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PennyWise13x

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About PennyWise13x

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  1. PennyWise13x

    Varrios Los Aztecas

    This should be fun!
  2. PennyWise13x

    Lifeinvader ((Strictly only IC website & phone app))

    This would be amazing! huge +1
  3. PennyWise13x

    "Hands up this is a rob" mentality...

    As someone who plays a criminal I usually don't rob people unless of its a rival gang member and even then I try to get the most out of the situation, which in turn makes the scenario a little longer, and gives the other gang time to come back them up, which is frustrating but that's the risk of being a criminal, or any other form of play. With that being said I can see why new players have a difficult time RPing because it's time consuming, but I enjoy lengthy scenarios so I guess its a player to player basis. Also in a scenario when you are typing a /me and let's say you have a first responder on his knees, but he pressed his panic button before you could notice; you are in mid /me and backup shows up you either hit enter mid text or hold backspace because people don't care when they see ((Typing)) and see it as fish in a barrel. I think if people had more "courtesy" and went with scenarios instead of shoot first ask questions later, other illegal or legal parties would stop having to have the same mentality and would be a lot calmer and less chaotic. Just my 2 cents 🙂
  4. PennyWise13x

    Small Businesses

    +1
  5. PennyWise13x

    Motorcycle helmet

    +1 pink helmets get you made fun of if you run in the the wrong people xD
  6. PennyWise13x

    Grabcash cmd

    +1
  7. Player(s) being reported: Players 202,138, and 24 Date of rule breach: 10-1-2019 Time of rule breach: around 21:30 UTC Your characters name: Carter Blackwood Other players involved: Player 181(possibly) Specific rule broken: 7.2.1 Deathmatch is the act of killing or hurting another player (or damaging their property) without a proper roleplay reason. An attempt to break this rule will result in a temporary or permanent ban. 7.2.4 A player must allow their victim enough time to comply with the demands and warn the victim more than one time, if the victim is too slow to respond or react to the demands. (Attempted) 7.3.1 Vehicle deathmatch is identical to deathmatch, however, the rule explains how vehicles should not be used as weapons. How did the player break the rule?: What happened was I was going to LSD to go to my car which is in the ocean, and was about to make a report before Player 181 was needing a ride because his car was flipped, when we drove up as seen in the video I tried to unflip his car (which was stupid because I was on a bike) which he was injured I went to talk to him and one guy from the looks of it tried to run us over but failed and then one was in a blue car so I thought he was part of my gang, and they all were wearing blue but I didn't recognize them and suddenly they got out and said hands up and I wasn't even given a whole second before they gunned me down. Evidence of rule breach: (Also don't judge the watermark I had to make this in a pinch)
  8. PennyWise13x

    Remove the 30k price for engine repair

    +1 I don't mean to be "that guy" but I work in the auto industry and have been for 2 years, and not ever have I seen an engine repair more than 2k, even high end cars like lambos and Bugattis (<---- Bad example), never heard of them being over 10k, this is absurd and completely unrealistic. How much of the cost goes into the shop's treasury? If all, then no need for labour charges because in most shops and dealerships at least 45-50% of the cost is labour. I'm all for making people care more about their car and obey traffic laws, but this is way past extreme. Bad decision in my opinion.
  9. PennyWise13x

    Better drug suggestion

    The "g' was just possible unit of measure, could be .oz or .lbs. I'm just saying there could be a better rp measurement rather than the typical 1x of each drug Also maybe add new icons for the inventory if that's possible?
  10. PennyWise13x

    The Last Riders MC

    Good guys, never had a bad time with them. Look forward to see more of you guys!
  11. PennyWise13x

    Police department

    I like the idea for the FBI and National Guard but I dont think it would be very RP friendly to have a cap on gangs because honestly you think any IRL gangs are gonna stop at a specific number? I understand trying to be fair, but every gang leader or high up reviews each new prospect when they join, and some gangs are invite only, no applications. Every player who comes into the server makes the decision to go the legal route and non legal, and shouldn't have to be forced to go to a certain faction just because it was unfair to some.
  12. PennyWise13x

    Better drug suggestion

    That's why I suggested that there should be some way of telling if someone is cooking at home so the threat is still there.
  13. PennyWise13x

    Better drug suggestion

    So one of my favorite things to do as a criminal is grow weed and make drugs, it's relaxing (until cops show up), but I've been thinking lately on what could make this a little more immersive and a little more diverse. One of the main things is weight, every drug is just "1" of itself and is a little irritating trying to explain how much of that drug you have when talking to another person, so I was thinking of maybe labeling the drug with the weight after it, for example instead of "Marijuana x1" it could be "Marijuana 1g" or "Marijuana 1oz" and match each drug with the most common weight the drug is sold by, like cocaine is a kilo, marijuana is grams or ounces etc.. Also I think when growing or cooking you should have a chance to get more or less, kind of like when making seeds for example 1 marijuana plant can chance to produce 1 to 3 grams of weed, and drugs like cocaine or meth which is weight in kilos (I think?) could produce 1 or 2kg, and so on. Another thing would be home cooking, maybe add basements or cook in the kitchen, perhaps? Obviously you wouldn't be able to get the materials from your house, so you would have to gather supplies before cooking, or maybe you could buy/steal the supplies at a Drug and/or Convenience store? Also, could add small closets which you could home grow 1-4 plants, depending on home size. This would help the players who want to produce drugs but can't because the other labs are occupied, you might not be able to produce as much as people at the labs but you will still be able to make some kind of profit. Last but not least, the Police. (I didn't forget about you guys ) In the case of home cooking, to make it possible to find home labs, maybe add a notification if you are within a close distance of the house that the house smells of chemicals or has a strong skunky odor, (K-9 unit possibly?) or maybe a power grid system were you can see what area is using the most electricity, making the risk of home growing for a long period of time can still pose a threat, and would still keep players cautious as they would be at the labs. This is an open discussion, feel free to give ideas and thoughts!
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