MarcoD Posted July 25, 2018 Report Share Posted July 25, 2018 At the moment if I want to transport 2 injured civilians to MD and there are no medics on or any other officers around I need to /drag one of them after stabilizing them but I can only take one at a time which is annoying since I need to go back for the other one. Realistically I'd be able to take them both, so if we could have a system like MD do where we could /drag someone then /undrag them once in the cruiser and they stay in the cruiser It would allow us to take more than one injured person at a time and make my life a lot easier. Even if they have not been stabilized if we could just have /undrag keep players in the cruiser and not eject them out once we do the command it would help a lot and make it so much easier to put suspects into cruisers without having to tell them to get in themselves every time. 1 Link to comment Share on other sites More sharing options...
Osborn Posted August 16, 2018 Report Share Posted August 16, 2018 +1 Or let us use a command like MD has to put someone in the car. That way we can put 2 people in the same car. Link to comment Share on other sites More sharing options...
Xoza Posted September 3, 2020 Report Share Posted September 3, 2020 Greetings @MarcoD, is your suggestion still relevant? Can it be merged, or adjusted to fit the now current state of the game? Link to comment Share on other sites More sharing options...
MarcoD Posted September 4, 2020 Author Report Share Posted September 4, 2020 @Xoza I still think this can be beneficial in many ways for us, however it is not as much of an issue as it was back then due to the increase of PD/SD/MD online. Link to comment Share on other sites More sharing options...
gmtavares Posted September 5, 2020 Report Share Posted September 5, 2020 To be honest it happens to me a lot that I need to drag a couple of injured people in the timeslots I play in. Often times, more than one at a time when there are only 2 MD units in the entire server. +1 to this very old but useful suggestion. Link to comment Share on other sites More sharing options...
CaesarSeizure Posted September 5, 2020 Report Share Posted September 5, 2020 +1 Should allow us to put a person in a car so that we can continue what we need to do. Link to comment Share on other sites More sharing options...
Freddieee10 Posted September 10, 2020 Report Share Posted September 10, 2020 +1 good idea , but if we can transport injured people in PD's cars this way we should be able to do so with normal cars as well . Link to comment Share on other sites More sharing options...
gmtavares Posted September 19, 2020 Report Share Posted September 19, 2020 To add to it, if as PD you /stabilized, then /drag, then drive through a medbay, the injured player becomes bugged and needs to be tazed, cuffed and uncuffed to be fixed. Link to comment Share on other sites More sharing options...
GR_Seb Posted September 20, 2020 Report Share Posted September 20, 2020 Considering that for some reason we have to accept MD calls too this should be implemented. Link to comment Share on other sites More sharing options...
awp8883 Posted October 1, 2020 Report Share Posted October 1, 2020 Addition to this, DOC currently can not /stabilize, or related commands, even if there are no MD. This requires us to CPR, put them in the trunk, and take them to a drop off location, either central or paleto. It would be a lot easier if we could take them to sandy, as it’s right there. 1 Link to comment Share on other sites More sharing options...
Dalvichan Posted December 12, 2020 Report Share Posted December 12, 2020 Thank you for your suggestion. As some time has passed, or this suggestion is no longer relevant/viable, it has been moved to our archive. We appreciate you taking the time to post a suggestion thread and encourage more posts in the future. Regards, Dalvichan 1 Link to comment Share on other sites More sharing options...
gmtavares Posted December 13, 2020 Report Share Posted December 13, 2020 (edited) As per the previous suggestion that was made: This issue still hasn't been fixed. Multiple times we find that there are no MD on duty whatsoever so PD must transport the injured players with a /drag. Not only does this mean only 1 injured person per officer, this also means that as they are dropped at the medbay, they must be OOCly Tazed as they will be frozen in place even after /undrag. My suggestion would be to improve this so if a person is dropped at medbay they are automatically un-dragged and teleported to the drop-off point OR allowing the /invehicle for PD/SD as well to place the injured players in the vehicle without dragging them. Edited December 13, 2020 by gmtavares 1 Link to comment Share on other sites More sharing options...
Jonhy Crazy Posted December 13, 2020 Report Share Posted December 13, 2020 +1 Link to comment Share on other sites More sharing options...
Victor Einhart Posted December 14, 2020 Report Share Posted December 14, 2020 +1. Sometimes we find ourselves transporting folks to the medbay and anything that makes it less painful for everyone involved is a good idea. Link to comment Share on other sites More sharing options...
Jbacon Posted December 15, 2020 Report Share Posted December 15, 2020 @gmtavares Use the command /drag then /undrag and they will become unfrozen same as when your cuffing someone on their knees. Link to comment Share on other sites More sharing options...
gmtavares Posted December 15, 2020 Report Share Posted December 15, 2020 @Jbacon When we drive through medbay they are no longer injured so /drag doesn't work anymore Link to comment Share on other sites More sharing options...
Jbacon Posted December 15, 2020 Report Share Posted December 15, 2020 if they are a 10-15 they should be cuffed... but yes i understand... rather then dragging carry them inside! Link to comment Share on other sites More sharing options...
Xoza Posted January 15, 2021 Report Share Posted January 15, 2021 Power slide into medbay and /undrag right before you hit the 'injury retrieval'... fixt On 12/12/2020 at 1:25 PM, Dalvichan said: Thank you for your suggestion. As some time has passed, or this suggestion is no longer relevant/viable, it has been moved to our archive. We appreciate you taking the time to post a suggestion thread and encourage more posts in the future. Regards, Dalvichan Unfortunately this is still an ongoing issue and has gotten worse and a bit more buggy lately. Merged with additional topic and unarchived. Link to comment Share on other sites More sharing options...