Salvador Rivera Posted December 27, 2024 Report Posted December 27, 2024 On 12/23/2024 at 11:09 PM, DoubleA said: With FM 2.0 and cooking being a huge thing for turfs, a few of us made a few interesting ideas for tables and making them worth while: with the illegal faction tier system, why not add the ability to add tables on exteriors of your gangs turfs, and every tier you get, you have the ability to add 2 more tables(or whatever number) - so for example rooks being tier 7, we could place 14 tables down on our turf. This would be a way that we can balance a few things, 1: so we don’t have people that cook and make 20-30 million in a month, and 2: reward people who DO want to RP with the ability to not be forced to PVP for our drugs, which is what the current system does. I think this would also bring more involvement from the smaller factions that may have been pushed away from cooking due to the PVP aspect of things associated to public labs and give them incentive to keep going forward, while also helping them still maintain turfs this would also be applicable to cooking inside of your warehouse, both would work for this. Removing all of the labs I don’t think is a great idea, as it’s been a staple of the server for a long time and it’s a faster but more dangerous alternative. The biggest issue is like I said above, having someone sitting in a lab tabbed out not doing anything but printing money. The current table script makes it very interactive so there’s less of that nowadays. there would need to be rules put in place for this obviously, but just spitballing the idea out there I like the idea you gave about how we could use turfs. Because so far territories have no meaning. They are not used in OOC moans or IC. Public drug labs brings more PVP and nothing more. People have forgotten what Roleplay is. For gangs, the only thing that keeps them together is driving around public labs to rob and kill someone fo no reason. Where have all the street gangs gone? They are not there because there is nothing to do alone on the streets. Gangs cannot even grow weed or build anything else in their territories. The fact that there are many public is cool for 10% of people/community But those who try to see the meaning and reason to create this faction and make a good Roleplay has lost it. 1 Quote
Bala Posted December 28, 2024 Report Posted December 28, 2024 (edited) 17 hours ago, Salvador Rivera said: I like the idea you gave about how we could use turfs. Because so far territories have no meaning. They are not used in OOC moans or IC. Public drug labs brings more PVP and nothing more. People have forgotten what Roleplay is. For gangs, the only thing that keeps them together is driving around public labs to rob and kill someone fo no reason. Where have all the street gangs gone? They are not there because there is nothing to do alone on the streets. Gangs cannot even grow weed or build anything else in their territories. The fact that there are many public is cool for 10% of people/community But those who try to see the meaning and reason to create this faction and make a good Roleplay has lost it. Maybe I'm talking out of my arse here but I feel like as someone that has seen a lot of change in the server over the past six years, there are certain reasons why Eclipse Roleplay on RAGE-MP might be the server for you. There are servers that do serious role-play a lot better than we do. There are also servers that frankly do PVP better than we do. But I'd like to think people choose us because when we're good, we get the blend between action/PVP and roleplay about right. You've said there that the only thing that keeps gangs together is driving around public labs to rob and kill. I am somewhat in agreement with you there. But that is why it's essential that the public labs remain as they are and I have plans to introduce some new locations in the coming weeks. The reason being is that, I think the best way forward for the server is to try and instigate activity. Whether that areas people can roleplay with each other or circumstances where they'll fight. People being stuck in their own little corners of the server isn't going to do anything but kill the vibe even quicker. I'll be frank, as an outsider, I think the criminal experience on ECRP, just sucks now and the systems that criminals have to interact with have been outdated and boring for a long time. Not only are they mundane, with tired mechanics but they're also lacking in attention any real care or attention to detail. There is a reason why servers like NoPixel and GTA World overhaul their shit regularly. Because people get complacent and bored with the same old things and those are usually within a year or so. We've had some of these systems for years. When they get bored, they either stop playing or they do stupid shit to pass the time. As much as you'd think this is restricted to criminals, it's not, because cops have the exact same responses to these things too and it effects cops as much as the