CaesarSeizure Posted May 23, 2019 Report Share Posted May 23, 2019 We have a smoking animation that is a bit excessive. We have blunts that people can smoke already - but are illegal. So why not add cigarettes to the stores and use the same scripts as smoking a blunt? 1 1 1 Link to comment Share on other sites More sharing options...
Msato Posted May 23, 2019 Report Share Posted May 23, 2019 +1 to this, adds another RP money sink even though it may be a small one. 1 Link to comment Share on other sites More sharing options...
Will215 Posted May 23, 2019 Report Share Posted May 23, 2019 Big +1 They must be Redwood branded though. 1 Link to comment Share on other sites More sharing options...
Rodey Posted May 23, 2019 Report Share Posted May 23, 2019 +1 for Redwood Link to comment Share on other sites More sharing options...
Wifye Posted May 23, 2019 Report Share Posted May 23, 2019 +1 Let's get them cancer sticks burning Link to comment Share on other sites More sharing options...
Yputi Posted May 23, 2019 Report Share Posted May 23, 2019 +1 Don't want my character to smoke, but yes please! Link to comment Share on other sites More sharing options...
Salvador Rivera Posted May 23, 2019 Report Share Posted May 23, 2019 Yea would be nice for some kind a RP situations Link to comment Share on other sites More sharing options...
gyrhnr Posted May 23, 2019 Report Share Posted May 23, 2019 Also ,what ever happened to fishing rods ? Link to comment Share on other sites More sharing options...
Astrox Posted May 23, 2019 Report Share Posted May 23, 2019 +1 Would be cool if there was an addiction system to surround it, and with that players can harvest tobacco and either brand there own companies, or sell it to a manufacturer. i.e Player goes to tobacco farm > harvests tobacco Player crafts cigarette Player faces choice > craft (20 / 10) cigarettes into packet, sell it to stores, or sell cigarettes to manufacturer (redwood) Would also be cool if there was the option to roll tobacco as well. Link to comment Share on other sites More sharing options...
DeanThompson Posted May 24, 2019 Report Share Posted May 24, 2019 Big +1 I want to roleplay an old grumpy cop standing around the back of the precinct having a cigarette as I grumble about management 1 Link to comment Share on other sites More sharing options...
Msato Posted May 24, 2019 Report Share Posted May 24, 2019 14 hours ago, Astrox said: +1 Would be cool if there was an addiction system to surround it, and with that players can harvest tobacco and either brand there own companies, or sell it to a manufacturer. i.e Player goes to tobacco farm > harvests tobacco Player crafts cigarette Player faces choice > craft (20 / 10) cigarettes into packet, sell it to stores, or sell cigarettes to manufacturer (redwood) Would also be cool if there was the option to roll tobacco as well. There already is an addiction system in place, you can get addicted to cocaine etc. Would just need added onto this list. 1 Link to comment Share on other sites More sharing options...
Osva Silver Posted May 25, 2019 Report Share Posted May 25, 2019 +1 Link to comment Share on other sites More sharing options...
NoTown Posted May 26, 2019 Report Share Posted May 26, 2019 +1 I would say change the anim to where it doesn't look like we smoking crack. Other than that it would be perfect. Link to comment Share on other sites More sharing options...
Conderoii Posted May 26, 2019 Report Share Posted May 26, 2019 +1 Link to comment Share on other sites More sharing options...
Pvle Posted May 26, 2019 Report Share Posted May 26, 2019 +1 Link to comment Share on other sites More sharing options...
QuirkyMayhem Posted November 22, 2021 Report Share Posted November 22, 2021 Cigarettes were implemented since post. Thank you for your suggestion this is now archived Link to comment Share on other sites More sharing options...