Victor Einhart Posted April 20, 2019 Report Posted April 20, 2019 Mission Row is not a World of Warcraft dungeon you team up with your buddies to raid for goodies. -1 1
Linden Posted April 20, 2019 Report Posted April 20, 2019 (edited) 1 hour ago, Sauer Stein said: Raided to obtain drugs and weapons; possibly even breaking people out of the three cells in the basement. Alternatively, make police drop weapons when they die. That would be acceptable and probably easier than PD raids. It'd cut back on the Rambo police officers who are superman and have no value for life. What kind of value does this actually have? What benefit is there to providing incentive for people to attack police? Keep in mind that we're roleplaying in a first-world country and not some Middle Eastern or Asian country where there are terrorists actively hunting down and killing law enforcement officers. I'm looking at an article from 2016 which states the deadliest attacks committed against police in the last 100 years in the United States and the only thing close to an attack on a police station is from Nov 24 1917 a police station was accidentally bombed after a suspicious package was brought in by a concerned citizen. The intended target was a church and not the police. Keeping in mind that raiding a police station would be considered an act of terrorism, the only other events that involved premeditated targeted attacks against LEOs were in: Oct 30 1950 when eight officers were killed during a political revolt in Puerto Rico. Dec 31 1972 - Jan 7 1973 when a member of the Black Panther Party started targeting police officers, killing 9 people (5 officers) and injuring 13. Apr 19 1995 when a truck bomb was detonated outside a federal building, killing 168 people including eight federal LEOs. Jul 7 2016 when a sniper opened fire at a protest, killing five officers, injuring five others, and injuring two civilians. Jul 17 2016 when a shooter killed three officers and injured three more. Of course more happened in between those incidents and more have happened since, but the biggest thing to take away from this is that in points 2, 4, and 5 the perpetrators had radicalised ideas and died in the incidents involved. In all the above points, the perpetrators were radicals with an agenda. If you were to raid a police station in real life you would end up dead or imprisoned for life, but because this is a game you would get shot up a bit then thrown into prison for 2 hours with no real consequences. The reason you're attacking the police is because you want to take their confiscated drugs and guns, not because you are a radical anarchist terrorist. If this were a one-life server, would you still consider raiding the police station or is it only an option because you know you can't actually die? If so, the moment you raise a gun inside or near a police station you are not valuing your life or roleplaying fear. https://www.usatoday.com/story/news/nation/2016/07/17/deadliest-attacks-police-last-100-years/87222472/ Edit: Here's an idea. Staff allows people to raid the police station, but anybody who killed and does not receive EMS attention within 10 minutes gets perma-killed. The people who do get EMS attention are given lifetime sentences and will never step foot outside of prison. /s Edited April 20, 2019 by Linden
Rolls Posted April 20, 2019 Report Posted April 20, 2019 On 4/18/2019 at 2:21 PM, Daniel_Underwood said: -1 on raiding pd (wtf lol?), maybe make that pd has to deliver their weaponry from like paleto and criminal organizations could try and disrupt the convoy and acquire the guns. +1 for this
Yputi Posted April 20, 2019 Report Posted April 20, 2019 (edited) 1 hour ago, Sauer Stein said: Raided to obtain drugs and weapons; possibly even breaking people out of the three cells in the basement. Prison break rules are: Permission for prison break must be approved by a Moderator+ prior to the attempt. Players may participate in no more than 1 prison break attempt within 1 OOC week. Official Factions may attempt 2 additional breaks in the case the prisoner is the faction leader. So we could do something similar. Alternatively, make police drop weapons when they die. That would be acceptable and probably easier than PD raids. It'd cut back on the Rambo police officers who are superman and have no value for life. here I see an issue. If they drop the weapon, they lose it.... If they go back on duty, they get it again. Do you see the issue in this? Here you see an infinite gun/weapon source, destroying the economy even more which they try to balance. Also, I don't think this will make them value life more, not to mention this is more of an OOC issue, not valueing life. I also see it happening officers getting robbed because of the weapons which is just dumb imo. If an officer doesn't value life, just report them. It's not that they are OOC'ly above you, meaning they can break more rules, but I think this wasn't what the topic was about, making officers drop weapons when dead. Edited April 20, 2019 by Yputi 1
37hh Posted April 20, 2019 Report Posted April 20, 2019 maybe they should allow this for an hour so i can shoot you for thinking this was a good idea 1