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Victor Einhart

DOG SUPPORT AND GAME MASTERS

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Posted

After reading through that thread the other day about police suggestions, one of the things that came up is K9 roleplay. My takeaway from that was many people feel this sort of thing is uninteractive and more something that happens to you rather than something you play with. K9 is entirely dependent on text roleplay, and the reality is most players respond better to physical things happening rather than reading. Experiments with administrators playing as dogs has been universally positive from everybody involved.

To that end I want to suggest more in-depth support for pets:

  • Allow pet animations. Administrators can already play animations with dogs, and I think it would add something to let players play the same animation for a pet they have spawned.
  • Allow players to force the pet NPC to stay in one place, rather than be tethered to a player.
  • Introduce a character creation option of being a dog. This could be a paid service similar to credit pets.
  • Introduce a way for pets to attack a player. It would function similarly to the taser: no damage (or very low damage), but cripples the player for a short while and has a relatively long (20-30 seconds?) cooldown.
  • Introduce a "game master" staff role, where certain things like ped morphing and alt RP approval aren't tied to ranking up from support staff or reports at all.

My biggest point in this list is the "game master" staff role. Something that people can get into without being tied to reports, the strike system, and all of that stuff. This would not only help my admittedly self-interested idea for a unit I'm overseeing, but would apply to a broader range of things not normally possible via script support.

  • Upvote 11
Posted (edited)

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Ive seen the "become dog" script trialled out a bunch of times at events etc. its very exciting!

With regards to the RP having no script support. its true it has virtually none and is totally reliant on the Handler and their /me /do rp skills along with the /petfollow command to try and rp both as themselves and their K9 at the same time. 

It is at times exhausing but i always try to give Mango some agency and its always very fun and satisfying when other people around buy into it and rp back. there IS definately a desire for this RP to happen. and i would love additional script support to do this!

Edited by Quietthecutie
Posted
On 3/19/2025 at 9:03 AM, Victor Einhart said:

Introduce a character creation option of being a dog. This could be a paid service similar to credit pets.

this already exists

exhibit A: WolfGang
exhibit B: @drain
exhibit C: @PopTarts
exhibit d: @skeletee
exhibit e: tom daniels
exhibit f: @HobGoblin

and there are plenty more letters of the alphabet for me to use and countless examples.

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Posted

+1, your right that the text rp aspect of K9 RP is just kinda forced upon people and having a player as the animal itself im sure would be better however it doesnt really negate the need for the /ldo's and text RP.

Posted
On 7/29/2025 at 5:02 PM, Tachi said:

BUMP, since we now have the /setped command available to admins this is even more possible.

An ideal scenario now is to have a list of whitelisted players that can do this for themselves without having to bother moderators and that would be a huge W in my mind.

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