criminals. There is no randomness, no variation. A bank robbery will have BF400s and if you catch someone, there will be a hostage situation. Store robberies, unless you catch them in the store, in the act, you won't catch them. Where have the street gangs gone? There is a reason why factions like OTF and Rooks have lasted as long as they have or why Lost have had the same people running it for a while now. Because they have lent into what the server works best as, which is as much as we call it a dirty term, a cops and robbers server with a medium level of role-play. It's when we over-complicate and try and deviate from that formula things fuck up. I don't believe the current climate support factions like The Souls, who perhaps don't really want to be hyper aggressive. Which is ironic because a lot of the server's documentation and ruling tries to hinder the factions that do want to be hyper aggressive. The faction management tier system, to me is somewhat pointless and not because it's not good on paper, but because it's only good on paper. When the fundamentals of being a criminal faction on Eclipse boil down to posting screenshots on a faction thread, trying not to catch OOC punishments from rival factions and basically just rolling labs, that doesn't lend itself to factions having any kind of meaningful long term futures. The server did not need things like radio jammers and being able to talk If I'm @Osvaldon and @Paulius and I want to protect my investment and even increase upon it, that is where I would focus my creative attentions in 2025. Listen to people like @Chrisy and @skeletee who have a wealth of knowledge about the criminal experience on Eclipse, to be their consultants for these criminal activities things. Everyone has their own individual ideals of course but you have to consider the big picture of Eclipse. Involve people like @Pazz and @alexalex303 on the legal side of things. Alex has a great insight into both sides of the coin having been a criminal faction leader and Pazz has a great mind for the law enforcement balancing side of it. Look at the house robberies, store robberies, banks, ATM robberies, public labs and consider what could be done better in terms of how fun or exciting the jobs are. Consider abandoning the "packed money/influence/turfs" system altogether and just making these illegal enterprises, for monetary profit. If people want to import weapons, find another way of doing it like smuggling or even just going back to a pure cash exchange. Consider both the big groups and the solo/small groups in the ideas. I'm never short of ideas either when it comes to these things and between myself and @Thang we make a pretty formidable team of coming up with new creative ways to do stuff but they have to be added to work. I could reel off pages of ideas. I'm of the opinion now that with GTA VI coming out this year and things having been the same old same in Eclipse for quite a while, there is a narrowing window to turn things around where even long term players that have been loyal to a fault have mentally checked out. I'm not just talking about regular players but lead and head administrators and moderators who are supposed to be leading the community and just go through the motions these days. Some strong words, I know but honestly, I'm as fed up with the way things are as everyone else at this point. We've done really well to get this much air time out of it but once we hit that nosedive, there isn't enough altitude anymore to avoid what would inevitably come. Edited December 28, 2024 by Bala 7 Quote
Ritchie Stones Posted December 28, 2024 Report Posted December 28, 2024 12 hours ago, Bala said: Maybe I'm talking out of my arse here but I feel like as someone that has seen a lot of change in the server over the past six years, there are certain reasons why Eclipse Roleplay on RAGE-MP might be the server for you. There are servers that do serious role-play a lot better than we do. There are also servers that frankly do PVP better than we do. But I'd like to think people choose us because when we're good, we get the blend between action/PVP and roleplay about right. You've said there that the only thing that keeps gangs together is driving around public labs to rob and kill. I am somewhat in agreement with you there. But that is why it's essential that the public labs remain as they are and I have plans to introduce some new locations in the coming weeks. The reason being is that, I think the best way forward for the server is to try and instigate activity. Whether that areas people can roleplay with each other or circumstances where they'll fight. People being stuck in their own little corners of the server isn't going to do anything but kill the vibe even quicker. I'll be frank, as an outsider, I think the criminal experience on ECRP, just sucks now and the systems that criminals have to interact with have been outdated and boring for a long time. Not only are they mundane, with tired mechanics but they're also lacking in