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Rodiz

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About Rodiz

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  1. +1 adds cross-departmental clarification to the various callsigns
  2. As much as I love the general idea of having an official University with education, I do not believe interfering with current departmental training methods is the way to go. As @Aldarine stated above it should rather strive for new players to understand the RP climate in a more immersive way. Giving them the proper RP tools and teaching them different subjects would then make it easier for them to get started and prepared -prior- to applying to a different government faction. I think directly taking EMS/PD/SD/DOC training protocols is crossing the line. Issuing free CPR/BLS courses is also another way to kill one of the few incomes EMS has today. We do multiple classes every week and it is one of the best activities giving EMS great marketing as well as a steady financial ground.
  3. After reading the different suggestions here I think this is my favourite. Let the script give an automated response and have the player RPly transported to Sandy just like @Xoza mentions. Big +1 for this, we have waited long enough for some sort of Air drop-off support at Sandy.
  4. This is a good suggestion that EMS has discussed for quite some time. We have a real life specialist taking lead of a new division called the Advanced Medicine Division that will enhance RP on calls, share advanced treatments and experiences with other members of MD as well as developing protocols for future surgeons. Please be patient as we develop this program. Any further suggestions are very welcome
  5. "Slightly" was removed. Thanks for your input. I agree.
  6. I would like to see the times adjusted. After hearing a lot of community members out it seems like a majority is in favour of shortening the timers. Example: The drinking timer is ridiculous at the moment. It takes 3-4 seconds to take a sip from a bottle IRL. +1
  7. Rodiz

    House robberies.

    This is a good suggestion. Imagine a very expensive security home alarm system that alerts PD upon being triggered. The system itself would cost between 200k-300k. Would help server economy and also put a more realistic touch to the risky action of actually breaking into someone's property. On a sidenote I agree with @TheCanadian that the first post should be updated with details as this thread evolves with more ideas and suggestions to the initial idea. +1: For more realistic In Character Roleplay with script support, such as an expensive alarm system for houses that will alert PD and a more expensive variant of bobby pins to break into houses.
  8. +1 Will have people strive for a long term goal.
  9. Rodiz

    Live News

    I think this is one way of making Weazel more attractive and noticed. It could be broadcasted (global message) ICly to all players being inside an interior or a car. It could add a realistic touch of getting important live news just like you get them from your car's radio or at home from your television/PC. +1
  10. Date and time (provide timezone): 24/03/2019 (since the latest update with the updates for LSEMS and LSPD). Character name: Erick_Chavez Issue/bug you are reporting: LSEMS: When using /calls, you do not see which unit who responded to a call. We want this feature back, possibly with the callsign that responded within "[]" such as "[E-10 responded]". Prior to the latest update we could see who responded ["Firstname_Lastname responded"]. This makes it difficult for LSEMS staff to figure out the open calls. Expected behavior: You use /resp for a call and a message from [DISPATCH] comes up with the callsign responding. When using /calls afterwards it should display who responded after the call. Example: [667] [911] [00:50] [A man crashed his vehicle] [E-10 responded] Evidence, notes worth mentioning, steps to replicate: This is mentioned in a private google document but thought it would be better to create one here as it is quite urgent for our faction to function properly.
  11. I would love to see this happen. Some of the best Roleplayers I have met have been doing the taco truck job. +1
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