tigerpet15
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tigerpet15 started following Death RP Under Certain Situations , The REAL reason ECRP is in it's current state. (Opinion Piece) , Cop balance and 3 others
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The REAL reason ECRP is in it's current state. (Opinion Piece)
tigerpet15 replied to Marksy's topic in Forum Suggestions
Only thing I disagree with is the K9 division being "too overpowered". i am in K9 in SD and our protocols are pretty much tough and K9s are used rarely. We cant K9 a vehicle we pulled over without probable cause. Like seeing a store robbery with matching suspect holding the gun. If there are instances of unreasonable K9 sniffs its just shitty but at least in SD we are careful with using K9s and when we do it has a reason. -
Ehm. As a long time Crim RPer (4 years) and current SD main Rper. I understand what you are saying. But the reality is that most cops without acess to supercars have no chance of catching vehicles which are actually evading (usually 240 cars). Simply, there needs to be balance allways. Honestly I would much rather see more equlised vehicle performance so people would drive lore friendly cars and pursuits would be slower and more realistic with cars which make sense for crims to own (like vans etc.). I dont mind loosing certain vehicles I could drive on duty for this change. Like having chases of sports cars by LEOs sportcars is unrealistic and I honestly am not fan of them. TBH I think that the sentences or crim economy needs to change because loosing fro crims is way more emotional than LEOs. On the other hand crims can gain more and faster. Last LEOs are dependent on high quality RP from crims and their creativty and at least in SD there is huge internal push to value said RP and make sure that is "rewarded" and not "ruined". I cannot agree with the idea of removing certain cop cars without other changes on crim side. Having heli on a vehicle in pursuit is not ultimate win as soon as they drive under whatever air is lost and giving crims chance to evade every time steals fun from LEOs and crims at the same time because its not gonna be challenge anymore. These weights are so hard to balance and yes I think that LEOs might be little stronger but thats by design but Id be much rather weaker as a LEO with more RP interaction than having crims demotevated and scared to pull off crazy creative RP. I dont care about winning/loosing I just wanna have fun and want crims to kidnap me take hostages and come up with anything creative.
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Date and time (provide timezone): Doesn't matter (its constant for few months at least) Character name: Ajani Delacroix Does this issue appear again after a full game restart?: Yes How many times did this issue appear for you?: Every time Issue/bug you are reporting: LSPD/LSSD marked and unmarked bf400 emergency lights in front are buggy and only blue color flashes (I am certain its a bug because I mod some GTA V emergency vehicles and this is probably caused by random forgotten sign in the carcols file of the vehicle or a bug in said file) Expected behavior: Both red and blue emergency lights would be flashing Evidence (MUST provide either UNEDITED photo or video) , notes worth mentioning, steps to replicate: I don't have any evidence at this point (can provide it later today) but to replicate the issue just take out any BF400 with emergency lights and turn them on Vehicle license plate number*:
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I think good idea would be adding a timer player with active charges needs to spend in game and after said time if he is not caught the charged dissapear (if cops are unable track them down and arrest them). I believe this would make it fair for cops/crims. Cops would have to try locate suspect with charges before the time is up and crims would have opportunity to not face prison if they successfully aren’t caught
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Honestly I think interesting idea could be removing all the scripted public labs and chopshops and replace them with private labs which could be build only outside like chopshops it would make criminals to hide them and cops would have to actually discover them. This would also need to include removal of the marijuana plant growing zones in public druglabs and they could be grown anywhere outside on the map.
