GR_Seb Posted December 10, 2020 Report Share Posted December 10, 2020 (edited) I've been in Eclipse Roleplay since 2019 and I've noticed that the logged in users haven't exeeted the 700. Given that our normal population is around 400 and the server has 1000 slots, I would like to suggest the AFK Math to happen every 60 minutes. It's just annoying the way it is now and it's not that the server has 900 players so we have to stick with those who're active. It's okay, AFK math every 60 minutes is not going to be that annoying. Edited December 10, 2020 by Papadakis 2 5 Link to comment Share on other sites More sharing options...
Pegasus_ Posted December 10, 2020 Report Share Posted December 10, 2020 I think the suggestion is sound, as I can easily be occupied for 10-20 minutes doing impound, paperwork, interviews and whatnot. But I think 60 minutes is a bit too much, think either 15 or 20, 30 tops, would be more fitting. Link to comment Share on other sites More sharing options...
Whitney Posted December 11, 2020 Report Share Posted December 11, 2020 (edited) +1 Because roleplaying sleeping is hard to do with the current afkmath time scale and it's annoying how I need to /afkmath every 10 minutes for 3 to 4 hours, an irritating pattern. Edited December 29, 2020 by Asterisk Link to comment Share on other sites More sharing options...
Z0thian Posted December 11, 2020 Report Share Posted December 11, 2020 Yes, big +1, I must get in at least 6+ ooc hours of RPing beauty sleep daily to be fully immersed in my RP. Link to comment Share on other sites More sharing options...
Xoza Posted December 12, 2020 Report Share Posted December 12, 2020 +1 Link to comment Share on other sites More sharing options...
Ash Posted December 12, 2020 Report Share Posted December 12, 2020 +1 to extend it, but not to 60 minutes. The current times just is annoying most of the time Link to comment Share on other sites More sharing options...
CaesarSeizure Posted December 13, 2020 Report Share Posted December 13, 2020 -1 I would much rather the afk timer be modified to pick up different actions for afk detection. Currently it is based on movement from point X, which is where the AFK triggered. Allowing for text chat to reset the AFK timer would be a nice start, so if you are sitting in one spot in RP, you dont have to worry about doing something. This could be extended to server commands/world interaction/VOIP. I would like for a AFK timer for factions, going to start with the obvious, PD. There is a very large amount of OOC activities that people do and it is a pain to want to get hours in while doing something in your browser. Could be a command as simple as /paperwork, which would make you unable to be afk kicked. Main reason is that we sit on the radio frequency as is, so can't hide away from people and due to the highest staff concentration on the server, would be easiest to monitor for abuse. 3 Link to comment Share on other sites More sharing options...
Ash Posted December 13, 2020 Report Share Posted December 13, 2020 13 minutes ago, CaesarSeizure said: I would much rather the afk timer be modified to pick up different actions for afk detection. Also having /me and /do or X characters sent in char count towards it would be a much better option generally speaking. The bit you mention about paperwork is also good, the amount of stuff I need to do on the forums in another screen is a bit of a pain to keep up with. Link to comment Share on other sites More sharing options...
CalvinKlein Posted December 14, 2020 Report Share Posted December 14, 2020 +1 Link to comment Share on other sites More sharing options...
Nikolai Manusharov Posted December 15, 2020 Report Share Posted December 15, 2020 +1 Link to comment Share on other sites More sharing options...
alexalex303 Posted December 18, 2020 Report Share Posted December 18, 2020 Big -1 I don't see how allowing people to afk for up to an hour will improve issues with AFK players in places such as prison. I'd instead change the way it detects if you are AFK, for example if you are doing several /mes, or actively playing poker, it shouldn't pop up at all. But a blanket 60 minute of full afk? Big no. 2 1 4 Link to comment Share on other sites More sharing options...
UKSeanJ Posted December 18, 2020 Report Share Posted December 18, 2020 1 hour ago, alexalex303 said: Big -1 I don't see how allowing people to afk for up to an hour will improve issues with AFK players in places such as prison. I'd instead change the way it detects if you are AFK, for example if you are doing several /mes, or actively playing poker, it shouldn't pop up at all. But a blanket 60 minute of full afk? Big no. Agreed, I think a better solution would maybe to reset the AFK script timer each time a game input is given. IE When fishing. If someone is actively fishing it should be resetting the timer. Generally just some extra parameters that reset the timer would be a huge improvement. As Alexalex as said a 60minute AFK timer? - This is 60 minutes for someone to contribute absolutely no RP what so ever to the server so why should they be on the server doing nothing for 60 minutes? There may be exception where this would help but i think the cons outweigh the pros by making the time 60mins. 1 Link to comment Share on other sites More sharing options...
Whitney Posted December 18, 2020 Report Share Posted December 18, 2020 (edited) Removed Edited December 29, 2020 by Asterisk Link to comment Share on other sites More sharing options...
GR_Seb Posted December 22, 2020 Author Report Share Posted December 22, 2020 @alexalex303 I agree with you but instead of having developers re-adjusting the whole script, they could just make it less annoying, in a poker match you have to solve over 30 math problems while you're not AFK. Yeah Ideally we need a new system but for now if the prompt comes every hour it won't annoy us. Link to comment Share on other sites More sharing options...
Ollie Williams Posted December 24, 2020 Report Share Posted December 24, 2020 big +1 I do lots of psychotic RP at the DOC and that usually ends me up tied to my bed in my cell for like 8 hours, it would be nice to not have to do AFK math ever 10 minutes. But like most above me has said, 60 minutes is way too long, I'd say around 20-30 minutes would be sufficient. Link to comment Share on other sites More sharing options...
Charlotte Valmont Posted December 27, 2020 Report Share Posted December 27, 2020 +1 I agree with a lot of the other commenters - 60 minutes is probably too much but 20 or 30 minutes would improve gameplay. I also agree that it would be nice if the game recognized other forms of in-game interaction such playing poker, fishing, interacting with others etc. Link to comment Share on other sites More sharing options...