Machaa Posted March 15, 2025 Report Posted March 15, 2025 Recently, I've noticed that the PD/SD presence at labs has become far more frequent than actual criminal activity, and it's starting to get frustrating. For example, at Plane Scrap, I observed SD activity throughout the morning, evening, and night over the past two days even when around 60 players were online. Despite this constant presence, the lab remains open because it seems the officers enjoy the area. Its proximity to the highway allows them to speedtrap and simply AFK until they hear any shots. Today, the situation escalated further. LSPD executed a raid on an LSD lab completely without any prior indication no shots were fired, no phones were on, nothing to warn anyone. Their approach was shockingly aggressive, resembling a "clap crew". They pushed into the lab and immediately began aiming and shooting. This behavior is a stark contrast to real-life police operations, where officers adhere to strict protocols like the "knock-and-announce" rule. In reality, most raids are far more regulated and cautious; cops operate under significant risk and do not push as recklessly as seen here. I’ve heard a theory that this might be due to boredom, but I’m not sure what solution can prevent these excessive and unrealistic tactics. I recently had a conversation with a PD member who had a different opinion from mine, which has only deepened my curiosity. Questions for Discussion: Is Masha William the only player experiencing this phenomenon? Do you also feel that PD/SD are acting more like a "clap crew" rather than following realistic protocols? What has been your personal experience with PD/SD presence at labs? Have you noticed a similar pattern? Are there any specific suggestions or changes that you think could reduce the frequency of these aggressive raids? I’m looking forward to hearing your opinions and suggestions on how to address these issues. I came across a thread where the author argued that kicking people out of a faction is the solution but I think its absurd but he had similar issue as me.
Eliza Posted March 15, 2025 Report Posted March 15, 2025 If you believe that LEO are improperly pushing labs, you can submit a report to have the situation investigated by server staff, reach out to LFM, or submit a complaint through the faction’s Internal Affairs. Law Enforcement enforcing the law doesn’t make them a clap crew.
Niceo Posted March 15, 2025 Report Posted March 15, 2025 I completely agree to what you're saying most and them camping outside plane scrap as a "speedtrap" is honestly pretty annoying at times I feel this lab is more of honey trap
RJThompson Posted March 15, 2025 Report Posted March 15, 2025 1. i completely agree, no risk all reward for PD/SD raiding labs. lose nothing and gain fun conflict rp. but lately with the amount of crims snitching and gangs having CI's. this influx of PD/SD raiding labs have been 2-3 labs getting shut down next to every single day(with only 5 open at a time). 2. they are pushing into a hostile drug lab, of course they are gonna have guns drawn. i do not agree with you thinking they are a "clap crew". they are simply raiding a drug lab that is KNOWN to have people heavily armed with armour so i understand why they would show such aggression for authority and before they raid the lab you hear clear sirens everytime so you know its PD/SD lets be real. 3. what i do agree with also is the fact they refuse to shut labs that are easy for them to get fun out of, like plane scrap etc because they KNOW they will raid it 2-3 times a day and its promised fun for them. but very easy way to combat this, is do not hold that lab when you yourself know cops will turn up. its very easy man, hold the other labs that have much less chance of SD/PD raiding. if your writing this then you know they "honey trap" that lab so stay clear of it.
Niceo Posted March 15, 2025 Report Posted March 15, 2025 1 minute ago, RJThompson said: 1. i completely agree, no risk all reward for PD/SD raiding labs. lose nothing and gain fun conflict rp. but lately with the amount of crims snitching and gangs having CI's. this influx of PD/SD raiding labs have been 2-3 labs getting shut down next to every single day(with only 5 open at a time). 2. they are pushing into a hostile drug lab, of course they are gonna have guns drawn. i do not agree with you thinking they are a "clap crew". they are simply raiding a drug lab that is KNOWN to have people heavily armed with armour so i understand why they would show such aggression for authority and before they raid the lab you hear clear sirens everytime so you know its PD/SD lets be real. 3. what i do agree with also is the fact they refuse to shut labs that are easy for them to get fun out of, like plane scrap etc because they KNOW they will raid it 2-3 times a day and its promised fun for them. but very easy way to combat this, is do not hold that lab when you yourself know cops will turn up. its very easy man, hold the other labs that have much less chance of SD/PD raiding. if your writing this then you know they "honey trap" that lab so stay clear of it. whats the point of the lab then? how do you not find this ridiculous, sure it is a solution to "stay out of it" but is it the right solution?
