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Yputi

Retired Administration Staff
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Everything posted by Yputi

  1. Hello! What cars am I missing? Are there credit cars added recently?
  2. Already made this request https://forum.eclipse-rp.net/topic/13910-mechanic-requests-calls/?tab=comments#comment-67512
  3. Hello! Well, houses do share same interiors over diferent houses already. I am not 100% sure how this is done, but I believe this is done by having multiple dimensions. I do think if that is true what I said that maybe a interior of the same dimension can be added to get this working, but again: I have no clue how this can be worked out as I am not the developer. I also added the fact that people would be able to break into the garages yes, but I think I indeed said it in a way that it can be picked up different ways. What I actually mean is that if PD (SWAT) breaches into a house/raid it (which they can with a command), that they also would be able to access the garage since it unlocks the house. For civilians/criminals they will need to have the owner on gunpoint for example, RP searching for their keys and RP opening the door with it to access it. I would not like them to be able to lock pick it, so I think that should be unchanged. Thanks for the support!
  4. Ayo! I would like to introduce a new idea I had. It is about the garages of houses and I hope there would be a way to implement this as I am not sure if/how it is possible, but maybe with some suggestions on my suggestion there is a way! Current system: So, the current garage system is quite simple imo and can be abused quite a bit. As of now, people can throw cars in there and no one else, unless having a key to the house, can take it out. You put the car close to the house, it poofs away and if you want to take it out, you basically just spawn it in. The suggestion: I had the idea to make use of the actual garage system of GTA 5. GTA 5 offers multiple properties you can buy, some of them being garages. All the details of idea 1: Since ECRP supports 5 different interiors as of now, I had the idea to add a "teleport" spot to each of the interiors, petty much infornt of the doors that are not used in the interiors. The door on the right when you enter the 4 garage house interior for example. What else I think is a good idea to add an other button to enter the garage when you stand at a house door for example. The next part of my idea is that once you entered the garage you actually enter a physicall garage. One of the garages that GTA V actually offers is the Grove Street Garage, looking like this from the inside: Originally, the garage offers 4 car spots, but maybe this can be limited in some way or smaller garage interiors can be found. For this suggestion, I will stick with this garage. Once in the garage, you can see your cars parked in the house. The way to get them out is similar to the one of GTA 5 itself. You get in, you accelerate and it teleports you outside while in the car. All the problems of idea 1: Now I did already thought about some issues that might occur when doing this: Every house will need a designated spot to have cars spawn in (which will be quite impossible to add for each house) Every house will need a designated spot to park cars and there needs something to be implemented to have cars parked while the house down have a visible garage All the details of idea 2: After this, I thought maybe there is a mid-way possible which I think is the best way: when arriving at a house and your car is in range of the house (like the current system), you go to the house, press E and park the car like you can already do. However, the menu will only contain a "park" button now and you can't see what cars are parked inside from the menu itself like you can now. To get cars out: Either you have to enter the house and go to the teleport spot in the house that releports you to the car garage. OR there should be a different button added to enter the garage from the outside to prevent hassle with adding teleporters in smaller houses (which I prefer). A button like "U" for example as its next to "Y". Once you entered the garage (which will be the same garage interior as idea 1), you see the cars parked actually standing there. When getting in and accelerating, the car and you will spawn outside again at the spot where it was parked in the house. All the benefits of idea 2: This will allow to get a nice overview of the cars, you will be able to access the inventories of the car while it's in the garage, it will prevent issues with having 2 cars that are the same model, it will help LSPD when getting into houses and looking for cars and will make it possible to actually steal cars from people once they broke into a house (which is more realistic in my opinion as they can breach into a house, lockpick cars and drive them out). Please let me know what you think. Personally, I think idea 2 would be the best. I am not aware of in how far this is possible, but it would be cool in my opinion to have this.
  5. I've had some stuff earlier about this. My opinion: - Clearify the rule (so don't change it, but clarify and make sure every staff memeber is aware of this rule as it did cost my Schafter V12 back then). - Think about an option to retrieve scammed assets. There is like 0 ways to get it back once gone. NCZ doesnt allow you to use more lethal force and you cant force people to transfer back. For the rest, I think its fine
  6. I wonder if/how this can be implemented. Also, how about people who don't have numpads? How about PD's Highspeed Units which use numpad for other things? For PD, the numpad is also used for TS shortcuts (Tac etc). Personally, I also use a controller to drive. It would be a pain to use a numpad to also shift while driving as I am not really planning on driving with keyboard.
  7. Hola! Sorry to hear your experience got ruined at SA-MP I can assure you that Eclipse Roleplay Will do their best to give you the best experience! Did you do the server quiz already? If yes and if you even already got accepted; How was your flight to Los Santos? Anyway, I am sure you will find friends. In-character but probably also out-of-character friends! Best of luck and have fun!
  8. I agree something should change. I had 1 time I was in Paleto and my battery taken from my phone. Nothing I could do. Other time, 3 cab drivers online... None responded with in 10 minutes. I thought you were able to take city bees out of the taxi drivers were on a call, assuming that if I can't take a city bee out that at least 1 cab driver is available to take my call. Maybe a timer? If 5 min passed without having your call accepted while there is a driver off call that you can take a city bee out? Regardless, I would like to see someone look into this. +1
