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Everything posted by Bala
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Get rid of the whole /me roleplay when it comes to getting your car fixed at a repair shop, because if we're being honest, no one is paying attention to that stuff. You're just doing it for the sake of doing it. Instead; Have scripted car jacks and lifts inside the mechanic shops. Add [E] Fix Vehicle and [E] Inspect Vehicle World Interaction options to a vehicle on a lift. Add an engine inventory with a several car parts inside it, such as Spark Plug, Alternator, Fan Belt, Oil Filter. The damage of those car parts would correspond to the vehicle health, so the more damage, the more engine parts need replacing but it would be random which car parts are damaged. If the car part was gray, it's functional. If it's red, then it's needs replacing Mechanics would have the car parts inside their /fl - faction locker. They would have to drag the parts into the inventory slots, to fix the car parts. Once all the damaged parts are replaced, the mechanic could hit Fix Vehicle which would repair the vehicle.
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Add earnings buff to citizens with no criminal record/faction
Bala replied to Teenyinnit's topic in Game Suggestions
I think with a state with the crime rate that we have, I don't imagine it would be a stretch of the imagination for our Government to give a monetary incentive for people staying on the right side of the law. I think probably a fixed amount on the welfare would suffice, rather than a percentage of a job's earnings, as it's a bit more straightforward to add. -
Well, something good came from this thread, we got rid of the OOC speed cameras. No more off-duty tickets for me! I believe my homie from another momie @Thang sent the list of what people came up with the devs.
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I'm not gunna lie, I think you may have over-estimated what Thang is able to do, as he doesn't have direct access. He's currently just contributing as a third party, same as the mod team does. That said, your suggestions make sense but we need to get rid of this Fisher Price-looking phone UI, lmao. I dunno if making it look like an iPhone fits stylistically but something that doesn't look like it makes different noises when you push it's buttons would be nice.
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Pretty much this.
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That's the sort of silly statement that furthers the negativity around police on the server and it's the sort of thing people like you have been saying for months. Looking at those numbers, how many of those arrests actually have anything wrong with them? Even on a really bad day, 2-3 at best. How many of those 'bad arrests' go to JB? You'd be getting into zero decimal percentages with a lot of zeros on that. You're not saying every officer is guilty of this but lets be honest here, I know what you're implying with your message but the reality of it is, it's still uncommon for there to be issues, whether pre-JB or now. I'm not going to sit here and say that people don't make mistakes because they do but we're arresting people every single day. That said though, PD's leadership and it's IA hold the faction members to the highest standard on the server. I know because I've been on the boot end of that a few times myself and they won't even let me anywhere near it. Sometimes the actions they take are even a little excessive but people like yourself think it's just some big boys club where we all pat each other on the back and that's not the case. We shoehorned the Judicial Branch into a server that on average, regardless of what area of the server you are in, has no appreciation for long-term, high-tier role-play. There are exceptions but for the most part, it is a server where it's all about the next situation. JB was just an example of throwing shit at the wall and seeing what sticks. While the people involved have tried hard to make it work, they are crumbling under the weight of their own system and over-complication. But, it's criminals and cops that have to deal with those consequences. We've tried to change the server to fit JB, not JB to fit the server and that more than anything is not something I'm a fan of. I don't think JB has to go at all costs, but either you re-work it to fit the server it's in or you fuck it off entirely because as is, it's the literal elephant in the room.
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Stuff that is beneficial for everyone are easy wins and should be priortised over things that are pro-cop or pro-crim. No one complains when their life is made easier do they?
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I'm not suggesting anything beyond suggestions to improve the playing experience for our players. I do not make any kind of decision or have any kind of input into what goes into the server, I wish that I did. That said, I don't really give a shit if something is a cop suggestion or a criminal suggestion so much as I care whether or not it's balanced and good for the server period. Shit like purchasing garage spaces with IC money, being able to remove your tattoos, being able to quick store bags in storage furniture, adding a location on the impound buzzer call, allowing eating and drinking in a vehicle, furniture weights, adding a front desk buzzer to the PD, locking vehicles while carrying bodies. Those examples are non-specific and effect/benefit every single player. You know why the clothing update is so wanted? Because it benefits EVERYBODY, everyone gains something and no one loses something. I put a bunch of the PD development requests in here because half of them have been going longer than you have and half of them have no consequence for crims. A different panic colour, call numbers resetting at midnight, area names in the 911 calls. It don't make a difference to you as a crim. I'm getting kinda fucked off again with the process to be honest, I don't know if this thread will even get looked at but the point is that it should because these are things we know and things we have used a lot. We shouldn't be worrying about which side is getting what or the new and shiny, when half the stuff we have is years old or no longer serves the community or just lacks the amount of care needed to make it special.
