flow Posted November 10, 2020 Report Share Posted November 10, 2020 Currently there is a big imbalance when it comes to vehicles. Cars despawn after just 2 hours or people park them in NCZs permanently. There is very little opportunity for people to picklock vehicles either for criminal use or to chop them. Finding a vehicle that is not in a NCZ sometimes seems like a jackpot. Please increase the timer on vehicles to somewhere around 6 hours before they despawn or have a list of vehicles that randomly spawn around the map that can be picklocked and hotwired. Overall it'll definitely add to people's experiences. 3 4 Link to comment Share on other sites More sharing options...
Osborn Posted November 10, 2020 Report Share Posted November 10, 2020 I think this is a good suggestion. For randomly spawned vehicles that belong to random names to spawn could be a good idea, although, it would need to be a mix between lower and middle range cars and not semi-expensive cars+. 5 Link to comment Share on other sites More sharing options...
Roderick Posted November 10, 2020 Report Share Posted November 10, 2020 Personally I would prefer having random lower- and middle range cars spawn throughout multiple locations in the city. For most people that play on regular graphics the frames drop a lot on places where there are a lot of people/vehicles. Increasing the timer will only increase the problem drastically. Good suggestion! Link to comment Share on other sites More sharing options...
Xoza Posted November 11, 2020 Report Share Posted November 11, 2020 Huh, I really like this. Support to both ideas. +2 Vehicles can spawn in designated locations, but this would cause these areas to be camped regularly. They could also be completely RNG XYZ fashion with a raycast to properly identify driving surfaces like roads, grass or dirt (not rooftops or water) and verify they're not spawning too close to players or on top of other cars.. These cars would be classed as 'scrap cars' without registrations and their chop shop value could be slightly little lower then an owned car of the same value. Spawning could be as often or rare as hunting locations seem to be and there could be a limit of how many are inworld at one time. Here's a list of vehicles ranging between $0-$100 Faggio Cruiser Faggio Sport Warrener Panto Emperor Rhapsody Asea Glendale Regina Brioso R/A Chimera Chino Rat-Loader Blista Compact Dilettante Issi Moonbeam Ingot Stanier Stratum Prairie Premier PCJ 600 Asterope Primo BMX Bagger Virgo Intruder Primo Custom Lectro Nemesis Blade Washington Tampa Blazer Blista Enduro Esskey Street Blazer Bodhi Zombie Bobber Wolfsbane Vigero Surge Tailgater Vader Vortex Rancher XL BF400 Daemon Daemon 2 Hexer Innovation Picador FCR 1000 Custom Manchez Faction Serrano Defiler Ruffian Dukes Avarus Nightblade Rusty Rebel Nightshade Gargoyle Thrust Buccaneer Sabre Turbo Stallion Rebel Cliffhanger Sanchez Fugitive Cheburek Dynasty Double-T Vindicator Ruiner Sanctus Phoenix Cognoscenti Cabrio Cognoscenti 55 Sentinel XS Carbon RS Journey Gauntlet Oracle XS Exemplar F620 Surfer Brawler Oracle Youga Classic Dominator Asbo Jackal Bati 801 Bifta Schafter Futo Fagaloa Minivan Speedo Felon Felon GT Burrito Mule Zion Chino Custom Injection Nebula Turbo Youga Akuma Bobcat XL Zion Cabrio Bison Vamos Yosemite Duneloader Pounder Sandking XL Schafter LWB BeeJay XL Hauler FQ 2 Baller 2 Deviant Phantom Seminole Baller LE Rocoto Mule Livery Bugstars Burrito Burrito4 Dubsta Radius Packer Whippet Race Bike Rat-Truck Dubsta Custom Granger Landstalker Slamvan Tulip Gresley XLS Peyote Gasser Baller LE LWB Mesa Patriot Cavalcade Lost Slamvan Stretch Cavalcade 2 Minivan Custom Tornado Convertible Blista Kanjo Diabolus Tornado Tornado Custom Tornado Mariachi Tornado Rat Rod Tornado Rusted Baller Habanero Diabolus Custom Manana Link to comment Share on other sites More sharing options...
flow Posted November 11, 2020 Author Report Share Posted November 11, 2020 We could easily do this without much need for a script to determine surface, area etc. Just need something like /savecord for mods and up, we go around the map and pick spawn points, they're all thrown in as coordinates and just have the script pick a random cord from the list, we could have thousands of possible spawn points easily and quickly Link to comment Share on other sites More sharing options...
Curtins Posted November 25, 2020 Report Share Posted November 25, 2020 +1 Link to comment Share on other sites More sharing options...
Bala Posted November 25, 2020 Report Share Posted November 25, 2020 While the car despawn timer being lowered was done to try and control the clutter, inevitably a vehicle spawns in anothers spot and the cars end up littering the streets, like at LSPD. Also, less vehicles left idle makes it a lot harder for criminals to steal them which is another area that criminals have lost out. Link to comment Share on other sites More sharing options...
Maccy Posted December 30, 2020 Report Share Posted December 30, 2020 Big +1 especially for random car spawns. I would think perhaps making underused car parks (such as piers actual parking lot) have random vehicle spawns would not only decrease the frustration and somewhat unrealistic rates at which cars can be stolen when they're left anywhere other than right beside you or at an NCZ but also increase immersion as these seemingly barren spots around the city will begin to fill with vehicles and make things feel just a touch more lived in. It's also as you mention, a big boost for crim RP, especially those just starting out as they have more options available to them other than running aimlessly and hoping for a jackpot. Link to comment Share on other sites More sharing options...
Victor Einhart Posted December 31, 2020 Report Share Posted December 31, 2020 I'm a fan of removing the despawn altogether. Anyone that's had one look at Mission Row knows it turns into a mess as cars spawn into each other and everything is thrown in all directions. If this helps criminal gameplay too, all the better. 1 Link to comment Share on other sites More sharing options...
CaesarSeizure Posted December 31, 2020 Report Share Posted December 31, 2020 Considering that chop shops were changed after the despawn timers were introduced before the turfs, now random cars will likely be handled a lot more by criminals/leos/mechanics, as chops are always active and there are multiple of them across the map, and active towing will be more frequent from NCZs (as long as tow trucks are working). +1 on just removing the timers. Link to comment Share on other sites More sharing options...
Charlotte Valmont Posted January 4, 2021 Report Share Posted January 4, 2021 +1 I have wanted random cars to be spawned in the city forever. I am so glad you suggested it! Link to comment Share on other sites More sharing options...