  9. I did not If I did, I wated quite a bit of money tbh. How I made this was by using the "View" option. I do actually own "Sexy" and "Brave", but the other ones where just recorded by using "View". You can actually do the same by just going in-game, press F6, go to "walking styles" and pressing the "view" button after the walking styles, but the whole purpose if this list is to create a great overview of the differences. You can look closely what the walkinstyles looklike and compare them Basically, something I wish I had back in the day.
  10. Can't wait for the update now! Great post, well done!
  11. The fact you need to do a transfer request as transferring without any proper IC reason (a request on teh forums) is against the rules and it will be monitored.
  12. to expand the credit vehicle import lost, I also created the list of all walking styles here: Bit by bit you will have an overview of every credit item you can buy, knowing how it looks like before actually buying it.
  13. After great succes on my list of credit import vehicles, I've created the whole list of walkingstyles Small notes: - Every walking style is 1000 credits. - Some walking style affect your walking speed, sprinting speed or even both. - For you, walking styles might switch sometimes between the "regular one" and the one you bought, but the walking style will always appear for others without switching. - The list here is not 100% in the same order of the actual F6 list in the game, because I've moved the ones that are related to eachother closer to eachother to make the list more cleaner and it makes more sense.
  14. Hello! Glad you applied and found the forum! Hope you can wait a while, but trust me it will be worth the wait to get accepted. If you got questions, we have the #i_have_a_question channel in the Eclipse Roleplay Discord where people should be ready to answer your questions! Is this your first roleplay experience you will get or are you from SA:MP for example? Or maybe ARMA? (Please do not mention if you came from other GTA 5 RP servers, it will be seen as advertising ) Anyway, hope you like it so far already! - Yputi
  15. I liked the car show that was done a long time ago at the DCC/Casino parking lot. Can't find the pictures back, but there were many people and there was a prize to win for the nicest car. There were many people, many cars and I liked it a lot as it was not just all about super cars.
  16. Another satisfied customer Some imperfections, but I am happy with how it turned out
  17. you are right, its not in the rule book, meaning the NCZ rule would be in affect. Scamming is an exception that is not included in the rulebook. I already got in touch with a second support staff who thought you can not scam in NCZ because of this. Scamming is a crime, NCZ states you can not commit any actions considered a crime... Here is where it goes wrong.
  18. I would like to add that there is basically no way after you got scammed to get your stuff back. I asked (although I was pretty sure) if you can force a player that scammed you outside of a NCZ to give the stuff back, but basically you are done once its transferred. Long story short, the scammed basically always has an adventage as you can't force them to take money out of ATM's, you can't protect yourself in the NCZ due to the fact scamming is the only "crime" aloowed so you can't put a gun to his head for example and you can't force people RP'ingly to give the stuff back once they left the NCZ with your assets. Not to mention the fact that people advertise they are buying vehicles/houses through weazel and then try to scam these people which is actually against the rules according to this rule: I do agree that scamming should not be removed at all out of NCZ's, but again, I would like to have the rule properly added to the rule book atleast.
  19. As a thank you for your support, feedback and help in the past: Still learning, but it is going better
  20. ah, alright! I might create an improved version of that one, but atm I am more satisfied with the new one. Glad you like the previosu one though!
  21. You mean this one? Or the first one of the 3 of the second banner I made?
  22. I was playing around in photoshop yesterday and actually created this by accident... Total different intentions, but I love it! Same letter style as previous one. Here my new profile picture and banner: Again, feedback more than welcome!
  23. Heya! I have some suggestion to add more effects to the characters for when they are hurt or when they took drugs. Also some messages to the player to let them know what they should RP. Here I got some idea's: Now I am 100% sure people got feedback/comments. I would like to inform why I think these effects should be added in the way I stated: I looked on the forum and found a quite old topic about adding effects to drugs. The thing is, this suggestion was stopped, because it would take away the RP side of drugs and only benefit people. This is the reason why I suggest a minimal to no beneficial effect for the player using the drugs as I highly agree that it would take away the RP side of it. I believe the messages will also make the player more aware to what to RP. Personally, I look up what effects the drugs has when I take it so I can RP that, but that can take a good while. For the other effects/messages in this suggestion: I sometimes even hear people saying: "Wait, did I get shot?", basically telling me players (also myself) are sometimes not able to tell if they should RP being shot or not. I think adding these effects will make it more clear when and what to RP. Please do let me know what you think, what to add, what should chance or remove, as I am quite sure people got great idea's Original post mentioned earlier by @TommyV:
  24. Yputi

    Notes

    For my own personal notes I use the notes app on the phone which does allow you to type.
  25. I do partly agree, but people logging off and leave their car at the bank involves also some OOC. Not to mention what Linden mentions that a NCZ is something OOC. Knowing people park there becsause it's a NCZ seems like an OOC issue to me. Personally I don't think a timeer would be a solution. In PD we find stolen cars dumped at the bank and it would be annoying if your car gets stolen someone dumps it at the bank and it gets send to mors. What I think would help is to add many more parking lots instead of the only existing one. I personally hate it to park my car at the general parking lot and that is because tehre is only one where everyone goes to, where everyone gets robbed etc. If they would add some more actual scripted parking lots I have the feeling this issue would be resolved partly if not close to fully. There are some server suggestions for this.
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