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padpilot

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Everything posted by padpilot

  1. Are the players who spent so much time grinding, as you state, happy with the current levels of engagement they have/required from their owned business? Did they grind all that time to do only menial tasks to operate a business? Do they use those locations for RP or do they use other locations for RP? What do business owners actually do? Do you think tiered business would work? Where smaller local business could be owned and operated by smaller, independent players and larger more complex companies could be run by gangs and richer people? Is this something you would consider? I don't think anyone wants to strip the experienced/devoted players but rather are attempting to create scope for newer players and older players to interact on a stage that doesn't involve a one purchase end game as such, which provides, little RP opportunities considering the available platform and mods on Rage Client. Why can't a system be created where players can move from tier 1 (retail, barber, hotdog carts, burger vans) ownership into tier 2 business (garages, gun shops), into newly created tier 3 business (Chop shops, loan companies, banks, etc)? Thus creating space, maneuverability and an increased chance of RP. Not just for new players but for experienced players who may desire for even greater opportunities. Experienced players under this new system now have something even greater to strive for. (i would enjoy playing on a server where all the experienced gang members/leaders and rich folk are suddenly reawoken and reenergized to play the server as they have new business venture opportunities to strive for).
  2. just drags my eyes to an already cluttered text box. Your right though, might not break immersion but it decreases RP. Everytime since it was installed, every new player upon seeing that no longer needs to ask someone for information. As most exp players know, any small interaction between players can led to who knows what. Why give players another opportunity to skip out on RP from just asking someone. Considering asking people for info (where is this where is that) is one of the things most players do, makes sense to add (what time does the bank close) onto that list.
  3. Owners often have employees. Would you consider the idea where upon purchasing a business that the Owner should be required to fill certain positions within the company by hiring people? Players could report back to the owners on the store's takings and get paid accordingly (this could be automated). Or how about Cloths shops being all ran as a faction, much like other factions. Where there are owners, managers, employees, etc. Players could be offered incentives with special promotions or limited edition clothing only available at player ran outlets, thus encouraging RP. You could include tattoo parlors and barbers in this. I know if I had a local barber I would be more inclined to get my hair cut more often. Just a thought.
  4. you lose all credibility with this comment and you cannot be taken seriously anymore. OP is trying to engage and elevate RP to the next level and you call then "butthurt". You have a simple mind.
  5. You get a massive + 1 from me. However, what you describe is almost next-gen RP and Eclipse and Rage do not seem to have the capacity to implement what you are asking. What you propose is great but the systems are just not in place. Even on the surface, the community is divided as to the depth and quality of the RP required. OP's proposals seem to offer RP far beyond any notion of making money and its sad to see some respond as if making money had been the main topic of debate. This topic should be considered the highest priority for increasing the quality and quantity of RP. At present, the server is just lacking in content regarding RP creation opportunities outside of scripted services suck as medic/mechanic/taxi/bus driver (all of which appear very rinse and repeat jobs, imo). More business could be beneficial. Further thoughts; Barbers, tattoo shop, butchers, gamesman, tour bus, bouncers for poker rooms and clubs, you don't have to only have big business' but also little business. A Barber could be required to be within his shop for a set amount of time every day. If the player is going away and loses the business, tough shit, they lose the business, let the next person have a go. MORE RP A group of 10 people may decide that they want to run the local tattoo parlor. They arrange for the tattoo parlor to be stationed by them so it cannot be taken over, MORE RP Keep in mind that a tattooist or barber often just rent the chair in the shop and not the actual shop. There should be more opportunity for players to nip in and out of retail roles and RP opportunities. Apply on the website for retail training and certification and allow players to /startwork inside a retail clothing store for example. A hot dog vendor buys a license from the local council/government (player based, centered around a presidential/major RP hierarchy, mentioned in other suggestions) granting them permission to sell food in certain spots. The spots cost different amounts to sell. For example, to sell hotdogs outside the bank would be more expensive than to sell hotdogs outside the police station, as per projected profits from each spot. However, to sell hotdogs at an Event organized by the Ecplise Community Event Organizers such as at a concert or comedy night would require auctions, everyone needs to eat at a concert so the council would take bids from local food vendors on who wins the rights to sell at the events. (Funny quirky hotdog rivalries could emerge). Another example For example. I log on, I go to the store, those who own the store are not online. So can use the shop, as usual, however, there is a timer in store, displaying the last time the owner(s) were in the store. if the owner does not reset their alarm within this time then an alarm is signaled. Cops show up and the alarm is diffused. There is no more timer. The owner has now forfeited their ownership of the ship. Notification is sent out through the server that the shop is now up for sale. it could be first come first server? The highest bidder to the council/government? (I'm not sure how this would be settled). A different system could be used for gas station and bigger business but there is no need to have only 1 type or size of business. The business may require joint signatures of x amount of people to leave. A holdings based system would be nice for criminal gangs. Where criminal gangs may own 5 business for examples however could only directly control the operations of 2. Meaning they have to subcontract the operation of the business to smaller gangs. (However, considering the near non-implementation of anything gang related outside of an official "faction" this may never happen. The Zetas for example (random gang selection) could directly control 2 locations/business and send 5 men to each to protect their business, ensure they don't get robbed by other players, etc. They could then go and collect "earning" from those other gangs/individuals/players they have running the business they cannot control directly. (Think kings/vassals). ((Any introduction of a hierarchical system would be beneficial tbf)). I would love to play RP with the functions OP describes but I feel the mechanics of Rage and Eclipse may struggle. Although it's still unbelievably great RP considering the available resources and will continue to play sorry for the long post. GL
  6. Please remove the [Eclipse RP.net] notification for when the bank is open and closed. I see no added benefit to this notification. It only breaks immersion. If someone wants to find out when the bank closes and opens they need to ask someone else IC. It takes 2 seconds to pull up or flag someone down in-game IC and ask.
