Tomis13lack Posted May 11, 2018 Report Posted May 11, 2018 Player equivalent to /cuff. requires the item "rope" in your inventory. requires the player to not resist 6
Randul Posted May 11, 2018 Report Posted May 11, 2018 If used well it will certainly enhance roleplay, as mentioned I'd like to see it come with an approval for the other party similar to /frisk, as well as a /me or /ame similar to /cuff.
david fibonacci Posted May 11, 2018 Report Posted May 11, 2018 Something like /me attempts to tie the mans hands together /do success? then if do /tie [id] or something
Randul Posted May 11, 2018 Report Posted May 11, 2018 3 minutes ago, david fibonacci said: Something like /me attempts to tie the mans hands together /do success? then if do /tie [id] or something Spot on, after you've done /tie [id] they would need to approve it with /tieaccept. I understand /cuff doesn't require an accept from the other party, however the PD are trained that it should be rped at all times when possible. As this item would be enabled from the start upon load in I am purely trying to prevent the griefing that could occur.
david fibonacci Posted May 11, 2018 Report Posted May 11, 2018 but if you do " /do success? " it means they've confirmed it so if the command needs approval people will stall it incase backup comes but then again /tieaccept would be good
NoewUH Posted May 16, 2018 Report Posted May 16, 2018 +1 would help increase roleplay opportunities for criminals and civilians!