Earl Mud Posted March 15, 2025 Report Posted March 15, 2025 (edited) I was at Rust last week for over an hour. No radio. No phone one. No one driving into the lab. Just me alone and a cop randomly came and started searching my bike and calling on radio its there. Idk if he saw me hiding but it was very awkward. Also I had drugs on the table popping up in clear view of the cop but he just ignored it. Very weird situation. Edited March 15, 2025 by Earl Mud Left off important detail 1
Machaa Posted March 15, 2025 Author Report Posted March 15, 2025 (edited) 9 hours ago, RJThompson said: 1. i completely agree, no risk all reward for PD/SD raiding labs. lose nothing and gain fun conflict rp. but lately with the amount of crims snitching and gangs having CI's. this influx of PD/SD raiding labs have been 2-3 labs getting shut down next to every single day(with only 5 open at a time). 2. they are pushing into a hostile drug lab, of course they are gonna have guns drawn. i do not agree with you thinking they are a "clap crew". they are simply raiding a drug lab that is KNOWN to have people heavily armed with armour so i understand why they would show such aggression for authority and before they raid the lab you hear clear sirens everytime so you know its PD/SD lets be real. 3. what i do agree with also is the fact they refuse to shut labs that are easy for them to get fun out of, like plane scrap etc because they KNOW they will raid it 2-3 times a day and its promised fun for them. but very easy way to combat this, is do not hold that lab when you yourself know cops will turn up. its very easy man, hold the other labs that have much less chance of SD/PD raiding. if your writing this then you know they "honey trap" that lab so stay clear of it. They raid labs lately without saying anything without sirens they pull up quietly. Happened three times to me. Don’t you think they should approach with a higher quality of RP, instead of raiding the lab like a gang? in my opinion they should use megaphones and put more effort in shutting the lab down. Not rapidly pushing killing/arresting shut down lab, and bye. Even tho it is very easy to combat they shouldn’t camp near the labs and “speedtrap”. And keep it open even tho they raid it 3 TIMES. Shut it down and make other hidden labs operate. Edited March 16, 2025 by Machaa 1 1
Machaa Posted March 15, 2025 Author Report Posted March 15, 2025 (edited) 23 minutes ago, Eliza said: If you believe that LEO are improperly pushing labs, you can submit a report to have the situation investigated by server staff, reach out to LFM, or submit a complaint through the faction’s Internal Affairs. Law Enforcement enforcing the law doesn’t make them a clap crew. I wanted to ask people if they feel the same as me. Edited March 15, 2025 by Machaa 1
Macca Posted March 15, 2025 Report Posted March 15, 2025 I have noticed numerous times, labs been pushed by the cops and gone back later to find drugs still on the table with the labs still active. Numerous times this has happened. I'm sure they keep certain labs open just for them to have fun, its hard enough for crims to enjoy when constantly being 'harrased'
Bala Posted March 15, 2025 Report Posted March 15, 2025 Hello, I can understand that on the surface sometimes when as criminals, cops show up out of nowhere, it can seem like foul play right? Like if there is no gunshots, how might the cops know? I'm not going to go into why too much but often times, when people are thinking it's foul play, it's just simply that they are not aware of why they've been caught out. Can I 100% say that no one in PD for example has ever pushed a lab, knowing it's a lab? No, I can't. The faction doesn't control of it's members, all of the time so I'm not going to insult anyone by suggesting it hasn't happened. That being said, our faction members for example are well aware of the consequences, both from the staff team and from us as faction leadership for operating in bad faith, as it were. It's also somewhat awkward because you know certain spots are used for labs OOC but you can't use any of that information but you still have to sort of treat those locations like they are innocent, if that makes sense? Like no one is just randomly patrolling the Island but the Scrapyard is just off the main highway for example. To @Macca's point, we try not to shut down the lab if we don't have any other choice to, because we're trying to act in good faith. If there are any documented examples OP, of cops acting unrealistically then you're welcome to file a player report and I'm sure the staff team will take care of it. We try to keep doing our role on the server to the best of our ability but also want to keep things fair at the same time. 1
