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Paulius

Founder
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    974
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Everything posted by Paulius

  1. [WI] Fixed visual bug when hovering over several items at the same time [Trucking] Fixed bug that allowed player to do trucker job as a passenger [EntityManipulator] Added safety check in order to prevent errors if the object model hash is incorrect [StoreRobberies] Misc. text fix [NCZ] Added notification when entering NCZ for new players [NewPlayers] An automatic communication medium (via /report system) will be opened when user finishes tutorial.
  2. Unlinked
  3. It never was supposed to
  4. [Bank] Fixed wire transfer not working at the bank [ContextMenu] Fixed incorrect player name being displayed when player is selected [Furniture] Added ability to remove or edit property furniture with CTRL + X menu [Inventory] Fixed bug which caused certain items to disappear on player death if player inventory is full [Inventory] UI will now show only 1 decimal place for volume [Prison/Jail] Incorporated PD/SD New Player leniency into the script. New Players will get jail time and fine reduction. [Prison] Fixed phones not being turned off [Property] Permissions will be automatically updated when person changes their name [VOIP] Fixed incorrect player names being displayed on the right side of the screen when player is talking.
  5. [Quiz] Added additional logging for quiz [VIP] Added free 14 days VIP when finishing the tutorial [Phone] Added government app [SpeedCamera] Adjusted fines for new players [Mors] Clicking on unavailable vehicle will say the time left for it to become available. [Mors] Adjusted fees and waiting times for new players [CityBee] Car rent will always be available for new players [Items] Added help notification when carrying item [Items] Added newspaper, battery and briefcase items to new players inventories [NewPlayers] Changed the initial money to 12k in bank and 1k in hands. [Apartments] Players will now be able to leave apartments if they are locked [Properties] Players without AccessProperty permissions will not be able to lock doors [Inventory] Fixed inventory total volume being calculated incorrectly (ignoring decimal places) [Vehicles] Misc. logic improvements
  6. [Commands] Added /FactionVehicleColor (/fvcolor) command permissions for MD and SADOC. [Commands] Added livery selection support to the /fspawn command for MD and SADOC. [EvidenceLockers] Fixed misc. bugs [Finance] Fixed loan company bugs [Items] Re-enabled speakers in general store [PlasticSurgery] Fixed text label and markers [Police] Removed the portal inside PD [Portal] Disabled wineyard portal [Trunk] Added help notification when entering trunk [Vehicles] Added a Police Jugular performance-wise identical to the civilian Jugular. [Vehicles] Added custom animation support for vehicle bodies and enabled trunk bodies for the Romero and the Lurcher. [Vehicles] Added new liveries for the DLC PD/SD/MD/SADOC vehicles. [Vehicles] Fixed stall issue related to freeze [Vehicles] Re-balanced the performance of the Police Vacca to match the civilian Vacca.
  7. [Admin] Admin markers are now dimension dependant [DLC] Reduced the file size of Bayview MLO interior. [DLC] Updated the text color of the Police TARV for the CIC. [Furniture] Disabled furniture placement restrictions for custom interior properties. [Interiors] Added command /SetInteriorTime [Items] All items are now saveable (meaning they wont be lost on server restart). Each dropped item now has a timer after which that item will be deleted [Items] Disabled restriction on dropping more than 5 persistent items on the ground. [Items] Fixed dropped items having collisions [Markers] Markers across the server now use the same style [Misc] Property optimizations [TextLabels] Labels across the server now use the same style [Vehicles] Improved vehicle spawn logic [Vehicles] Potentially fixed random freezing issue
  8. Fixed
  9. Fixed
  10. [Camera] Disabled the idle camera. [Character Selection] Fixed a bug that caused players to spawn in the corridor of an apartment with a functional exit (not related to spawning in an apartment with no functional exit). [Character Selection] Fixed a bug that caused players to spawn in an apartment without a functional exit. [Charges] Fixed a bug that caused some charges to become active again when the charges are added while in prison or jail. [Entity Manipulator] Created an improved entity manipulator and furniture placement script. [Misc] Fixed an issue with the modal teleport that caused players to teleport incorrectly when inside in an interior. [Misc] Miscellaneous optimizations to improve the server performance. [Phone] Phones of imprisoned players will be automatically disabled. [Police] Evidence Lockers now use user input UI. [Properties] Fixed pet store generating exterior properties (stability improvement). [Properties] Custom property script will check whether there's a floor loaded underneath the player, before unfreezing them. [Properties] Added additional measures to check whether player has fallen through the ground of a custom property. [Properties] Changed custom property interior time from 12:00 AM to 5:00 AM. [Vehicles] Changed how vehicles submerged (under water) are deleted. [Vehicles] Vehicles will automatically lock whenever the driver disconnects. [Vehicles] Disabled the VIP autolock and locking with "K" for market vehicles. [Vehicles] Slightly reduced damage taken by vehicles, and normalized the damage taken by bikes. [Vehicles] Fixed an issue with vehicle trunks that caused players inside to teleport to the center of the map at random.