attention any real care or attention to detail. There is a reason why servers like NoPixel and GTA World overhaul their shit regularly. Because people get complacent and bored with the same old things and those are usually within a year or so. We've had some of these systems for years. When they get bored, they either stop playing or they do stupid shit to pass the time. As much as you'd think this is restricted to criminals, it's not, because cops have the exact same responses to these things too and it effects cops as much as the criminals. There is no randomness, no variation. A bank robbery will have BF400s and if you catch someone, there will be a hostage situation. Store robberies, unless you catch them in the store, in the act, you won't catch them. Where have the street gangs gone? There is a reason why factions like OTF and Rooks have lasted as long as they have or why Lost have had the same people running it for a while now. Because they have lent into what the server works best as, which is as much as we call it a dirty term, a cops and robbers server with a medium level of role-play. It's when we over-complicate and try and deviate from that formula things fuck up. I don't believe the current climate support factions like The Souls, who perhaps don't really want to be hyper aggressive. Which is ironic because a lot of the server's documentation and ruling tries to hinder the factions that do want to be hyper aggressive. The faction management tier system, to me is somewhat pointless and not because it's not good on paper, but because it's only good on paper. When the fundamentals of being a criminal faction on Eclipse boil down to posting screenshots on a faction thread, trying not to catch OOC punishments from rival factions and basically just rolling labs, that doesn't lend itself to factions having any kind of meaningful long term futures. The server did not need things like radio jammers and being able to talk If I'm @Osvaldon and @Paulius and I want to protect my investment and even increase upon it, that is where I would focus my creative attentions in 2025. Listen to people like @Chrisy and @skeletee who have a wealth of knowledge about the criminal experience on Eclipse, to be their consultants for these criminal activities things. Everyone has their own individual ideals of course but you have to consider the big picture of Eclipse. Involve people like @Pazz and @alexalex303 on the legal side of things. Alex has a great insight into both sides of the coin having been a criminal faction leader and Pazz has a great mind for the law enforcement balancing side of it. Look at the house robberies, store robberies, banks, ATM robberies, public labs and consider what could be done better in terms of how fun or exciting the jobs are. Consider abandoning the "packed money/influence/turfs" system altogether and just making these illegal enterprises, for monetary profit. If people want to import weapons, find another way of doing it like smuggling or even just going back to a pure cash exchange. Consider both the big groups and the solo/small groups in the ideas. I'm never short of ideas either when it comes to these things and between myself and @Thang we make a pretty formidable team of coming up with new creative ways to do stuff but they have to be added to work. I could reel off pages of ideas. I'm of the opinion now that with GTA VI coming out this year and things having been the same old same in Eclipse for quite a while, there is a narrowing window to turn things around where even long term players that have been loyal to a fault have mentally checked out. I'm not just talking about regular players but lead and head administrators and moderators who are supposed to be leading the community and just go through the motions these days. Some strong words, I know but honestly, I'm as fed up with the way things are as everyone else at this point. We've done really well to get this much air time out of it but once we hit that nosedive, there isn't enough altitude anymore to avoid what would inevitably come. damn... i think if you open 50% of labs at all time. solo crims will feel more motivated to go to them, it will make crim more attractive aswell, those labrunners are going to do what they do regardless so let them do it more, they will run every lab so there is more movement in the map, cops will benefit from that to,as for gta 6, I think the thing that's a threat the most is the fact you can actually transfer the cars and houses you own with a currency, I think the server will lose about 50 players the rest seems to be solid invested players over the long run, you cant compare numbers from 4 years ago either because of covid lockdowns, Quote