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Yeah I can’t wait for all the crims to want all the crim changes and the cops to want all the cop changes. Democracy doesn’t work. It’s just a list of things, a big list. Hopefully they’ll look at it and pick some stuff off it and do it. Half the stuff effects everyone anyway.
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I've gone through the suggestions posted since Saturday and updated the original post with most of them. I've also added a number of the QOL requests from Law Enforcement as well, some of which have benefits for the rest of the player base. @Paulius @Osvaldon If you are looking for ideas for development, this list, while considerable is a fantastic indicator of what is on people's minds. While new features are great, players like the existing features too but sometimes they just need that little extra bit added or tweaked to make them even better.
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You're hard disagreeing because it's benefited you. I'm not disagreeing because it hasn't benefited me. In fact, I've never had any kind of charge or case thrown out. I don't have anything against the individuals involved either, I think in the circumstances they've done pretty good work. I'm disagreeing because in it's current form, it's a honestly detriment to the player base. The daily external expectations placed upon the law enforcement factions and the wait period for people to understand if their case will be accepted lead to nothing but frustration. Bare in mind, how many cases actually go to trial? Very few, but we have to approach them all the same. It's not simple but I think it's straight-forward. Focus on the cases that will have the biggest consequences and generate the most RP out of it. Everything else, they can go through Internal Affairs. Perhaps even re-consider the hiring policies of legal factions, like we did with the firearms. I'd much rather look the other way on that, than persist with something that will eventually collapse. If JB ain't got enough people to handle cases and there isn't enough good quality roleplayers to staff it properly, what else is there to say?
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In fairness, if you want an authority on charging people, maybe the two factions that spend all day arresting and charging people might be the best ones to decide who is guilty and who isn't. Naturally, some of those charges will be wrong (shock, PD/SD isn't perfect) but we don't want to wait 6+ months for a decision on a case any more than the accused do. We've overcomplicated things on the law side massively, then we jump on people when they haven't got an online law degree.
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I do wonder from some of these reactions whether people consider that they might be the problem, or not. I've had a lot to say about faction management over the years and I don't think it's perfect by any stretch. I've had my fair share of run-ins with Aldarine and Bakmeel over the past couple of years, let me tell you. I haven't always agreed with their stance on things or their decision making. I'm not about to glaze either of them. At the same time though, what the fuck do people want? Same thing goes with the developers. They don't do anything, people complain. They start doing things, people complain. Literally, damned if you do and damned if you don't. I think in all honesty, you should give FM 2.0 at least a few months to see how it fits and if a significant portion of people are unhappy then FM need to have the flexibility to make changes and improvements. What I'm quickly learning though, is there is not a specific way of doing anything in Eclipse that doesn't upset someone. It's easy to point the finger if you aren't having to make any kind of decision yourself.
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Normally, I write a full on essay as a response to these things but I can answer this succinctly. Either we have a way to make the Judicial Branch work efficiently for the server that we have, or we do the right thing and close it. This was never an avenue of roleplay that suits the player-base of Eclipse and while we will have a minority of players that engage and enjoy it, we do not have the player base nor the depth of quality roleplay to ensure it's an interesting experience. Rightly or wrongly, it's only useful for the criminally accused when it functions as a get out of jail free card and that only works when that freedom is in a reasonably short time-frame, not months on end. For law enforcement, it's just made doing the job more unnecessarily complicated and added a bunch of stuff that takes away from the more entertaining aspects of police roleplay in Eclipse. I respect the efforts of people like Colt, Judith, Hope and everyone else involved in trying to make this work and there have been times where it has, but they are too few and far between for a multitude of reasons. For me, the only way this can successfully work moving forward is to pick the highest profile cases and basically turn them into in-character role-play court events. Those situations where there are significant consequences and high-stakes, which involve a large number of people. Cases like the Andy Tyrie or Vince Williams or Mike Luigi. These are the cases that are useful to have that sort of stage. Not whether John_Smith actually murdered two people six months ago. You just focus on these big time cases and you keep the case load low but you maximize the end result.