Skiperz Posted March 16, 2025 Report Posted March 16, 2025 Having been part of both sides for quite some time now, I can confidently say that law enforcement enforcing the law does not make them a “clap crew.” Criminals are given plenty of options and tools to ensure an enjoyable and fair environment. While I understand this point and unfortunately it is shared heavily among the criminal player base: 2 hours ago, Niceo said: I completely agree to what you're saying most and them camping outside plane scrap as a "speedtrap" is honestly pretty annoying at times I feel this lab is more of honey trap I can see how it might appear as a "honey trap," but cops do not always have knowledge of which labs are active, and they don't just sit outside a lab waiting. There are speed traps at that location whether the lab is active or not, I've seen it first hand. They observe and react, that’s how law enforcement has been and always will be; a reaction. Simply take different routes, use suppressed weapons, or better yet, don't even push the lab at all. Let whoever is doing their business do their business if you don't want to get involved with the cops. But sometimes, it's just a case of "monkey sees, monkey shoots" with most people. It’s really not that hard to fly under the radar and do your thing away from law enforcement’s prying eyes. You just need to be more strategic and understand how law enforcement operates. Again, I’m not saying criminal RP is perfect or that PD/SD are saints. Yes, sometimes situations are stretched, and rules are bent, but that’s why we have server staff and legal faction management to keep things under control. PD and SD high command/executive staff are some of the most seasoned players on the server, and the majority of them have tried the criminal side, so they understand how things work. SD and PD have their own internal policies to protect criminal RP'ers from being abused due to game physics or mechanics. But again, 90% of the time, it’s the criminals who get themselves caught. Whether it's leaving a trail for cops to follow or simply ignoring their existence and thinking being a criminal/being in a lab means you get a free pass. Take the Sewers lab, for example: this lab has never been active for more than 5 hours, as far as I know. People complain it's always shut, even though it's one of the best labs. Well, it's hidden (kinda), but what always draws PD there is the same "monkey sees, monkey shoots" behavior. 2 hours ago, Machaa said: Even tho it is very easy to combat they shouldn’t camp near the labs and “speedtrap”. And keep it open even tho they raid it 3 TIMES. Shut it down and make other hidden labs operate. I honestly have to disagree with this. Labs are designed in places to present a balanced risk-to-reward factor to keep things fair. Drugs are considered one of the most profitable activities, if not the most, so there’s got to be some balance. While some labs are far from civilization and others are just off the road, this should encourage criminals to work smarter to avoid getting those "good" ones raided. 2 hours ago, Macca said: I have noticed numerous times, labs been pushed by the cops and gone back later to find drugs still on the table with the labs still active. Numerous times this has happened. I'm sure they keep certain labs open just for them to have fun, its hard enough for crims to enjoy when constantly being 'harrased' I can assure you it is not harassment. Law enforcement doesn’t just decide to raid a lab for fun. 9 times out of 10, they're following a breadcrumb trail. Some cops even understand that certain labs are good, and they leave them alone to avoid pressing criminals too much. Other times, it might be a simple oversight or, rarely, intentional targeting of criminals but that’s very rare.
