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Dashingly

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Dashingly last won the day on June 11 2020

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About Dashingly

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  1. free @Phil McGee +1 +1 +1 a mass unban would be so healthy for the server. kids get banned for 2 dms and never return despite being good RPers/good for the community. the report meta is too toxic and there is already mega-threads about the reporting and how punishments are way way way too harsh.
  2. +1 high effort post. it's annoying at times trying to buy a vehicle from a dealer and you can't even view the car because the camera is stuck in one place.
  3. +1, its annoying when I've accidentally broken down a friends car and I can't even get a mechanic to repair it in the field for me since I'm not the owner.
  4. 1 year warning cant cap miss jay gamble and kelly beans =/ @Phil McGee @highonquackk
  5. Can't wait to RP with you guys! Best of luck on your future growth and endeavors!
  6. there's an issue on the server where every so often mic's will stop working. This is remedied by doing the commands: /vr 1 or /vr 2 (/voicereset 1 or /voicereset 2) all 4 commands do the same thing. if someone can't hear you talk in game, but your mic works, try that command @willomwobb
  7. excellent thread. well thought out and very high quality. I briefly skimmed through this and all of these would be significant improvements onto the server, and most are not super high effort/hard to code in I imagine. Mega +1, and extremely high quality/well put.
  8. Can I ask why you think this should be the case? It just makes the bifta and those bikes unusable if you plan to use them as an everyday driver, not to mention, IRL the reason bikes have such small gas tanks is because they are amazing on gas mileage. For example, the ducati 848 (bati 801) gets 53mpg, which is better then every gasoline car/truck/sedan on the market. If it's just to nerf the bikes for pursuit purposes don't you think there could be a better solution then making them have to fuel up every 30 seconds? I agree that vehicles should have different sized gas tanks, but the fuel consumption shouldn't be so disproportionate. Why does the police scout (based off of the ford explorer) have 5x the gas tank size of a bifta and have better gas consumption? I can drive the scout for hours getting in multiple pursuits before I need to refresh the gas tank on it, while my bifta I can drive to the store and then need to walk home because it's out of gas. It needs to be tweaked in my humble opinion. It's not fun, and more importantly it's not realistic.
  9. Hey, the implementation of the new gas usage system is pretty good but could use a little bit of tweaking for some vehicles. I've heard this complaint for other vehicles, so I encourage others to post if you feel like your vehicle could use some tweaking. I'll use an example of a vehicle that I personally use, the Bifta. The fuel consumption for the Bifta is ridiculous. You can drive at a cruise speed of 140 for about 7 minutes before you run out of fuel. Every 4ish seconds you lose 1% of fuel. This makes driving around the city and especially driving from paleto to the city feel terrible. Not only does it feel bad in game, it is also highly unrealistic. I shouldn't have to fuel up 7 times in 1 hour of driving in game. I know that the gas tank values were changed, but for the bifta this is also unrealistic. The gas tank IRL of the Meyers Manx (which the bifta is modeled off of) has a 15 gallon tank (56 liters) with 15mpg gas consumption rate. In game, it takes 20L of fuel, which is why its running out of gas so quickly. The Bifta feels unusable in its current state, unless you plan on stopping to fuel every couple of minutes and don't plan on using it for long. In short, my suggestion is to adjust the fuel tank/gas ratio of certain vehicles because it needs to be adjusted dramatically in some cases, such as the bifta because in it's current state it feels terrible to use. Below is a video of me driving from High End to the toll road and back, a trip that took 5ish minutes that costed me 2/3rds of my tank. https://www.youtube.com/watch?v=JvEE8-_ur58&feature=youtu.be Thanks
  10. The problem is that right now that's not a good viable solution, often times in situations where TAC or JOINT-TAC is required, another ongoing situation will require TAC. If we go with your purposed solution then everyone that is in the TAC/JOINT-TAC will be unaware of the other ongoing situations. If there isn't significant metagaming (and there are 1000s of hours of streamed content that prove the fact that metagaming isn't an issue) then what is the purpose of changing the system.
  11. The whole crux of your argument as to why PD/SD shouldn't use TS in your POV is because of the metagaming. If you remove that point, then why would PD/SD stop using TS? In all reality, I -1 this topic, there isn't rampant metagaming going on in TS, and it is 1000x better then using game comms to try and coordinate with PD/SD/DOC/MD as there isn't a great script for it. For pursuits, TS is vital... there is no substitute at the moment. We can't be on multiple frequencies, and thus we can't flood all of the PD radio with pursuit callouts.
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