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Clank

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Clank last won the day on June 8 2025

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About Clank

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  1. THANK YOU FINALLY SOMEONE SAYS IT
  2. The way I see it right, is fun totally dependent on how a situation comes to a conclusion? Should the fun part not be the experience as a whole and not just be based off the climax of it all? I feel like having fun regardless of the outcome in the end is just as important. Just like you can have an amazing movie with a sad ending or a really shitty movie with a happy ending.
  3. I have a genuine question, and want some important context so I can get into your mindset before agreeing/disagreeing with your post/suggestion. My question: What was your goal in this video and If you had not been tased how would the situation have played out in your opinion? You're being chased by 3 cops and you turn around and shoot. Someone in the car accidentally tases you not realizing you had turned to shoot. This was a complete total accident by whoever that cop was and not something that happens often if ever, an extremely rare occurrence.
  4. I think cutting the CURRENT durability of it by 50% is better. Imagine if you're injured with a gun thats at 40% overall durability. Your gun is just broken at that point. If you change your suggestion to cutting it 50% of its CURRENT value someone with a 40% gun would leave their gun at 20% which is still fair. I do agree though, I think robberies are better overall for the server as opposed to just killing each other. It just cuts RP down short by taking a shortcut to killing everyone.
  5. I will make it my mission to bully samuel martin and his gang of goons
  6. I like this idea but only for credit cars, gives benefit to buying credit cars
  7. Brother, you quite literally reacted to the original post yet did not feel that it went off topic. Only when something does not fit the narrative you agree with you decide it's "not where the thread should go", ironic really.
  8. "So many people" arent throwing in the towel, they're just aware that a multiplayer video game is not going to last forever. Same way Halo 3 servers were shut down, DLC was bought and money was spent. You can still play the base game on your Xbox 360. You just cannot play multiplayer.
  9. Server isn't gonna last forever, something you should come to terms with.
  10. SD and PD handle their own business unless its really necessary. Your goal should not be to wipe the police force. You tend to shoot because you need to help someone out right? As a criminal you get the advantage of deciding WHERE and WHEN to shoot. If you shoot somewhere and one LEO faction feels its absolutely needed to call the other for assistance and then are STILL FIGHTING while the other faction responds from the opposite end of the map then you're doing it wrong. Again, 90% of the time you shouldn't need to be fighting more than a handful of cops to begin with? MkII weapons are equivalent in damage to their MkI counterparts. Have been for months now. Ammo is not unlimited neither is armor. In order to use /fl you have to be at a locker or next to your cruiser. I don't condone the act of grabbing fresh armor or ammo from vehicles in a shootout anyway. Criminal players have access to both, sniper rifles and helicopters. They have been used in the past. Even then, the only sniper I personally would find even moderately useful in a shootout scenario would be the Marksman Rifle and that isn't even the primarily used option by law enforcement factions either. Thermal scopes are not as good as you think they are and I don't even think SWAT uses them in shootouts. They were nerfed a very long time ago. All of the equipment you listed here anyway requires more than half a real life year of progress for someone to earn in LEO factions anyway. They can't just swipe a credit card and spawn one in like a niobe now can they? Before you go on and argue "b-b-but we pay for this stuff". Yeah, you pay for it and you keep it and you use it how YOU want to use it. When someone in an LEO faction stops doing their LEO duties they lose all of it. Someone in an LEO faction can't use it with the freedom you do. You could go to a lab or hit a bank and print money out then buy whatever gun you want and use it however you want. A LEO has rules within their faction on how they can use it and when they can use it. Shit I'll buy Tom Daniels' Nero off him and chase you with it how's that sound? Or swipe for a Niobe or a Banshee GTS? I'm sorry but in 2025 you have HSW, you have drugs that let you sprint at the speed of light, you have drugs that give you damage reduction, drugs that give you more carry weight, drugs that slow down your lockpick minigame, gun and armor import prices at an all time low. If escaping the police is your problem then you're just doing it wrong. The only problem you should be having struggles with is bigger criminal groups bullying smaller groups and the forum report mentality between players.