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OP has been updated with most of the new suggestions from @Tuco666 @Ritchie Stones @Ex0TiC @Judge Judy @SquirtleSquad @Demonmit1
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As a non medic, when dropping someone off at hospital, if you are dragging them inside your car, it'll undrag them automatically and spawn them inside to begin healing.
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This thread isn't necessarily for new features, so much as it is improving the current experience by tweaking stuff.
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UI Switch back to a timer, for a filling a water bottle. Add a world interaction option to the tollbooths, in addition to the command. Inventory Reduce the weight of bolt cutters and drills by half. Rules Remove the bank no crime zones, so we can have different bank interiors to rob in future. With the addition of fleeca, this is less needed now. Law Enforcement Remove the OOC CCTV Speed Cameras from outside the LS Bank and Lower Pillbox. LS Bank isn't really a hot spot anymore and Lower Pillbox is directly connected to a highway, it's just mean. Jobs Allow day-light robbery windows (7pm-9pm and 7am-9am) for the house robbery job that come with 10% more risk but cost 10% list to get the assignments for. Add a pickaxe animation to the mining job instead of the pneumatic drill. Vehicles Add self-repair at the Mechanic Garages, if there are not enough mechanics on duty. Graffiti Alter the spray time to be a second per letter, 1-9 seconds to spray. Reduce the time it takes to clear them away to 20 seconds. Add multiple wipes to a microfiber cloth. Furniture Allow property owners or people with keys to buy Furniture at their property exteriors or interiors, instead of just relying on the furniture store. The furniture store is not a place of roleplay, everyone goes there and dips. It's just inconvenience for players. Reduce the furniture item weight to 1, from 5. Weight shouldn't be an issue, when you can carry trees and walls in your pocket. Only the inventory slots should necessarily be a concern.
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Thank you for your suggestions, I've added them to the original post in categories. @SquirtleSquad @Pazz @JWIT1 @Spizor @MrSilky @Ash @checkky @Victor Einhart @Quietthecutie
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The Clothing Update is at this point, being released imminently and as with all release of projects, the question becomes about what is next for the server in terms of development. Every one is going to naturally have their own wish lists and desires of what they want to see addressed but for me, I feel like at this point in the server, there is something that I want to see happen the most and I think if everyone really thinks hard about what is not just good for them or their faction, but everyone they play with, they'll agree with this as well. That being, a Quality of Life update. You see games having these all the time, usually between big features, but it's because especially with a server like ours, things are constant and people are using the same systems, day after day. So, what is Quality of Life to me? Quality of Life to me is how enjoyable the game is to play on a non-specific level. You look at all areas of the server that are currently implemented and think, how can we fix or improve this in some way? Not as part of some big sweeping update that takes months, even years to deliver but how can we deliver short and sharp improvements across all areas to improve the experience for the entire player-base. I'll give you an example. Laptops. Right now, in order to check CCTV, a person has to drop a laptop by their feet and then enter the camera. They cannot see what is going on around them as they would if they were studying the footage on the laptop, so anyone can just yoink the laptop and that's that. Also, the Destroy function for the Laptop is right at the top and there is no timer on it, so if you hit that button without thinking, that is like $7000 down the drain. So, quality of life updates for Laptops would be adding a use function to it, which puts the player in an animation watching the laptop and allow them to watch without dropping PLUS adding a cancel-able timer to destroying a laptop would prevent any accidental destruction. I'll give you another example. Impound. This has been a topic of contention for quite a while, as civvies feel that cops take too long to release and there are certain aspects of the impound scripts that make things harder for cops to use. Some quality of life updates for the Impound might be things like being able to get your own vehicle released if there are not x amount of cops on duty, the impound buzzer stating whether a person is at the City or County Impound, the release fee in the list of impounded vehicles so cops can tell civvies ahead of time how much it will be, being able to set an amount of days optionally for how long it should be impounded. Quality of Life is something that I've tried to incorporate into the maps that I've put into the server but maps are just the background environment to the stories we make and the characters we play. The script is the structure, upon which everything is based around. I know that these are