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padpilot

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Everything posted by padpilot

  1. Could only be a positive.... +1
  2. Air dropping my ID to cops haha
  3. Games an 18+ to begin with so there is that..... but the player base aint what it once was, can we afford to be as picky? Say we remove 50 active under 18 players.. maybe thats like 3-5 less on the player count at any one time. Less on the player count, less likely anyone is to join the server, regardless of age.
  4. Hey mate welcome. Ive been back on this server for 4 days and I can assure you there is some decent RP to be had. It can be hidden quite a bit but once you find thr right people you can have a lot of fun. Welcome again and hope to see you in the city
  5. Hey.... im looking to remove the Dubsta 6x6 from my character Pads El. I DO NOT want credits back or any refund of any kind I simply want that asset removed from Pads El. I spoke about this in game and was informed it was not doable, which is no doubt somewhat true by conventional means however I feel with a little outside help this could easily be achieved. Dev: Essentially I just need an item dropping from my db table. Reasons for doing this Recently unbanned and im role-playing that my guy has nothing left. Unfortunately i had a stack of money and like 12 cars when i rejoined so ive tried to get rid of it all best I could. I gave away like 500,000, scrapped like 10 vehicles including a Kamachu, sent players on missions spray painting walls for cash and a whole bunch of things, alongside despawning all guns and equipment I had in safes. Possible Solutions - remove Dubsta from character - remove dubsta from account - remove from pads el and give to another character. When speaking with the support staff in game they mentioned i can use credits to swap the vehicle to another character. I checked and it would cost €25. As I said, I don't want any credits back just removing from Pads El. Reasons to approve - Centered around role-playing - Not asking for assets - My current balance is £0, im looking to have 0 cars as well - PlayerLogs will show i genuinely have scrapped my vehicles. Please consider would be greatly appreciated.
  6. New players are the best on the server, always have been. I agree 100% we could always be doing more to help them out. Last couple of days ive been sending them on little missions (all crim related, after making sure they wanna be a crim that is) and they seem to really respond to it. Hopefully its enough to see them coming back. Sometimes just getting paid to spray paint a wall is enough.
  7. +1 Also give them a public Trello or gitHub project we can all see to see what is being discussed, considered etc
  8. Welcome welcome!
  9. Yoooooo The Merryweather faction thread reads very well my guy, great job. Genuinely one of the more intestetung threads ive read recently. Hope it goes well. GLHF. 

     

    (Didn't wanna comment on the Faction thread and ruin your flow haha)

  10. Yeah +1 System worked in the hay day.. dead system now tbf.
  11. Each and every one of The Rebels feels this exact same way.. its a lot more like you say tbf.. I think reallu the Players stay greatly depends on the people they meet within those first crucial days/weeks. However, even if they meet great people, there is just soooo much knowledge embedded unto Report Archives that new players just don't have. This allows exp players to literally run circles around new guys.. Even cops are fitted to tackle the most OP gangs right, so when a bunch of low life criminals come into town, do they switch amd chase them like low level cops, ofc not, they just obliterate them... its just a very very sad state overall for the server.. Remember when mining had an economy, it paid good, but you may get robbed.. so you would RP hiring security or hire workers to help... introduce the Risk V Reward stuff, reduce mining payout and you destroy roleplay so bad. It seems this had happened across the server, all a new player has left is a few script jobs... such a damn shame. 2019 Be the best haha
  12. yeah sound mate, good point.
  13. yes I do appreciate this.... honestly, its just super super sad to see.. this use to be a far more roleplay friendly server.. at this stage, i dont know how since then but the entire culture is centred around reports, cheating possibilities and accounting for the lowest common denominator. Tbf though, its been 5 years since ive been really into ECRP, and i cant fault it for following along with what's happened tot he rest of the internet since then. This use to be an rp server, not a place to hound and harass people for anything that could even possibly be used for metagaming...
  14. padpilot

