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Levi208

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Everything posted by Levi208

  1. +1 for the idea myself by the way. As as for the previous comment, this is litteraly just like a business functions IRL. If you haven't planned out your stock/delivery before hand you might end up without produce. Just taking that little bit extra work.
  2. +1. One bag for green tops.. One bag for yellow tops. :'p
  3. Levi208

    Paying Taxes

    I love the feature and I completely agree with more of a money sink. Expensive things should cost.. but the way this is implemented now this only punishes the middle class people in town. Making no taxation difference between one million and five million seems a little backwards to me. A better way for something like this to be made balanced would be to calculate these prices in an insurance of some kind rather than a straight up tax over money you've made ages ago. At this moment it only punishes people who want to reach the ''top'', like a lot of people on here have already reached ages ago and are now essentially coasting on it. (No problem with this, by the way. ) After all they already own what they'd want to own, but what will ever motivate them to sell now? I don't see this leading to more money around in circulation, I see it leading to the top 5% of wealth on eclipse becoming even more rigid than it was before. Surely driving a 4 million dollar supercar you'd expect to pay a small fortune in insurance and upkeep? At this point the wellfare went from 2.5k to 1k.. Yet because of the tax that 1k becomes 600. Add that to the nerf done to regular job payouts (To compensate for the 2.5k wellfare, I am aware) and it's currently a mess in my honest opinion. I am 100% for more moneysinks. But not half implemented features that affect only the middle-class of players. We'd like to dream of buying a super one day too, you know? But at this point a newspaper costs more than what wellfare pays an hour.
  4. +1 For higher maintenance costs. +1 For the insurance idea -1 For the registration, I think the registration would come with the cost of said vehicle. The following is all my personal opinion If anything like this is implemented the cost of said insurance should then negate the costs of recovering a car at Mors. Say the price goes up considerably it's then also fair to expect your fancy car not to cost you 3-8k everytime it gets stolen for whatever reason. However looking at newer players looking to join/are new on this server the costs should scale down properly, essentially meaning the lower the price of your car, the lower the insurance costs. This balances out the costs to a degree.
  5. Would add that I wouldn't mind higher priced fines for the more serious drugs, as a personal opinion. Getting caught with a load of coke shouldn't cost you the price of a newspaper
  6. One idea would be to turn say the bank NCZ parking spots into paid parking. I don't know how difficult it'd be to script but they could charge 500 dollars for 10 hours in-game parking, (or whatever pricelist is decided on) When they go over that time either a mechanic or in the future maybe an inpound job player is alerted and it gets taken away. this way you have the best of both worlds, a publically parked safe vehicle yet it'll cost you too. More than permanent parking should cost.
  7. Levi208

    Less rain

    -1 I don't mind it
  8. Not with DCC but it sounds like it makes a ton of sense. +1
  9. Through their mic yes, there is third party software that does that or even soundboards.
  10. I litteraly said I wouldn't mind a small promotion for PD/MD due to the activity required from them while on-duty..
  11. There are bars/clubs... So. And people do play music, it's about who you know.
  12. -1 The gap between newer players and older people is already massive, this would just make it worse. And 6 mechanics standing in a row half tabbed out watching netflix while 1 dude helps everyone is not ''bringing life'' to the server. That's cashing money for being afk where as our ''plain'' jobs actually have to spend a ton of effort and can't simply tune out. Although I personally wouldn't mind if the MD/PD got a slight promotion due to the activity required while on-duty from those particular factions.
  13. As the title suggests I thought it might be an idea to add the ability to create a group chat in the phone UI's texting interface. Allowing factions or close groups of friends to create a private yet shared In-character way of communicating as a whole. (Wether it be a requirement they all have eachothers numbers is debatable!) This would work similar to how FB messenger/whatsapp group chats works IRL. But yeah, food for thought! I apologize if this has been previously suggested. (edited for clarity)
  14. Apologies, hadn't seen your post Adrian. I'll leave it up to admin discretion if they feel like this one should be deleted!
  15. My suggestion is fairly simple, if it is against server rules to steal cars or otherwise commit crime in a NCZ and we can't realistically expect all the PD officers to be online all day looking to chase after our stolen cars (Which should not have been stolen in the first place) Mark NCZ's more clearly and disable the use of bobby pins in those zones. I don't know if I am the only one but I for one find it slightly tiring to always have to worry about my car and if I do get the message is being broken into, 90% of the time I am not within range to do anything about it. I mean it's getting to a point half the cars off the PD lot are being stolen and chopped, ditto with the main LS bank. That is all - thank you for reading. ^^
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