likely going to be centered around what your function is in the server, but if we can get enough variety in the answers and find some real common things to improve then we can So, I want your help. I would like for as many of you to reply to this thread as you can, from all corners of the community with bullet points, of small tweaks and changes that you personally feel are quality of life. Small changes that you feel would improve the playing experience for yourself, your faction and the players you share the server with. I will do my best to screen them and compile the most popular ones in the list and we can then present them to the developers and express that this is what we would like, in a structured and sensible way. Requests Law Enforcement Automated 911 calls about house, bank and ATM robberies to include an area location or road name in their 911 call, like regular 911 calls. Allow law enforcement to search the owner of any particular property, using the same method as /setgps - except instead of the GPS coordinates, it would print back the name of the owner. Make a buzzer for police/sheriff stations at the front desk stating which station the buzzer is at when rung, examples (roberto sanchez always needs assistance everywhere). Remove the OOC CCTV Speed Cameras from outside the LS Bank and Lower Pillbox. LS Bank isn't really a hot spot anymore and Lower Pillbox is directly connected to a highway, it's just mean. Add a Bar License to the Judicial Branch, like the firearms and pilot licenses, so people can identify as actual licensed attornies. General Add a drop shadow onto the circle mini-game, to allow for it to not blend with the environment so much. Automatically convert pocket cash into an inventory item, in excess quantities. For example, anything over $25,000 turns into packed cash in your inventory. Add a source function to trace the packed money back to it's source. Anything not from a bank or store or an ATM would come back as an unknown source. Bank/Store/ATM packed cash would correspond to the place it was taken from. Allow being able to talk whilst inside the CCTV. Ability to use VOIP at all times unless a text box is active. Fix the draw animation bug that results in you sometimes having a longer looping animation of drawing your weapon after exiting a vehicle. Ability to purchase garage space ICly to prevent house hoarding. Add management to all scripted businesses. Prevent AP loss on ragdoll. Give /panim news3 (which ever one is the movie camera) the same right-click camera functionality as /panim camera. Split /license and /license [ID] into /licenses (shows all) and then individual options of /gunlicense /drivinglicense /truckerslicense etc which show full name and then the license if it exists. New command /mybio [Text]. Simple one-liner you can describe your character "Looks mid-40's, has a prosthetic leg, smells of strawberries" and if you're within whatever range you can /examine [ID] and that text prints to chat. Clone the bag item into a "backpack" that uses the same model as /panim backpack and functionally works exactly the same way as existing bag. The ability to consecutively refill water bottles without having to re-click each time. A command to remove radio binds, rather than just override them. Add a front desk buzzer, like the impound inside the Police Buildings, to alert cops someone needs help. Furniture Allow property owners or people with keys to buy Furniture at their property exteriors or interiors, instead of just relying on the furniture store. The furniture store is not a place of roleplay, everyone goes there and dips. It's just inconvenience for players. Reduce the furniture item weight to 1, from 5. Weight shouldn't be an issue, when you can carry trees and walls in your pocket. Only the inventory slots should necessarily be a concern. Re-organize the furniture store into many more categories. Laptops Add Life Invader functionality to the laptop item. Add MDC functionality for on-duty LEOs and GOV faction type so we don't have to be tied to either a vehicle or the limited number of places in the world where they've been added. Add a cancel able timer to the destroy function on a laptop. Alter CCTV to ask for a Laptop in the player's inventory, not for it to be on the floor. Impound Alter the UI at the impound to a world interaction. Instead of "/release" to ask for help, have the text prompt indicate you're asking for help. Using the same logic as bank robberies with minimum cops, if there are less, then you can release your own vehicles from the Impound if you are not wanted for misdemeanors or felonies. The impound buzzer message to include either the County or City Impound location. The release fee included in the list of impounded vehicles (/viewimpound) Add a day addition to /impound to specify how long a vehicle should be held in the impound for, if there is IC reason for it. This would show on /viewimpound but you'd still be able to release it. UI Customisable UI that you can move for personal preference. Customisable chat filters to modify your own chat tabs. Instead of f7 be remove everything, have it cycle between: all UI visible, no UI except chat (/hidehud true functionality), and everything hidden. /togglealias command that allows you to only ever see player numbers by choice (and retain upon