  7. Use the rate RP feature to offer weekly prizes Car meets Fashion show Talent show (reverse steering, parkour skills, drifting) Comedy night/Karaoke night Treasure Hunt/Mystery Hunt (place vehicles across the maps and let gangs fight for who can steal them and chop then first maybe) Protests! (organised sanctioned protests towards server developments). If players want better trucking contracts they protest, taxis too expensive, protest. Only due to high traffic on topics and high turn out on events should changes be made. If no-one turns up to protest taxi prices then no change is made. If you combine this with the President role someone suggest and elections then it may help in providing platforms, " I run for president on this policy xxxx, we will be holding a protest on such a date". Fight Night in the cage (previously suggested). This could be a weekly thing. Gambling could take other forms. People could then play the role of Bookkeeper for the event. There could be legal fight night with security firms operating the doors. Or illegal fight night ram by the Zeta is whoever.
  8. Report report report, don't engage them, or chase them or encourage them, all officers on the scene should be required to be recording and should all submit reports. The player has then banned I'm guessing. Never to be seen again. Im guessing you guys do this right and you only evcer run into a player doing this once? because ofc they get banned shortly after I imagine this is a problem for you guys and is due to a lack of RP a lot of the time but I just wanted to remind you that officers of the law tend to stick to it more than criminals. Those that break the rules (life rules, not server) will always have an advantage over those that are restricted to the laws.
  9. +1 Inter police departmental competition would be cool RP opportunities.
  10. It is really interesting to see what others see in the server, so many good points in this thread. I'm new to the server, been here about a week and I'm really considering not getting involved now before I waste my time. The server apprears to have huge potential but the lack of RP from the police is ridiculous. They literally just stop you and fine you. Apparently, you can set up bank heists and prison breaks with admins but i imagine this is only reserved for experienced players or streamers. The basic city jobs are nothing, they provide no RP, little incentive to replay them and just seem like a drag. Where are the stealable money trucks, the faction of guards hired to protect them, why is nobody else able to buy gas stations and such its a monopoly, where are the police blockades on gang hideouts and criminal busts. There is just not a lot going on. Most just gather at the bank and talk shit. The server can best be described in two ways. Cops vs Robbers, not everyone does this but a lot do. Or as a GTA chatroom, with no attractions working, no shooting range, fairies nothing., It is hard to RP as a citizen if all you are able to do is play poker and be robbed. Why can it not be made mandatory to join a player faction? so that a player can never be without a faction, when they leave a player faction they default back to one of the city jobs. However, these player ran factions would be run similar to Corps in EveOnline, treated with respect for their services. Player factions could include, Security Firms, Taxi Firms, Bank and Bank Loan, Mechanics, Customs, Lawyers and Solicitors, Plumbers and electricians could be added and houses take damage over time. There are just so many RP roles that could be implemented. So a Bank Teller is someone has chosen that corp and gets paid a wage, then instead of using /take salary, you go to speak to the bank teller. If the bank teller leaves the bank location then it can just revert back to /take salary, when they ware to return they tend to customers at a bank of their choosing. They receive wages only for the time they are at the bank. This is just a rough idea would need major balancing and it just a thought. but essential requires players to have a fixed role within the city, thus adding to the life within the city. Just having a q at the bank could lead to people pushing in, people pushing in the q leads to players, not like each other and boom, RP is born. From standing ina q lol Anyways this is just the thoughts of a new player so, take it as you will.
  11. padpilot

    Bus Routes

    +1 Great idea. Even just highlighting the current bus stops or placing signs in-game so players can see the current stops would be a good first step.