Diligo Posted December 29, 2024 Report Posted December 29, 2024 9 hours ago, Ritchie Stones said: I think the thing that's a threat the most is the fact you can actually transfer the cars and houses you own with a currency, I think the server will lose about 50 players the rest seems to be solid invested players over the long run, you cant compare numbers from 4 years ago either because of covid lockdowns, (sorry off topic) if eclipse builds a gta 6 RP server i would hope they could transfer at least the asset credit value over to the next. they dont need to do it though. but if they making a complete reset, they should also reset any player bans in 2023 and before that as people change and break rules less as they mature. (dont know about cheating bans though) Quote
Bala Posted December 29, 2024 Report Posted December 29, 2024 9 hours ago, Ritchie Stones said: damn... i think if you open 50% of labs at all time. solo crims will feel more motivated to go to them, it will make crim more attractive aswell, those labrunners are going to do what they do regardless so let them do it more, they will run every lab so there is more movement in the map, cops will benefit from that to,as for gta 6, I think the thing that's a threat the most is the fact you can actually transfer the cars and houses you own with a currency, I think the server will lose about 50 players the rest seems to be solid invested players over the long run, you cant compare numbers from 4 years ago either because of covid lockdowns, 50% would be about 20 locations, which is way too much. I get you or for that matter some of the other people that posted on here want to cook drugs in peace but it's not really in the interest of the activity for that to be a thing. Think it's currently like 5-7 active at any one time, bumping that to say 10 and increasing the weed spawn locations would be enough. 2 Quote
Diligo Posted December 29, 2024 Report Posted December 29, 2024 Just now, Bala said: Think it's currently like 5-7 active at any one time, bumping that to say 10 and increasing the weed spawn locations would be enough. As much as I would love 20 labs, i as a main crim can say that even 10 is a lot. Actually there is only 5 active at the same time because since I have joined I have seen 7 labs open only once and I cant really remember how it was because I was on LOA at the time, but i believe having 7 or 8 labs active at the same time would be just perfect. 1 Quote
Quietthecutie Posted December 29, 2024 Report Posted December 29, 2024 2 minutes ago, Bala said: 50% would be about 20 locations, which is way too much. I get you or for that matter some of the other people that posted on here want to cook drugs in peace but it's not really in the interest of the activity for that to be a thing. Think it's currently like 5-7 active at any one time, bumping that to say 10 and increasing the weed spawn locations would be enough. Agreed. The bottom line is that if you choose to engage in lab RP, you also choose to engage in PvP. It is a PvP centric activity. as close as we get to PvP zones. now the small time group or solo crim can occasionally get very lucky and find a lab that no ones noticed or cares about and cook up some drugs for profit or farm some weed. but this should be the vast minority of cases. Drug labs Should generate PvP RP. that's why they exist in their current format, and why the majority of PvP interactions happen at these locations. its by design. If you are a crim, and you dont wish to engage in PvP, there are a variety of other activities you can do instead. you can chop cars, boost ATMs rob stores, burgle houses etc. none of these will generate the same level of profit you could potentially make at a lab, and that is because none of those activities carry such a high risk of getting contested or shot at by another party, therefore the risk is less, therefore the payout is less. Quote
Bala Posted December 29, 2024 Report Posted December 29, 2024 The way out isn't necessarily changing an activity people do but acknowledging and fixing why it's the only activity people are really doing. 1 Quote
Demonmit1 Posted December 29, 2024 Author Report Posted December 29, 2024 (edited) 1 hour ago, Quietthecutie said: If you are a crim, and you dont wish to engage in PvP, there are a variety of other activities you can do instead. Since FM 2.0, territory management becomes an issue for all the smaller gangs and it's required to have some income in drugs flowing in at some point, potentially as your only option as a tier 2 gang. (Tier 2 get one territory and the dealer on it can be cash, drugs, or car parts.) You are generally forced to engage in labs if you have any interest in maintaining turf. The group I'm in were bottlenecked for any expansion, as the only connected territory we have are three pharmacists Edited December 29, 2024 by Demonmit1 Quote
