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Shannon

More Parking Options and Lots

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Posted
Just now, PurplePlant said:

That's exactly what this post is about haha, did you not read it?

You mentioned expanding the area of /park but didn't mention expanding the area in which you can interact with the parking menu.

Posted
Just now, PurplePlant said:

/park brings up the parking menu, and I suggested that the /park command be expanded to the entire parking lot. So yes we have the same idea!

Clicking Y on the blue marker opens the menu, /park just puts the car youre driving in the parking lot...

Posted (edited)

+

 

I also think that it should work the same way a house/apartment garage works. It should detect the vehicles around it, and players would have to exit out of their vehicles after parking it in the space between the double lines to go to the building and do the same steps that we normally do to park/unpark our vehicles in apartments/houses.

Edited by Asterisk
  • Upvote 1
Posted (edited)

+1 to at least one parking area on the west side, one in Sandy area + boat parking in Sandy, Paleto and the city.

Edited by Xoza
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