Osborn Posted April 28, 2018 Report Share Posted April 28, 2018 6] Add a prison job. The original idea that Harm was going to work on was some type of impromptu job system, sort of like "chores" which would reward players with a small amount of money meant to be used at the prison shop. Every 15-20 minutes or so inmates could be given the opportunity to do chores and at the end, receive a small sum of money. This is taken from the original document: "Add a prison job with a wide variety of random tasks assigned to the players. Add a cooldown so that they can only do the job once every 30 minutes or so. Tasks could be; - Collect new bed sheets from the laundry room and change them for cell #, cell #, and cell # - Collect the bed sheets from cell #, cell #, and cell # and bring them over to the laundry room. - Collect bags of dirt from around the prison, bring them over to the laundry room afterward. (add random checkpoints or bin bags) - Go do some exercise at the prison gym for 10 minutes. And then after they’ve completed the series of tasks, force them to go to the shower room and stand in a shower for x seconds before completing the job. Then have them go back to their prison cell to collect their payment from a Correctional Officer (just for the RP sake, it wouldn't be an actual player, they just go back to their cell and get paid but a message could appear saying they've collected it from an officer). " 11] Add the cell number inmates are assigned to above their heads (very much like /EID) as inmate jumpsuits would have it on the back. 12] Add a /prisonlist that officers can use at any computer inside the prison which would show us the current inmates, assigned cell and time remaining. I.e. John Doe | Time | Cell 18 Jane Doe | Time | Cell 18 Tyrone Brown | Time | Cell 5 KNOWN ISSUES/BUGS 2] The prison has been moved under the airport (was originally mapped ontop of the airport) and the floor positioning is wrong, so objects are either clipping through the floor or floating inside. 3] There are objects missing since the switch from GT-MP to Rage. Prison cells no longer have beds in them, the infirmary (medical room) is missing nearly all its objects. I'm not sure if Rage supports the objects that were used inside? 4] We still fall through the prison, though, much less than before. I think the entering custom interiors needs to freeze you for x seconds after entering and then unfreeze you, just to allow the objects to load. 5] PD doesn't get salary progression inside the prison. In /salary, it says "NO" on "Near Faction HQ or Vehicle". COMPLETED: 1] The doors in the prison disappear after you've been inside once, you can just run through the entire prison. 2] We need / mdc to be enabled inside the prison so we can actually RP the processing there, there's an area dedicated to inmate processing. 9] Add a /doorbell command (or something along those lines) that works in the front lobby. Players that use the command would send a notification to officers inside the prison interior. Perhaps a cooldown so it doesn't get spammed. 4] The gates to the prison work on Rage, on GT-MP, they wouldn't open. Now that they work, could we please get a separate entrance that takes us to the processing area as intended when the prison was made? Referring to this video https://youtu.be/scwzhao9Vn8?t=224 7] Add a prison shop (there's an actual shop in the interior) where inmates can buy items such as cigarettes, food, and other miscellaneous items. Spice things up a bit and allow inmates to buy and combine items to create illegal prison items such as shanks and alcohol. The latter would create RP opportunities inside. 10] Give inmates an actual inmate jumpsuit (there should be clothes for it that works on Eclipse's player models) for extra immersion. 15] Put admin prisoners into a different dimension or change the area where the admin prison is, even if you just place it inside a random building somewhere. Admin Prisoners keeps their guns, drugs etc. and they shouldn't be involved with the IC population of the prison. 3] Either remove or increase the inmate prisoner radius (not sure what to call it), at the moment, they can't walk far without being teleported back to their cells, i.e. - they can't go to the cafeteria without being teleported back. Either remove this radius or increase it significantly, there are many rooms in the prison that were meant for inmates! 9 4 Link to comment Share on other sites More sharing options...
Kris Posted April 28, 2018 Report Share Posted April 28, 2018 Thank you for your suggestion, FatherOsborn! I do agree with you that the prison needs a revamp after it’s implementation last year. There needs to be more things for prisoners to do but most importantly, be able to enter it in the first place. 1 Link to comment Share on other sites More sharing options...
Pazz Posted April 28, 2018 Report Share Posted April 28, 2018 Absolutely agree, the prison was indeed released too early in my opinion, of course since then the prison times have been lowered drastically (from 8h max. to 2h max.), but there is still a lack of things for people to do in the prison, making it feel more as an OOC punishment for IC actions, than an IC punishment for IC actions. Link to comment Share on other sites More sharing options...