Quietthecutie Posted December 29, 2024 Report Posted December 29, 2024 (edited) 11 minutes ago, Demonmit1 said: Since FM 2.0, territory management becomes an issue for all the smaller gangs and it's required to have some income in drugs flowing in at some point, potentially as your only option as a tier 2 gang. (Tier 2 get one territory and the dealer on it can be cash, drugs, or car parts.) You are generally forced to engage in labs if you have any interest in maintaining turf. Requires me to ask why a small time group or solo crim would give a rats ass about maintaining turf. surely that's the stage at which you should look to level up your game, create or join an organised crime group. and reap the benefits that come with it. If you are not willing/able to accomplish that, why should you reap the benefits that other orgs have worked hard to get? and failing that, why cant you just buy your drugs in from a larger group you are on good terms with. again, this is all about building crim RP and part of that is interactions with other orgs, be them friendly or otherwise. If you purely want to keep a low profile, not engage in these activities, not invest time and effort into acquiring the resources to do so, then the solution isn't to make the whole process easier or more accessible, the solution is on the smaller group to purchase their guns/equipment from a larger, more established group they have established good relations with, until they are willing to take that step. because they have already done what is required which, imo, isn't a particularly high bar. you are merely required to be on at least cordial relations with one organisation that can supply you, and they will happily take your cash. For context on my crim which had no major affiliations, I was able to get in touch with a few friends I had made in the criminal underworld, place orders with then, paid premium prices because again I didn't have the infrastructure, and was supplied with everything I wanted. I was paying a high price because I hadn't invested or was part of a large org to facilitate that. but I still got everything I wanted. Edited December 29, 2024 by Quietthecutie 1 1 Quote
Ritchie Stones Posted December 29, 2024 Report Posted December 29, 2024 19 hours ago, Bala said: 50% would be about 20 locations, which is way too much. I get you or for that matter some of the other people that posted on here want to cook drugs in peace but it's not really in the interest of the activity for that to be a thing. Think it's currently like 5-7 active at any one time, bumping that to say 10 and increasing the weed spawn locations would be enough. the issue is more " inconsistency" passing by so many labs just to find one that is somewhat a bit of a normal lab to cook, suddenly finds itself across the map of where I live, result is that I just stopped cooking, because I lost my motivation looking around for one hour finding a fitting lab risking my life 6 times XD if I only had a location and a time where I felt like it was somehow a bit normal to cook I would find back that motivation, private labs where also not ideal, it was very boring, even more boring than public labs, but it was at least a place I could go to whenever I choose so that I could make money, I'm a real grinder, and the past year I been at burgershot almost everyday, I really lost that spark Quote
Diligo Posted December 30, 2024 Report Posted December 30, 2024 2 hours ago, Ritchie Stones said: private labs where also not ideal, it was very boring, even more boring than public labs, but it was at least a place I could go to whenever I choose so that I could make money, I'm a real grinder, and the past year I been at burgershot almost everyday, I really lost that spark i feel you Quote
tigerpet15 Posted December 30, 2024 Report Posted December 30, 2024 On 12/28/2024 at 7:08 PM, Ritchie Stones said: damn... i think if you open 50% of labs at all time. solo crims will feel more motivated to go to them, it will make crim more attractive aswell, those labrunners are going to do what they do regardless so let them do it more, they will run every lab so there is more movement in the map, cops will benefit from that to,as for gta 6, I think the thing that's a threat the most is the fact you can actually transfer the cars and houses you own with a currency, I think the server will lose about 50 players the rest seems to be solid invested players over the long run, you cant compare numbers from 4 years ago either because of covid lockdowns, Honestly as a solo crim I’m able to cook drugs in public labs you just have to be smart about it Quote
Quietthecutie Posted December 31, 2024 Report Posted December 31, 2024 (edited) On 12/29/2024 at 10:37 PM, Ritchie Stones said: private labs where also not ideal, it was very boring, even more boring than public labs, but it was at least a place I could go to whenever I choose so that I could make money, I'm a real grinder, and the past year I been at burgershot almost everyday, I really lost that spark I think thats just not the direction the server wants to go in, and for good reason. every gameplay decision is based on trying to shake people outa that grind mentality. they want people to interact. not vibe at a lab or other location without really doing much outside of their circle. Edited December 31, 2024 by Quietthecutie Quote