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Okay first I love the idea behind this post and I will try to write down my ideas. Just a a quick reminder, I have been on the server for 5 years and spent 4 on my crim character and aprox a year on my LEO character. So I know how the both sides work more or less. Driving changes I believe the driving should be changed up a lot. I'm not a fan of the supercars being used so often and that the driving is about who has more money for a better car and not as much skill. What I would like to see is an introduction of a shifting system, making driving more difficult while reducing the huge speed/acceleration differences between vehicles. The idea is to let people drive vehicles they like and have Lore sense for them, and making the driving fast and being good in pursuit a skill players would need to learn. I think a good idea would be making all vehicles slower (including helicopters etc.) Hostage rule changes I think the rule which limits the RP opportunities the most is the absence of a hostage situations rules and overall high difficulty of obtaining a hostage rules wise. I made a suggestion about it back in the day. Either way, I would be happy if players would be able to kidnap other players without DM rights for specific RP reason (like robbing a bank etc.) instead of need of an RP reason I would include an OOC confirmation that the player would be okay with being kidnapped for specific RP reason. Including this into the rules would make obtaining a hostage which is good RP for everyone would be easier, while giving the hostage the chance to decide if they want to take part in this RP. This kidnapping/getting hostage without DM rights would also mean the hostage can't be robbed by the hostage takers, and they would be with their hostage consent accepting they might be killed during the negotiation. Also, I think it would be a good idea to introduce a rule surrounding hostage negotiation including no "fake hostages" being allowed to be used and the agreed upon terms promises would need to be kept from both sides. Bank robbery rework Making the scrip to promote RP - the bank robberies are nowadays like this, quickly rob it and escape before Leos comes. Which doesnt promote RP with the hostage rule changes it would be interesting to add a requirement of a hostage for a bank robbery and making it a lot slower and introduce more RP opportunities for the bank robbery planning and execution with higher risk of getting caught etc. SERVER WIDE natural disaster type of EVENTS I think including new types of events from the event team focusing on realism and natural disasters etc etc. Could time to time change up the RP. Like having a huge storm with blackout, which would allow criminals to rob stores with an alarm going off a lot later. Or mass casualty event like tornado to injure high numbers of people (it could be done only RPly so the script wouldn't be difficult) making LEOs and medics over occupied and giving chance to spike crime momentarily. Or fire breakouts Panic button timer when downed As a LEO I would support the idea of the panic button when downed having a 10s timer because when someone gets injured it takes time and effort to reach for it also it would give criminals chance to kidnap the LEO promoting an RP interaction Less strict ALT RP rules and faster approval I am personally a player who likes to use /me and /do, but currently the RP we can do with it is severely limited. Most of the fun things achievable with /me and /do are considered as an alt RP, and getting the approval is rather difficult. Like I have ideas for an RP which can be fun for everyone but the ALT rp approval limits the possibilities and takes a lot of time to get it. What I would suggest is to keep the approval thing still in but add /report 5 function for alt RP request and allow anyone to support+ to respond to that (it would need internal guidelines tho). This would give people who want to do heavy RP possibility an easy way to do so. Phonebooths This is more or less quality of life suggestion. LEOs automatically see the name of the caller by script, and I would like to see an opportunity to make untraceable calls from the phonebooths. Like they would be placed around the LS state like ATMs with the difference being the fact that a call from them would not show LEOs the callers name but the number/location of the booth. This could be used for making anonymous 911 calls (all drug labs calls from those would be ignored) with a person being able to make a fake 911 call once per week. Medical RP changes Another Idea I was playing with in my head is Medical RP changes. Currently, the death RP is not allowed for the reasons being that players would overuse it to get out of a jail time. So the death RP decision cant be on a player side. That brings me to the idea of introducing death chance script. It would work like this: The person would get injured in some way (the type of weapon and ammo would change the death chance), the arriving medic/LEO would use command /treat id which would stop the timer before dying following that they would RP the treatment with /me and /do and after doing so would use the command /treatementwork id which would make the script determine if the treatment work and the person survive and gets stabilised/blsed or if it didnt work and the person would die. This would replace the stabilise script with the BLS being kept the way it is just prolonging the time before dying while making the chances of survival higher. The chances of the person surviving/dying would be determined by script based on time before injury and /treat id command the way the person got injured etc. Making the chances based on script with keeping realism of possibility of people dying and not forcing death RP. It would also change the tactics of LEOs because every time they would injure someone with a weapon they would risk the suspect dying and some RP consequences. Cayo Perico RP use I am a big fan of Cayo Perice being added while not a big fan of the bridge because the Cayo Perico without bridge was only real use for boats. I think it would be cool to remove it or use it as a place where "border patrol" operations of LEOs could take place. Along with that I would want to see some criminal use for the island. Drug production changes and support for selling them to players instead of the script people Honestly I love the drug use script and that it actually provides some extra abilities to players. But I think the way the drugs are treated is not promoting player interaction. The rework would need to change the amounts of drugs produced in certain time - producing less for way higher value. And introduce a tier system for drug cooking, making the better drugs require players to level up. And with the less drugs produced with higher value this could lead and heavily support players to sell drugs to other players instead of the script pharmacists. This drug's sales to real people should be somehow implemented into the current illegal faction influence system. A weekly/monthly competition for the best RP for credits (like video contests) Diving gear and actual use for boats
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Hello this suggestion would be surrounding the newly updated gross RP rules. What I suggest in cases when a directly expressed discomfort with gross rp which is ignored by the other party (ID ADD AŃIMIT OF TELLING THE OTHER PARTY TO STOP AT LEAST THREE TIMES FIRST) would allow the victim to temporarily disconnect with their duty being tagging staff members in the c0 channel with them explaining that they temporarily are out of the game due to the ORP rules being broken. And when they get a response from the staff team that they would deal with it they would have to reconnect back. Because staff would be dealing with the situation. In case when the staff would not respond in 10 minutes they would have to come back and try to continue while still continue to express the boundaries. I believe this would be ratelynused but I would appreciate to add a way how to protect the victim of ORP
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That’s true the education rp from Leo’s should be high quality but at the same time as a LEO player (AJ if u know u know) how do sou want to provide high quality medical RP when the player you are treating does /do multiple GSWs and don’t answer when you ask where. Honestly I feel heavily under preassure when as a LEO doing medical RP because you have to make it in time before the suspect dies so if you don’t wanna tisk suspension for good rp you have to be quick what I am not really a fan of. At the same time I am huge advocate of an option for death RP. I see it as there are only two realistic options one would be a new more complex injury scrip with probabilities in every injury of you dying even when the medical RP is provided considering facts as locations of the wounds time weapon etc. And if it would be scripted supported there would be chance of a person dying which would be partly randomized and partly dependent on circumstances… I want to post a suggestion about this new possible script update to medical RP The second option is via Alt RP request. Which would be able to andwered by support+ and there would be guidelines for it that it has to be realistic which would supports have to follow (because the death ro can be missused as a reason to not go to jail).
