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Everything posted by Yputi
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Updated: - Added more information to each vehicle instead of only Speed, braking, acceleration and traction - Added the updated stats regarding fuel capacity and usage to each vehicle - Added "Credit store exclusive: " to each vehicle - Added the following vehicles since last update: * Guardian * Raiden * Massacro - Price of Sultan Classic updated - List of credit vehicles is now in order starting from cheapest credit vehicle to most expensive - Removed vehicles will no longer be completely removed from the main list, but moved down and marked (This will be done starting today. Previous removed vehicles will not be included). - Moved the following vehicles to "Removed": * Banshee * Stafford * Issi Sport
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I already feel hyped by just the idea of having one
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Date and time (provide timezone): 1/26/2021 12:50:11 PM (UTC) Character name: Audrey_Matrin Issue/bug you are reporting: When a person does /anim lean and you go out of the area or relog, the person will permanently remain invisible till that person resets their animation. Relogging again, going in for example Bayview office, going out of the area and back does not fix this. Only the person itself resetting it is the only solution. Expected behavior: Person appearing visible as with any other /anim option Evidence, notes worth mentioning, steps to replicate: https://streamable.com/zppwf9 Have someone do /anim lean and move far away and come back or relog. In the video we have also tested it with /anim pray, confirming it only happens with /anim lean. After the recording we also tried some other /anims, which still give us the result that only /anim lean has this issue for us, also making the ID of the person invisable. To be clear, we originally found out that when you enter an area where someone did /lean, the same happens as relogging. We just did relogging in the video as thats just a little easier. Vehicle license plate number*: N/A
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Spaghetti was epico
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+1. Will also prevent accidental messages that appear in IC chat because you forgot the "/"
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100% agreed, as this is basically exactlty what I asked for 1.5 years ago haha. Much love Gart.
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Got suggested (multiple times) before and I still give this a big +1
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I prefer not to answer questions like these, as they are related to TOS and I don't wanna say false info in any way or form regarding that. For questions you are probably better of asking ECRP staff.
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Hey, the topic you replied in is a VERY old topic. I even forgot this existed... Anyway, to answer your question: This is a quote from an admin on someone who had a similair question a long ago: 9. DO WE COLLECT INFORMATION FROM MINORS? In Short: We do not knowingly collect data from or market to children under 18 years of age. We do not knowingly solicit data from or market to children under 18 years of age. By using the Services, you represent that you are at least 18 or that you are the parent or guardian of such a minor and consent to such minor dependent’s use of the Services. If we learn that personal information from users less than 18 years of age has been collected, we will deactivate the account and take reasonable measures to promptly delete such data from our records. If you become aware of any data we have collected from children under age 18, please contact us at [email protected]. From the ECRP TOS that you agree to when you sign up.
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-1. Most reasons are already mentioned. There is a reason for it's removal. I can already imagine how many will be bought once it's available to make use of those reasons.
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+1 especially now you have different faction loadouts, making going off- and on duty less fast.
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Honestly, I do think the tolls itself are fine, but maybe they could place a few more signs and stuff so it's not just a toll smashed on a freeway Like some slow down signs quite a bit before you approach them.
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Well, that would make sense haha
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I think it would be kinda cool to have the speed of sprinting also depend on the amount of stuff you carry, where if you carry for example 50/50 vol you sprint at 60% speed, where someone that has like 30/50 volume at 80% speed. Not sure if this is even possible to implement in general, but personally think it would be kinda cool, especially in chases on foot.
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A bit split opinions tbh. Aliasses are OOC and it's more up to the person to RP it realisticly (not remembering a person after ages), but I can also get where this suggestion comes from.
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Make the IC government website a phone app like LifeInvader
Yputi replied to Ash's topic in Implemented Suggestions
+1 But if I am very honest, I feel like pretty much everyone will just use their web version anyway, as (with LifeInvader atleast) you have to log in every single time you connect to the server. -
Here is some extra notes, incase it's usefull: - Car can be entered, but you can not interact with it in any way. Engine won't start too and doesn't appear for anyone else: https://streamable.com/h1617o - Here a video of someone that experienced the same: https://streamable.com/co06nb
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Date and time (provide timezone): Character name: Audrey_Martin Issue/bug you are reporting: When you open the Import menu in the F6 menu, the car will drop right ontop of your character. Expected behavior: The car not drop on you Evidence, notes worth mentioning, steps to replicate: Open the F6 menu, Navigate to the import tab, close it and wait. (You will get injured most likely) Video of what happens: https://streamable.com/35upco I've seen a video in #fashion before that someone had the same issue. People at Bayview also reported they can recreate this issue very easily. Vehicle license plate number*: N/A
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I am not sure if this was suggested before, but I think this would be a great addition to the current system where people can stay in the car after getting injured in a car. When going below 0HP while in a car now, you get in an injured state. Someone else can interact with you after that and pull you out of the car after recent update. It would be cool, in my opinion, to also allow the same, but in reverse, where you can put someone in a seat too when they are injured.
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It's quite simple. On most other screens ("regular" widescreen ones, not ultrawide aspect ratio like mine) the vignette effect is even more annoying. I personaly rather have this effect removed so I can just have a clear view of my vehicle when modding it. Example of how mine looks like:
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So if I drive 80km/h... does that mean I technically drive 320km/h IC? or 20 OOC? Sometimes you can't really convert such things imo. It depends how you see it... You base your point on time. But if you base the same point on distance.... yea... it's not relevant anymore at all. I am not against the system though. Not at all. In general, everything seems fine (exept the bikes with like over 300 liters of capacity), but if my car now pumps 2+ liters in the air when driving from Paleto parking to Bayview... I, personally, would love to see some adjustment in the consumption honestly. What would be even better is to have it also depend on your speed. Driving faster = consuming more, both making it actually even more realistic and also guide people more in the direction of more realistic driving.
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Credits are OOC currency. I personally believe keeping it fully OOC would be better. Involving currency that can also be bought with OOC money will make it a mess, in my opinion.
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I am happy for him he is able to Sadly, thats not the case everywhere, but I guess that depends per country/place. This still leaves the fact there is a reason for its removal.... The hardness of obtaining them could also be seen as an IC issue honestly. It's the players who make it hard. Thats 100% up to them and I really can't blame them. I would assume you would also try to get the most out of it. It's not something you need to have to be on ECRP. It's something extra. And the owners apperantly take good avdentage of people really wanting those businesses and cars. I perosnally never had plans in getting a business. THen I suddenly had a chance. I never had plans of buying a super. Then I also had suddenly a chance. I only had less than 10 hours in making those descissions, because I never even aimed for those, as I knew it's not something mandatory for ECRP to have. Having a Business would make more sense for people to have than supers. Especially when you talk about RP and potential RP. For some it's not even hard at all to get one. Just as in IRL. But then again, no matter what you change, it used to be in dealerships till around april 2018 and got removed with the increase of players. It's the same with drags.