    The Rebels

    Food Supplies In the chaotic world of Los Santos, The Rebels have transformed abandoned warehouses and open lots into the heart of a growing Rebel Camp. They’ve set up campfires for cooking, using supplies sourced from nearby farms and bartered goods from sympathetic vendors. Makeshift structures and tents provide shelter, while communal areas are crafted for sharing meals and strategizing. Every member pitches in to build and sustain the camp, with some gathering food, others preparing meals, and skilled hands constructing basic amenities. The Rebel Camp is more than just a haven—it's a testament to their resourcefulness and unity in an otherwise hostile city.
  15. Dude, in real life you can go and knock on their house and wake then up. YOu can wait outside their house knowing they willo one day come out.... in the server ytou can sit outside ALta street apt forevere, the player might never log in again ahha This is a RP server, real life is always a bad comparison bro - this is a game and is not meant to represent real life
  16. Well, different folks for different strokes I guess. I juust look at it like a game, and knowing if you friends are in or out of the game, is highly beneficial.... if you feel like this is mixing or meta then that probably down to the way the info is being used Also, Discord sayd the character name the player is playing on, this is server info.. nothing to do with rageMP... the dev cold change this to "player 0" for everyone if needed, yet they dont..
  17. Yes and no... its more than fine to directly act upon ooc information in game, think of rp-ops in any faction discord or "Events" in the ECRP discord players for example. Players often arrange RP logistics on am OOC basis, I'm currently in the process of doing this with multiple factions, including the gov. Yes, you can't use info your characters wouldn't have but OP suggestion is related to OOC'ly knowing if someone is online.. Devs have already determined this not to be an issue as they have allowed "Discord Rich Pressence" to display the character name.. if this level of concern, regarding knowing if a player was in the server or not actually existed, then this feature would have been disabled long ago. The OP is simply suggesting to have this same level of information available within the server, nothing more.
  18. So, what is the use of /fmembers then please. As a new Faction leader i would like to know its usage if not to determine if a player is online, and playing as a specific character? The comparison you made with PD/MD using MDC or /usints to see who is on-duty is also not comparable here. /fmebers - relates to a PLAYERS character play state /usints - relates to an in-character state of a character, on or off duty I dotn see them as the same thing Also, just for clarity, iIam not saying i use /fmembers to determine if a player is online.
  19. its a fair point.. point social platforms get around this however with a simple "show/hide" option for the user, discord being an example. Yeah I remember those days, was annoying for people metagame'ing it sure, but was also really useful to know if someone was online to generate some genuine roleplay... There is a difference with using the information to metagame maliciously, vs knowing if someone is or isnt online to roleplay with. I do admit any opportunity to metagame would be abused sure, but the issue of having to remove friends daily is mute, same as it is in general on discord, Overwatch or pretty much any sort of social platform or game.
  20. any sort of github roadmap/projects page to check out? please
  21. I think people missed the point in your suggestion.... Currently factions have /fmembers , this gives a list of all the available faction members online Roleplay wise, this is a city and its safe to assume anyone at any point can be reached right, but ofc this is a game and it would be highly benefifical to see when players are online or not.. hence the /fmembers for official panels. Adding a /addfriend to serve as the exact same purpose as /fmembers would be beneficial and would remain open to the same accusations of metagaming as using the current /fmembers command. HOWEVER, all people in a faction accept the social agreement to not meta this data and they agree to it when joining the faction... with OP's suggestions there would need to be a failsafe in place to stop malicious use however this is an easy fix /addFriend [ID] - used to send friend request /friendInviteAccept [ID] - used to accept friend request (prevents malicious use) /removeFriendFavorites - removes yourself from other favourite lists Think of something like /transferVehicle - the devs added extra steps to stop this being abused,, juust do the same here to prevent the issues mentioned here
  22. The entire New Player experience is broke., From the locations, assets given and the Admin Message at the start, whole thing is just horrible imo. Recently guided a bunch of people (around 12) through this new player process and each and everyone of them said it sucked. You touched on so many wrong choices made by devs here when introducing a player to the server, however I wanted to add one more. Shortly after a player joins the server they get a message saying something like "Hi, I am [insert staff name] if you would like any help please use /rm to reply". This needs removing, its off putting, annoying and you are just overwhelming the players. As I said, i juust guided a bunch of people Also, just to touch on Hectors point Not this. TRhe airport limits roleplaya nd suggests your char is not from Los Santos, howevere many characters are from Los Santos. There are only 2 roleplay bases for all characters, are they from Los Santos or not. Ideally wwhen the player creates their character they would be asked, local or not, the spawn point should be based on this imo
  23. Was this suggestion ever looked at, did the devs respond at all? Been a while since the original post, what changes were made from this, if any? cheers
  24. We were asking for this is 2019.. I can honestly say I don't think we are going t get these anytime soon.
  25. So that you don't have to go through the trouble of hunting/fishing and cooking yourself, saving time and energy. There is an argument to be made that its an intention "gold sink" though for sure. However this would be exzchanged for the extra fuel, bags, campfires etc needed to get the process done.
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