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Yputi

Retired Administration Staff
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Everything posted by Yputi

  1. Hello, After buying a gun for the first time in a very long time, I learned that the items "Weapon cleaning kit" and "Weapon repair kit" are in general stores instead of gun stores. I feel like weapon maintenance gear should be in gun shops. Also gives gun stores more of a focus on some kind of "everyday items" with that too.
  2. Audrey_Martin - 1 whole ticket
  3. Welcome! Using a mixture seems a perfect approach for you! Of course voice chat has its advantages, but there are plenty people who stick to text chat. Glad you seem to he enjoying it! Do note if you have been whitelisted a long time ago already, quite some rules could have been changed. Could be wise to check them out again if you didn't already. If you do face any issues, you can use /report in-game to get staff assistance.
  4. Archived on request. Please reach out to a member of staff again if you wish to unarchive this!
  5. Hey, This is where I would recommend following the steps to create a forum report instead. Often after around 30 minutes of having your /report up you will be recommended to do this.
  6. Hey Emilia! Welcome! I think the most important thing to remember is to use /report 1 if you have any questions while you play. A staff member can then help you out! New players will have a "New player" tag above them, so most people will know that they most likely need to be more patient or offer guidance to you. Don't be afraid to make mistakes! For commands, you can find a list of these here: https://wiki.eclipse-rp.net/index.php?title=Commands_List In general it might be fun to go over the ECRP Wiki to learn more about certain faction's, jobs, events, etc! For things you can/can't do, I think the best I could recommend is to read over our rules page if you haven't already: https://forum.eclipse-rp.net/topic/57059-general-rules/ Just know that it's totally okay to mess certain things up. We always try to educate players, so as long as you try your best and don't deliberately do anything malicious there often isn't much to worry about! Always ask for help when you are unsure about something through /report or through our Discord, which you can join using this invite link: https://discord.com/invite/y2gxAjg Hope this helps and curious to see what your experience will be!
  7. Hey @khaledaziz117! The best way to report a player is by using /report while in-game. That way you can make it known to staff in-game something happened that you wish to have attention with. They can then look into the situation for you! If you don't get a response or if you can't stay in-game to have a situation handled in-game, you can also submit a forum report instead. The forum report section can be found here: https://forum.eclipse-rp.net/forum/4-player-reports/ Make sure you read the pinned post in this section first, as this includes all important information and the format you should use when you submit a player report in there. Seeing that you created this topic 6 hours ago, I would recommend looking into a forum report submission as situations this old won't usually be handled in-game anymore. Do keep in mind that evidence is required however, so if you have a screenshot and/or recording of the situation you can submit your report with these included! If you don't have evidence, I recommend looking to some form of "replay" software. A few examples of this software are: Nvidia Shadowplay, AMD ReLive and Medal. At the end of our Guides section you can also find some community members who created a post that walks you through the steps of setting up Shadowplay and ReLive. For any further help or support, I would recommend creating a Discord support ticket as you will often get more direct contact with any member of staff through these. If you haven't joined our Discord yet, please use this invite link to get started: https://discord.com/invite/y2gxAjg I hope this helps!
  8. Date and time (provide timezone): 24/AUG/2024 @ 22:11 UTC Character name: Audrey Martin Does this issue appear again after full game restart?: Yes How many times did this issue appear for you?: Whenever I try doing one of the anims Issue/bug you are reporting: /anim rock, paper and scissors doesnt actually do anything. It says the animation started, but nothing happens. Expected behavior: after doing /anim rock, paper or scissors, I expect an animation to actually start Evidence (MUST either photo or video) , notes worth mentioning, steps to replicate: try performing one of the 3 animations and your character won't actually do anything Vehicle license plate number*: N/A
  9. New version: Script updated and new release published on GitHub. This contains all the newly added animations. The latest release can be downloaded here: https://github.com/Yputi/ECRP-Anim-Selector/releases. Ensure you follow any of the steps in the main topic if you wish to replace the startup of your older version with this one. Some other changes: Comment typo fixes Removal of trailing space in Send command Updated the excel sheet with new animations and categories Due to animations of "Dan" and "Fort" having a big range of number options, a pop-up will be presented that asks you for a valid number within the provided range instead. This is to keep the menu somewhat small Note: Rock, Paper and Scissor animation doesn't seem to actually perform an animation, but this is an issue on the server's end itself. Additionally, "Pullup" was mentioned being added in the last development post, but this animation already existed. If you notice any issues (other than typo's of the anim names themselves), please let me know either in here, using forum PM's or on Discord: @yputi
  10. Date and time (provide timezone): 16/AUG/2024 @ 23:00 UTC Character name: Audrey Martin Does this issue appear again after full game restart?: No How many times did this issue appear for you?: Until the players disconnected this could have been recreated. Issue/bug you are reporting: The MDC appears to autocomplete names when players are online with names that partially match. For example: If there is a player named Bob_Do and another player Bob_Doe, it will not be possible to search for Bob_Do in the MDC if Bob_Do is online and Bob_Doe is online too. The MDC will then show you Bob_Doe, even though you put in Bob_Do. Only once both have gone offline, Bob_Do can be searched for again. Expected behavior: Bob_Do being searchable in the MDC while they are online and while Bob_Doe is online Evidence (MUST either photo or video) , notes worth mentioning, steps to replicate: Carl_Jacobs will include a clip as a comment Vehicle license plate number*:
  11. Hello! The reason why this part of Non-RP only addresses doors for e.g. banks and stores is due to how doors work in GTA. In GTA, players can only walk through doors (push them open) from either side, but not pull them open. If a player would block an entry/exit point, the other player wouldn't have the option to pull the door open to actually escape due to how doors function in GTA. Hope this clarifies some stuff!
  12. Audrey Martin - 1 Entry
  13. Same issue for Feltzer
  14. Assisted with player's report related to this. Context menu doesn't show up for their vehicle, which I believe (just a guess) is because its name is wrong When selecting, you will see this at the bottom of your screen without the context menu showing up: But the vehicle is named differently, missing the R at the end:
  15. Audrey Martin - 1 entry
  16. I have been in some situations like these too, where some players are much louder than others. I personally would like a way to set the volume of certain individuals too, but I also believe it might be important to make sure that player's cannot be fully muted either. The reason being is that if you mute or significantly lower the volume of a player and you get in a certain type of situation with them again, it might cause an issue. Especially if they have adjusted their mic levels themselves already meanwhile too. I personally believe only allowing a certain percentage to lower or raise a player's volume with combined with the volume for a set player automatically resetting if they relog could possibly be a good alternative to this. So for example: I can only lower or increase the volume of player ID 20 with 30%, but once this player has disconnected from the server again this player's volume will be back to the normal 100% again for me. Curious to see any further comments on this topic in general!
  17. It does. Added on April 28, so if you wish to use this make sure you have the latest release downloaded
  18. Yputi