Bala Posted December 31, 2024 Report Posted December 31, 2024 (edited) 1 hour ago, Quietthecutie said: I think thats just not the direction the server wants to go in, and for good reason. every gameplay decision is based on trying to shake people outa that grind mentality. they want people to interact. not vibe at a lab or other location without really doing much outside of their circle. A defining problem the server has, is that it doesn't have any defined direction of what it is supposed to be, let alone what crim is supposed to be. Pre-COVID, we were essentially set up as a cops and robbers server but also, a bit of a grind server to be honest. During COVID, we expanded and moved stuff outwards. Post-COVID though, we're sort of a "jack of all trades, master of none" type server. Solo/small groups of crims shouldn't always get shit on by big groups but at the same time, they shouldn't be mollycoddled either. The key is balance. @tigerpet15 was right, you can do get stuff done if you play smarter and if you operate under the assumption that almost anyone coming towards you at a lab is hostile. I'll stake everything on this but people are a lot less likely to roll labs and fuck with solos for a GPS if robbing a bank or a house or a store is about shit. You can put a lot of the negative shit people do here down to boredom. People who are enjoying the server are a lot more likely to donate. People who are enjoying the server are more likely to put more effort into their roleplay. People who are enjoying the server are a lot less likely to break the rules. People who are enjoying the server are more likely to play more hours, thus boosting the coverage and activity. People who are enjoying the server are more likely to tell others to play the server. There was a rule in retail. If you are happy with a service, you'll tell 3 people. If you are unhappy you'll tell 9. I'll be honest, I've had enough of things not changing and I'm going to give it one more swing with the devs but if nothing changes within a reasonable timeframe, I think I'm done here. The most frustrating thing is that this is a bollock's hair away from still being a great server. It just needs someone with a bit of consistency and direction, with people willing to put the work in and we're fucking back on track. Not just like maintaining what we got but the player count going up. Edited December 31, 2024 by Bala 3 Quote
Quietthecutie Posted December 31, 2024 Report Posted December 31, 2024 3 minutes ago, Bala said: A defining problem the server has, is that it doesn't have any defined direction of what it is supposed to be, let alone what crim is supposed to be. Pre-COVID, we were essentially set up as a cops and robbers server but also, a bit of a grind server to be honest. During COVID, we expanded and moved stuff outwards. Post-COVID though, we're sort of a "jack of all trades, master of none" type server. Solo/small groups of crims shouldn't always get shit on by big groups but at the same time, they shouldn't be mollycoddled either. The key is balance. @tigerpet15 was right, you can do get stuff done if you play smarter and if you operate under the assumption that almost anyone coming towards you at a lab is hostile. I'll stake everything on this but people are a lot less likely to roll labs and fuck with solos for a GPS if robbing a bank or a house or a store is about shit. You can put a lot of the negative shit people do here down to boredom. People who are enjoying the server are a lot more likely to donate. People who are enjoying the server are more likely to put more effort into their roleplay. People who are enjoying the server are a lot less likely to break the rules. People who are enjoying the server are more likely to play more hours, thus boosting the coverage and activity. People who are enjoying the server are more likely to tell others to play the server. There was a rule in retail. If you are happy with a service, you'll tell 3 people. If you are unhappy you'll tell 9. I'll be honest, I've had enough of things not changing and I'm going to give it one more swing with the devs but if nothing changes within a reasonable timeframe, I think I'm done here. The most frustrating thing is that this is a bollock's hair away from still being a great server. It just needs someone with a bit of consistency and direction, with people willing to put the work in and we're fucking back on track. Not just like maintaining what we got but the player count going up. Im very sorry to hear this. I know we havent always seen eye to eye but I have a great respect for you and the work you do. often thankless and at a personal expense. I do think whilst we may not have an identity as a server we can all agree the server is more engaging as a whole when more people are actually out about and engaging with eachother. you make good points about covid etc. I do believe in the core of this community for better and worse. there are alot of dedicated and talented people from all walks of life that have made me stick around too. And also touching on the longevity point, the server, and all GTA5RP servers, are now officially in the twilight of their years, with GTA6 on the horizon and what i will expect to be a much more fleshed out and dedicated Pserver community coming for that, seeing as GTA5RP was such a hit. It is uncertain but exciting times we are about to find ourselves in. Quote
