Tylerwalk
Member-
Posts
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Everything posted by Tylerwalk
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Whole system makes 0 sense. Some guns in my stash get repaired to 80-100% but then others get repaired to 5-15%. None of these guns have ever been used so how is it basing what health it should be repaired to???? Would also like to point out, once a gun is under 70% health there is no point in using it unless you want to risk getting stuck in an animation mid fight because your gun jammed. Also, this opens up the books for multiple scams on the server. At the current point I can repair my 10% guns which scriptly display at full health and then sell them to people without them knowing they are really worthless….
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Move Weapon cleaning & Repair kits to Gun Stores
Tylerwalk replied to Yputi's topic in Game Suggestions
There is only a Weapon cleaning kit that repairs your guns. (Name should probably be changed to "Weapon Repair kit" But ye i agree it should be in gun stores instead. -
Cops using Niobes would just punish the 95% of criminals who don’t have one. Just cause there are a few crims who have the ability to purchase a Niobe doesn’t mean the rest should have to deal with the consequences. I don’t see an issue with allowing cops to use some of the other credit cars but it can not be all of them, It needs to be balanced. Cops already have the advantage let’s not push it further. +1 to this as long as it’s balanced.
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I'm suggesting a new category in the leveling system for planting marijuana. How it could work (just ideas) - Level 5 could give you a 10% chance at getting more seeds at the table. - Level 15 could give you a 20% chance at getting more seeds at the table, and so on. Some other ideas for rewards could be maybe when you get to a higher level, your plants could grow slightly faster than normal or maybe faster pickup/planting speeds. I'm all ears; I just thought I'd give some ideas. All in all though, I think adding a level system for this would get more people out there planting marijuana rather than just constantly ordering Lys to cook.
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Track Detention Time Before Jail or Prison
Tylerwalk replied to Timmaayy's topic in Game Suggestions
+1, I have had multiple instances over the years where i have had to sit in the back of a tarv for 30+ minutes and it is just straight up annoying. With this being added it would allow pd/sd to take more time for situations and not have to deal with the crims complaining in the back of a cruiser 247. -
Guns should decay 50% when owner is injured with it in his hand
Tylerwalk replied to alexalex303's topic in Game Suggestions
Gun Repair system just needs to be fixed. This idea makes no sense. With all due respect i do not see how it would make sense for a gun to break when you fall on the ground with it. (Getting injured) -
Tattoo Overhaul and more tattoos in general.
Tylerwalk replied to moment's topic in Game Suggestions
+1 -
Driving on a blown/flat tire should slowly damage your vehicle
Tylerwalk replied to Demonmit1's topic in Game Suggestions
I swear this used to be a thing, when you could see the numbers of damage your car has taken I’m pretty sure when you had no tires it would go down. -
Add "Store" UI for carriables to furniture items with storage
Tylerwalk replied to Kjaer's topic in Game Suggestions
+1 -
Will also have to agree with rj here. This happens often. Criminals who have done nothing other then simply being a known gang member get pulled over then the k9 gets brought out when they refuse to allow the officer to search the car. If this is something that isn't supposed to be happening i would really start to check in on your officers and make sure they are aware of said rule.
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+1
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Increase The House limit in the credit store by 2
Tylerwalk replied to Tylerwalk's topic in Civilian Suggestions
I’m aware you can buy infinite credit store houses I am referring to the ability to buy more house slots. Currently it’s 2 and I don’t think making it 3 or 4 instead would hurt anything. -
Change Polling to allow long standing players to vote
Tylerwalk replied to Coolxghf's topic in Game Suggestions
I think the whole reason the vip voting was put in place is so players couldn’t just log on after not playing for months or even years and vote. I think rather than a certain amount of xp maybe make it so only players with a certain amount of played time or something within a certain amount of time can vote. If that’s to much work I think keeping vip isn’t a big deal since if you are actually playing consistently I’d say it’s worth paying the 10 bucks if you really wanna vote. -
Big +1 to the repair part. People with keys to a car should be able to get it repaired.
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+1
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+1 the time needs to be adjusted a lot. Nothing you add to doc will make people want to go there for 3 hours. We get on to rp and play with friends we have made through the server, not sit in a virtual prison for 3 hours for the littlest things. I just got arrested for wearing a mask and tampering with evidence for speaking on radio after being told to put my hands up for a mask and now I get to sit in prison with no one for a hour by myself instead of being out there actively rping. I agree with the main post and ash. I think the time should be lowered for all charges and I think there should be more things to do in prison to improve the overall prison rp and stop the afking.
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Hey! Pretty sure this was just added recently.
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I think the total houses purchased through the Credit store should be increased by 2. Reason for this is - With the system recently added that removed the ability of inactive people hoarding houses i feel it would be nice to allow the active players the ability to purchase more houses and at the same time support the server through credit purchases.