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Posts
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Joined
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Days Won
5
Everything posted by Ash
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They work in texts, don't work on Bleeter.
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Fuck off with this zoomer shit snake >flappy bird but yes also flappy bird
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Prison Break RP – Why Is It Such a Hassle?
Ash replied to Dexter Nevermore's topic in Game Suggestions
Seems like something that could be solved with "is there over X guards on shift? Okay lockpicking works now and you automatically get unprisoned when you make it so far out, if not lockpicking doesnt work" -
Did they even ever finish the items listed in the roadmap almost half a year ago?
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This might be the best suggestion anyone has ever made
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Oh and I pretty much always give them Lewis Langleys phone number to call if they’re ever in trouble
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Something I have done a lot is if I see a new player asking them if they want to ride about with me. I’d take them to get kitted out in a new outfit, take them around hotspots and some of the easier intro jobs and inform them if they plan on doing crime there’s no coming back IC if they wanted to be a cop on that character. Just generally giving them a tour and eventually buying them a shitty starter car and taking them to a mechanic for visual mods and telling them how to repair and park etc. i don’t think I’ve ever had negative feedback when doing that and more people should do it, it’s super fun way to meet new people and get people a bit invested.
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it has been implemented /roll min max GAMBLING TIME
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An argument could be made for a % modifier that cops can use (or inform doc of) from say 10%-40% for example /prison [id] 20 would knock 20% off the jail time It doesn't need to be completely accurate to how much actual time was served, and could effectively be something given as a bonus for actually engaging in the scenario and roleplaying in a fun and engaging way and not being one of those /me keeps bleeding out people trying to force death. Obvious negative is that power being in the hands of law enforcement and the ability for abuse or favouritism, but if it's not automatic that's just going to always be a concern.
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starts counting from a successful handcuff, resets when uncuffed or /prison'd maybe
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Because you dont need to min-max your running ability to roleplay
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huge
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Ban all UK players problem solved
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use my nordvpn referral link and you can access all the porn and roleplay images you like fr though people should be using imgbb at least for their main templates on gov site
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@ing a dev in general chat in the 2 hour window theyre active after they post a dev update is way more likely to get a dev change than a suggestion thread tbh
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I don't know if you're responding to someone else or my initial suggestion, but I did say use a GPS in glovebox for it if you want phone off. So keep the GPS and Map items, but make it so you dont HAVE to have it in your inventory to see it if your phone is on. But the item can still remain
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+1
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Yeah I don't mean remove the items, just not make them something you HAVE to have in your pocket. Map item still exists if you want to view the map whilst phone is off, again much like irl. Agreed, speaker and GPS removal from car should be a small action timer
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Have the GPS functionality tied to whether your phone is on or off. GPS in car inventory if you want to keep your phone off. Pros: free item slot, realism Thoughts?
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The sad truth about the server really. People only do stuff if there's assets in it for them usually. To be fair though, Horny's diner opened up without a raffle and a decent number showed up of both crim and legal, same for the Weazel alien DM event. So I do think the uniqueness of the event plays a huge factor.
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this.
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Saw a similar suggestion a while ago where /setdescription <text> would set it for your character then /inspect <id> (within range) would show you what they wrote in there. Your suggestion is obviously more in depth than that but either way this would be a neat addition. Obviously rules around it should be the same as those for /do