EL Doggo Posted March 16, 2025 Report Posted March 16, 2025 in my experience any and every time i get into a fight at a lab whether its with .50's or AK's police ALWAYS show up (like they should!) and instantly will just start fighting anyone who isnt a cop , so now its 1v1v1 and both gangs get no loot, no fun fight, no reward, personally the police should be valuing their life's, they should wait for 1 gang to "down" the other, then clean up, cuffing the downed, and chasing the survivors. but i can agree sometimes the cops can come across as a "clap crew" but for most cops this is the only fun they get to have all day, majority of the day is handing out speeding tickets, so cut some slack for them in that regards, but i also do not see the need for all of PD + SD and sometimes even DOC to come together and push a lab, i will never have enough armour, bullets and blunts to take on that many cops, the last lab i was at when cops pushed, there was easily 30+ cops, and we had 6-9 in the lab, never standing a chance. meaning cops ALWAYS win, like 9/10 cops win majority of these labs fights due to high numbers and insane armour. overall i think cops pushing labs is very much needed to keep people on their toes, needed to give the cops something fun to do also needed to give some cop+crim interaction, however i dont really see a way this can be sorted i think its just something that we're gonna have to get on with and deal with, i woiuld like to see a way around it but what can the cops do? push a lab with less numbers? not realistic as they would need everyone they can get for such a dangerous task, by getting more cops they are valuing their lifes hear shots at labs and do nothing? c'mon lets not take the piss they're cops its they're job xD lock down all the roads and wait the gang out? this would take 1-2 hours per lab push and lets say they push 2-3 labs a day thats just way way way to much time and wouldn't work as people would just run riot when this is happening Idk man i agree with you but also i dont see a solution, me personally i just dont mind taking the L as long as the cops are cool, chill or funny, if anyone can think of a solution feel free to preach that shit
Machaa Posted March 16, 2025 Author Report Posted March 16, 2025 Of course cops should raid labs—they need to be active, take part in shootouts, and make arrests. However, they should not act like a gang that goes after labs without any care for the people inside. Pushing in like maniacs is not acceptable. Right now, the police are showing up at labs way too much, and it is really frustrating for criminal players. When cops raid a lab, they should always shut it down. For example, the Plane Scrap lab gets raided many times, but it is never closed, while Island or hidden labs get raided and shut down within a day. This shows that cops are treating labs differently depending on how close they are. Labs offer a clear risk-to-reward balance when gangs roll for labs, they already face enough risk. There's no need for LSPD to push and hunt labs so often and too much. I am not planning to report any PD or SD member for pushing a lab because this behavior seems to be common among the faction. It looks like some officers enjoy the chase and the power they feel when they push into labs, and that makes the game less fun. The aggressive tactics and unfair treatment of labs hurt the overall balance of the game and take away from a genuine role-playing experience for criminal players. It would be better if every lab was treated equally, and if police actions were more fair and realistic. Lately, almost every day, I end up in jail for 3 hours simply for being in a lab when cops decide to raid it. Conclusion: Cops should raid labs and enforce the law, but they must act responsibly and not like a reckless gang. The current practice is too aggressive, with labs being targeted unevenly—some are closed immediately while others are repeatedly raided without being shut down. Labs naturally have a risk-to-reward balance for gangs; excessive police raids upset this balance. The aggressive and inconsistent tactics hurt the overall game balance and diminish the role-playing experience. A fair and realistic approach to lab raids would improve gameplay for everyone.
Quietthecutie Posted March 16, 2025 Report Posted March 16, 2025 12 hours ago, Machaa said: Today, the situation escalated further. LSPD executed a raid on an LSD lab completely without any prior indication no shots were fired, no phones were on, nothing to warn anyone. LEOs use a number of methods to track and investigate. this goes way beyond just shots being fired and no phones. simply switching your phone off and popping a silencer on is not enough to guarantee that cops are not aware of your activities. the rest is IC info. 12 hours ago, Machaa said: Their approach was shockingly aggressive, resembling a "clap crew". This is a wild statement. the LEOs set out to do their job and their method of execution is subject not to themselves but to their environment. 12 hours ago, Machaa said: I came across a thread where the author argued that kicking people out of a faction is the solution but I think its absurd but he had similar issue as me. Yeah, The suggestion was largely laughed out of the room as Copium. Some crims just seem to think LEOs are targeting them and then make wild suggestions on forums like booting half a faction and then pikachu face when they are told no. some even call it a conspiracy. which always makes for good popcorn. 