Yputi Posted June 23, 2020 Report Share Posted June 23, 2020 +1 But I would prefer like someone else mentioned. Maybe just a message that the message didnt deliver rightaway. Which could mean the phone is off, battery is dead or the person is offline. 1 Link to comment Share on other sites More sharing options...
HighTV Posted June 23, 2020 Report Share Posted June 23, 2020 On 6/21/2020 at 5:28 PM, GWXCORE said: A possible solution would be to have it send the "message didn't deliver right away" text when the phone is off AND when they are offline? That would work! The current system is far to easy to abuse everyone agrees on that. 1 Link to comment Share on other sites More sharing options...
WobblierDog15 Posted June 23, 2020 Report Share Posted June 23, 2020 Unpopular opinion, but -1. There's so many other ways to metagame something like that. For instance, if I wanted to see if a specific person was online, I could just /pm them to check. If it says that the player isn't found, that means they're offline. If I wanted to check if Jay Gamble was online, I could do /pm Jay_Gamble Thanks. /pm Jay_Gamble Oops wrong ID. Changing this phone mechanic would cause more headache than help in my opinion. Link to comment Share on other sites More sharing options...
Jerzy Mceden Posted June 23, 2020 Report Share Posted June 23, 2020 7 hours ago, WobblierDog15 said: Unpopular opinion, but -1. There's so many other ways to metagame something like that. For instance, if I wanted to see if a specific person was online, I could just /pm them to check. If it says that the player isn't found, that means they're offline. If I wanted to check if Jay Gamble was online, I could do /pm Jay_Gamble Thanks. /pm Jay_Gamble Oops wrong ID. Changing this phone mechanic would cause more headache than help in my opinion. Not saying you're wrong at all but, for your example to work you would have to know someone's actual name and proper spelling . IE. is it /pm Jersey_Mceden or Jerzy_McEden. But also the extra spam in chat when sending out mass messages like a freq to your group even though you know a bunch aren't in town is unnecessary Link to comment Share on other sites More sharing options...
Phantas Posted June 23, 2020 Report Share Posted June 23, 2020 9 hours ago, WobblierDog15 said: Unpopular opinion, but -1. There's so many other ways to metagame something like that. For instance, if I wanted to see if a specific person was online, I could just /pm them to check. If it says that the player isn't found, that means they're offline. If I wanted to check if Jay Gamble was online, I could do /pm Jay_Gamble Thanks. /pm Jay_Gamble Oops wrong ID. Changing this phone mechanic would cause more headache than help in my opinion. This would be easy to catch for meta gaming as you could have someone check logs if a name was used or an id 1 Link to comment Share on other sites More sharing options...
PingasOner Posted June 23, 2020 Report Share Posted June 23, 2020 +1 Link to comment Share on other sites More sharing options...
Vincent Bonelli Posted June 24, 2020 Report Share Posted June 24, 2020 +1 I agree there are too many non-essential/metagaming messages in the server. Constant messages in the top left is also kind of annoying at times. A lot of the information is not important. Link to comment Share on other sites More sharing options...
Oli Posted June 25, 2020 Report Share Posted June 25, 2020 +1 to the idea itself but as mentioned before, a different message should appear like "didnt deliver right away" or "no signal" or something along those lines. Link to comment Share on other sites More sharing options...
Ash Posted June 26, 2020 Report Share Posted June 26, 2020 +1 Coming online to 20 blank messages from 1 person to then get another when I get online, followed by an immediate call was extremely frustrating. Eventually I realised that must have been why I kept getting offline blank messages. Link to comment Share on other sites More sharing options...
Xoza Posted June 27, 2020 Report Share Posted June 27, 2020 (edited) +/- It's an OOC indicator the player you're texting isn't online, Since RL you can't 'log off' it does help to put a pause on an RP interaction until they do come online. There should be some kind of indicator someone is online and playing (maybe not this), so you can initiate RP if you plan too. However, I can see how it can be used to metagame and they definitely shouldn't be using an IC method to figure out if someone is online. If you suspect this, please file a player report. Edited June 27, 2020 by Xoza 1 Link to comment Share on other sites More sharing options...
Emulsify Posted August 11, 2020 Report Share Posted August 11, 2020 This has been implemented. Thank you for your suggestion. 1 Link to comment Share on other sites More sharing options...