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InvalidSun

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Everything posted by InvalidSun

  1. No, that's because you have an odd amount of letters on an 8-letter plate
  2. I only lowered the numbers in the event that those numbers are in place for server performance.
  3. -1 in the phone's current state. +1 if it could keep your phone number, contacts, and messages, etc. I've had the same phone number since phones were released and I'm not willing to lose it now.
  4. Building outside is an amazing feature and I'm honestly super glad that it exists. But, with performance limitations, it's very difficult to build exactly what you want. I was hoping this massive 4G exterior that is fenced in would be able to house tons of custom features, but it is limited to 15 pieces, same as everything else. Then I thought, why is everything limited the same? With the new rules, we can't build a 7-car garage on the side of a trailer, stuff like that. Why not do tiered limits? 1G - 10 items 2G - 15 items 3G - 20 items 4G - 25 items or something along those lines. That's all I got. I just think the 4G houses should have more availability for building, as they RPly are capable of hosting tons of objects in the yard.
  5. There was previously a command to take all the money a player had on hand, and it didn't require a timer or anything, just for the person to have their hands up. Was the worst thing to exist in my opinion, and I'm glad it's gone. People would constantly just run around, tell a guy to put his hands up, /mug him, and then run off. No roleplay was had, they were just being dicks, out to make a bunch of digital currency, while removing the fun of creativity and problem solving from the victims. -1 from me
  6. If it's for a specific person, you can give them AccessProperty permission and they'll be able to use the keypad. Good way to work around the whole "this specific guy can't access my door" issue.
  7. As of a few days ago, almost every single one of these cars has been added to the server. Big thank you to the devs and admins who put that together (no clue who it was), but it definitely did add quality to the server. This suggestion has been completed.
  8. I know the chances may be slim, but if you developers would decide you would add these and don't want to dig through all the parts available for each car, just let me know and I will happily gather the maximum ID# for each part for each car and send them to you.
  9. Yes, this is another one of those suggestions. We have just been reducing the number of vehicles available within ECRP lately and it'd be quite nice to see some more. I'm not here to recommend adding some specific super or some weird arena car, or any custom modded cars. I'm here to provide a list of cars that I've tested on my own test server on RageMP. All of these vehicles do not break 190km/h on a flat road or 205 on a bump. All the speeds listed here are on a flat road. They are purely for the addition to the variety of vehicles with Eclipse that is starting to become saturated with minimal selection. Anywho, here they are. Dynasty (ID: dynasty) Top Speed: 150 km/h This vehicle would be great to add a bit of variety to DCC, as well as with the other liveries available, it is a beautiful car to add to public access. Hellion (ID: hellion) Top Speed: 165 km/h It's slow, it's an SUV, and it has tons of offroad worthy options for modification. Perfect for RP. Zion Classic (ID: zion3) Top Speed: 180 km/h This car is a bit wacky in performance and has weird bump spikes up to 200 km/h, but I haven't been able to get it above that. Nebula Turbo (ID: nebula) Top Speed: 175 km/h This car has tons of options to add it to the tuner scene. Great for car shows and drifting events. Great for RP. Gauntlet Classic (ID: gauntlet3) Top Speed: 178 km/h Another beautiful muscle car that lacks in the performance department. Excellent for RP. 8F Drafter (ID: drafter) Top Speed: 190 km/h The drafter is an excellent looking sports car and may be a bit quick, but it's roughly the same performance as most other sports cars. Caracara 4x4 (ID: caracara2) Top Speed: 170 km/h Just another beautiful truck to add to the collection. We need more pickups and this one performs in the mid range. Issi Sport (ID: issi7) Top Speed: 187 km/h This thing is insanely fun to drive, but doesn't break any barriers. It does have a ton of options to make it just the way you want it. Tulip (ID: tulip) Top Speed: 186 km/h Another muscle car! This one's pretty quick, on par with the dominator. Stafford (ID: stafford) Top Speed: 152 km/h Wanna RP a mobster carrying a briefcase for no reason? Perfect car. Jester Classic (ID: jester3) Top Speed: 190 km/h Only in here because @LeftSharkie would've wanted it that way. Michelli GT (ID: michelli) Top Speed: 175 km/h It's just an interesting little car. Ellie (ID: ellie) Top Speed: 170 km/h Such an amazing looking muscle car, and tons of fans' favorite. Fagaloa (ID: fagaloa) Top Speed: 140 km/h It's another one of those cars that fits a very niche market, but it's still worthy of being in an RP server as an option. 190z (ID: z190) Top Speed: 177 km/h Z fans unite, this is the one for you. It doesn't have blazingly fast performance or sparkly lights, but it is just the perfect thing for 100's of RPers. Kamacho (ID: kamacho) Top Speed: 185 km/h This truck performs exactly the same as the Contender, but it looks way better. Riata (ID: riata) Top Speed: 169 km/h It's a nice lil 2-door pickup and it does the job. Raiden (ID: raiden) Top Speed: 182 km/h It's an electric car to add to the very limited selection of electric cars. It performs quite well, but tops out at exactly 182 km/h.
  10. Quite honestly, we do things like this every once in a while. The issue is more that it's generally only for a few people, since literally no one fears a taser. Bringing a gun in the cell blocks would cause Mr. John Wick Simulator #85 to force a hostage situation, tell us to give him the guns (because we have to fear RP him holding another inmate hostage), then he attempts to escape, and an admin tells him it wasn't approved and we all have to RP that the last hour and a half was a complete blur. I would absolutely love to round up people and do dinner with them and stuff like that, but with the mentality of "I'm gonna be a stone cold criminal", it's very hard to get 93% of prisoners to even try to RP something fun with everyone.
  11. +1 on all of it. As a DOC guard, we do actually want inmates to be able to have fun, but 4 hostage situations in 2 hours is just too much to some. Adding more use for the stamps and reducing the cost of poker would hopefully increase the friendly interaction within the prison and reduce fighting and hostage situations.
  12. +1 - A solid good idea. Builds more interaction with the customer on a more personal level than just installing the parts for them.
  13. As most of the mechanics here know, we have our standard PDA system that charges specific orders and tacks on labor to it. Looks like this. Clearly, we use the 0 option to charge for modifications, the order automatically puts in the price of parts and we just add our labor. We don't use the 1 option because it charges the same parts price as 2, but instead only fixes the engine only, and we just tack on labor to that as well. Parts price is automatic, as per usual. However, we don't have a way to JUST charge the customer labor for various things, such as towing, flipping their car, or bringing them jerry cans for emergency fueling (since we can't tow motorcycles). I think we would be better off with an option to specifically just charge labor, so that way we can earn money into the faction for things like the actions listed above. Obviously, it'd be best to keep to where the customer has to accept or decline the offer, so as not to be abused. We just need a way for the customer to pay for a tow without having to pay in cash, or having to do a random repair just to charge the customer labor.
  14. Date and time (provide timezone): 09/20/2019 03:30 Character name: James Jabumpkin Issue/bug you are reporting: My car was in an inactive house listing and sold. Can no longer access the vehicle. Expected behavior: Ability to withdraw car from Mors, at least. Evidence, notes worth mentioning, steps to replicate: Vehicle license plate number*: WCOUWINE
  15. Problem solved. Adjusted Safe Zone size and it shows now
  16. I've gone through a few relogs and my metabolism bars still don't show. Resolution is still at 1080p and the bars did not show through changing resolutions. Any simple fix would be great lol
  17. i7-6700K, GTX 970, 5TB across 6 drives, all crammed into the sleeper of a truck.
  18. Basically what Swifty said, this should be allowed under the events team. Having any random guy with a little bit of experience able to just walk up and rob a bank would actually provide a lot of terrible RP, with a few rare occasions of good RP.
  19. InvalidSun

