ECLIPSE Roleplay Update Notes - 2.1.6
Added parking pay stations
Added police impound
You can only quit a job if you have returned a work vehicle with /returnvehicle
Increased citybee price
Added typing indicator
Removed nametag colors
Body armor clothing will be automatically added if player has armor over a specific amount
JerryCan only works if player is outside vehicle and engine is off
Added ability for PD to take and remove armor
Rebalanced police cruisers
Bug fixes
Older changes:
Updated NCZ script to include interiors
Added buyable weazel newspaper item
Added notes (draw with left click, erase with right click)
Updated help menu (Thanks to Serthon)
Updated credit shop UI
Added animations to picking up items and etc
Notes and bags will be saved during server restart
Renamed 'Criminal Factions' to Factions
Added /rvv to change radio volume
Faction treasury withdraw and deposit can only be done at ATMs
Players with recent dm record or less than 1000xp cant loot injured with I
Decreased amount of bags and crates certain vehicles can hold
Increased house vehicle proximity, because some players were unable to park vehicles
Wheat bag placement bug fix
Fixed police MDC bug
Faction members that are given access to weapons will receive handguns, melee and "other" weapons by default
Faction members are able to select what weapons they want to carry in a selection menu
Faction vehicles will have an accessible inventory
Player inventory slot count has been decreased to 18
Vehicles will have custom inventory slot count
Fixed bug where stashspot couldn't be accessed
Added talking radio animation for everyone
Added radio anim for text commands
Updated Clothing UI
Added all available watches and accessories (clothing) to server
Handcuffs should be more reliable
Fixed swat uniform accessory issue
Fixed error that prevented players from controlling bikes in mid-air
Replaced old job change prompt with new UI style
Added wineyard interior portal
Fixed some stranger mask bugs
Created an NCZ script (NCZs are yet to be placed)
Created player asset protection inside NCZs
Created player location display script (similar to PLD)
Updated inventory UI (removed right side gap)
Marijuana seeds are now a stackable item
Marijuana spawn count increased
Marijuana growth timer reduced
Marijuana harvest yield reduced
Crafting seeds will produce 1-3 seed items
Added custom weapon and object attachment script
Added interiors of some government factions to their HQ zones
Emergency services radio chat works only with radio on and correct frequency set
Drop-off point drug prices will slowly regenerate if below "average"
Fixed police siren error for Riot vehicle
Fixed farmer transporter bag placement range
Fixed zone detection for farm fields
Fixed a bug with drop-point payment calculation
Fixed bug that prevented players from buying a phone, when they didn't had one
Small increase to all drug prices and medium increase to LSD price