relog) /alias ID with no name should just reset the alias you had for that person. Switch back to a timer, for a filling a water bottle. Add a world interaction option to the tollbooths, in addition to the command. Ability to re-use a 0 armour by fixing it. Add a "Store" option for storage furniture, like vehicle trunks to put something in your hand into the storage if there is room. Allow store owners to change the order of items being sold in the menus. /panim news3 should have camera functionality, without the overlay. Being able to buy more than 1 item at a time at Humane Labs. Change the ATMs at Fleeca banks to be unlimited storage like the ones at main bank. Ability to add managers to scripted businesses. MDC Add a STOLEN button to the MDC on the vehicles page to designate a vehicle is currently stolen. Add a Player's License display to the MDC, with all their licenses. Allow cops to be able to suspend a license through the MDC, with a entry of who has done it and when (to prevent abuse) Add whether someone has their fingerprints taken in the MDC. Add the call numbers to the columns on the 911 calls page. Allow officers to remove active charges and tickets they have already placed. Make bolos expire automatically after 24 hours. Reset call numbers at midnight. Police / DOC Placing a backup when you have an active one will just update the existing one, rather than create a new one. Same thing applies for a panic. Allow the pasting of names into the Evidence Locker text prompt. Change /removeblockade to remove the nearest blockade of ANYONE, not just your own. Change the license suspension parameters from days to hours. This allows for more flexibility on charges and such. Allow law enforcement to use /drugtest. Change the panic alarm color in the chat to #FF0000 When 0 faction members of LSEMS faction are on faction duty, forward medical calls in the chat of on-duty LEO faction members. Add a key press like CTRL + R for backup/panics, for 911 calls. Allow /ram to work on interior doors as well as properties. Refueling a faction vehicle on duty should charge that faction's treasury, but should be logged to avoid abuse. Add Radios, Bobby Pins and Bolt Cutters to the Faction Lockers, but take the money from the faction treasury. This would need to be logged but they are essential items needed to do the police job. Allow Detectives to use /cruiser in their personal car to enable commands that you normally can use in the police car, /mdc, /m, etc. Allow Detectives to show a fake license so that when they show ID, their name is different, to produce more RP avenues for investigators without the risk of being metagamed due to the “show me your license” stigma. Add the ability for Detectives to hide their aliases when they have a fake license active to protect against people aliasing Detectives as ‘Detective’ or ‘Cop’ and metagaming. Allow Law Enforcement to be able to open or close tollbooths for a fixed amount of time. Add a scripted parking lot at Police Buildings for 1 vehicle per person. Adjust the permissions for /clearunit to be toggleable for faction groups, or lower the permission to Sergeant. Separate the colors of cruisers for the LSPD and LSSD on the map/GPS. Optional value at the end of /jail and /prison to reduce the players sentence by a certain percentage, up to +/- 30% (or any value that faction leadership could set). Allow individual demerits to be removed. Phone Twitter style phone app. Add a feature, whether through the chat or through a visual aspect on the phone, that indicates missed/unread texts and calls. Add some form of a time indicator to the phone text conversations. Make /low work when typing on phone (e.g. 911) "/low police" "/low Roberto Sanchez just killed a guy". Being able to sort contacts alphabetically; Being able to share your phone number to people that are in your proximity; Being able to share locations through text messages; Having a better notification system that lets you know when you received a text message (visual / sound). Add a non-emergency phone number OR non-emergency designation when calling Police or Medic. Having a button to call a person that messaged me straight away; Having a button to add / edit someone that messaged me (currently, I have to memorize the phone number if I wanna add it as a contact); Having a button to block someone that sent me a message; Ability to make a groupchat on an app on your phone similiar to WhatsApp Prison Disable /panim in prison. Stores Allow for entering a custom amount at humane labs/general stores for items that you want to buy. Or better yet, make a cart so you can buy everything at once with custom amounts. Make all shops where you buy items have a basket and quantity- so you can buy 50 Bobby pins, a bag and 5 waters (for example) without spam clicking and not knowing how much you are spending. Inventory Allow for criminals to mass sell non-stackable items to an NPC (e.g. car parts, packed cash, etc..). Packed cash should be categorized differently depending on the amount of cash in it. The ability to accurately split items in your inventory using a slider/number. Shift-clicking for item transfers. Be able to search a bag you are holding, using I. Reduce the weight of bolt cutters and drills by half. Consistency for eating and drinking - selecting the drink option automatically