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Honestly as an SD player I go to the impound whenever I can exactly for this reason. Though I believe there is understandably different rate between paleto impound calls and city impound calls. And from my experience even as an sd pd tend to ignore those calls. In sd when no one goes there there is usually a supervisor who will ask someone to do so. So I believe the issue is more or less Ic and a lot of RP can be done towards changing that.
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COMPLETELY delete public lab tables and chop shops.
tigerpet15 replied to Demonmit1's topic in Criminal Suggestions
I play as crim and also cop. I see funny dynamic between those two groups. Like for crims it’s easier to get large chucks of money what I support heavily but still think cops are able to earn more just by being on duty. Although Leo’s are dependent on crims comming uo with creative rp like bank robberies with hostages etc. Which r fun for both sides until Leo’s decide to shoot through the hostage inside the bank an arrest everyone. Well what does this directly cause. Bank robberies on bikes where Leo’s arrive after everyone is gone and no ro interaction happens what makes bank robberies a grind for crims and boring for Leo’s. I am personally heavy supporter of lightening alt rp requests and rules so we could get more creative with our rp ideas in fields which are not scripted supported. Also I believe there needs to be hostage rule implemented which would make others fear for their friends life and Leo’s fear for life of hostage. -
COMPLETELY delete public lab tables and chop shops.
tigerpet15 replied to Demonmit1's topic in Criminal Suggestions
Damn this is a tough one... Like if we end up having to build our own private labs we are gonna be back in 2020, also what should small crims do when the public labs do not exist anymore... Are gangs gonna let them use theirs for some fee? I dont think so... I dont like the rolling labs mentality nowadays and would love to change the mechanics in some way. What I would like to see is creativity of players. I dont think its possible to delete all the public labs but reduce the efficiency of them amount of tables so it wouldn't be profitable for big gangs to use them. I would love to see a change in growing plants mechanics... Like you should be able to grow them anywhere on the map but you would need some kind of tool you need to invest in to do so. Also Id love to see deletion of natural plantations zones in druglabs so everyone would need to grow them anywhere they think is safe to. As for the drugtables mechanics. I would love to completely delete possibility of cooking drugs inside of houses. With making public druglabs less profitable crim organisations would have to invest into their own labs which would have to be built outside (hidden places like current durglabs) or their own properties with outside structures. There would have to be change in the cooking script maybe making it less demanding on water to cool the tables and making the cooking drugs easier. What this could result in is rival gangs trying to find others private druglabs and raid them to gain profit and the current gangs would need to defend them. As for the cops we would get rid of the rule that you cant go into "public" druglabs giving them chance to investigate in order to find and raid certain organisations druglab. Actually this would in my opinion support RP opportunities for everyone. Rival gangs would have to RP to find others druglabs before raiding them also this would give them higher profit of doing so in case of tables. LEOs would not be limited by the you cant go into druglab rule and could fully investigate to find those locations. And small crims would be able to use the public labs with lower risk. Also another rule could be that crims have to build their druglabs in their territories. Honestly I wouldnt be against idea that the druglab cant be in outside structure of someones property and instead I would like too see addition of locations which can be used as druglabs (like the current ones but the gangs would have to bring their tables etc. and hold it). Okay this is just my random thought and would need to be like mor spcified but Id love to knkow the opinions of othres -
COMPLETELY delete public lab tables and chop shops.
tigerpet15 replied to Demonmit1's topic in Criminal Suggestions
Honestly as a solo crim I’m able to cook drugs in public labs you just have to be smart about it -
I think the blunts should have some sort of a timer honestly. Because it seems overpowered. Although when fighting with LEOs I believe it balances things out cause LEOs have bodyarmor etc. So Quran kinda tricky. Although still believe to recieve desired effects the blunt should be smoked (let’s say two smoking animations to get the effect).
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+1
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ECRP Burnount. How to get inspired with cool RP ideas?
tigerpet15 replied to tigerpet15's topic in Discussions
Uhum. Thanks for the response! Md crossed my mind I spent like hour going through their GOV website today. By the way what more alt RP groups are you talking about? Do you mean like gangs or LEOs Im actually not sure :DDD