  11. [Police] Fixed spike strips [Boats] Added /dropanchor /raiseanchor [Police] Fixed CTRL+R [Police] Fixed /setcall -1 [Police] Fixed PD jail release position [Police] Fixed sheriff jails [Visuals] Nights are now darker
  12. [Bans] Changed the ban information UI to display an administrator alias instead of their account name. [Charges] Updated some criminal charges/fine ticket messages. [Commands] Added /unbanli and /banli for moderators+ (to ban users on Life Invader). [Commands] Changed permissions of /getglobalveh, /getbody and /settime administrator commands. [Commands] Added a "free mors" parameter to the /delveh administrator command. [Commands] Fixed the /AdminAlias command as it caused the server to crash. [Commands] Updated the /AMembers command to display the status of chat and visibility. [Commands] Changed the permissions of the /GetDrug command to head administrator. [DLC] Added an MLO Church interior at LS (near the cemetery). [Government] Added multiple /DonateGovernment locations. [Properties] Fixed /CreateProperty command assigning duplicate property street numbers.
  13. [Commands] Removed the /globalban command and changed /ban to ban players globally by default. [Commands] /GetItem and /MoveHouse are now accessible to on duty head administrators. [Commands] Minor text changes to administrator commands. [Commands] Added id support to administrator commands that work on both online and offline players. [Commands] /GetVehicle (/GetVeh) now supports both ids and plate numbers which are also case insensitive. [DLC] Reduced the file size of the city hall DLC as well as added an NCZ and lockable doors for the city hall interior. [DLC] Added a new Bayview interior and updated Gabz 24/7 store (for compability with the Bayview interior). [DLC] Updated the custom mapping at Bayview Paleto. [Factions] Added a "Pay All" button which pays every faction member their standard salary (hours times rank salary). [Food/Drink] Made food and beverages consumable even when at full hunger/thirst bars. [Houses] Changed an outdated house purchase message. [NCZ] /NCZCreate and /NCZDelete commands are now accessible to senior administrators. [Properties/Islands] Added sales tax to properties and islands which is similar to the house sale tax. [Warehouses] Added street address and property number to warehouse properties that are for sale.
  14. [Bicycles] Fixed bicycles using fuel [Bullet] Fixed bulletcasings and bullets appearing from weapons that shouldn't spawn those [Bodies] Disabled carrying your own dead body [PostOP] Fixed incorrect delivery locations [Coroner] Fixes [Spawn] Fixed apartament spawn bug [Admins] Misc changes. [Nametags] Reenabled nametags, made them a bit transparent [Attachment] Fixes [Commands] /amembers is now restricted to support+
  15. Already fixed
  16. Fixed in the upcoming patch
  17. Fixed in the upcoming patch
  18. Fixed in the upcoming patch
  19. Fixed in the upcoming patch
  20. Fixed in the upcoming patch
  21. Fixed in the upcoming patch
  22. Fixed in the upcoming patch
  23. [Jobs] Added coroner (HQ at paleto, call 6666 to request coroner). Coroners get money for picking up dead bodies. [Fishing] Added fishing drop off at paleto [Trucker] Moved freight depot to paleto [Bus] Added bus HQ in paleto and added paleto bus route [Bus] Increased salary [Mining] Added dropoff at paleto, increased salary [Hunting] Added dropoff at paleto [Medics] On death, players will either respawn on paleto or pillbox hospitals [Tollbooths] Misc fixes. [Bodies] Increased despawn timer to 60min. [Stamps] Lowered amount of stamps needed to remove one second from prison time from 10 to 7 [Stamps] Stamp to money ratio is now 1 stamp = 3 dollars instead of 1:1
  24. I will change the map to a slightly different version that has less trees, lets check how that works
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