CharlesXiao Posted December 31, 2024 Report Posted December 31, 2024 38 minutes ago, Bala said: I'll be honest, I've had enough of things not changing and I'm going to give it one more swing with the devs but if nothing changes within a reasonable timeframe, I think I'm done here. The most frustrating thing is that this is a bollock's hair away from still being a great server. It just needs someone with a bit of consistency and direction, with people willing to put the work in and we're fucking back on track. Not just like maintaining what we got but the player count going up. Amen Bala, Amen 1 Quote
Ritchie Stones Posted December 31, 2024 Report Posted December 31, 2024 7 hours ago, Quietthecutie said: I think thats just not the direction the server wants to go in, and for good reason. every gameplay decision is based on trying to shake people outa that grind mentality. they want people to interact. not vibe at a lab or other location without really doing much outside of their circle. the rp thing really sounds appealing, but you cant deny the nature of humans, its not " grinding" its simply that people find fulfillment, direction, and purpose by accomplishing things, every evening I find the same pattern, people make their money, and at the end of the day they gather in on place and socialize, that's how we work, I heavy disagree with singing kumbaya in a circle pretending "all is well", because its not you will very quickly lose players when they have no purpose or direction and if it doesn't matter what you do, like, sure rp has to be part of it, but you need to accomplish, because that is what makes a human happy on everyday basis Quote
Ritchie Stones Posted December 31, 2024 Report Posted December 31, 2024 5 hours ago, Bala said: A defining problem the server has, is that it doesn't have any defined direction of what it is supposed to be, let alone what crim is supposed to be. Pre-COVID, we were essentially set up as a cops and robbers server but also, a bit of a grind server to be honest. During COVID, we expanded and moved stuff outwards. Post-COVID though, we're sort of a "jack of all trades, master of none" type server. Solo/small groups of crims shouldn't always get shit on by big groups but at the same time, they shouldn't be mollycoddled either. The key is balance. @tigerpet15 was right, you can do get stuff done if you play smarter and if you operate under the assumption that almost anyone coming towards you at a lab is hostile. I'll stake everything on this but people are a lot less likely to roll labs and fuck with solos for a GPS if robbing a bank or a house or a store is about shit. You can put a lot of the negative shit people do here down to boredom. People who are enjoying the server are a lot more likely to donate. People who are enjoying the server are more likely to put more effort into their roleplay. People who are enjoying the server are a lot less likely to break the rules. People who are enjoying the server are more likely to play more hours, thus boosting the coverage and activity. People who are enjoying the server are more likely to tell others to play the server. There was a rule in retail. If you are happy with a service, you'll tell 3 people. If you are unhappy you'll tell 9. I'll be honest, I've had enough of things not changing and I'm going to give it one more swing with the devs but if nothing changes within a reasonable timeframe, I think I'm done here. The most frustrating thing is that this is a bollock's hair away from still being a great server. It just needs someone with a bit of consistency and direction, with people willing to put the work in and we're fucking back on track. Not just like maintaining what we got but the player count going up. thats actualy true, the server is just a hair away, from not just being a great server but the best one to my believe, Quote
tigerpet15 Posted December 31, 2024 Report Posted December 31, 2024 Damn this is a tough one... Like if we end up having to build our own private labs we are gonna be back in 2020, also what should small crims do when the public labs do not exist anymore... Are gangs gonna let them use theirs for some fee? I dont think so... I dont like the rolling labs mentality nowadays and would love to change the mechanics in some way. What I would like to see is creativity of players. I dont think its possible to delete all the public labs but reduce the efficiency of them amount of tables so it wouldn't be profitable for big gangs to use them. I would love to see a change in growing plants mechanics... Like you should be able to grow them anywhere on the map but you would need some kind of tool you need to invest in to do so. Also Id love to see deletion of