Jump to content

onlystorming

Donator
  • Posts

    24
  • Joined

  • Last visited

Reputation

12 Good

6 Followers

About onlystorming

  • Rank
    Explorer
    Explorer

Recent Profile Visitors

1,185 profile views
  1. Criminals have access to meta vehicles like the Issi Sport, Paragon, Drag and the 8F Drafter (which outpaces even the high speed when taking tight turns) while cops regularly have access to about 5 different types of vehicles. There are criminals with cars like the Itali GTO which was available for a limited amount of time for credit purchase and it takes about 10 cops and 20 minutes to be able to catch it if at all because that vehicle can floor it and reach 230 almost anywhere as it is branded as a super car. Criminals are at an insane advantage at different times of the day in chases simply out of the fact it depends who's on faction duty and has access to what vehicle because not all standard cops can just pull out a Jugular or a bike - which you can also buy too. What part is unfair? Also - if cops weren't able to access bikes... what exactly are they meant to do if you evade on a bike and send it off-road or try and follow you in a 4x4 car through a tight staircase? Let you go? These criminals vs pd threads pop up all the time and it's always the same - you are playing a criminal and you are not restricted as to what you can use and do while factions like PD and SD are restricted to regulations and conduct while trying to catch you. Use it to your advantage.
  2. nah don't think i will pet x
  3. it makes my frames drop to dookie
  4. +1 immersive + engaging = interaction.
  5. +1 Referencing reports is a good way to protect yourself from doing similar mistakes and to get a rough idea of where boundaries are set within rules since not everything is black and white when you have so many situations that have varying details that make the difference to outlining the correct rulebreak or if one is even necessary to be handed out. Having reports public is transparency and is actually a deterrent to the bias of anybody handling a report. The reason the report system was set out the way it was, was to justify each rulebreak according to what happened was because the staff handling it wanted the reported party as well as the public understand why the punishment (or lack thereof) were handed out the way they were.
  6. +1, personalising your game makes actually playing more enjoyable. they were enjoyed by both legal and crim sides of the server.
  7. +1 i feel horrible explaining to the newer players that we're not trying to be difficult we just have no way to check V_V
  8. +1 3k will not stop an average crim from running around and healing multiple times, so the deterrent is almost non-existent. a new player who is just figuring things out is going to struggle. if people are abusing the healing option at pillbox whilst in fights then the people need to be dealt with, not the prices.
  9. This statement works like a customer service situation, you get food and it’s cold and instead of blaming the chef you blame the waiter. Nobody is going to be happy about going to prison so I don’t understand what the point of this response was. I’m saying DOC needs people for interaction regardless of whether it’s an angry one or a calm one. Any interaction is rp because it’s normal for a crim to be angry that they’re going to prison? I’m not saying a crim has to be shitting rainbows while walking through the gates, because I’ve never been happy about going to prison on my crim either. Time at DOC has already been lowered and people still want to go lower. So essentially people want to run around like it’s battle royale and spend 5 minutes in jail. I already said I support the suggestion as long as it doesn’t evolve into a shit show for the rest of the server. If you can come up with a way that doesn’t have major flaws, what you have suggested sounds perfectly fine to me.
  10. PD/SD doesn’t, it’ll be DOC missing out that will care since they’ll have nobody to rp with. The idea about deducting prison time slowly upon charges being placed, as long as you’re sat within the cruiser is reasonable, and if possible to be done, I’ll give this a suggestion a +1.
  11. I like the idea of this suggestion but there are many issues with implementing it in a way that works, which is why I can't say +1/-1. I can't count how many times I'll have that one person just attempt to run all the time, every time, before they actually make it to DOC just to prolong the whole transportation progress after they have been tazed or cuffed. This is why when people are caught I encourage them just to own up to the crime as it makes the whole trip from the scene to DOC so much quicker if they really wish it to be that way. If you were to put this suggestion into play, from the moment you cuff somebody and they start running around like a wallop, doing the usual: resisting, getting tazed about five times over, getting back up to kick you and all the rest, they're just running down their time in DOC, which consequentially eliminates the whole point of crime scene rp and catching them at all, really. By the time you're done with all that, you'll have about 20 minutes of prison time left since most of this all happens in cuffs and never leads to them being taken off at any point unless you successfully escape and have somebody pick you up. If we're going to be honest, most of the time this is what an average arrest with a criminal looks like. Taking that into consideration, this later has a ripple effect on the guards working in DOC who experience pretty much almost the same thing but enclosed in a 5x5 boxed up building after PD hands the suspect(s) over, so there is no real "punishment" because you can just run around annoying the fuck out of everybody until your time is done or almost out limiting the interactions that DOC can have. Either way, most of the time on a scene, there is one suspect per unit/officer and once the investigation is done with the criminal that you are currently with, you're cleared to transport which then comes back to the point I always make about just admitting what you've done if you're really rearing to go to DOC and "just start your time". To me, I don't like to hear that phrase being said due to the fact most of the time the crim has already got their half an hour of fun whether its evading or shooting, and to rush a cop trying to do the same is just a bit unfair. This suggestion is mainly tailored towards larger and more complicated scenes such as a shootout that will later involve multiple people being arrested and transported together in a group, which is fine, but it just simply doesn't work in an every day arrest situation. Personally, whilst playing on my crim, on bigger scenes like this when all of PD are getting sorted out and concluding evidence and charges or impounding cars, I take this as a down time to chill from the whole situation and catch a break. I don't really see it as a negative thing seeing as both sides get their opportunity to have an experience, but I definietely do understand how others just want it over and done with when they're working with a timeframe because they need to get off for work or whatever they need to do the next day and just want to play the game. My biggest advice for this kind of thing is to just work with the cops not against them when you've already been caught, because we all know that you're going to DOC one way or another unless by some chance your escape plan works or you want to appeal the charges. If you desperately need to get off the game, then this kind of thing can very easily be sorted out between players without an issue if you've done your part in making the rp a good experience for both sides.
  12. +1 every time i go to pillbox my blood pressure seems to rise
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.