Kay133 Posted April 28, 2018 Report Share Posted April 28, 2018 +1 Link to comment Share on other sites More sharing options...
david fibonacci Posted April 28, 2018 Report Share Posted April 28, 2018 there's a command in prison like /ringguard or something Link to comment Share on other sites More sharing options...
DutchDevil Posted April 28, 2018 Report Share Posted April 28, 2018 +1 Missing the roleplay. Link to comment Share on other sites More sharing options...
delightedsalmon Posted April 29, 2018 Report Share Posted April 29, 2018 +1 this sounds amazing Link to comment Share on other sites More sharing options...
Osborn Posted April 30, 2018 Author Report Share Posted April 30, 2018 (edited) 2 and 9 down to completed - Thank you, Nobody <3 Added a list of known issues/bugs. Edited April 30, 2018 by FatherOsbornHD Link to comment Share on other sites More sharing options...
Lewis Posted May 28, 2018 Report Share Posted May 28, 2018 Really like this! Link to comment Share on other sites More sharing options...
Xylum Posted May 28, 2018 Report Share Posted May 28, 2018 +1 Link to comment Share on other sites More sharing options...
Ivory King Posted June 19, 2018 Report Share Posted June 19, 2018 +1 this is all brilliant ideas Link to comment Share on other sites More sharing options...
Ledas Posted June 19, 2018 Report Share Posted June 19, 2018 +1 3 Link to comment Share on other sites More sharing options...
DeanThompson Posted June 26, 2018 Report Share Posted June 26, 2018 Yes +1 all the way to this! Also, add in a poker table in prison. Let players do prison chores to earn prison money, and then let them gamble that money with other in mates. Link to comment Share on other sites More sharing options...
Harbingerman Posted June 28, 2018 Report Share Posted June 28, 2018 + 1 Link to comment Share on other sites More sharing options...
Phil McGee Posted June 30, 2018 Report Share Posted June 30, 2018 On 28/04/2018 at 8:34 AM, FatherOsbornHD said: Add a prison shop (there's an actual shop in the interior) where inmates can buy items such as cigarettes, food, and other miscellaneous items. Spice things up a bit and allow inmates to buy and combine items to create illegal prison items such as shanks and alcohol. The latter would create RP opportunities inside. Good ideas but how would some of theses work if the prison is a NCZ? Link to comment Share on other sites More sharing options...
Osborn Posted June 30, 2018 Author Report Share Posted June 30, 2018 3 hours ago, Phil McGee said: Good ideas but how would some of theses work if the prison is a NCZ? Once the prison is fixed and working as intended, we intend on having a Department of Corrections which would then open up for more RP inside the prison such as crimes inside the prison. Link to comment Share on other sites More sharing options...
DeanThompson Posted July 1, 2018 Report Share Posted July 1, 2018 21 hours ago, FatherOsbornHD said: Once the prison is fixed and working as intended, we intend on having a Department of Corrections which would then open up for more RP inside the prison such as crimes inside the prison. Department of corrections as a division of a Sheriffs department? :) Link to comment Share on other sites More sharing options...
z3LeX Posted July 3, 2018 Report Share Posted July 3, 2018 +1 Because rn theres 0 roleplay in prison feels like a ooc punishment. Link to comment Share on other sites More sharing options...
