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inorigj

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Everything posted by inorigj

  1. Yeah has been several suggestions on this same topic over the years. its clearly wanted by the community +1
  2. inorigj

    Güffy's

  3. inorigj

    Güffy's

  4. inorigj

    Güffy's

  5. Agree to disagree i suppose
  6. There is not a single VIP perk that mimics what this suggestion is about other then fuel draining quickly. My Diamond VIP does not give me "driving modes"
  7. inorigj

    Güffy's

  8. inorigj

    Güffy's

  9. /pbelt isn't supposed to be a command anymore. they just forgot to remove it. was the same as /phat all it does is remove your undershirt. and if you use it twice it gives a faction specific undershirt.
  10. Its a Rockstar issue, this happens on GTA Online as well
  11. inorigj

    Güffy's

  12. It was way higher, but it was lowered to 30 over time as the devs got to experience how they affected the server. i want more as well. sadly, right now. its at a good spot. where you won't freeze for driving past a few houses.
  13. This suggestion is a long time coming. and I'm surprised it hasn't been made and changed waaay sooner. Please for the love of god, Move the parking dot OUT from the booth, or at a minimum. please EXTEND the /park zone. so that you don't need to basically be inside the booth with your car to park it. The current size and placement of the parking zone forces big vehicles such as Phantom, Benson and Mules to ether ram the car deep inside the booth, doing a lot of damage to their vehicle. or to drive on to the sidewalk to be able to park it, and most of the time there are people standing on the sidewalk there, who are ether AFK or stands their ground to be annoying. If we could at least get the zone around the parking spot made twice as big instead of this.
  14. inorigj

    Güffy's

  15. inorigj

    Güffy's

    ** Reserved
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    Güffy's

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    Güffy's

  18. inorigj

    Güffy's

  19. Suggestion Implemented
  20. Hey! So I'm loving the new knocked out thing that's been added, however I think it should be included in more then just getting "killed" by blunt melee weapons. I think it should also knock you out if you get ran over. but to "balance" it to make it so if you get ran over a stupid speeds, you still get injured instead. Lets say it makes you "unconscious" as it hits you. but if you get hit with enough speed you will also send you ragdolling on the ground taking more damage, this will then turn you from unconscious > injured. but if you get tapped by a car and you fall over and take just enough damage to get "injured" I think it should knock you out instead. I also think making it possible to get knocked out from crashing your car should be possible too. with the same concept as getting ran over. you automatically get set in a "unconscious" state when you crash and fly out. but if you impact the ground or anything after flying out with enough speed. the damage you take after sets you as injured. this gives you a small chance of being able to recover from a crash, at the cost of just being knocked out for a little bit.
  21. +1 this NEEDS to be a thing. sure, people can most likely find ways to bug it to hide their ID, but there is already 4 different ways to do this. Its not like it would break the game. The pros beat the cons here
  22. I don't remember if i +1'ed this in the past. but i'll do it again, also @Paulius I remember you working on something in regards to this just that you entered from the house door instead of the garage. any Chance that this could be remade to be a "garage property" instead of a main property addon?
  23. +1 Got to agree that the Shotgun MKII should stay untouched. As it had a legitimate use case, It offered a trade off to players who used it. You risked getting in to a bad spot, closer to the enemy for the reward of doing a HUGE amount of damage to them. unlike AK's and stuff where you can sit at a distance and pick people off. you could argue that you can do the same with the Normal shotgun, but the damage on the normal shotgun does not match the risk. I'd say ether undo the change to the MKII shotgun. or make the damage of the MK1 match the MK2 instead of making the MK2 match the MK1
  24. -1 to the main post +1 to @Ash
  25. yeah I think he is referring to that the "second owner" also can make the vehicle spawn in when they spawn in however +1 to the main post
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