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Mickeyyy

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Mickeyyy last won the day on September 19 2020

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About Mickeyyy

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  1. hi there is there anyway i can talk to you about my forum posted on the player report page

     

    1. Mickeyyy

      Mickeyyy

      ya you can reply to it

       

    2. plant

      plant

      i cant due to it being restricted 

       

    3. Mickeyyy

      Mickeyyy

      you can post on the original one you made

  2. Hey so can we talk about something right now?

  3. Okay and that is still not how it works in game right now. You must type the command in and lock it at a speed that you are not at yet. It does not lock it when you activate it (an idea i like actually). So next time provide an example of how it could be changed to make it more realistic.
  4. Correct me if I am wrong but I do not think there is a bind for cruise control that is like the binds for changing radio freq. I just think a bind for quick changing cruise control would be a good quality of life option for driving. Thanks for reading and any input.
  5. Mickeyyy

    Aztecas

    Mistakes happen, but when they happen to the people they should not happen against.. those consequences can be deadly Shots were fired at someone we care for dearly and against someone that everyone would protect with our lives The bad part is they shots came from a group they should not have and no one knows who pulled the trigger A meeting was held to hold those accountable The meeting was held with council and the group at fault, the Ballas. Words were exchanged and questions asked. In the end mutual terms were made and the Ballas leader ensured he would handle the issue at hand Guidelines were made for the times ahead to ensure things like this would not happen again For now, the sea was calm and without tension We will see how long it lasts
  6. So, you received multiple death match punishments seemingly while still a new player or shortly after and was banned appropriately. You admit to messaging multiple staff about your punishments and your appeal which the direct guidelines for punishment appeals state "You are NOT to PM or directly contact any staff member regarding your punishment appeal unless they specifically say you should. Doing so may result in a closing of your request or further punishment." It is not our responsibility to ensure that every play knows every guideline for everything, it is the players. Which is why we put the guidelines for player reports, refunds, appeals, advertisements etc at the top and have READ FIRST in the title. Ignorance is not an excuse because it is your sole responsibility. Furthermore, after having your appeal denied you make a discussion thread that slanders the staff team of the community in which you are trying to be granted access back into. Does not seem like a smart move to me. Locked.
  7. I do not how this can be downvoted as a suggestion to combat code 0's. This thread was not made for the purpose of initiating SWAT/SED RP from anywhere on the map. It is stating that if the server crashes or you code 0. You can RESUME your SED/SWAT RP not initiate it or be hindered because of a server issue. If the timer can be made to mirror that of the duty timer for being offline then BOOM all issues are fixed. But in the aspect of this being a suggestion solely made for combating code 0's and it just being an idea from a community member I support it.
  8. So while I see both sides of the argument for the increased jail times. I STRONGLY urge that we reset the jail timers to how they used to be, until crim RP is developed further. As is right now, labs are getting shut down within 30 mins of being up because of a 911 call cuz someone oocly knows when they are coming back up. Yesterday there was 2 or 3 drug lab calls within 20 mins of eachother, as soon as the labs came up. There is also a great decrease in store robberies but a huge increase in gang v. law enforcement shootouts. It is not coincidence, the large scale shootouts and criminals rolling around with heavies nonstop is to do everything in their power to avoid going to prison for 5 ooc hours. There is not enough RP in prisons to justify the longer sentences. As a law enforcement roleplayer I will stand by my reasoning because most of the people who advocate for longer jail times are not the ones who have to go through with them. If a person who wants to RP a true criminal and do criminal things they are scared to do so because they will face an IC punishment of 4+ hours which in my eyes is an ooc punishment. IRL I am a sheriff deputy and work in a jail, there are people who come in and then leave jail in a shorter time than that. Its not fair to the crim players to thwart their crim rp by dangling an extensive jail sentence over their heads. If the jail sentences stay the same the RP in the prison NEEDS to change. I feel that until it is implemented, that the jail sentencing should go back to the old way where 2 hours was the max. I GUARANTEE you would see an increase in store robbery, drub manufacturing and overall crim roleplay. As of right now, almost every extensive RP situation I have as a member of PD is either: pursuit or code 1. It needs to change because the RP is repetitive. As of right now, almost every crim roleplayer that has spoken to me says the following: "We want to do crim RP but the cost of doing 4+ hours staring at a jail cell is not worth it." And the final thing I wil say is, the only people that I have seen that do not agree with the previously made statement are the ones who have never done a long sentence icly in jail and realized that there is no RP to be done in there, even with 10+ people. Also I will add that the current timers for the drug labs to be respawned is WAY too long considering how quickly they are taken down. We have players that oocly know when they come back up and are making phone calls within 10-15 mins of them being back up solely to have them tore down "to be a good civilian". I suggest that the drug lab respawn timers be reduced to 3 hours which is roughly half of what it currently is to my knowledge. Again I will state that the crim roleplayers need to be able to do crim stuff t roleplay. Yes there is a non script side of the roleplay but they also need avenues to make money and with the current mindset of certain players, their money making side of their roleplay is being crippled which is making people not want to rp crims anymore. Gov. workers are not on the same level with this because they get money every hour, criminals have to go out and work for it then are getting thrown in prison for 4 hours. TLDR: Jail sentences need to be reversed to increase the crim rp enjoyment. I am a PD member and I can tell from my end the shift in crim RP. Also the drug lab respawn timers need to be shortened to battle the players who solely go to the drug lab, with ooc knowledge of it respawning, to get it tore down again. I would like your opinion please, this is not a forum thread to argue on and toxicity will be deleted. Constructive criticism only, Thank you.
  9. I do agree that it could be better, with the current desync in the game if a fight lasts longer than 2 mins your ammo is always gone. So I will +1 this on the basis that 1.0 fixes the desync issue and bullet damage is more realistic. Also extra ammo is always stored in the gun rack or the trunk.
  10. did u play samp just curious because in nearly a decade ive never seen someone w this alias other than myself

  11. I dont know if its a glitch or meant to be this way, but it would be nice to have department radio disabled while off duty Some of the PD/SD and LSEMS workers have second jobs and our chat box is filled with dep radio chat and its distracting.
  12. I just think it would be a cool feature to be able to adjust the order of the items in the general store customer catalog. As some of them are completely out of order and the popular items are in the middle or on the bottom. Would be nice to be able to move them to the top etc.
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