    Car Keys

    Now that we have an inventory system, we should have physical car keys again, and they should be vehicle specific, along with a way to get them replaced, in case of theft (for a fee).
  20. This one pretty much explains itself, but basically, in the real world, we get a "Ding" and a red light on the dash indicating that we have low fuel. I've found one of my biggest problems when playing is that I don't notice when I'm almost out of fuel. So, why not add a small indicator that would pop up around 15%? Here, I made an example. Just a little red indicator, maybe flashing, when your fuel is low. Would make everyone's lives easier.
  21. To be quite honest with you, I agree with most of your posting, but am a bit disappointed by the presentation due to the various scenes of profanity and insulting remarks. However, I'd like to present a bit of an explanation towards points of the matter that are a bit misrepresented. I will never personally insult an active member of Development, such as @NobodyLTU, who has always done as much as he could for the server, on their "lack of features". These things take time, and if not done right, could entirely ruin the rest of the server, let it be stability, economy, player interest in other features. It happens, yes, but he does his best. The job system and economy were fairly decent at the start of the server. The first few months, everyone was socializing, working hard for their dream cars. But, these were the days when as long as you were on duty, you were paid. Future issues involving members finding private places to enable a script, forcing their character to walk in circles while they sleep, caused economical issues, ensuring a tidy change that would force you to be at least at your job to be paid. This, of course, limited work outside of their general work area, which lessened conversation between areas. Is it a feature I would remove? Not really. Would a slight change make this better? Probably, but I do not know what that change would be. As for the jailing system; originally, there was only the jail, 60 minutes max, roleplay was actually quite enjoyable, especially with Randy Clark/Travis Palmer around. He always made it fun for the criminals in there. However, the jails became packed, since there were only 3 cells down there, and everyone wanted to be a criminal, and half of those always wanted to be arrested by Clark/Palmer so they could roleplay with him from the jail cells. So, they put together a prison. This prison was prepared for some amazing features and could potentially be a genuine experience, once given the development required to become so. Like stated previously, these things take time, and other features and fixes become more important, leaving the prison on the backburner. The most anyone can do for you, from the community, which has no involvement in Development, is recommend you to be a more discrete criminal or just do the time. That is nothing against you in any way, as it is the only two options available, and the only way that member can help you. That is my personal opinion on the matter. The server is a great place to come together with people and make friends, at least, it was for me. The money was a side quest while I enjoyed just having people to interact with visually, as opposed to just a small text conversation. That's what brought the experience together for me in a way that I had always enjoyed.
  22. To answer your question, I would like to see RP where everyone is just having fun.
  23. Eyyyyy what up other trucker named Robert!
  24. I can upvote @WoogeTV's post, so I'll say "upvote"
  25. Lame and unoriginal. Go back and do it again at a later date. 4/10
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