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Bala

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Everything posted by Bala

  1. Can confirm this was a similiar issue for me as of 12/12/23 as well.
  2. It’s not broken, doesn’t require fixing. You can do the extra ten minutes, you’ll be fine.
  3. More time in prison, means more potential for something to happen. I'm not really sure how many more concessions you people want when it comes time to face the music, honestly. You can serve the 10 minutes it takes to get you processed, because I know exactly how this is going to go. Someone is going to be all nice and compliant until the cuffs are on, then they're gunna drag their feet to be OOCly annoying because they know their time is counting down. If you want to go to jail within a reasonable window of time, answer the /dos you are being asked in a timely fashion, don't resist, don't go into /b whinging and you'll be wearing orange before you can say where the stamps at. People want realism when it suits their suggestion, otherwise convenient details go out the window. If you wanna be making suggestions about time locked up, fuckin make like 20 minute charges and above prison so people are idle in jail at Faction HQs for 45 minutes. Something that actually matters, not getting 10 minutes off your sentence in a way that benefits you to be a goober.
  4. We used to have discretion on charges. Then we had a court system. People just gave reductions to people they liked, the system was flawed in that respect.
  5. I have nothing to lose because nothing I'm going into a shootout with is mine. The vehicle I'm driving to get there ain't mine. The gun I'm firing isn't mine. The uniform I'm wearing, isn't mine. But, I have to value my life by the rules, same as you. On the one hand you're talking about a sense of realism but then on the other, are we supposed to order shipments now? Maybe stand in line at Ammunition? If you wanna go the realism route, you can have my service weapon when I die but if I injure you instead and you survive, you get life in prison and you have to serve at least 15 years (hours) in prison. Additionally, if you want to use California's "10-20-life" law, you can get an extra 20 hours for firing a gun during an attempt at murder. If you do it a second time, your sentence for attempted murder doubles. If you do it a third time you get life, minimum.
  6. I don't support this, for a few of reasons. We have an entire faction on the server dedicated to managing a player's prison time on this server. While we've made concessions in terms of prison time to benefit the criminals of the server, it's important that DOC aren't marginalised and I think further reductions of prison time begin to encroach on that. A one-size fits all approach to the arrest procedure just doesn't run, because as you will know from your own experiences, every person you arrest is different. You will get some that as you explained, will say "just take me to jail", like this is single-player and they're trying to skip a cutscene and you will get some that drag out the process so much, just to irritate those arresting them. I personally don't think that we should be creating an environment where hitting fast forward on RP or at the other end of the spectrum, dragging things out unnecessarily is rewarded. If people have to go suddenly, it is what it is and we can skip but if you are skipping because you can't be bothered to interact, fuck you, go play GTA Online. If you're dragging the RP out to go to prison, then you are just shafting yourself and the argument of "sooner you are in, sooner you are out" applies. Take that away and people will abuse it to annoy cops arresting them because they know their time is ticking down. I'm not disliking this for cop bias, I like the OOC prison time changes for example but this just doesn't work because of the player mentalities we have unfortunately.
  7. Attachments isn't equipment that you can really use to make a lot of money though. The lab equipment is an investment in a setup which will make you more than it costs to set it up, unless you happen to mess it up. Be glad you've got an avenue to get back some of your money.
  8. HAHA. Tell you what, we'll flip that in the North American timezones.
  9. Inflation tho
  10. @Ajc33 I think perhaps when changes like this happen, it's probably best to approach it with a clean slate and take things as they are. People like things a certain way and on the one hand, people want change but then on the other hand, we're not quite open enough to accept it when it happens either. These things aren't an exact science, they will take tweaking and fiddling until things settle, of course. But, for me, what the labs brought to the server was a hierachy. Big does fuck small, usually. But, if you can find a way to do business with big, even as a solo or small group then that's good. If you always getting robbed, just call police when you get free and we'll go shut that shit down.
  11. I think the frozen lakes is pretty cool.
  12. I know this is a wild thought but considering the big picture here, our player base needs a certain amount of restrictions because there are too many individuals incapable of controlling themselves and putting logical decision making ahead of getting their own entertainment. This is a server that has enforced unnecessary upon it's law enforcement, taking away some of the enjoyment of the game. Having to fanny about with storing evidence and writing out arrest reports to justify a legal system that always seem to have something flawed with it. But, now in addition to you only getting a capped amount of time which impacts the Department of Corrections faction as well as investigative roleplay, you want to get out and go straight back to doing what you did before you went in like it ain't no thing, so then we end up chasing the same person in the same vehicle doing the same thing ad nauseum which then impacts our factions. Someone drives like a moron, gets three demerits on their license and it gets suspended but then they get it back three or six hours later? What you think they are going to do when it ain't really no thing to get caught? To quote Steely Dan, they'll go back, jack, and do it again. We reduced it from 48 hours to 24 hours to be kind, didn't have to, wasn't forced on us but we did. The prison time has been capped. You good now, don't be getting greedy.
