. i love the idea of winning weapons or chop parts or having friendly gang v gang activities which didn’t focus on pvp all the time.
  9. I would love to shout out some crims and Leo’s that really make the difference in the server with great interactions and take the negativity away from the reports section. can we have a section for us to share GOOD clips and give shout outs to people? It may start to sway some of the mindset and help the non PVPers find good people to RP with?
  10. Hello! as a previously corrupt cop who JUST got fired. it does happen
  11. Change Jail. it sucks to spend 45 minutes in Police custody sometimes just to then serve 3 hours in jail. Please start a timer from when we are arrested or deduct the amount of time from jail. Currently my character is sat in jail after being arrested yesterday. I have 2 hours to play today and instead of doing anything productive I'm staring at a wall for an hour
  12. Easy thing (I think) ”Tracking Anklet” PD brings a high value target into DOC who has been found with drugs or guns or is a common problem lab player…. Give PD and DOC an option to put a tag on that player, this will reduce their jail time also to the one hour minimum regardless of crime They can then be arrested if they enter a lab or “known crime zone” their location will appear like a panic on Detectives GPS so they can monitor these suspects. GND also have the ability to stop and search on sight. if the bracelet is removed by lockpick (difficult) or bolt cutters (easier) an instant warrant is placed for max jail time. this option will remove problem players from labs for 24 hours at a time, give them another form of RP with cops and DOC utilise scripts and functions we already have available. May seem harsh but would definitely force less people carrying heavies unless they want a consequence
  13. *Re-vamp DOC. make it less bring to be in. Honestly the reason I get so mad sometimes is because Jail is the most boring 2-3 hours ever. I need something other than picking up litter. *Allow backups but once a week - just like we can only kidnap a cop once a week as a gang we should be allowed one back up a week - this goes two ways. once you've backup a gang once you cannot do it for the remainder of the week. *Add more marijuana zones, or active HIDDEN labs. (like desert lab) ok new idea.... *You've added Cayo - why not do a treasure hunt and actually use it for something. Find the treasure and earn 100k? The treasure spawns at random in hard to find/reach locations on Cayo when the server population reaches 250 for the day. This would give Civs the ability to become "treasure hunters" and Crims the ability to be "modern Pirates" of sort. Could even make a map of the day? weird idea, but fun i guess
  14. Hello, 3 months on from the Gross Roleplay change how are we feeling? Personally I think the change has overall been very positive, I've had so many great interactions with men recently where they now resort to humorous flirting instead of disgusting roleplay. As an officer I get kidnapped a lot, and I haven't once felt uncomfortable or uneasy since the rule came in. I was wondering how other women and men felt about the change?
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