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Earl Mud

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Everything posted by Earl Mud

  1. Air dropping license at an event is a pain. The command was a nice option that should stay.
  2. My suggestion is simply making this 18+ server. With RP that happens in the server kids should not be allowed. I know ID checks may not be possible but if someone admits to being under 18 or if its extremely obvious
  3. Huge +1. It feels useless to make suggestions how it's handled currently. If several come in at once 1 takes off and the rest get buried and sometimes the 1 that takes off is due to back and forth arguments about the suggestion. As we know people are more likely to comment on disagreement then agreement so some suggestions that everyone agrees with will get 0 traction since no one comments but one that has controversy will have 4 pages of back and forth for weeks forcing immediate attention.
  4. Humane labs does not let you buy more than 18 at a time. It's reading item slot as maximum instead of letting you buy full inventory weight at a time..
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  6. Reposting since this is not outdated and still and issue with interiors. All 6 of my properties have this issue. Once you move the light it works but you have to do it everytime you enter the property.
  7. +100000 as someone who is in a crew that imports 400+ weight daily this would make doing imports feel less like an irl job to track and manage.
  8. If there isn't time to work on big stuff at least look at all the small stuff and the balancing we desperately need. I want the big stuff too but some of these small things would go a long way with day to day qol in the server.
  9. It does start to feel like these convos happen right around credit sale time then poof afterwards nothing for a long time. Radio silence isn't good. It takes 2 minutes to say something 1 time a week. There's plenty of old threads the past few years with great and small suggestions that should get looked at.
  10. Yeah this and the quality of life updates needs to be looked at asap. We did have a small player spike again but it's lulling again. We need some of these long term issues patched, small but thoughtful updates to all walks of life IC and I think we will be in a good spot
  11. Not sure if this has been brought up before I would love to see having the ability to pay in game money to add additional parking to owned properties. Maybe make it something pricey like 250k so it would be a money sink but also allow more parking. I know several people that buy out several 1gs in an area just so they have more parking in said area. This could allow people to get rid of so many excess properties they have just for parking and still have a good money sink and investment.
  12. +1 happens at all my properties
  13. +1 its a new meta used by cop and crim alike and is abused by both.
  14. The issue that arises is this doesn't hurt the folks with big stashes at all. Just the small time crims that already have massive overhead in their day to day work. Me it doesn't affect. Newer people who show up trying to get into crim though will be massively messed over. They work to buy a gun. Risk said gun to get into a fight and what do they get? Useless gun that when repaired will be too messed up to use.
  15. This suggestion starts with a false premise. It is not NRP to have gun stashes. Literally half the people in my state have 30+ guns cause yee haw. Secondly if your first premise is it's NRP to have a big stash then how come the fix suggested is NRP cause how does getting shot automatically ruin your gun durability. Dropping a gun from a standing position unless it lands a very specific way will not do serious damage. But with how you'd be holding a gun when you get shot most likely it would land on its side. Unless it landed on the sight or charging handle it would not do serious damage.
  16. Yes this has been a plague for months now and legit ruining gameplay for a lot of people.
  17. +1 I was banned previously from discord when I voiced some concerns about the car changes. I was not hateful or inciting anything just discussing why people were upset and was banned for a few weeks. No reason was ever given to me and even in my forum appeal I still got no info on it. If you are timeout or banned from discord you should at the very least receive an message about why and what rule just like forums and have the chance to appeal even if its just in a discord ticket instead of forums.
  18. 1 I have that I haven't seen talked about so not sure if it's something that anyone wants is updating how drops work. Working as a gang that does a lot of orders it kind of takes all rp away and you just sit alone for hours doing drops which is unfun and provides next to no rp unless your drop gets comped. As far as a better solution I'm not sure.
  19. I think if it makes sense rp wise to ally push someone that should be fine. X gang has pushed Y and Z gang numerous times this week. Y and Z joik to push X. The stipulation should be it cant be used just to bully small gangs for sake of bullying small gangs unless that gang has continued to start crap with multiple gangs
  20. I think adjusted is fair. But if a gang is winning every fight and pushing everyone due to a numbers advantage it should be fair for other gangs to team on them for abusing the fact they feel invincible due to numbers game cause that gang is only pushing everyone cause they are ruleplaying knowing all gangs cant team on them. This would actually create more rp for allies being more in depth than we dont push each other for better taxes. It would also create more diversity in tactics in decisions on when and who to push instead of fuck it full send hit every gang cause I have 15 and all of them have 8 each.
  21. I think tweaking 'escalation' will fix a lot of the rule checklist issues. I don't want to randomly get domed from a bush where I had no idea someone was at but if someone pulls up with a heavy I should know I'm being robbed or fighting without being explicitly told so. We have too many desync and voip issues to where people feel they gotta reissue demands cause the one time they dont and its not heard they get a strike. Keep in mind it still needs to make sense. If my back is to someone and they point a gun that wouldn't be escalation cause I cant see them but if we are face to face and they pull a gun thats all that should be needed.
  22. +/-1Honestly I feel from the criminal side it would be too easy to exploit. Also before anyone replies to my comment I at max run with like 3 people doing crim if I am lucky and not running alone like most of the time unless I join in on a bank with another gang once a month or so. If people know only 5 people max are supposed to be present for an activity it immediately let's them know potential max numbers so a 5 man running around knows they have matched numbers while going in blind to any situation instead of them having to actually scout properly and gather Intel.
  23. You can probably add this in with the QOL thread
  24. I'd be cool with Requiems suggestion. Another would be up the limit of labs open by 1 or 2. We had 6 open for a bit which was nice. Also get more rotation going cause its the same labs even when one closes. We have all these labs and only a few of them are ever open. Also these new ones and ones that are old that haven't been opened since release. I dont know if theres an issue with the rotation but I thought it was supposed to be fixed but here we are with Island and Grabage open again for months straight.
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