  11. If its a 40% reduction like you said then criminals have more than 150 armor if you think about it. A cop shooting a criminal: Lets say any particular bullet does 15 damage, thats 13.3 shots to kill a suspect with 100 hp and 100 armor with NO drugs so round it up to 14 because of the extra shot you'll need to do to with the .3. We'll just assume no headshots are hit which negate armor already to an extent. Now if your suspect has 100 hp, 100 armor AND has a 40% reduction with drugs, That brings up the shots to kill to 22.2 using the same gun in the last example. If you shoot someone with a headshot, that negates armor to extent right? Well guess what that reduction from drugs does not get negated AFAIK. So you're even fine if the cop hits headshots. ______ Now on the other side, a criminal shooting a cop: If you shoot a cop that has 150 armor, with the same 15 damage/shot from the last examples, that's 16.6 shots to kill rounded up to 17. If you headshot a cop, that's even more detrimental because no damage reduction is in play and let me tell you, the recent few shootings I've been involved in I can safely say that I've been hit by plenty of headshots even when capo strafing. Shit I'll gladly trade armor for a legal equivalent of drugs any day.
  12. Can you post the full image? I'm just curious about something. Because if I remember correctly, this was a screenshot cropped from a crim using the 200 armor import. edit: Found the extended portion of the image it came from a criminal player using 200ap
  13. This is a genuine question, but can you explain what is OP about someone chasing you in a car that can keep up with your super fast car? How is that not the definition of fair?
  14. I think you need to understand that fun is subjective, roleplay is dynamic and specific roleplay scenarios are fluid. Not every situation is black & white. Jason Steel, Grace Steel, Samuel Martin and my character drove past OTF headquarters earlier. My character was looking for masks, to conduct gang enforcement duties. HOWEVER, OTF approached our characters in a way that was not cause for concern, and in fact showed hospitality. Everyone cracked jokes, spoke with each other and laughed. My character even ended up staying behind and playing dice with 3 OTF members for like 15 minutes afterward. Not to be taken the wrong way, but I think that you and other members of this community do not realize that characters take actions and actions come with consequences. There is a cause, and an effect. We should also learn to distinguish between IC and OOC as a community. Someone could be a complete toxic cunt with their character, but be a chill dude on discord and on the forums. Characters also have flaws, have strengths and should be developed over time based on their actions and the experiences they have in character. An example: I have a .50 on my character. He is a known criminal. He just drove like a dumbass and was stopped. The officer stopping him is going to charge him with reckless driving. This is a 15 minute jail sentence OOC. The officer was smart, conducted his stop and acted calm, kept his cool. My character showed him his license hoping that he would get off with a ticket. The officer comes back and tells my character to get out of the car. I now have a couple of choices staring my character down right now. A) He can comply, take the 30 minutes for the handgun and 15 minutes for the reckless for a total of 45 minutes and lose his license for 6 hours and have his car impounded. However he will be out of jail shortly and be able to continue his adventures after the short period in jail. B) He can evade, possibly escape and catch a warrant for 60 minutes because of evading. He does get to keep his handgun though, his car is not impounded and he is free to do whatever he wants until next time he gets caught for his warrant. C) He can evade, possibly get caught and catch 60 minutes in prison for evading, 30 for the handgun, possibly another 60 for the endangerment charge he might get for his driving depending if he performs well or not. So he would lose his license for 6 hours, be in jail for a total 2 and a half hours and also lose his handgun. Possibly missing out on whatever he was planning on doing earlier. However, he made the choice to run and failed. Now he must suffer the consequences of his action. I had fun OOCly though because I CHOSE to do this OOCly. I MADE this decision. Is there a right and wrong answer here? No. All of them can be fun and have their ups and downs. That is the point I'm trying to make. THAT is roleplay.
  15. When is the last time you heard Samuel Martin on his criminal alt say "shit gang". Better yet, when is the last time Samuel Martin logged onto a criminal alt.
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