CaesarSeizure Posted May 23, 2019 Report Posted May 23, 2019 We have a smoking animation that is a bit excessive. We have blunts that people can smoke already - but are illegal. So why not add cigarettes to the stores and use the same scripts as smoking a blunt? 1 1 1
Yputi Posted May 23, 2019 Report Posted May 23, 2019 +1 Don't want my character to smoke, but yes please!
Salvador Rivera Posted May 23, 2019 Report Posted May 23, 2019 Yea would be nice for some kind a RP situations
Astrox Posted May 23, 2019 Report Posted May 23, 2019 +1 Would be cool if there was an addiction system to surround it, and with that players can harvest tobacco and either brand there own companies, or sell it to a manufacturer. i.e Player goes to tobacco farm > harvests tobacco Player crafts cigarette Player faces choice > craft (20 / 10) cigarettes into packet, sell it to stores, or sell cigarettes to manufacturer (redwood) Would also be cool if there was the option to roll tobacco as well.
DeanThompson Posted May 24, 2019 Report Posted May 24, 2019 Big +1 I want to roleplay an old grumpy cop standing around the back of the precinct having a cigarette as I grumble about management 1
NoTown Posted May 26, 2019 Report Posted May 26, 2019 +1 I would say change the anim to where it doesn't look like we smoking crack. Other than that it would be perfect.
QuirkyMayhem Posted November 22, 2021 Report Posted November 22, 2021 Cigarettes were implemented since post. Thank you for your suggestion this is now archived