texstrike Posted July 18, 2018 Report Share Posted July 18, 2018 On 4/28/2018 at 2:34 AM, F@therOsborn said: Hey friends, it's me. So, I made the prison a while back and I (and others) feel that it was added rather too quickly, it's missing features & there are things that broken. So here's a list of things I'd love to see fixed & added. Feel free to comment with your own things. I only feel that 1, 2, 3, 4, 5. 6 and 13 are "important/urgent" things. If 7 is done, 8 would also need to be done as they work together! If you add 7 without 8, it would defeat the purpose of 6. 3] Either remove or increase the inmate prisoner radius (not sure what to call it), at the moment, they can't walk far without being teleported back to their cells, i.e. - they can't go to the cafeteria without being teleported back. Either remove this radius or increase it significantly, there are many rooms in the prison that were meant for inmates! 4] The gates to the prison work on Rage, on GT-MP, they wouldn't open. Now that they work, could we please get a separate entrance that takes us to the processing area as intended when the prison was made? Referring to this video https://youtu.be/scwzhao9Vn8?t=224 5] If 4] is done, we need to be able to lock the gates like doors so people don't just go through them. 6] Add a prison job. The original idea that Harm was going to work on was some type of impromptu job system, sort of like "chores" which would reward players with a small amount of money meant to be used at the prison shop. Every 15-20 minutes or so inmates could be given the opportunity to do chores and at the end, receive a small sum of money. This is taken from the original document: "Add a prison job with a wide variety of random tasks assigned to the players. Add a cooldown so that they can only do the job once every 30 minutes or so. Tasks could be; - Collect new bed sheets from the laundry room and change them for cell #, cell #, and cell # - Collect the bed sheets from cell #, cell #, and cell # and bring them over to the laundry room. - Collect bags of dirt from around the prison, bring them over to the laundry room afterward. (add random checkpoints or bin bags) - Go do some exercise at the prison gym for 10 minutes. And then after they’ve completed the series of tasks, force them to go to the shower room and stand in a shower for x seconds before completing the job. Then have them go back to their prison cell to collect their payment from a Correctional Officer (just for the RP sake, it wouldn't be an actual player, they just go back to their cell and get paid but a message could appear saying they've collected it from an officer). " 7] Add a prison shop (there's an actual shop in the interior) where inmates can buy items such as cigarettes, food, and other miscellaneous items. Spice things up a bit and allow inmates to buy and combine items to create illegal prison items such as shanks and alcohol. The latter would create RP opportunities inside. 8] For 6 and 7 to work properly, all money that inmates have on hand inside the prison, should go into their bank account so that they have 0 on hand. That way they actually have to do this prison job to afford things in the shop! 10] Give inmates an actual inmate jumpsuit (there should be clothes for it that works on Eclipse's player models) for extra immersion. 11] Add the cell number inmates are assigned to above their heads (very much like /EID) as inmate jumpsuits would have it on the back. 12] Add a /prisonlist that officers can use at any computer inside the prison which would show us the current inmates, assigned cell and time remaining. I.e. John Doe | Time | Cell 18 Jane Doe | Time | Cell 18 Tyrone Brown | Time | Cell 5 13] In the cafeteria of the prison, there are wall mounted phones. Perhaps allow players to pay x money for x seconds of phone usage? KNOWN ISSUES/BUGS 1] The doors in the prison disappear after you've been inside once, you can just run through the entire prison. 2] The prison has been moved under the airport (was originally mapped ontop of the airport) and the floor positioning is wrong, so objects are either clipping through the floor or floating inside. 3] There are objects missing since the switch from GT-MP to Rage. Prison cells no longer have beds in them, the infirmary (medical room) is missing nearly all its objects. I'm not sure if Rage supports the objects that were used inside? 4] We still fall through the prison, though, much less than before. I think the entering custom interiors needs to freeze you for x seconds after entering and then unfreeze you, just to allow the objects to load. 5] PD doesn't get salary progression inside the prison. In /salary, it says "NO" on "Near Faction HQ or Vehicle". COMPLETED: 2] We need / mdc to be enabled inside the prison so we can actually RP the processing there, there's an area dedicated to inmate processing. 9] Add a /doorbell command (or something along those lines) that works in the front lobby. Players that use the command would send a notification to officers inside the prison interior. Perhaps a cooldown so it doesn't get spammed. I love those ideas. Link to comment Share on other sites More sharing options...
DeanThompson Posted July 20, 2018 Report Share Posted July 20, 2018 Bring in prison poker tables please! Or even chess. Prison needs social mini games Link to comment Share on other sites More sharing options...
James Gill Posted July 23, 2018 Report Share Posted July 23, 2018 +1 Link to comment Share on other sites More sharing options...
MistNinja Posted July 23, 2018 Report Share Posted July 23, 2018 +1 for sure Link to comment Share on other sites More sharing options...
Dendyy Posted July 23, 2018 Report Share Posted July 23, 2018 (edited) +++ Idk why people getting teleported 0 RP. Like today 1 cop was taken as hostage was really nice rp and then all players got teleported back.. Other ideas also good. Edited July 23, 2018 by Dendyy Link to comment Share on other sites More sharing options...
Lewis Posted August 16, 2018 Report Share Posted August 16, 2018 Yeah, the teleport range would be good to be reduced too! Link to comment Share on other sites More sharing options...
MarcoD Posted August 16, 2018 Report Share Posted August 16, 2018 +1 Link to comment Share on other sites More sharing options...