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Swifty

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Everything posted by Swifty

  1. I'd certainly love to see some sort of criminal appeal or civil complaint process some time in the future, but I don't think we are at that stage where the government is developed enough to warrant them yet. Not a +1 or -1 from me, though I do think there will be some great discussion within this thread that can be used later to help implement such a system.
  2. Swifty

    Judicial Sytem

    Based on the initial suggestion and the way prison sentencing currently works on the server I'll give this one a pass. Come back with a more thorough and in-depth suggestion then we'll talk.
  3. +1 Maybe we could place it here -
  4. Swifty

    DRUGS

    Not many folks at current are looking to use drugs for roleplay. The drugs drop-off should be removed entirely, and we should look to move to a system in which drugs have to be bought and sold between players.
  5. Swifty

    Live News

    I know they've gone through some leadership changes recently, but I'd much rather see some hard work done on bringing back the newspaper issues first. Weazel News being known and seen as the advertisement business and not a news one is a little sad to be honest.
  6. #GetWarrenATractor 0NuB7cG.jpg

  7. Swifty

    GANG WAR

    Some sort of official faction wars / attacks would certainly add an interesting new dynamic to gang roleplay on the server. If people really want this sort of things to be allowed, I think we need to have a dicussion on what the rules should be. @Jbacon has started us off nicely with what could happen during a war. Killed members of the war (including allied faction members!) should be considered dead (PK'd) and cannot participate further in said war. That sounds fair to me.
  8. What do I have to do to get this tractor? yrBWRaF.jpg

  9. I don't wanna sound like an ass but how's there gonna 20+ staff online with 300+ players online with none of them on-duty?

  10. Makes sense to me +1 - the real estate forum are just people begging for houses on threads that are weeks old, it isn't a good look. Maybe we could also get some hotel businesses going?
  11. Locking / unlocking the vehicle inventory separately sounds good, maybe it could also require you to actually go behind the car and open the trunk itself for the inventory?
  12. Like @DDevastatedTV said, this sounds like it'd be best served under the already established detectives that the PD has. Only thing I want to see from the PD is them opening up the Paleto Bay Sheriff's Office.
  13. Good luck with this @victorp1811 - looks like a promising start!
  14. Even though I'm not in the PD, I do think you raise an interesting point about whether or not the PD have the current resources to be able to deal with a possible new illegal avenue criminals use to make money. I think if we take Osborn's suggestion as the possible system that could be implemented, maybe the sections of that system could be added in different waves?
  15. Further positive development of any activity (in this case fishing) will always have my support. I think fishing from a boat to catch a different array of fish with bigger sizes from what you'd get from fishing on the main land sounds good to me. +1 from me.
  16. Dynamic fishing is top notch. God bless the devs for making fishing fun.

  17. I'd recommend reading some of the server guides to get yourself well versed the rules, in-game commands and such the like. https://forum.eclipse-rp.net/forum/51-faq-server-guides/ Hopefully you'll enjoy your time playing here!
  18. I think a system setup by the events team(?) for bank robberies could work, but it would need tight rules and restrictions on it to ensure that the experience itself is fair, fun and not confusing. Rough idea of a couple of restrictions that could be used: A detailed and thorough plan for the robbery - all the details of the plan must be prepared in-game and done in-character. Admin approval of the robbery is a must - the organizers of the crime would have lengthy discussion with the head of events, in order to ensure that the plan itself is sound and doesn't violate any server rules and keeps in the spirit of making sure the event would be fair, fun and not confusing. Upon admin approval, a time could be set in which the robbery would take place. The event would have to take place during a time in which there would be plenty of PD members online. Upon entering the bank, once the first weapon is drawn the PD would be notified of the on-going robbery and would dispatch as soon as possible. The event would be watched and supervised by an admin (or a group of admins). -------------------------- Bank robberies would only be allowed to be done by long term players who have a good standing within the community and who have a good grasp of the server rules. Robberies themselves would only be allowed to be done once is a blue moon.
  19. A lowered ticket amount makes sense, that I can get behind. A cool-down timer and an automatic speed limiter don't really make a lot of sense when you factor in why the cameras were added in the first place. It's a heavy handed measure for sure, but in the grand scheme of things is a much needed one. If folks are getting high amount of tickets then I'd say its working as intended.
  20. I'll support any suggestion that puts an end to chain robbery. A new rule implementation about it would be the first thing I'd look at, and if that doesn't seed a strong enough message then maybe a /frisk cool down at the other end of the scale.
  21. All I want is to be able to own my own tractor. Please @Devs make this happen.
  22. I think a better suggestion would've been a vehicle system overhaul. First step: Introduce a tiered lock system, each with their own odds for success, their own wait times for failed lock-picking attempts, and their own alarm systems. (these systems would be installed by mechanics?) Second step: Introduce a hot-wiring system - with this system we'd have a much more interactive system for stealing cars that comes with risks. These risk could include immobilizing the car (for X amount of time) after a failed attempt, the car alarm going off and maybe even a small damage risk.
  23. I'd support this on the condition that the taco job itself went through some major changes. Instead of the current command /buytaco (which doesn't promote much role play at all), we should switch to a system where the taco van operator would use /selltaco [ID] [Amount] instead. That way we can get some positive and meaningful role play onto the server.
  24. Makes sense to me. Super-cars and motorcycles aren't known for their large trunk space.
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