12 hours ago, Machaa said: Do you also feel that PD/SD are acting more like a "clap crew" rather than following realistic protocols? This is Sorta the heart of this suggestion so lets get into it and im talking as someone with both an LEO and a crim so I see both sides. Whilst I admire your commitment to "realism" and by the way you are right cops do push more aggressively on this server than they would IRL, This isn't a bad thing, and its not law enforcements fault. Law enforcement are, say it with me... A REACTIONARY FACTON Part of being a reactionary faction is adapting to the challenges you face. LEOs push fast because if they didnt no crim would ever be caught, and moreover in this world going slower puts their lives in greater danger by exposing themselves for longer. its not realistic for gangbangers to deploy military machine guns to hold a small drug operation, but they do it. nor is it realistic for them to drive around in sportscars or kamachos either, but they do it. its not realistic to just melt into a bush like its not a very prickly, thorny, solid mass, but they do it. We accept this as players because we understand that its just part of the game. not everything will be 100% realistic. and thats okay. Finally, LEOs follow protocols. a lot of protocols and training. and a lot of oversight. Whilst exactly how well they follow them is an IC individual issue, they have certainly been given plenty of training. in SD alone we are talking a month of solid training, book reading, understanding of force continuum etc. and then after that ATD conduct further training. only this month we had specialist training RP ops regarding breaching and entering. There is protocols and organisation but its tuned to the server, not tuned to be 100% realistic. A lot happens on the LEO side that you dont see. they dont just clock on, afk and wait to hear shots. 12 hours ago, Niceo said: camping outside plane scrap as a "speedtrap" ...But it is a speed trap. that spot is on a major arterial freeway and its by far one of the best spots in the city to catch speeding vehicles. LEOs didnt choose to put a drug lab next to it, it aint their fault. Moreover no one from SD is checking to see if the labs even open. 12 hours ago, Macca said: Numerous times this has happened. I'm sure they keep certain labs open just for them to have fun So far as im aware the requirements for shutting down any lab is quite high. because cops icly must remain unaware of the labs location, even if a shootout happens at a lab we would have to see people actually cooking on the tables to then become rply aware and shut it down. thats my understanding of the mechanic. 2 hours ago, Machaa said: It looks like some officers enjoy the chase and the power they feel when they push into labs Of course they do, its a videogame and shootouts are fun and exciting. They aren't doing anything wrong by enjoying themselves. 2 hours ago, Machaa said: The aggressive and inconsistent tactics hurt the overall game balance and diminish the role-playing experience. I dont know how you expect us to address this. this is a videogame, and particularly during a raid alot of things are happening very quickly, there are multiple factors and maybe over a dozen LEOs who are not NPCs but human players who will make mistakes, overstep, play it perfectly, all of the above. There will always be inconsistency. if you believe anyones either breaking rules OOCly or protocols Icly, thats where reports and IAs come in. 2 hours ago, Machaa said: Labs offer a clear risk-to-reward balance when gangs roll for labs, they already face enough risk. No one is forcing you to hold a lab you see as too risky for you.
Machaa Posted March 16, 2025 Author Report Posted March 16, 2025 (edited) 24 minutes ago, Harveyyy said: This topic would've been more interesting if it wasn't written using AI.. Well English isn't my native language, used some assistance doesn't harm anything. I checked it and edited a lot of times. Maybe instead of mocking maybe consider a solution otherwise in my opinion soon Crim RP will not be playable. 7 minutes ago, Quietthecutie said: no fucking shot.... ahahahahahahahaha Edited March 16, 2025 by Machaa
Quietthecutie Posted March 16, 2025 Report Posted March 16, 2025 2 minutes ago, Machaa said: Maybe instead of mocking maybe consider a solution otherwise in my opinion soon Crim RP will not be playable. We have been here many times before my dude. we have danced this dance so often my feet are sore. and yet somehow theres still bloody loads of crims. must be doing something right...
Diligo Posted March 16, 2025 Report Posted March 16, 2025 Lets be honest here, cops win so much and often that if a gang or multiple gangs on a rare occasion actually win a fight, they have a full on clapping video made out of it, a story post about it in their faction thread and they feel like the baddest people in the city. ( i support this giving the state of the server) All in all, half or third of the police force are crims on their alt characters, if i had a legal character and I had enough for today to play my crim character for whatever reason(got raided, got pushed, did all my work), i would just go on my PD character to chill and do some stuff there and probably would respond to gunfights, get some easy PvP action with basically close to zero financial consequences. So that is why it seems there is too much LEO`s. And for the "why PD/SD work together and sometimes DOC/GOV come help to push the lab" Well roleplay wise, if that happens you and your people are considered high threat, be proud of it, not sulk about it. Whats the point in having all the money and full stash of guns if you never lose it?
