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Triple Seven

LSEMS Suggestions

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Posted

I would like to add:

firefighters wrench: Instead of spawning with a flashlight like medics let firefighters spawn with a wrench. As we do maintance work on our firetrucks. 

Unit license plate: Add the license plate of the bravo unit who owns the car. 

firefighters get more blockades: the fire truck is a big truck with alot of storage. And it would be able to use more blockades. For example police and medics can put up to 8. Let firefighter put it up to 12 or 15. As it has alot of space. Police and medics can call in the firetruck to setup a safe scene. (Realy handy for big operations) 

Upgraded fire truck: firefighters work on their own trucks while no calls are active. So why not roleplayed it with increased engine? Make it go faster!

firetruck can hold 4 patients: In total the firetruck has 8 seats. Why not increase the amount of patients you can transport. The truck is slower then a ambulance anyways. Makes up for it. 

Regards

Firefighter: Freyja Hrolf

-Musketdeeznuts

  • Like 2
Posted

Seeing as MD has been growing lately, and expanding, I hope devs can take a second look at this. Big thanks for the changes that were already implemented!

As a medic myself now, I do agree that all of these changes are 100% necessairy.

+1 to all!

Posted (edited)

Theirs are a few things we need for md to bring in more people,

Faster Ambulance, Fast response car or bike, Fire engine faster and hold more people and blockades so they can do more rp and help pd out to make things safe, Also when you see a car flipped could be used for fire fighters to go out with an ambulance and help it and rp cutting some one out ECT 

Edited by DDevastatedTV
Posted

+1 to all apart from the bike (id prefer to see ambulances go a bit faster than seeing medics on bikes)

100% need to remove /stabilise from PD, its just not realistic and makes medics obsolete - by doing this i reckon a lot more people would apply to be a medic 

 

Also i think this would be a great addition to the MD as it would give medics more time to respond to injured people rather than sitting at the side of the road handing out ice packs or plasters. But if this in included then i needs a timer (as suggested) so that people have to wait to be healed so that this command isnt abused

On 8/14/2018 at 6:23 PM, Ceathor said:

Patient self-healing at the MD
Allow anyone to go inside the MD and type /admit to admit themselves to the hospital. Then, based on the amount of health they have, they'll stay in the hospital for 1-5 minutes getting "treated" while their health slowly go up. This would get rid of the most annoying part of being in the MD, and that's everyone running up to you asking "CAN I HAVE A BANDAID" "CAN I HAVE A PAINKILLER" whenever you arrive to the MD or even when you're out on calls.
IRL there would always be someone in a hospital to take care of patients so it doesn't make sense to me that this feature doesn't exist already.

 

Posted
1 hour ago, Shannon said:

+1 to all apart from the bike (id prefer to see ambulances go a bit faster than seeing medics on bikes)

100% need to remove /stabilise from PD, its just not realistic and makes medics obsolete - by doing this i reckon a lot more people would apply to be a medic 

 

Also i think this would be a great addition to the MD as it would give medics more time to respond to injured people rather than sitting at the side of the road handing out ice packs or plasters. But if this in included then i needs a timer (as suggested) so that people have to wait to be healed so that this command isnt abused

 

 

14 hours ago, DDevastatedTV said:

Theirs are a few things we need for md to bring in more people,

Faster Ambulance, Fast response car or bike, Fire engine faster and hold more people and blockades so they can do more rp and help pd out to make things safe, Also when you see a car flipped could be used for fire fighters to go out with an ambulance and help it and rp cutting some one out ECT 

Ambulances have been fully upgraded since the last month. Cant get faster. 



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