  13. Doesn't make no sense to have your car released when you can't drive it. You know exactly what that'll lead to. You can't say it don't make sense when license suspensions and bans from driving exist IRL for vehicle offences a lot more lenient than the ones people commit in Eclipse.
  14. Your average player only plays maybe 2-3 hours a day and would usually play at the same time. Considering it's just a day, it's not really an issue. Maybe you don't see why it's an issue but if we swing the other way with the consequences, people do stupid shit and even getting caught comes with little consequence. The most that would make sense in my view is 12 hours and even that's a stretch. You ain't supposed to go prison every day, if you do either you don't care about getting caught or you bad.
  15. Adding the support for CTRL+X to the scene management would be *chefs kiss* as well.
  16. Same thing goes with a trunk as well. Getting a body out the back at Pillbox has me more stressed than chopping on Chiliad.
  17. In one of the upcoming map updates, there will be some bus routes that service the prison. Whether that's a route to Paleto or a route to Los Santos. That said, it's kind of dependent on people doing the bus job and also, knowing people are doing the bus route. Additionally, i've added an ATM outside the building for that stamp money, it just needs script support by the devs.
  18. I guess the reason why it's not a thing already is that the gov factions have a bit more of a handle on not abusing the feature to heal people, absent roleplay. I could still all kinds of fuckery coming from making this a thing and I feel like it might have an adverse effect on medical roleplay as well. The only difference between this and trunking an injured person is convenience though and in some of the vehicles cases, availability of a trunk so maybe? I think asking for approval is important but you could probably offset it with a timer or something to help prevent abuse by non-gov entities. Like it takes x amount of time to start dragging them after approval if you are a non-gov. Is it the aspect of medical that needs the most work though? For me, I'd much rather see medics be able to heal people there and then in certain situations, than have people racing across the map. For example, if you crash your car or get beaten with fists and get injured as a result, you could be fixed on scene. If you were stabbed or shot, you would have to be transported to hospital.
  19. We did reduce it already to 24 hours, it was originally more. Considering that if you did some of the stuff you did in real life, you'd lose your license permanently, you can wait 24 hours to pick up a fresh one, it's no big deal.
  20. I'd put this kind of role-play in the same basket as hostage situations or prison breaks. If it's something that is well thought out, is driven by a decent amount of roleplay and is not going to be something that someone is going to pull willy nilly then I'm all for it. This is where a special scenarios team would be handy in the admin team for these kinds of situations. They could sift through these proposals and set conditions so that they can be properly executed. I think at that point also, you could introduce character kills as a consequence of these actions. Someone tries to escape freedom but wants to put it their character on the line and they get killed doing it? They die, and roleplay comes from that death. Someone wants to take a header off the Construction Crane after days and weeks of depressive roleplay but kill their character doing it? Fair enough. What isn't helpful is every bank robbery to turn into a hostage situation, prison breaks every night and repeated suicide attempts from the same person because they are bored. All of which has happened in the past, as @Ash alluded to.
  21. The gun being visible was a script decision, not a rage limitation, made quite a while back, we're not forced into it. I suppose they didn't like people ass pulling pistols with no pre-warning. Not exactly realistic but perhaps logical for the server. I'm sure they could look at revising the list of guns that are hidden and the list are visible to make more sense with the addition of the other weapons now but I think for certain pistols it should still remain visible. Perhaps those guns being hideable, you could toggle hiding and unhiding it. Uniformed Cops aren't going to hide their firearms away for example.
  22. Unless it's really in the way, which at least for Chilliad it's not, I don't see a point in removing it.
  23. It makes sense if you are trying to chop two vehicles, no?
  24. That's wild, but maybe next time don't put all your eggs in one basket, play a little smarter and maybe you don't end up being the filling in two groups' raid sandwich. I'll be honest, if I had grounds to raid your house and found the motherlode inside, I'd probably have a cheeky giggle as well. Take it on the chin, learn from it and don't make the same mistake next time. The opps are everywhere!
  25. If it don't make dollars, it don't make sense, my slime. -1
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