natural plantations zones in druglabs so everyone would need to grow them anywhere they think is safe to. As for the drugtables mechanics. I would love to completely delete possibility of cooking drugs inside of houses. With making public druglabs less profitable crim organisations would have to invest into their own labs which would have to be built outside (hidden places like current durglabs) or their own properties with outside structures. There would have to be change in the cooking script maybe making it less demanding on water to cool the tables and making the cooking drugs easier. What this could result in is rival gangs trying to find others private druglabs and raid them to gain profit and the current gangs would need to defend them. As for the cops we would get rid of the rule that you cant go into "public" druglabs giving them chance to investigate in order to find and raid certain organisations druglab. Actually this would in my opinion support RP opportunities for everyone. Rival gangs would have to RP to find others druglabs before raiding them also this would give them higher profit of doing so in case of tables. LEOs would not be limited by the you cant go into druglab rule and could fully investigate to find those locations. And small crims would be able to use the public labs with lower risk. Also another rule could be that crims have to build their druglabs in their territories. Honestly I wouldnt be against idea that the druglab cant be in outside structure of someones property and instead I would like too see addition of locations which can be used as druglabs (like the current ones but the gangs would have to bring their tables etc. and hold it). Okay this is just my random thought and would need to be like mor spcified but Id love to knkow the opinions of othres Quote
Demonmit1 Posted December 31, 2024 Author Report Posted December 31, 2024 3 hours ago, tigerpet15 said: Are gangs gonna let them use theirs for some fee? anyone can set up a table, you wouldnt have to be in an official gang to place a table anywhere on the map there would be no requirement for tables to be placed within a territory, or within the range of an owned structure, you can set one up anywhere on the map. Drug production is the highest form of income on the game, and the upfront cost is free right now. completely deleting free tables at public labs will make the best money maker in the game require upfront cost and planning. new players shouldnt immediately start producing drugs at high rates, they'll need to build relationships to get access to someones lab they set up, buy their tables from a group, or raid/steal them. Quote
Clank Posted December 31, 2024 Report Posted December 31, 2024 On 12/29/2024 at 5:37 PM, Ritchie Stones said: private labs where also not ideal, it was very boring, even more boring than public labs, but it was at least a place I could go to whenever I choose so that I could make money, I'm a real grinder, and the past year I been at burgershot almost everyday, I really lost that spark stop focusing on making money and grinding and more about having fun and roleplaying Quote
Ritchie Stones Posted January 2, 2025 Report Posted January 2, 2025 On 12/31/2024 at 10:21 PM, Clank said: stop focusing on making money and grinding and more about having fun and roleplaying ow cmon, maybe you are all about being social and chilling out, but some people, and there is a large group of it find happiness through accomplishment, what your saying now would be the same as if I told you to get off your ass and do something productive, yeah we need to chill at one point, but we need to accomplish aswell, or you know just take everything away from everyone and form now on we will only do rp with no goal attached to it, the server would lose its population in a week. so please be a bit more smart instead of just ranting out an idea that makes no sense Quote
Clank Posted January 2, 2025 Report Posted January 2, 2025 2 hours ago, Ritchie Stones said: ow cmon, maybe you are all about being social and chilling out, but some people, and there is a large group of it find happiness through accomplishment, what your saying now would be the same as if I told you to get off your ass and do something productive, yeah we need to chill at one point, but we need to accomplish aswell, or you know just take everything away from everyone and form now on we will only do rp with no goal attached to it, the server would lose its population in a week. so please be a bit more smart instead of just ranting out an idea that makes no sense this is a roleplay server AKA a social game if you want accomplishment play an MMO where grinding for gear, stats and achievements matter. Quote
Jordan Posted January 2, 2025 Report Posted January 2, 2025 1 hour ago, Clank said: this is a roleplay server AKA a social game if you want accomplishment play an MMO where grinding for gear, stats and achievements matter. Please keep your replies to this discussion relevant to the topic at hand. Quote