  12. Could this RP'd at all with more security? I'm new so still trying to get a feel for the server and how deep the RP actually is. Maybe this is an opportunity for more RP opportunities to arise. Could police possible attend the event and ensure safety for the crowd? Could a player ran faction handle this possibly? Any opportunity to increase RP opportunities is a good thing as the server in its current state has limited mechanics to push RP to the next level. Let me know if this could be done. Maybe just 20 people, separate faction ~(Event Staff) doesn't matter on the personal background as its a community event and cops and criminals or citizens just want to ensure the event runs smoothly. So anyone from any gang or anything. Make rules so all past grudges cant be settled here and there is to be no violence. There will be a man on the door on the way out who will take player donations from guests who enjoyed the event. This will help pay staff for the event and ensuring the safety of guests. Funds could towards Police donations and medical crew that ought to be in attendance anyways as due to the nature of the event. -1 for the NCZ implementation from me although. + 1 for raising it as a concern though and something that ought to be seriously looked into, if the problem is as dire as you state. Maybe default to an NCZ, I for one would be happy to attend an event as support staff and collect 1k or 2k on way out for being staff.
  13. -1 I genuinely don't know if this is a troll post or not. English isn't the most spoken language for nothing. Yes, it's not the primary language of a lot of Countries but nearly all of Europe can speak it. Not just in the UK. Yes, the Americas has a lot of people speaking English but come on man, is this a serious suggestion? And yeah, most of Europe want to play on an English speaking server because they speak English. lol again, I don't know if this is genuine or not.
  14. This would be interesting and would allow for more flowing shootouts and RP scenarios than the previously mentioned designated area. By wearing a Gang Mask or outfit, or by using a specific car design/skin the player recognises the danger that comes with being in a gang. Currently, what are the drawbacks from being in a gang? If this was implemented then the fear of Constant attack from other gangs is heightened. It gives players more of a reason to join a gang and more of a reason to not. IMO this is an excellent idea. Fights can erupt across the map, without warning and would still adhere to RP rule, (Think blood and Cribs), different colours could work. Of course, there would have to be supporting documents with faction clothing on display. 1 so people know what to wear and 2, so civilians know not what to where. +1 Great additional suggestion +1 Great Idea allowing for increased RP scenarios With this implemented players could Be a taxi driver being held up by a gang, only to be saved by a rival gang who saw their opportunity to attack Blockaed could be establised which gangs control. Other gangs could come and fight for these positions Raids on know rival gang locations could be started without warning This sense of heightened fear is something i suspect many would appreciate. Especially those that have been here a while and are worried things may go stale. IMO
  15. It is disappointing to see such negative response comments. The least you could do guys would be to give a little more feedback than that. +1 (really cool idea, would need balancing heavy, surprised this ain't already a thing. But I agree with the comment. A system to help the natural flow of shootouts would be really beneficial for the server. As was suggested certain HotZones could be added where KOS between gangs may be allowed. To control this even further and to help prevent others from being caught in the crossfire I suggest also making these areas timed. For example, shooting between 20:00-06:00 is allowed. The current ruleset does not offer enough scope to effectively RP as a gang member, as others have said, IRL you would not wait for your friend to get shot and killed before engaging the enemy with words. It is just unrealistic. For example, I rolled up to another gang with 3 other people. We got out of the vehicle and approached the rival gang in an aggressive manner. A fight broke out and everyone in my gang was killed apart from me. Despite having been with the gang in the car, despite approaching in an aggressive manner I had not engaged the shooter directly so he did not have KOS on me. I simply just walked out of there (A witness). I totally expected to get shot, but I didn't, i walked away. I would have been fine if died, i was part of a gang, thats gang life, You cant always pick when you are going to be in a shootout these things just happen.
  16. Such Quality Input. So what if it works fine for you, it would continue to work fine for you. How would this even affect you?
  17. +1 great suggestion. Most answers here are just stupid. Being able to use comms whilst having the full range of movement with WASD is vital, it just cannot be done when stretching the thumb to use N. Having mic keybindings avaible elsewhere is a Must. Personally, I would use my mouse button 4 and 5 too for mic control. This would allow to me talk, have full WASD control and be able to use my mic. Any decent gamer will always reduce the amount of time their fingers are not over WASD or TFGH. Good suggestion.
  18. I think that is the snowball effect they are trying to negate.
  19. I've not been accepted yet so take my input lightly but yes I would agree this would be a good RP route to take. It will allow for genuine rivalries to be built. In life, most people (IMO) get guns in response to an event where they were a victim. Allowing players to build more authentic RP situations where a player would then have reason to get a gun may add to the RP. After finally acquiring a gun, finding that person or gang who has been robbing you, taking revenge could be more satisfying, I feel. As opposed to gun shortly after server entrance and just Pew Pew. I can imagine the local factions having to hire security to ensure their employees are protected in more dangerous areas of town and from trigger happy new arrivals. Ultimately it adds another layer of interaction between players and thus adds to RP opportunities. If I have no way of protecting myself then i have to get someone to help me. Who will I get? how will I find them? will I find them independently, has my boss got numbers for the local private security firm? What about pretending to help the local employees and then turning on them. Like I say, this is RP. Any layer of added interaction, I feel, should be treated as a positive. If implemented correctly. You could go one layer deeper and say cabbies can only carry handguns as this is truer to life.
  20. If i get accepted i can't wait to take some cash from you guys over the tables
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