closes the inventory, selecting the eat option doesn't. It would be nice to have the pocket money as an item in our inventories. Being able to specify a number when splitting items in your inventory. Food & Drink Allow eating and drinking inside a vehicle, without an animation. Speed up the action timer for drinking. Cancelling eating food doesn't just completely destroy it and instead has % left like drinks. Press E to sit on chairs at burger shot. Rules Remove the bank no crime zones, so we can have different bank interiors to rob in future. With the addition of Fleeca, there is less demand on the big banks. Injury & Health Add a 'Finish' option to injured players, with a small cancel-able timer, if you have a weapon equipped which will kill the downed player. Remove the option for players to automatically bleed out and die. They can either wait to be rescued or if they are not involved in an active RP scenario with another player, they can give up and re-spawn at a hospital. Replace the death animation with a synced ragdoll. Being able to scriptly crawl when injured. https://rage.mp/files/file/414-sync-crawl-system/ Remove the old medical drop-off from Paleto Fire Station. As a non medic, when dropping someone off at hospital, if you are dragging them inside your car, it'll undrag them automatically and spawn them inside to begin healing. Allow for MD to treat Painkiller overdoses. Legal Jobs Add the opportunity to tip at Burger Shot, when paying for your food. Move the fishing sellpoint closer to the pier/beach. Make the trucker job’s general store stock collectible from the city, not Paleto. (It’s a pain getting an order for $1500 for a city store ordering some radios to have to truck all the way to Paleto and back spending almost all of your profits on fuel). Increased rewards for truckers using personal vehicles. Add a pickaxe animation to the mining job instead of the pneumatic drill. Put the timer back on the mining and oil driller jobs again, instead of the minigame. Fishing: Add different types of fish, with different odds and pay. Add different weights to fish. Add bait to increase the likelihood of catching a fish. Add a marginal increase in odds and weight for fish, when fishing from a boat. Illegal Jobs Add more usable items to house robberies rather than just having most stuff to be sold. Reduce the drop rate of bolt cutters spawning in house robberies, they are not common as the drop rate implies, they cannot be sold and they are very heavy. Allow day-light robbery windows (7pm-9pm and 7am-9am) for the house robbery job that come with 10% more risk but cost 10% list to get the assignments for. Graffiti Alter the spray time to be a second per letter, 1-9 seconds to spray. Reduce the time it takes to clear them away to 20 seconds. Add multiple wipes to a microfiber cloth. Vehicles A short spawn / de-spawn timer when spawning or de-spawning a vehicle, whether a faction vehicle or something from a parking to allow cancellation. Put players purchasing a vehicle, credit or dealership, into the world in a different dimension to allow them to test drive the vehicle fully modded. Review all newly added vehicles (since 2022 I believe) to see if their trunk size should increase and ability to carry bodies added. Ability to lock/unlock a vehicle while carrying a body. Add more high end dealership slots, or make it a virtual showroom with unlimited space to both prevent lag and allow more people to sell. Buy extra parking spots with in-game money. Ability to lock your vehicle while carrying bodies. Allow all players to drag people into vehicles if they are injured. Vehicle Permissions. /addvperm replacement for /givekey. You can specify AccessVehicle, RepairVehicle, ModifyVehicle, ManageVehicle. AccessVehicle will give the player keys to the vehicle. RepairVehicle will give the player permission to repair the vehicle at a mechanic shop. ModifyVehicle will give the player permission to modify the vehicle at a mechanic shop. ManageVehicle will give the player permission to add the previous permissions to other players. Character / Clothes Allow players tor remove tattoos. Remove the need for an earpiece radio when someone has a radio in that slot.
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Remove some Vegetation/ trees from the city, frame issues
Bala replied to Jay_Valentino's topic in Game Suggestions
If it was a widespread issue, then I'd be more inclined to do something about it, from the mod point of view but from my understanding the majority of our player base can still operate the game at a considerable quality and enjoy the experience. As for the script stuff, that's nothing to do with me. If there are areas where you notice a frame-rate drop especially then perhaps it can be looked into, but something so vague as remove some trees/veg from the map isn't going to do much. -
Create an "Official Press" subforum under the "In-Character" section
Bala replied to Pazz's topic in Forum Suggestions
I agree, not just for Weazel and PD but there are a number of factions that post newsletters. Not to mention the Cobb Blog! -
Harvey Xing, voice of reason haha. I love it.
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He's waiting for you to come by Lincoln and see him in it and jump to conclusions about it in a forum thread. Time is a flat circle.