Machaa Posted March 16, 2025 Author Report Posted March 16, 2025 (edited) A mistake or inconsistency isn't done daily by members of the faction and by it highest members, the way they operate it just like that. I can understand it's a video game but it's called RP. I never seen LSPD try to take down a lab by not pushing. and you can guys make whatever excuses but it's obvious that labs are being hunted, and favored. Favoring labs and acting like you don't search the area and find that there are tables inside the airplane is just ridiculous while in island you find it pretty easy. All I wanted is people to hear my voice, if you are SD/PD member chill out on labs it's not fun anymore I don't mind to lose, but hunting labs and favoring labs over labs is not fun. Fear for your character, shut the lab once you see the table, try to RP as a cop, don't abuse the power you have, and try to play fairly. Thank you! Edited March 16, 2025 by Machaa
Quietthecutie Posted March 16, 2025 Report Posted March 16, 2025 24 minutes ago, Machaa said: A mistake or inconsistency isn't done daily by members of the faction and by it highest members, the way they operate it just like that. I can understand it's a video game but it's called RP. I never seen LSPD try to take down a lab by not pushing. and you can guys make whatever excuses but it's obvious that labs are being hunted, and favored. Favoring labs and acting like you don't search the area and find that there are tables inside the airplane is just ridiculous while in island you find it pretty easy. All I wanted is people to hear my voice, if you are SD/PD member chill out on labs it's not fun anymore I don't mind to lose, but hunting labs and favoring labs over labs is not fun. Fear for your character, shut the lab once you see the table, try to RP as a cop, don't abuse the power you have, and try to play fairly. Thank you! Whilst I respect your right to be wrong, railing on the organisations that have the highest RP standards and highest barriers for entry in the community, presenting 0 evidence and simply spouting wild accusations and conjecture in a frankly condescending manner is not constructive in the slightest. If you have an issue with how PD/SD deal with labs, you are free to either file a report, take it to LFM or submit an IA and present actual evidence of it happening. otherwise this wont go anywhere.
Eliza Posted March 16, 2025 Report Posted March 16, 2025 Please stay on topic. You’re more than welcome to have disagreements on how LEO does their operations, but if you can’t have a discussion without it devolving into an echo chamber of borderline slandering factions, I’ll just archive this. This is the one and only warning for this topic.
Demonmit1 Posted March 16, 2025 Report Posted March 16, 2025 7 hours ago, Machaa said: When cops raid a lab, they should always shut it down. For example, the Plane Scrap lab gets raided many times, but it is never closed, while Island or hidden labs get raided and shut down within a day. This shows that cops are treating labs differently depending on how close they are. from LSSD side, labs only get closed if LSSD is there for the lab or charging people with manufacturing. Due to the dead time between a lab getting shut down and the script opening another one, from my understanding, LSSD feels that would be way too overbearing on crim. if its just a shots fired call, we just ignore the fact its a lab, clean up the fight, and move out as soon as possible. 17 hours ago, Machaa said: Even tho it is very easy to combat they shouldn’t camp near the labs and “speedtrap”. And keep it open even tho they raid it 3 TIMES. Shut it down and make other hidden labs operate. theres over 30 labs at this point. we're not going to OOCly avoid certain parts of the entire map just cause we know a lab is within 1000 meters of us, hell, like half of LEO dont even play crim and have no idea where most labs even are. Crims should be more careful about starting unsuppressed gunfights at labs that are in the open.
jdotmo Posted March 16, 2025 Report Posted March 16, 2025 (edited) LSD and Plane Scrap are tough labs to talk about because they are so close popular areas. LSD is like 500 feet from SD. I have seen LSD pushed by SD because they see people inside through the windows with heavies on their backs or they have them equipped. In labs like this I think crims need to adjust and keep their guns in Bags until immediate danger. From what I have seen SD will not push just because they see people upstairs. Even though like 95% of cops know it's a lab spot they do a great job and ignoring this fact. Gangs need to start running fully suppressed guns if they want to push a lab like LSD and Plane scrap without the cops pushing. Of course, this isn't a solution but just an IC way to help combat this. Cops may still hear gunfire from the opposing gang that isn't suppressed or still may hear the suppressed shots. Edited March 16, 2025 by jdotmo
CharlesXiao Posted March 16, 2025 Report Posted March 16, 2025 all i gotta say is when boat/merryweather are closed, PD/SD presence is slim to none in that general area but when either lab opens PD/SD presence is magically shot up ten fold. 1
Timmaayy Posted March 16, 2025 Report Posted March 16, 2025 Before this topic becomes out of hand, and turns into an argument between two sides of the community, I would like to conclude this topic. If you believe a rule has been broken, please report it through our in-game report system or the player reports section on the forums. As stated, law enforcement should not be entering these areas without a valid reason and we do have faction rules regarding this. However, in most cases, they do have one, and due to the nature of these situations, we may not always be able to disclose the details.