    House robberies

    @MateiC I noticed your topic and I believe it might be good to also make you aware of the following suggestion that has also been created: I believe your intentions with this suggestion align pretty well with that one too! If you wish, you can check that topic out and maybe comment with your view on this and/or add anything to it so it can be considered for the suggestion.
  19. Updated: Sadly already found a little issue after last release. The issue with V4.0.0 was that some of the fishing prop animations were placed in submenu 14 instead of 15. New version (4.0.1) contains the fix for this. The latest release can be downloaded here again: https://github.com/Yputi/ECRP-Anim-Selector/releases.
  20. New version: Script updated and new release published on GitHub. This contains the newly added prop animations. The latest release can be downloaded here: https://github.com/Yputi/ECRP-Anim-Selector/releases. Ensure you follow any of the steps in the main topic if you wish to replace the startup of your older version with this one. Some other changes: General cleanup of whitespaces, added comment blocks to clearly indicate what every section is and does Updated the excel sheet: General cleanup of tables Added an extra separate sheet for the prop animations If you notice any issues (other than typo's of the anim names themselves), please let me know either in here, using forum PM's or on Discord: @yputi
  21. Updated: Script updated and new release published on GitHub. This little update should solve problems regarding sometimes the first few characters missing when wanting to perform an anim. The updated script has been tested for several days. However, if you still experience issues regarding this, please increase the value of the "sleep" till it works for you (increments of 25 should be fine).
  22. Script updated to fix any issues of today's update. Either download from the GitHub again or replace the 3rd line of the AHK file with the following: SetKeyDelay, 1 If there are still any issues, please comment.
  23. This suggestion is all related to building on the outside of your property. View furniture object count and limit I believe it could be beneficial to have a way of seeing how many objects you have placed and how many your maximum is. When building on the outside of your property, you often would have to count the amount of objects placed yourself or just guess that whatever you want to make is within the limit. Sometimes, especially when you just bought a new property, it could also be that some items were placed that you can't really find back. This then also results in a part of the limit being used by that. What I personally would have in mind for this is that when you place an object on your property, the notification bar will tell you the amount of objects currently placed and the maximum limit. Remove all outside furniture objects option (This part of the suggestion is for player placed furniture objects, not furniture objects that come by default with properties) As also mentioned in the previous point, when you buy a new property it could happen that items were placed that you can't find back. I believe it could be useful to have a feature to allow players to completely clear all furniture from a property (only the outside) so they can make a fresh start in building what they want. As the outside furniture limit only plays a role for the outside of properties and not so much for the interior, I believe only having such feature for the outside would be good enough, since for interiors a few "lost" furniture objects won't really take up any space. This would also ensure that days of work can't just be removed so easily. How I would see this is either an option in the property UI to perform this action or a command that only the property owner would have access to. In both cases however, I believe there should be clear warnings with a confirmation option to ensure this doesn't get used by accident. After that, the furniture items would then move towards the property entrance, ready to be picked up.
  24. Updated: Added the new animations from the 24/Jan update to the menu: leanphone (Stances > Lean) leanphone2 (Stances > Lean) welding (Mechanic > Welding & Work > Welding) welding2 (Mechanic > Welding & Work > Welding) welding3 (Mechanic > Welding & Work > Welding) welding4 (Mechanic > Welding & Work > Welding) Updated the Excel sheet to include the new animations Updated the guide to make use of GitHub instead of Google Drive Added new preview video to guide Generally updated the guide in terms of layout, wording, etc Download the latest release following the instructions in the guide to make it up-to-date. If there are any issues or oversights, please comment. Enjoy!
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